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Journal : Nusantara: Jurnal Pendidikan Indonesia

Pengembangan Media Scratch Game Edukasi Berbasis Gaya Belajar untuk Meningkatkan Hasil Belajar IPAS Siswa Sekolah Dasar Ma'wa, Putri Fajri; Ratnaningrum, Ika
Nusantara: Jurnal Pendidikan Indonesia Vol. 5 No. 3 (2025)
Publisher : Lembaga Sosial Rumah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62491/njpi.2025.v5i3-12

Abstract

Purpose – This study aims to develop educational Scratch game media based on learning styles and determine its feasibility and effectiveness to improve student learning outcomes.Method – This research design is Research and Development (R&D) with the ADDIE model consisting of analysis, design, development, implementation, and evaluation stages. Findings – This research was conducted with the development of educational Scratch game media based on learning styles that contain IPAS class V material about changes in the earth due to human activities. The novelty in this study is in the form of media development tailored to learning styles, media access without downloading applications, and selection of materials that are different from previous studies. The feasibility of educational Scratch game media was rated very feasible by media experts with a score of 92% and by material experts at 84%. The results of student responses on small-scale and large-scale trials amounted to 86.58% and from teacher responses of 95% which were in the very feasible category. The level of effectiveness of educational Scratch game media based on learning styles is considered quite effective with the results of the N-Gain percent test of 63% and the N-Gain value of 0.63 which shows the difference in learning outcomes at a moderate level. Research Implications – The results of the research conducted have implications for the development of educational Scratch game media based on learning styles that can be used as a reference for developing media according to student characteristics.
Pengembangan Media Pembelajaran Augmented Reality Berbasis Assemblr Edu untuk Meningkatkan Hasil Belajar IPAS Siswa Sekolah Dasar Sholicha, Asrilia Putri; Ratnaningrum, Ika
Nusantara: Jurnal Pendidikan Indonesia Vol. 5 No. 3 (2025)
Publisher : Lembaga Sosial Rumah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62491/njpi.2025.v5i3-13

Abstract

Purpose – The aim of this research is to develop innovative learning media based on Augmented Reality (AR) using smartphones through the Assemblr Edu application for science instruction.Method – This study is categorized as research and development (R&D), with the goal of producing a product and testing its effectiveness. The development model employed is ADDIE, which includes five stages: analysis, design, development, implementation, and evaluation. Findings – The results indicate that validation by material experts yielded a score of 90.27%, while validation by media experts scored 87.5%. The combined average score from both expert assessments is 89.1%, suggesting that the Assemblr Edu-based learning media is highly feasible for classroom use. In terms of effectiveness, the average pre-test score was 55.65 and the post-test score was 81.74, with an N-gain value of 0.59, which falls within the medium effectiveness category. Research Implications – The findings of this study suggest that Assemblr Edu-based learning media is a valid and effective tool for enhancing elementary students’ understanding of science concepts, particularly in the topic of food chains. Its integration of Augmented Reality provides an interactive and engaging learning experience, making abstract content more accessible. The positive results from expert validations and learning outcomes indicate that this media can be confidently implemented in classroom settings as a supplementary instructional resource. Moreover, its use supports the development of digital literacy among students by leveraging mobile technology in education. Future applications may extend its use to other science topics or interdisciplinary learning contexts.
Co-Authors 'Aini, Tazkia Nurul Aini, Ayu Nur Akbariyanto, Fahrizal Alhusna, Raihani Amalia, Leny Amalia, Lubnaya Dhia Amelia Amelia Amelia, Putri Nurhidayati Anindita, Fayaza Aqila Annisa, Tifany Rizqika Aprilia Nur Fitriani Aula, Shofiyatul Aulia Rahmawati, Aulia Az Zahra, Salsabila Azizah, Nindia Nur Azzahra, Alya Afifah Azzahro, Shafira A’yun, Aulia Qurrotul Citra, Denisa Tiara Dyah Ayu Wulandari Faaiqoh, Nisa' Farid Ahmadi Fauziyah, Nabila Putri Febriani, Amelia Dwi Fu’adah, Maisya Nafidatul Hidayat, Alvian Danang Cahya Furqon Ika Susanti Insania, Chika Kamila, Adinda Zulfa Khasanah, Putri Yatun M Jazuli Ma'wa, Putri Fajri Ma’ruf, Nadhifa Ginayu Hairina Meidiana, Ajeng Nabilah, Aviana Zuhrotun Ningrum, Alya Putri Maradika Nisa, Anis Choerun Nova Amalia Novanda, Shabilla Caesar Nur Cholis Nur Cholis Nur Khalimah, Zahrotun Siti Nurastanti, Rika Oktaviana, Sylvia Az-Zahra Pambudi, Chandra Tri Paradisa, Fauza Cahya Permatasari, Adinda Nova Pratama, Annisa Febriana Maulida Purnama, Bayu Indra Puspitasari, Herlina Dewi Rachmawati S, Aulia Intan Raihanah, Nasywa Qonita Ramadhani, Aulia Dita Rizqi, Fika Nafissa Nur Miftakhur S.Pd. M Kes I Ketut Sudiana . Sabiily, M. Arsyada Sabrina, Amel Putri Saputri, Andhika Ayu Sari, Danisa Maulina Sari, Nelsa Ayu Enggar Setiyani, Shalesya Ade Shafira, Hanna Sholicha, Asrilia Putri Sholihah, Fitra Khasanatus Sri Winarsih Sutaryono, Sutaryono Syifa, Auralia Khoirotus Teguh Supriyanto Tinadi, Silvy Felecia Putri Titi Andaryani, Eka Tri Astuti Tri Joko Raharjo Utami, Rohyana Felisa Wahyu Hidayat Wahyu Utami, Wahyu Wibowo, Fiska Almayda Widayanti, Isyania Widodo Widodo Wijayanti, Dyah Nuri Witanto, Yuli Wulan, Galuh Nawang