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Enhancing Learning Outcomes in Basic Electricity and Electronics: The Power of Simulation Media in Problem-Based Learning Mustaqim, Bima; Opetu, Demitila Okola; Sibuea, Abdul Muin; Siagian, Sahat; Junaidi, Agus
Vocational: Journal of Educational Technology Vol. 2 No. 1 (2025)
Publisher : Yayasan Pendidikan Dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/vocational.v2i1.365

Abstract

This study investigates the impact of simulation media in problem-based learning on student learning outcomes in Basic Electricity and Electronics. The research problem addresses the low student engagement and learning performance due to conventional teaching methods. The purpose of this study is to compare the effectiveness of Livewire and Proteus simulation media in enhancing students' understanding of direct current circuit analysis. This research employs a quasi-experimental method with a Two-Group Pretest-Posttest Design. The study sample consists of 64 tenth-grade students from the Electrical Power Installation Engineering program at SMK Negeri 1 Percut Sei Tuan, divided into two groups: one using Livewire simulation and the other using Proteus simulation in problem-based learning. Data was collected through pretests and posttests, analyzed using t-tests to determine differences in learning improvement. The results reveal that students using Livewire simulation media achieved significantly higher post-test scores (average 80.3) compared to those using Proteus simulation media (average 63.7). These findings suggest that Livewire is more effective in facilitating conceptual understanding and problem-solving skills. The implications highlight the need for integrating technology-based learning tools to enhance vocational education outcomes. Schools and educators should consider incorporating simulation-based learning strategies to improve student engagement and academic performance.
DEVELOPMENT OF ANDROID-BASED MOBILE LEARNING LEARNING MEDIA IN INFORMATICS CLASS X HIGH SCHOOL Efriyani W. Tarigan; Siagian , Sahat; Baharuddin, Baharuddin
Jurnal Pendidikan (Teori dan Praktik) Vol 10 No 1 (2025): Vol. 10 No. 1 (2025): Volume 10, Nomor 1, April 2025
Publisher : Fakultas Ilmu Pendidikan Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jp.v10n1.p52-68

Abstract

Most students use their smartphones to access social networks, while their use in learning activities is still limited. The aim of this research is to design mobile learning media for Android-based Informatics subjects. The development method in this research is Research and Development (R&D). This research was conducted to test the feasibility, practicality and effectiveness of a product being developed. The results of this research indicate that Android-based mobile learning for Informatics subjects is suitable for use as a media to support independent learning, in accordance with tests carried out on aspects of the material, design and media tested on students. The average feasibility score obtained from experts was 85.92% and the average feasibility score from trials was 90.56%. Practicality tests were also carried out on teachers and students, where the average score obtained from teachers was 93.33% and the average score from students was 93.06%. And the last test is the product effectiveness test where an average score of 84.9 was obtained. Based on the results obtained, it can be concluded that the validation of the results of developing Android-based mobile learning media is valid, practical and effective for use in Informatics subjects. Mobile learning Informnatika can increase student interest in learning and also increase student interest in learning and also improve student learning outcomes
IMPLEMENTASI PRINSIP-PRINSIP PEMERINTAHAN YANG BAIK DALAM PELAYANAN PUBLIK : STUDI KUALITATIF DI DINAS KEPENDUDUKAN DAN PENCATATAN SIPIL Anggraini, Mela; Usamah, M. Dai; Bakil, M Sulthan; Siagian, Sahat; Sembiring, Tamaulina Br.
Algebra : Jurnal Pendidikan, Sosial dan Sains Vol 5 No 3 (2025): ALGEBRA : JURNAL PENDIDIKAN, SOSIAL DAN SAINS
Publisher : Yayasan Amanah Nur Aman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58432/algebra.v5i3.1435

Abstract

This study aims to analyze the implementation of good governance principles in public service at the Department of Population and Civil Registration. Principles such as transparency, accountability, responsiveness, and public participation are the main focus in evaluating the quality of population administration services. The research employs a qualitative approach with in-depth interviews, observations, and document analysis. Findings indicate that some principles have been well implemented, particularly in information provision and digital-based administration systems. However, challenges remain, such as limited public participation, uneven responsiveness among staff, and users’ low digital literacy. The study recommends strengthening participatory mechanisms, service-oriented human resource training, and enhancing inclusive information systems. Overall, the study highlights the importance of integrating good governance principles to promote more effective, equitable, and sustainable public service governance.  
DEVELOPMENT OF ANDROID-BASED MOBILE LEARNING LEARNING MEDIA IN INFORMATICS CLASS X HIGH SCHOOL Efriyani W. Tarigan; Siagian , Sahat; Baharuddin, Baharuddin
Jurnal Pendidikan (Teori dan Praktik) Vol 10 No 1 (2025): Vol. 10 No. 1 (2025): Volume 10, Nomor 1, April 2025
Publisher : Fakultas Ilmu Pendidikan Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jp.v10n1.p52-68

Abstract

Most students use their smartphones to access social networks, while their use in learning activities is still limited. The aim of this research is to design mobile learning media for Android-based Informatics subjects. The development method in this research is Research and Development (R&D). This research was conducted to test the feasibility, practicality and effectiveness of a product being developed. The results of this research indicate that Android-based mobile learning for Informatics subjects is suitable for use as a media to support independent learning, in accordance with tests carried out on aspects of the material, design and media tested on students. The average feasibility score obtained from experts was 85.92% and the average feasibility score from trials was 90.56%. Practicality tests were also carried out on teachers and students, where the average score obtained from teachers was 93.33% and the average score from students was 93.06%. And the last test is the product effectiveness test where an average score of 84.9 was obtained. Based on the results obtained, it can be concluded that the validation of the results of developing Android-based mobile learning media is valid, practical and effective for use in Informatics subjects. Mobile learning Informnatika can increase student interest in learning and also increase student interest in learning and also improve student learning outcomes
Developing a Participatory, Integrative, and Collaborative Competency-Based Training Model (PIKOLAK) through Blended Learning to Enhance the Teachers’ Professional Competence Nababan, Benyamin; Siagian, Sahat; Hamid, Abdul; Rajagukguk, Holmes
SALTeL Journal (Southeast Asia Language Teaching and Learning) Vol. 8 No. 1: January 2025
Publisher : Association of Language Teachers in Southeast Asia (ALTSA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35307/saltel.v8i1.128

Abstract

This study employed a Research and Development (R&D) methodology to design, develop, and evaluate the Participatory, Integrative, and Collaborative Competency-Based Training Model (PIKOLAK), utilizing a blended learning approach to enhance the professional competence of teachers in Humbang Hasundutan Regency. The development process followed an iterative sequence of stages, including a comprehensive needs analysis, systematic model design, expert validation, and rigorous field testing. The blended learning framework integrated face-to-face sessions with online components, allowing for greater flexibility and accessibility while maintaining instructional quality. The implementation of the PIKOLAK model resulted in a marked improvement in teachers' professional competencies. Quantitative analysis revealed a statistically significant increase in mean test scores, rising from 65.2 on the pre-test to 83.7 on the post-test (p < 0.01). These findings suggest that the model effectively addressed gaps in teachers' knowledge and skills. Qualitative feedback from participating teachers further supported these outcomes, indicating increased engagement, stronger collaborative practices, and enhanced application of pedagogical competencies in real classroom contexts. The participatory and integrative learning strategies embedded in the model were particularly appreciated, as they fostered a sense of ownership and relevance among learners. Overall, the results affirm that the PIKOLAK model is a valid, reliable, and effective framework for advancing teacher professional development. Its blended format offers a scalable and adaptable solution that accommodates diverse learning needs while promoting sustainable, practice-based improvements in educational quality. Consequently, the model holds significant potential for broader implementation across similar educational contexts.
ENHANCING GLOBAL WARMING EDUCATION THROUGH A DISCOVERY LEARNING-BASED HEYZINE FLIPBOOK E-MODULE Hasibuan, Nurkholijah Rohma; Siagian, Sahat; Tanjung, Samsidar
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol. 10 No. 3 (2025): Juli
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v10i3.15582

Abstract

This research aims to develop a Discovery Learning-based physics E-module using the Heyzine Flipbook platform to improve student learning outcomes on the topic of global warming in Grade X at SMAN 12 Medan. The development model used is the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. Data were collected through expert validation, practicality questionnaires for teachers and students, and pretest-posttest evaluations to measure effectiveness. The feasibility test results from content, design, and media experts indicated that the E-module is in the "very feasible" category. The practicality test results showed that both teachers and students considered the E-module easy to use and supportive of the learning process. The effectiveness test using the paired t-test showed a significant improvement in student learning outcomes, while the N-gain analysis indicated a medium category of learning gain. These results demonstrate that the Heyzine Flipbook-based E-module is not only feasible and practical but also effective in enhancing conceptual understanding. The study concludes that the integration of Discovery Learning with digital media can support independent and interactive learning and is recommended for wider implementation across science subjects.
The Effectiveness of Web-Based PACTA for Electrical Motor Installation in Vocational High School Mustaqim, Bima; Siagian, Sahat; Junaidi, Agus; Keristiana Sinaga, Enny; Tanjung, Samsidar; Mursid, R
Jurnal Media dan Teknologi Pendidikan Vol. 5 No. 1 (2025): January
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v5i1.93750

Abstract

Vocational education in Indonesia faces challenges in providing interactive learning that aligns with the demands of Industry 4.0. In addition, students’ low engagement in understanding technical concepts remains a major obstacle to achieving meaningful learning outcomes. This study aims to evaluate the effectiveness of a web-based learning system using the PACTA model in improving student learning outcomes. The research employed a quasi-experimental method with a pre-test and post-test design across two groups: one group used the PACTA system integrated with Augmented Reality (AR) and an AI-based chatbot, while the other group used a conventional web-based learning platform. Results showed that the PACTA group experienced an increase in average score from 45.22 to 63.91 (t = 3.508; p = 0.002) with an effect size of 18.69%, while the conventional group improved from 38.04 to 44.79 (t = 2.273; p = 0.031) with an effect size of 6.75%. Student perception data showed high satisfaction, with effectiveness at 90.67%, ease of use at 88.2%, and accessibility at 85.0%. The findings conclude that the PACTA-based learning system effectively enhances student engagement and understanding and is recommended for broader application in vocational education.  
Development of Social Studies Multimedia Learning Based on Discovery Learning Using Kodular at The Junior High School Level Samosir, Lasmaria; Yulia, Erma; Siagian, Sahat; Sahat Maringan Samosir
Jurnal Educative: Journal of Educational Studies Vol. 10 No. 1 (2025): June 2025
Publisher : Universitas Islam Negeri Sjech M. Djamil Djambek Bukittinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30983/educative.v10i1.9633

Abstract

This study aims to develop interactive learning multimedia based on the Discovery Learning approach using the Kodular application for teaching Demand, Supply, and Equilibrium Price in Economics subjects at SMP Swasta Santo Thomas 1 Medan. The research adopts a Research and Development (R&D) approach, utilizing the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), which is commonly used in educational product development. The development process was carried out systematically through five stages, focusing on creating multimedia that supports student self-directed learning and enhances their understanding of the subject matter. The results of the study show that the developed multimedia was well received by students, as evidenced by its effectiveness in facilitating active learning and increasing student engagement. This is reflected in the significant improvement in the average student scores from 39.28 before the implementation to 94.53 after the use of Kodular-based multimedia. At the evaluation stage, the application was well accepted and provided a deeper understanding of economic concepts to the students, based on positive feedback from expert validators and learners. The study concludes that the implementation of Discovery Learning through Kodular significantly enhances the quality of instruction, providing students with a deeper comprehension of complex topics in Economics.
E-Modul Tematik Interaktif: Membuat Pembelajaran Lebih Menyenangkan dengan Canva di SD Murni, Deli; Siagian, Sahat; Tanjung, Samsidar
ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED Vol. 14 No. 1 (2024): ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED
Publisher : FIP Unimed

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/esjpgsd.v14i1.58135

Abstract

Penelitian ini bertujuan untuk menghasilkan E-Modul Tematik menggunakan Canva untuk meningkatkan kemampuan di Sekolah Dasar yang layak, praktis dan efektif. Jenis penelitian ini adalah penelitian dan pengembangan dengan menggunakan model ADDIE. Hasil penelitian menunjukan: (1) Uji validasi ahli materi dalam kategori sangat layak dengan skor rata-rata 90%. (2) Uji validasi ahli desain instruksional dalam kriteria sangat layak dengan skor rata-rata 94%. (3) Uji validasi ahli media dalam kategori sangat layak dengan skor rata-rata 91%. (4) Uji coba perorangan kriteria sangat baik dengan skor rata-rata 91%. (5) Uji coba kelompok kecil dalam kriteria sangat baik dengan skor rata-rata 89%, dan (6) Uji coba lapangan masuk dalam kriteria sangat baik dengan skor rata-rata 92%. Uji kepraktisan oleh guru hasil sangat baik dengan skor rata-rata 91%, sedangkan hasil uji kepraktisan pada siswa skor rata-rata 91% yang masuk pada kategori sangat baik. Hasil belajar pada percobaan penggunaan E-Modul Tematik Kelas VI SD menggunakan Canva pada kelas eksperimen rata-rata nilai 91, sedangkan siswa yang diajarkan tanpa menggunakan E-modul Tematik menggunakan Canva mendapatkan nilai rata-rata 75. Pengujian hipotesis menggunakan Independent t-test sebesar 2,65 dengan signifikansi 0,012. Ketika taraf signifikansi ditetapkan pada alpha 5%. Keywords: E-modul, tematik, Canva, sekolah dasar.
EMPING MADE OF CASSAVA IN SUKYAMAI VILLAGE SUB-DISTRICT PULO BANDRING DISTRICT ASSAHAN Nugrahadi, Eko Wahyu; Siagian, Sahat; Atmojo, Wahyu Tri
Journal of Community Research and Service Vol. 2 No. 1: January 2018
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jcrs.v2i1.9888

Abstract

AbstractGrated chips business developed by Mr. Bakri and Mrs. Armawati in Sukadamai Village Pulo Bandring District is still less developed and needs to be assisted. The process of grated chips production is still constrained by the low skills or innovation of processed products made from cassava produced. The two partners only make the grate, while the competition for this business continues to increase. Each day the chips grated production of these partners business can produce a total of 60 kg / day or 56 packs of grated chips. Beside that, there is still modern markets demand or cake shops that can not be fulfilled due to the lack of knowledge of partners about innovative products based on cassava and packaging design. In relation to the problems faced by both partners, Pak Bakri and Mrs. Armawati, then in the program of dedication to the community in accordance with the agreement of both partners have been planned and realized the existence of training and production simulation by making new products in the form of emping based sweet potato that can be produced by these two partners with total 90 kg / day or 120 packs/day using a cassava grinder. It also planned the procurement of packaging design tools to assist marketing programs in the fulfillment consumer demand of modern market or cake shops. The purpose of all these activities is to maintain the continuity of business or continuity of grated chips business developed by Mr. Bakri and Mrs. Armawati in Sukadamai Village Pulo Bandring sub-district. The success rate of this devotion program to community has been completed, such as: 1. There is a new product that can be produced by the business of Mr. Bakri and Mrs. Armawati, 2. The existence of cassava grinder, 3. The existence of packaging design tools, 4. The existence of packaging design.Keywords: Product Innovation, Emping made of Cassava, Packaging Design
Co-Authors . Hudaibiyah Abdul Hamid Abdul Hamid K Abdul Hamid K Abdul Hasan Saragih Abdul Hasan Saragih Abdul Hasan Saragih Abdul Muin Sibuea Agus Junaidi Ali Fikri Hasibuan Amlan . Andromeda Valentino Andromeda Valentino Anggraini, Mela Anwar Saleh Baharuddin Baharuddin Bakil, M Sulthan Barus, Zulkarnain Barus, Zulkarnain Biner Ambarita Binsar Panjaitan Binsar Panjaitan, Binsar Budi Kuspriyanto Darmawaty Tarigan Darmawaty Tarigan, Darmawaty Deslina Simamora Dhea Putri Pratiwi Br Ginting Dian Maya Sari DINA AMPERA Efendi Napitupulu Efriyani W. Tarigan Eko Wahyu Nugrahadi Elfrida Lubis Eli Tohonan Tua Pane Faisal, Eko Farida Nurmalasari Harun Sitompul Hasibuan, Nurkholijah Rohma Hendra . Hendra . Horas Karlos Pasaribu Ima Pinensi Tarigan Indra Yasinta O. Marpaung Irda Hayati Jamiter Silalahi Jefri Kurniawan Korua Juniati . Keristiana Sinaga, Enny Khairil Anwar Lingin lingin Marpaung, Indra Yasinta O. Mey Alsih Sihombing Monika Meriana Simamora Muhammad Amin Muhammad Ridwan Muhammad Ridwan Mukhtar . Murni, Deli Mustaqim, Bima Nababan, Benyamin Naeklan Simbolon Opetu, Demitila Okola Paimin Tanjung R Mursid R Mursid R Mursid R Mursid R. Mursid R. Mursid R. Mursid R. Sapto Hendri Boedi Soesatyo Rajagukguk, Holmes Rangga Restu Prayogo, Rangga Restu Riduan Saleh Lubis Robinson Hutagaol Rudi Hardjon Ruth Maduma Silitonga S. Sugiharto Sahat Maringan Samosir Samosir, Lasmaria Samsidar Tanjung Sehana, Franciscus Sembiring, Tamaulina Br. Sianturi, Roy Simamora, Deslina Sormin, Dimpos Yustinus Sriadhi Sriadhi, Sriadhi Sukarman Purba Susilo . Tangson R Pangaribuan Tarigan, Ima Pinensi Tri Andri Hutapea Try Ade Jumita Wulandari Try Junita Wulandari Usamah, M. Dai Wahyu Tri Atmojo Wau, Yasaratodo Winner Macson Pandiangan Wulandari, Try Ade Jumita Wulandari, Try Junita Yahaya, Wan Ahmad Jaafar Wan Yasaratodo Wau Yulia, Erma