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All Journal Paduraksa : Jurnal Teknik Sipil Universitas Warmadewa Majalah Ilmiah Matematika Komputer Prosiding Semnastek Sinkron : Jurnal dan Penelitian Teknik Informatika Perspektif : Jurnal Ekonomi dan Manajemen Universitas Bina Sarana Informatika JURNAL LENTERA : Kajian Keagamaan, Keilmuan dan Teknologi Jurnal Pilar Nusa Mandiri SMARTICS Journal IKRA-ITH Informatika : Jurnal Komputer dan Informatika Jurnal Pertahanan : Media Informasi tentang Kajian dan Strategi Pertahanan yang Mengedepankan Identity, Nasionalism dan Integrity JURNAL TEKNIK INFORMATIKA DAN SISTEM INFORMASI Jurnal Teknologi Sistem Informasi dan Aplikasi Jurnal Basicedu Journal on Education Capture : Jurnal Seni Media Rekam JISIP: Jurnal Ilmu Sosial dan Pendidikan Aptisi Transactions on Technopreneurship (ATT) Jurnal Teknologi Komputer dan Sistem Informasi Jutisi: Jurnal Ilmiah Teknik Informatika dan Sistem Informasi JUKANTI (Jurnal Pendidikan Teknologi Informasi) Jurnal Informasi dan Teknologi Journal of Music Science, Technology, and Industry (JOMSTI) Budapest International Research and Critics Institute-Journal (BIRCI-Journal): Humanities and Social Sciences TEPIAN Jurnal Inovasi Informatika Jurnal Teknik Informatika (JUTIF) Journal La Multiapp Indonesian Journal of Networking and Security - IJNS Jurnal Pendidikan Sains dan Komputer Jurnal Interkom : Jurnal Publikasi Ilmiah Bidang Teknologi Informasi dan Komunikasi Proceeding of the International Conference on Family Business and Entrepreneurship (ICFBF) Jurnal Basicedu Internet of Things and Artificial Intelligence Journal SATIN - Sains dan Teknologi Informasi Jurnal Pendidikan Teknologi Informasi (JUKANTI) JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi)
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Analisis Kombinasi Teknologi Baru Pengembangan Aplikasi Pengantar Makanan Pada Digital IT Service Melalui Workflow Dan Process Automation Ruddin, Isra; Santoso, Handri; Indrajit, Richardus Eko; Dazki, Erick
JURNAL LENTERA : Kajian Keagamaan, Keilmuan dan Teknologi Vol 21 No 1 (2022): Maret 2022
Publisher : LP2M STAI Miftahul 'Ula (STAIM) Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29138/lentera.v21i1.626

Abstract

Penyedia layanan pengiriman makanan dapat dikategorikan sebagai Pengiriman Restoran-ke- Konsumen atau operasi pengiriman Platform-ke-Konsumen. Penyedia Pengiriman Restoran-ke- Konsumen membuat makanan dan mengirimkannya, seperti yang ditunjukkan oleh penyedia, seperti KFC, McDonald's, Pizza Hut dan lainnya. Urutan dapat dibuat langsung melalui platform online. Food Delivery Online membutuhkan layanan pengiriman real-time yang sangat efisien dan dapat diskalakan. Kombinasi dari teknologi baru memberikan kesan yang besar jumlah peluang bisnis bagi para pengusaha. Pada bagian ini menargetkan untuk menunjukkan konvergensi teknologi baru ini dalam dimensi bisnis dan mengeksplorasi titik sayatan untuk perusahaan rintisan di masa depan melalui contoh spesifik mobil self-driving. IoT memecahkan masalah konektivitas, yang berarti perangkat pintar yang berbeda di masa depan bisa mendapatkan terhubung dan bertukar data satu sama lain. AI sangat meningkatkan tingkat otomatisasi mesin sehingga mereka dapat melakukan tugas yang sama seperti manusia. Persimpangan AI dan IoT tidak bisa lagi dipandang sebelah mata dan efek sinergi di antara mereka sangat menjanjikan. Pengusaha dengan latar belakang bisnis yang lebih tradisional memberikan peringkat yang lebih tinggi pada bagian saluran. Di sektor tradisional, saluran dapat dipandang sebagai aset penting dalam operasi bisnis. Perusahaan yang memiliki saluran distribusi premium dapat diberkahi dengan keunggulan luar biasa dalam persaingan pasar, dan pola pikir seperti itu akan diwariskan kurang lebih dalam kegiatan bisnis berikut. Berbeda dengan sektor tradisional, saluran masuk ekonomi baru biasanya transparan. Sama seperti di E-commerce atau industri digital, media internet bagi semua perusahaan untuk menjangkau pelanggan
ENTERPRISE ARCHITECTURE FOR HEAVY EQUIPMENT DEALER IN INDONESIA USING BUSINESS MODEL CANVAS Haludin, Guntur; Indrajit, Richardus Eko; Dazki, Erick
Jurnal Teknik Informatika (Jutif) Vol. 3 No. 4 (2022): JUTIF Volume 3, Number 4, August 2022
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20884/1.jutif.2022.3.4.270

Abstract

Indonesia as one of the countries endowed with abundant natural resources drives the development of the mining, plantation and construction industries that contribute to economic growth and state revenue. In practice, both the mining and plantation and construction industries require heavy equipment to conduct their business operations where heavy equipment dealers supply this need. Heavy equipment dealers in addition to selling heavy equipment units, also provide after-sales services such as supplying spare parts and maintenance services ranging from routine maintenance to total maintenance services. In line with the development of technology, heavy equipment dealers need to conduct digital transformation to maximize business opportunities and optimize their business operations. For this, it is necessary to plan a business model by creating a comprehensive enterprise architecture, starting from the business aspects, application, the information, the technology, and core business processes. The paper will explain the process to develop the enterprise architecture using business model and further detailed with the three main revenues using the ArchiMate diagram to show the interaction between the business processes with the applications, databases, technology, and business actors who play a role in the process.
THE TEN CRITICAL SUCCESS FACTORS IN SOFTWARE DEVELOPMENT PROJECTS Indrajit, Richardus Eko
Jurnal Teknik Informatika (Jutif) Vol. 5 No. 6 (2024): JUTIF Volume 5, Number 6, Desember 2024
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2024.5.6.2721

Abstract

In the rapidly evolving landscape of technology, software development plays a critical role in driving innovation and enhancing organizational efficiency. This paper explores the Critical Success Factors (CSFs) that significantly influence the outcomes of software development projects. By examining key components such as stakeholder involvement, effective commu- nication, and robust project management practices, the paper provides a comprehensive framework that can guide teams toward achieving their project goals. The analysis highlights the importance of well-defined requirements, skilled teams, and strong project management, while also addressing challenges unique to global software development. The findings suggest that a multifaceted approach, which integrates technical proficiency with effective communication and stakeholder engagement, is essential for navigating the complexities of software development and ensuring project success.
USER EXPERIENCE IN METAVERSE BUILDING TRAINING USING PHOENIX-FIRESTORM SOFTWARE Magdalena, Maria; Indrajit, Richardus Eko; Santoso, Handri; Sari, Muh Masri
Jurnal Teknik Informatika (Jutif) Vol. 6 No. 1 (2025): JUTIF Volume 6, Number 1, February 2025
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2025.6.1.3447

Abstract

This study aims to evaluate the effectiveness of training using Phoenix-Firestorm software in a 3D virtual environment (metaverse) for teachers, lecturers, and students. A total of 49 participants were involved in the online training consisting of seven sessions, facilitated through the Discord platform for voice communication. Each participant was given a virtual area of 35x35 meters for practice, with daily guidance via Discord chat. The training was designed to equip participants with basic skills in building 3D objects, including an understanding of the software and building techniques. After the training, a survey was conducted using a Likert scale of 1-9 to assess participants' understanding of navigation, software customization, virtual communication, and problem-solving. The survey results showed that the majority of participants found Phoenix-Firestorm relatively easy to use, although some challenges were reported regarding the complexity of the interface. These findings will be used as a basis for developing more effective and user-friendly training guidelines in the future, with a focus on improving accessibility and user experience in the context of technology-based learning. This study is in line with previous studies that show the potential of virtual worlds in education, as discussed by Jusuf (2023). Additionally, the use of virtual technology in education is also supported by research on the effectiveness of virtual learning environments, as explained by Wang et al (2022), that digital games contributed to a moderate overall effect size when compared with other instructional methods. These findings are expected to make a significant contribution to the development of innovative training methods in education in the digital era.
BIG ENTERTAINMENT’S FILM AND MUSIC CREATION DESIGN: PLATFORM-BASED BUSINESS MODEL CANVAS AND ENTERPRISE ARCHITECTURE Ruddin, Isra; Santoso, Handri; Indrajit, Richardus Eko; Dazki, Erick
Capture : Jurnal Seni Media Rekam Vol. 13 No. 1 (2021)
Publisher : Seni Media Rekam ISI Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/capture.v13i1.3946

Abstract

BIG Entertainment is an application that offers unparalleled music and film entertainment. Previously, applications like Spotify were all about music, while Netflix, Joox, and Disney were all about movies. This entertainment combines movies and music into a single application. This research seeks to examine the Big Entertainment application's business model canvas. This study employs the literature review method, which gathers various scientific and relevant sources. The findings suggest that BIG Entertainment service providers work hard to expand their offerings in response to changing market trends and technology advancements. The business model offers both tangible and intangible assets for customers who require not only the final product (music service) but also a one-stop service. BIG Entertainment can generate profit while developing a distinctive and efficient business model if it successfully integrates tangible and intangible assets.
The Service Quality of Telemedicine in Indonesia During Covid-19: a Survey within Jakarta Area Dodi Permadi; Richardus Eko Indrajit; Handri Santoso; Erick Dazki
JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi) Vol 5, No 1 (2022): JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi)
Publisher : Institut Bakti Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jtksi.v5i1.1095

Abstract

During the Covid-19 pandemic, many countries had different strategies to stop the spread of the novel virus and help patients. Challenges arise from the character of the virus that needs social distancing to prevent and stop transmission.  It brings us to the era of health technologies faster than it should. In this case, a telemedicine service is part of the strategy to reach out to the patient while keeping the bed occupancy ratio in the hospital low because many have light symptoms. But how the service quality of telemedicine and what to expect from its service, demands an analysis for further improvement. This paper using survey method with certain criteria to give clear understanding of the telemedicine service and what should improve.
Hybrid Learning as a Catalyst for Pedagogical Innovation: A Systematic Review and Meta-Analysis Carlia Isneniwati; Robinson Situmorang; Cecep Kustandi; Richardus Eko Indrajit; Refgiufi Patria Avrianto
Jurnal Inovasi Informatika Vol. 7 No. 2 (2025): Jurnal Inovasi Informatika
Publisher : LPPM bekerja sama dengan Prodi Informatika dan Sistem Informasi Universitas Pradita

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51170/jii.v7i2.88

Abstract

Transformasi pedagogi di era digital menuntut pendekatan inovatif untuk merancang pengalaman belajar. Artikel ini mengeksplorasi peran pembelajaran hibrida sebagai katalisator transisi dari pendidikan tradisional ke pendidikan transformatif. Studi ini menggunakan tinjauan sistematis dan meta-analisis literatur terkini (2018–2023), yang dilengkapi dengan data empiris dari implementasi pembelajaran hibrida di berbagai tingkat pendidikan. Temuan tersebut mengungkapkan bahwa pembelajaran hibrida tidak hanya meningkatkan efektivitas pedagogis tetapi juga mendorong pengembangan keterampilan abad ke-21 seperti berpikir kritis, kolaborasi, dan literasi digital. Lebih jauh, studi ini mengidentifikasi faktor-faktor kunci keberhasilan dalam implementasi pembelajaran hibrida, termasuk adaptasi teknologi, kesiapan guru, dan dukungan kelembagaan. Makalah ini berkontribusi pada wacana tentang pembelajaran hibrida dengan mengusulkan kerangka kerja untuk memanfaatkan potensi transformatifnya dalam konteks pendidikan yang beragam.
Perancangan Arsitektur Perusahaan Industri Fintech Untuk Customer UMKM Setiawan, Eko; Richardus Eko Indrajit; Erick Dazki
SATIN - Sains dan Teknologi Informasi Vol 9 No 2 (2023): SATIN - Sains dan Teknologi Informasi
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33372/stn.v9i2.995

Abstract

Dalam perkembangan industri FinTech, desain Enterprise Architecture (EA) menjadi acuan penting. EA mengintegrasikan proses bisnis, aplikasi, data, dan teknologi dalam industri tersebut. Dengan menggunakan aplikasi ArchiMate, penyelarasan antara aspek bisnis keuangan dengan teknologi, data, dan aplikasi dapat lebih mudah dipahami oleh semua pemangku kepentingan. Proses bisnis meliputi pengelolaan transaksi keuangan, pengolahan pembayaran, analisis risiko, dan manajemen portofolio. Aplikasi seperti platform pembayaran elektronik dan aplikasi perbankan digital mendukung proses bisnis tersebut. Data seperti informasi pelanggan, transaksi keuangan, dan data keamanan dikelola dengan baik. Infrastruktur teknologi seperti server, komputer, dan perangkat lunak sistem basis data serta keamanan menjadi pondasi operasional industri FinTech. Dengan desain EA yang jelas dan menggunakan notasi ArchiMate, para pemangku kepentingan dapat memahami, berinteraksi, dan berkolaborasi dengan mudah. Hal ini memungkinkan industri FinTech untuk mengoptimalkan proses bisnis, meningkatkan layanan, memperkuat keamanan data, dan mengadopsi teknologi yang tepat, menuju keberhasilan dalam transformasi keuangan berbasis teknologi.
A Literature-Based Heat Matrix for Quantifying Inter-Domain Correlations within the ISO/IEC 27002:2013 Framework Dazki, Erick; Indrajit, Richardus Eko; Dio F, Januponsa
Jurnal Teknik Informatika (Jutif) Vol. 6 No. 4 (2025): JUTIF Volume 6, Number 4, Agustus 2025
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2025.6.4.5203

Abstract

The problem of managing information security controls is complex because the domains outlined in standards like ISO/IEC 27002 rarely operate in isolation; they have intricate interdependencies that are often overlooked. This oversight can lead to fragmented security controls, inefficient resource allocation, and weaknesses in overall security governance. To address this issue, this paper proposes a literature-based heat matrix methodology, building on ISO/IEC 27002:2013 while referencing the updated 2022 guidance, NIST SP 800-53 Revision 5, and COBIT 2019. The primary goal is to assign numerical correlation values to the fourteen domains of ISO/IEC 27002:2013, providing a structured approach to visualize and understand their interrelationships. The methodology involves a comprehensive literature review and is complemented by expert validation from experienced practitioners to refine the correlation scores. The result is an illustrative 14x14 matrix that demonstrates how numeric inter-domain correlations can reveal critical overlaps and guide strategic decision-making. A new five-tier correlation scale is introduced to aid interpretation, clarifying whether two domains have very low, low, moderate, high, or very high levels of interdependency. This approach offers a significant impact on the field of informatics and computer science by enabling organizations to move beyond siloed security management. By recognizing these correlations, organizations can allocate resources more effectively, enhance holistic risk management, and strengthen security governance. The heat matrix serves as a practical tool for practitioners and managers to identify domain pairs that require close coordination, ultimately leading to more coherent policy frameworks and a more robust security posture.
TOGAF-Based Business Architecture Design for FinLy in Innovation and Monetization of AI-Based Digital Financial Services Karjadi, Markus; Indrajit, Richardus Eko; Dazki, Erick
TEPIAN Vol. 6 No. 3 (2025): September 2025
Publisher : Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51967/tepian.v6i3.3413

Abstract

This study aims to design a business architecture for FinLy, a digital startup focused on the development and monetization of AI-based financial products. The approach follows the TOGAF Architecture Development Method (ADM), with particular emphasis on the Architecture Vision, Business Architecture, and Opportunities & Solutions phases. Employing a Design Science Research methodology, the architectural models are constructed using ArchiMate, Business Model Canvas, and Business Capability Mapping. Findings demonstrate that FinLy’s business architecture effectively maps four core capability domains to ten revenue streams that align with its digital monetization strategy. Evaluation results indicate that the architecture is modular, adaptive, and strategically aligned. The novelty of this research lies in the end-to-end integration of the TOGAF framework, generative AI technologies, and digital monetization mechanisms within the context of financial product design. As such, FinLy serves as a reference model for financial startups seeking to establish a capability-based enterprise architecture supported by cloud-native tools like Figma, Google Cloud Platform, and Oracle Database. This work contributes to the advancement of business architecture frameworks that are both technically efficient and capable of delivering personalized, adaptive, and commercially sustainable services in the digital era
Co-Authors Abdinagoro, Sri Bramantoro Abraham, Irfan Agus Purwanto Ahmad Baehaqi Ahmad Baehaqi, Ahmad Amalia Nurain Amirudin Amirudin Amirudin Amirudin Andreas Putra Wijaya Andri Purwoko Aryo Nugroho Awaluddin Tjalla Awaludin Tjalla Bagus Prasetyo Budiono Bambang Suharjo Basit, Muhamad Subhi Bayu Saputra bayu Yasa Wedha Bram Sivadjati Budi Setiawan Budiman, Christopher Winson Carlia Isneniwati Cecep Kustandi Crosley, Nathaniel Daniel Avian Karjadi Daniel Hasiholan Tinambunan Dazki , Erick Dazki, Erick Dazki, Erick Dewanti, Paula Diana Diana Dimas Prawira dinisfusya'ban, dinisfusya'ban Dio F, Januponsa Djarot Hindarto Dodi Permadi Dwi Atmodjo Wismono Prapto Ega Wachid Radiegtya Eka Fitriani Eka Fitriani Eka Waras Kristianto Eko Setiawan Elliana Gautama Endang Sri Palupi Ervina Waty Fajar Priyono Fangky Antoneus Sorongan Fauzi, Muh. Fa’uzobihi, Fa’uzobihi Felix Fernando Oroh Ferdy Achmad Zulfikar Firizqi, Januponsa Dio Glenny Chudra Grand Grand Guntur Haludin H. A. Danang Rimbawa Hadri Helmi Handri Santoso Handri Santoso Handri Santoso Handri Santoso Hidayat, Nurul Hidayat, Rachmad Syarul Idris Gautama So Ika Kurniawati Isra Ruddin Isra Ruddin Januponsa Dio Firizqi Januponsa Dio Firizqi Januponsa Dio Firizqi Karjadi, Markus Kurniawan, Rido Dwi M. Yusuf Samad Manaek, Roy Maria Magdalena Michael, Dennis Moch Sukardjo Mochamad Isnin Faried Muh Fauzi Muh Fauzi Muh Fauzy Muh. Masri Sari Muhamad Nur Arifin Muhammad Handika Darmawan Muhammad Rizki Fahdia Mulyadi, Grace Devina Permana, Rifky Popy Purnamasari Wahid Suyitno, Popy Purnamasari Wahid Pratama , Arif Pratama, Arif Prawira, Dimas Yudha Puri Ratna Larasati R. Aditya Gunawan, R. Aditya R. Sapto Hendri Boedi Soesatyo Rachmadi, Pratiwi Radiegtya, Ega Wachid Refgiufi Patria Avrianto Refgiufi Patria Avrianto Refgiufi Patria Avrianto Refgiufi Patria Avrianto Rezkiani Rezkiani Rido Dwi Kurniawan Rido Kurniawan Riska Aryanti Royadi Royadi Ruddin, Isra Rudy A.G. Gultom Saeful Bahri Saiful Azhari Muhammad Saiful Azhari Muhammad Santoso, Handri Sari, Muh Masri Sentosa, Steve Situmorang, Robinson Subhi Basit, Muhamad Suharjo, Bambang Surti Kanti Syahrir Syahrir Taufiqurrochman Taufiqurrochman Thamrin Sofian Tinambunan, Daniel Hasiholan Tjalla, Awaludin Tri Agus Setiawan Tri Wahyudi Ummy Kalsum Viktor Gunawan Widjaja, Herman Wiyadi, Yudi Permana Wiyanto, Novianthony Yadi Karyadi Yakob Jati Yulianto Yanto, Andika Bayu Hasta Yumalia, Astria