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Implementation of the Think Pair Share Cooperative Learning Model to Improve Students' Understanding of Islamic Religious Education at SMP Negeri 1 Airgegas Julia, Julia; Noor, Wahyudin; Rudini, Rudini
LENTERNAL: Learning and Teaching Journal Vol. 6 No. 2 (2025): LENTERNAL: Learning and Teaching Journal
Publisher : Fakultas Tarbiyah, IAIN Syaikh Abdurrahman Siddik Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32923/lenternal.v6i2.5838

Abstract

This study aims to examine the implementation of the Think Pair Share type of Cooperative Learning model and its impact on improving students' understanding in Islamic Religious Education at SMP Negeri 1 Airgegas. The background of this research is the low level of students’ comprehension of Islamic Religious Education material, which is attributed to the use of monotonous and passive teaching methods. The research employs a quantitative approach, involving two sample classes: an experimental class applying the Think Pair Share model and a control class using conventional teaching methods. The implementation of the TPS model in the experimental class was carried out through three stages: think (individual reflection), pair (discussion in pairs), and share (sharing discussion results with the class). The research instruments used were pre-tests and post-tests to measure students' understanding before and after the treatment. The Wilcoxon test results for the experimental group showed a significant improvement between pre-test and post-test scores, indicating that the TPS model effectively enhanced students’ comprehension. Furthermore, the Mann-Whitney test showed a significant difference between the post-test scores of the experimental and control groups, suggesting that students taught using the TPS model achieved a higher level of understanding compared to those taught with conventional methods
An Analysis of Students’ Difficulties in Reading Comprehension Septia, Neneng Widya; Indrawati, Indrawati; Juriana, Juriana; Rudini, Rudini
EEdJ: English Education Journal Vol. 2 No. 1 (2022): Vol. 2, No. 1 (April 2022)
Publisher : English Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32923/eedj.v2i1.2519

Abstract

This study was aimed to find out the students’ difficulties in learning reading comprehension at a public high school in Bangka and the factors students have the difficulties. The subject of this study were the students of eighth grade in Bangka. Descriptive qualitative method was used. After the students’ test scores were obtained, then the students’ difficulties were analyzed. After that, the number of difficulties was counted by tabulating and calculating the results. The difficulties faced by the students were difficulty in answering main idea questions (53,67%), vocabulary questions (47,84%), and making inference questions (45,34%). Four factors were found causing the students’ difficulties, those are students’ interest in learning reading because they do not have the desire to read English text and they are not interested in reading. The second factor is students’ difficulties in reading text and translating the English meaning. The third factor is lack of facility in their school since it did not provide enough reading material for them. And the last factor is house environment, the role of a parent at home to give child support is crucial.
PERMODELAN PROTOTYPE PADA SISTEM PANDUAN WISATA, KULINER DAN BELANJA BERBASIS CLIENT-SERVER (STUDI KASUS KOTA PALANGKA RAYA) : Prototyping Modeling In The Tourism, Culinary, And Shopping Guide System Based On Client-Server (A Case Study Of Palangka Raya City) Sulistyowati, Sulistyowati; Rosmiati, Rosmiati; Sam'ani, Sam'ani; Nugroho, Bayu Pratama; Rudini, Rudini; Suparno, Suparno; Alfarabhi, Fathur
Jurnal Sains Komputer dan Teknologi Informasi Vol. 6 No. 2 (2024): Jurnal Sains Komputer dan Teknologi Informasi
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/jsakti.v6i2.6995

Abstract

Penelitian ini bertujuan untuk mengembangkan model prototype sistem panduan wisata, kuliner, dan belanja berbasis client-server untuk meningkatkan pengalaman wisatawan di Kota Palangka Raya. Metode pengembangan prototype mencakup pengumpulan kebutuhan, perancangan prototipe, evaluasi dan mengkodekan sistem oleh pengguna. Data diperoleh melalui studi pustaka, observasi dan dokumentasi serta analisis literatur terkait. Prototipe sistem yang dihasilkan terdiri dari antarmuka pengguna yang intuitif, fitur pencarian yang canggih, dan integrasi dengan data lokasi dan ulasan pengguna. Pengujian dilakukan dengan metode black box testing untuk mengetahui jika terjadi kesalahan secara fungsional pada aplikasi. Penelitian ini memberikan kontribusi pada pengembangan industri pariwisata dan kuliner kota serta menunjukkan potensi aplikasi teknologi informasi dalam meningkatkan pengalaman pengunjung. Selain itu, penelitian ini memberikan landasan bagi penelitian selanjutnya dalam pengembangan sistem serupa di destinasi wisata lainnya.
Aplikasi E-Pedoman Penulisan Tugas Akhir STMIK Palangkaraya Berbasis Android: Android-Based E-Guideline Application For Final Project Writing At STMIK Palangkaraya Haris, Ferdiyani; Rosmiati, Rosmiati; Rudini, Rudini; Safira, Melinda
Jurnal Sains Komputer dan Teknologi Informasi Vol. 7 No. 1 (2024): Jurnal Sains Komputer dan Teknologi Informasi
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/jsakti.v7i1.8480

Abstract

Tugas Akhir merupakan salah satu syarat yang diperlukan mahasiswa sehingga dapat melaksanakan yudisium dari perguruan tinggi yang ditempuh. Wujud tugas akhir berupa karya ilmiah yang dipublikasikan, sehingga tugas akhir memiliki pedoman penulisan khusus yang menjadi acuan, dengan bantuan teknologi mobile yang sangat populer saat ini yaitu Android dapat dibangun suatu sistem E-Pedoman Penulisan Tugas Akhir khususnya di STMIK Palangkaraya, yang dapat dimanfaatkan sebagai bahan pertimbangan untuk meningkatkan sistem pelayanan kepada civitas akademik dan pihak stakeholder dalam bentuk digital. Metode penelitian yang digunakan adalah System Development Life Cycle (SDLC) dengan mengadopsi permodelan pengembangan perangkat lunak (software) air terjun (Waterfall). Penelitian ini menghasilkan aplikasi yang dapat dimanfaatkan untuk menambah wawasan, pengetahuan dan panduan dalam Penulisan Tugas Akhir khusus nya di STMIK Palangkaraya dalam pelaksanaan proses akademiknya.
Development of a Student Character Assessment Monitoring System Based on Microsoft Excel: Rehobot Palangka Raya Junior High School (SMP) Based on Microsof Excel Sitohang, Hotmian; Rudini, Rudini
Jurnal Sains Komputer dan Teknologi Informasi Vol. 7 No. 2 (2025): Jurnal Sains Komputer dan Teknologi Informasi
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/jsakti.v7i2.9679

Abstract

Rehobot Palangka Raya Junior High School (SMP) is a Christian school that has a vision to become a center of education and the formation of superior national leaders who are strong in intelligence, faith, and character. Student characteristics are one of the variables of teaching conditions in schools. Student characteristics are one of the variables of teaching conditions in schools. So character is a portrait of a person's good and bad self. A student is not only required to be smart in thinking, but must also be smart in behaving. Therefore, SMP Rehobot has character assessment indicators in the form of order and discipline, responsibility, and growth of faith. So far, the recapitulation of student character determination values ​​has been carried out by teachers writing student values ​​into a recapitulation book. This makes it difficult for schools to determine assessments because assessments are carried out every school day. Using a manual method also makes it difficult for teachers to weight each student's grades. Using manual methods also makes it difficult for teachers to weight each student's grades. The purpose of creating this system is to make it easier for schools to manage behavioral data in the school environment and determine final grades accurately, making it easier for homeroom teachers to know the development of student character. System development uses ERD (Entity Relationship Diagram) and DFD (Data Flow Diagram). This application was developed using Microsoft Excel.
Metode Air Terjun pada Sistem Informasi Studio Musik (Studi Kasus : Watakham Studio Palangka Raya) Rosmiati, Rosmiati; Sulistyowati, Sulistyowati; Hendartie, Susi; Nugroho, Bayu Prataman; Sam'ani, Sam'ani; Rudini, Rudini; Nizar, Muhammad
Jurnal Sains Komputer dan Teknologi Informasi Vol. 7 No. 2 (2025): Jurnal Sains Komputer dan Teknologi Informasi
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/jsakti.v7i2.9789

Abstract

Watakham Studio, a music studio operating in Palangka Raya, currently manages rental data manually, which can lead to recording errors, service delays, and difficulties in data archiving. This research aims to design and develop a music studio rental information system using the Waterfall method. This method is chosen due to its systematic approach, consisting of the following phases: requirements analysis, system design, implementation, testing, and maintenance. The developed information system focuses on the digital management of rental schedules, customer data, and transaction reports. A case study was conducted directly at Watakham Studio to ensure the system meets the real needs of users. The implementation results show that the system can accelerate operational processes, reduce the risk of errors, and improve service efficiency. By applying the Waterfall method, the developed information system operates according to the initial design and has a positive impact on studio management.