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The Effectiveness of Social Media in Learning English Autodidactically Surgawie S; Ibrahim Manda; Sitti Aisa; Isumarni; Sam Hermansyah
INTERACTION: Jurnal Pendidikan Bahasa Vol. 11 No. 2 (2024): INTERACTION: Jurnal Pendidikan Bahasa
Publisher : Program Studi Pendidikan Bahasa Inggris, Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/interactionjournal.v11i2.1169

Abstract

This study explores the effectiveness of social media as a tool for autonomous English learning. Employing a descriptive qualitative approach, data were gathered through interviews with five seventh-semester students from the Indonesian Language Education program at Muhammadiyah Sidenreng Rappang University. The research investigates whether social media facilitates self-directed English learning and contributes to skill enhancement. The findings reveal that students perceive social media as an effective platform for independent English learning when used strategically. Platforms such as YouTube, Instagram, and TikTok provide diverse learning resources, including video-based lessons and interactive content, which support vocabulary development, pronunciation improvement, and overall language proficiency. However, challenges such as the lack of structured guidance, potential distractions, and difficulties in tracking progress were also noted. This study underscores the potential of social media as a supplementary tool for autonomous English learning, highlighting the need for strategic and disciplined use to maximize its benefits.
An Analysis of the Sandobatu Tradition in Compong Village, Sidenreng Rappang Regency: A Case Study of Masara Culture Muh Yasir; Buhari; Sam Hermansyah; Ibrahim Manda
INTERACTION: Jurnal Pendidikan Bahasa Vol. 11 No. 2 (2024): INTERACTION: Jurnal Pendidikan Bahasa
Publisher : Program Studi Pendidikan Bahasa Inggris, Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/interactionjournal.v11i2.1527

Abstract

This research investigates the Sandobatu tradition in Compong Village, Sidenreng Rappang Regency, with a specific focus on its significance in preserving Masara culture. Utilizing a qualitative research approach, the study examines the role of traditional leaders in maintaining this cultural heritage and fostering a sense of identity among the community. The findings reveal that while traditional leaders actively promote and uphold the Masara traditions, the younger generation faces challenges in preserving them due to the growing influence of globalization and modern technology. This shift has led to a decline in cultural understanding and engagement among younger members of the community. In response, efforts have been made to educate the youth on the importance of these traditions through cultural discussions and interactive learning activities. Additionally, the study underscores the necessity of documenting and digitizing Masara rituals to ensure their longevity and accessibility for future generations. Preserving these traditions is crucial for maintaining the cultural integrity of the community and strengthening intergenerational connections.
The Effectiveness of Using Werewolf Games to Enhance Speaking Skills Muh.Hikmal Danial; Ibrahim Manda; Syahrir L; Andi Sadapotto; Sam Hermansyah
INTERACTION: Jurnal Pendidikan Bahasa Vol. 11 No. 2 (2024): INTERACTION: Jurnal Pendidikan Bahasa
Publisher : Program Studi Pendidikan Bahasa Inggris, Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/interactionjournal.v11i2.1890

Abstract

This study investigates the effectiveness of the Werewolf game in improving the speaking skills of second-semester English Education students at Universitas Muhammadiyah Sidenreng Rappang. Speaking is one of the most essential language skills, yet many students face difficulties in fluency, confidence, and vocabulary usage. Traditional teaching methods often fail to actively engage students in meaningful communication. Therefore, implementing game-based learning, such as the Werewolf game, offers an interactive and enjoyable approach to language learning. This research employed a one-group pre-test and post-test pre-experimental design involving seven students. Participants engaged in structured speaking activities before and after the intervention. Data were analyzed using SPSS, revealing a significant improvement in students' speaking performance. The mean score increased from 54% to 83%, with a p-value of 0.006 (< 0.05), indicating a statistically significant impact. These findings suggest that incorporating the Werewolf game into speaking lessons can effectively enhance students’ participation, motivation, and confidence in expressing their ideas in English. The Werewolf game promotes real-time interaction, critical thinking, and spontaneous speech, which are crucial for developing communicative competence. By encouraging students to articulate their thoughts, respond to others, and negotiate meaning in a dynamic setting, the game fosters a more engaging and less anxiety-inducing environment compared to conventional methods.
Audio-Lingual Method to Improve Students' English Speaking Skills Manda, Ibrahim; Hermansyah, Sam
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 14 No. 1 (2022): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v14i1.4460

Abstract

This research aimed to determine whether using the Audio-Lingual method improves students' speaking skills at the eighth-grade SMP Negeri 1 Baranti. This research aims to investigate and measure the impact of using the Audio-Lingual method in improving students' English speaking skills. This research used the experimental method. The population of this study was one class of class VIII.1 of SMP Negeri 1 Baranti. In the 2018/2019 academic year, the total population was 23 students. The sample of this study was 23 students. This sample was taken using the cluster random sampling technique. This research applied the Audio-Lingual method in the class. This research applies one type of speaking skills test to determine students' speaking skills. The research results show that using the Audio-Lingual method in teaching speaking can improve the speaking skills of class VIII.1 students at SMP Negeri 1 Baranti. The mean score of the pre-test (54.30) was lower than the mean score of the post-test (57.04), showing that the P-value was lower than the α (0,000 < 0,05) on the significant level of α 0,05. So, the researcher stated that H0 was rejected and H1 was accepted. Based on data analysis, the researcher concluded that the audio-lingual method effectively improved students' speaking skills in class VIII.1 of SMP Negeri 1 Baranti.
Investigating Students’ Problem Selft-Taught in English Learning Ilhamuddin, Ilhamuddin; Sadapotto, Andi; Manda, Ibrahim; Hermansyah, Sam; Hanafi, Muhammad; T, Syamsu
Edumaspul: Jurnal Pendidikan Vol 8 No 1 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The aim of of this research to determine the independen learning problems of odd semester students at Muhammadiyah Sidenreng Rappang University. This research uses descriptive qualitative methods as research methodology. This research was conducted to determine students' autodidactic learning problems. The population in this research were 24 Muhammadiyah Sidenreng Rappang University students from semester 1. The data collection methods used in this research were questionnaires and interviews. The research results show that students' autodidactic learning problems have a big impact on the way they learn when they learn on their own. Autodidactic student learning problems can be caused by several things, namely, not being able to learn on their own, lack of understanding, fear of making mistakes, lack of guidance and lack of learning motivation to learn autodidactically.