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Pengaruh Model Pembelajaran Problem Based Learning (PBL) Terhadap Hasil Belajar Matematika Siswa Fadilah, Fanny; Arjudin; Triutami, Tabita Wahyu; Sripatmi
Journal of Classroom Action Research Vol. 6 No. 4 (2024): November 2024
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v6i4.9385

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh dari model pembelajaran Problem Based Learning terhadap hasil belajar siswa kelas VIII SMP Negeri 5 Taliwang. Penelitian ini merupakan penelitian eksperimen. Populasi dalam penelitian ini yaitu siswa kelas VIII SMP Negeri 5 Taliwang tahun ajaran 2023/2024 yang terdiri dari 3 kelas yakni kelas VIII-A 21 siswa, kelas VIII-B 22 siswa dan kelas VIII-C 25 siswa dengan sampel kelas VIII-A dan VIII-B yang dipilih menggunakan teknik cluster sampling. Instrumen penelitian berupa lembar tes hasil belajar. Teknik analisis data yang digunakan adalah uji-t dengan signifikansi 5%. Hasil analisis data menunjukkan bahwa rata-rata hasil belajar kelas yang menggunakan model pembelajaran Problem Based Learning yaitu 82,60 lebih besar dari rata-rata hasil belajar kelas yang menggunakan model pembelajaran langsung yaitu 71,86. Hasil perhitungan uji-t separated varians diperoleh sebesar 4,729 dan dibandingkan dengan nilai sebesar 2,019. Dari hasil tersebut menunjukkan bahwa . Maka dapat disimpulkan bahwa terdapat pengaruh model pembelajaran Problem Based Learning terhadap hasil belajar siswa pada materi teorema Pythagoras kelas VIII SMP Negeri 5 Taliwang tahun ajaran 2023/2024. Kata kunci: model problem based learning, hasil belajar, pembelajaran langsung,
Analisis Kemampuan Pemecahan Masalah Matematika Ditinjau dari Kecemasan Matematis Siswa Fadila, Laila; Arjudin; Tyaningsih, Ratna Yulis; Kurniati, Nani
Journal of Classroom Action Research Vol. 6 No. 4 (2024): November 2024
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v6i4.9521

Abstract

Penelitian ini bertujuan untuk mendeskripsikan kemampuan pemecahan masalah matematika ditinjau dari kecemasan matematis siswa. Jenis penelitian ini adalah deskriptif kualitatif. Penelitian ini melibatkan 35 siswa kelas XI AKL 2 SMK Negeri 2 Mataram tahun ajaran 2024/2025. Kemudian dipilih 6 siswa sebagai subjek penelitian dengan ketentuan yaitu 2 siswa dengan kecemasan matematis rendah, 2 siswa dengan kecemasan matematis sedang, dan 2 siswa dengan kecemasan matematis tinggi. Instrumen dalam penelitian ini yaitu kuesioner kecemasan matematis, tes kemampuan pemecahan masalah matematika, dan wawancara. Teknik analisis data yang digunakan yaitu reduksi data, penyajian data, dan penarikan kesimpulan/verifikasi. Hasil penelitian menunjukkan bahwa siswa dengan kecemasan matematis rendah mampu melalui semua tahapan pemecahan masalah yaitu mampu memahami masalah, menyusun rencana, melaksanakan rencana, dan memeriksa kembali. Siswa dengan kecemasan matematis sedang hanya mampu melalui tiga tahapan pemecahan masalah yaitu memahami masalah, menyusun rencana, dan melaksanakan rencana. Sedangkan tahap memeriksa kembali siswa belum mampu melaluinya. Siswa dengan kecemasan matematis tinggi tidak dapat melalui semua tahapan pemecahan masalah yaitu belum mampu dalam memahami masalah, menyusun rencana, melaksanakan rencana, sampai memeriksa kembali.
Pengaruh Model Pembelajaran Problem Based Learning Berbantuan Media Powerpoint Interaktif Terhadap Hasil Belajar Matematika Binasti, Ayim; Arjudin; Junaidi; Sridana, Nyoman
Journal of Classroom Action Research Vol. 7 No. 1 (2025): Februari 2025
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v7i1.10302

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran Problem Based Learning berbantuan media Powerpoint Interaktif terhadap hasil belajar matematika materi bilangan bulat pada kelas VII SMP Negeri 17 Mataram Tahun Ajaran  2024/2025. Penelitian ini menggunakan metode eksperimen semu atau quasi eksperimental tipe non equivalent control group design yaitu pretest-postest control group design. Data dalam penelitian ini diperoleh dari pengisian tes hasil belajar yang diberikan kepada siswa kelas VII SMP Negeri 17 Mataram Tahun Ajaran 2024/2025. Sampel dalam penelitian sebanyak 76 siswa yang terdiri dari 38 siswa kelas VII A sebagai kelas eksperimen dan 38 siswa kelas VII B sebagai kelas kontrol yang mewakili populasi sebanyak 182 siswa. Data dianalisis menggunakan uji prasyarat berupa uji normalitas dan uji homogen serta uji hipotesis berupa uji-t. Hasil analisis data menunjukkan terdapat pengaruh model pembelajaran Problem Based Learning berbantuan media Powerpoint Interaktif terhadap hasil belajar matematika materi bilangan bulat pada kelas VII SMP Negeri 17 Mataram Tahun Ajaran  2024/2025 yang ditunjukkan dengan perhitungan nilai signifikansi 0,048 < 0,05.
Pengaruh penggunaan media visual animasi terhadap hasil belajar peserta didik pada pembelajaran matematika Aji Aprian Suganda; Arjudin; Junaidi; Sripatmi
Mandalika Mathematics and Educations Journal Vol 6 No 1 (2024): Edisi Juni
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jm.v6i1.6926

Abstract

This research aims to know the influence of using visual animation media on students' learning outcomes in mathematics education. The research design employed is quantitative research with an experimental method. The design used in this study is quasi-experimental design. Data collection techniques include tests and observations. The test instrument consists of 5 essay questions used to assess students' learning outcomes and observation guidelines are used to gather desired data based on the research objectives. The population of this study is all eighth-grade students, totaling 196 students. The sampling technique used in this study is cluster random sampling. Class VIII-A with 29 students is the sample group that uses animation media in their learning (experimental class), while Class VIII-B with 28 students is the sample group that learns without animation media (control class). The data analysis techniques used include normality and homogeneity tests as prerequisites, and the t-test as the hypothesis test. Based on the hypothesis test results using the t-test at a significance level of 5%, the obtained value of t-value is 2,068 and t-table is 2,004. Since the value of tvalue > ttable, so the null hypothesis H0 is rejected, indicating that there is an influence in the use of visual animation media as a mathematics learning media on students' learning outcomes.
Peningkatan Hasil Belajar Peserta Didik Melalui Model Problem Based Learning Berbantu Media Interaktif Muatan Pelajaran PPKn Kelas IV SDN 3 Mataram Diah Milasari; Arjudin; Musahadah
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 6 No. 2 (2025): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v6i2.688

Abstract

Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar peserta didik melalui model Problem Based Learning berbantu media interaktif muatan pelajaran PPKn kelas IV SDN 3 Mataram. Jenis penelitian ini menggunakan penelitian tindakan kelas dengan teknik analisis deskriptif kulaitatif dan kuantitatif. Sampel yang digunakan dalam penelitian ini adalah seluruh peserta didik kelas IV SDN 3 Mataram dengan jumlah 25 peserta didik. Penelitian ini menggunakan instrumen wawancara, observasi, dokumentasi dan tes. Berdasarkan hasil analisis yang telah dilakukan, diketahui nilai evaluasi pra siklus dari 25 peserta didik yang memperoleh hasil belajar tuntas hanya 8 peserta didik atau 32% dan 17 peserta didik atau 68% yang tidak tuntas dengan nilai rata-rata 61,2 dengan KKM yang telah ditentukan yaitu 70. Pada siklus I terlihat bahwa dari 25 peserta didik memperoleh nilai rata-rata 76 dengan kategori baik. Pada siklus I terdapat 4 atau 16% peserta didik yang memperoleh nilai di bawah KKM dan 21 atau 84% peserta didik yang telah mencapai ketuntasan hasil belajar. Sedangkan pada siklus II, nilai rata-rata yang diperoleh dari 25 peserta didik adalah 86 dengan kategori sangat baik. Artinya penelitian ini terdapat peningkatan hasil belajar yang signifikan yan g dapat dinyatakan berhasil.
Analysis Of Mathematical Problem Solving Ability Of Two Variable Linear Equation System Material In Terms Of Learning Style Try Nurvitasari; Eka Kurniawan; Sri Subarinah; Arjudin
Sigma&Mu: Journal of Mathematics, Statistics and Data Science Vol. 2 No. 1 (2024): March
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/sigmamu.v2i1.200

Abstract

This study aims to describe the problem-solving ability of two-variable linear equation system material in students with visual, auditorial, and kinesthetic learning styles. This type of research is descriptive qualitative. The subjects of the study were grade VIIIB students of SMPN 1 Gunungsari for the 2023/2024 school year, totaling 20 students, with 5 students of visual learning style, 7 students of auditorial learning style, and 8 students of kinesthetic learning style. The sampling technique is carried out by purposive sampling technique. The research instruments are questionnaires, test questions, and interviews. The data analysis technique used is data reduction, data presentation, and conclusions. Analysis is carried out based on John Dewey's stages, namely facing problems, defining problems, finding solutions, testing several solutions, and choosing the best hypothesis. Based on the results of the study, it was obtained that, students of visual learning style, in general, have high problem-solving skills because they are able to carry out all five stages. Students of auditorial learning style, in general, have high problem-solving skills, where auditorial students are able to carry out all five stages. Meanwhile, the kinesthetic learning style has moderate problem-solving abilities, where kinesthetic students are only able to carry out four stages, because at the stage of choosing the best hypothesis, kinesthetic students are not able to carry it out
Analisis kemampuan pemecahan masalah matematika materi sistem persamaan linier dua variabel ditinjau dari gaya belajar siswa kelas VIII SMP Negeri 1 Aikmel Tahun Ajarn 2024/2025 Ardi, Arsista Ardi; Arjudin; Dwi Novitasari; Muhammad Turmuzi
Mandalika Mathematics and Educations Journal Vol 7 No 1 (2025): Edisi Maret
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jm.v7i1.8713

Abstract

This study aims to analyze mathematical problem-solving abilities on the topic of Systems of Linear Equations in Two Variables (SPLDV) from the perspective of learning styles among eighth-grade students at SMP Negeri 1 Aikmel in the 2024/2025 academic year. This study employs a descriptive qualitative approach. The subjects of the study consist of 6 students, selected using purposive sampling, comprising 2 students each with auditory, visual, and kinesthetic learning styles. Data collection instruments used in this study include learning style questionnaires, mathematical problem-solving tests, and interviews. Data were analyzed using descriptive qualitative analysis. The results of the study indicate that: 1) students with a visual learning style tend to solve problems presented in graphical form more quickly because they find it easier to understand concepts and ideas clearly when the problems are presented visually rather than in text; 2) students with an auditory learning style tend to experience difficulties and require more time to solve problems in graphical form because they are more accustomed to understanding information through listening rather than through visual representation; 3) students with kinesthetic and visual learning styles tend to have difficulty writing conclusions, as kinesthetic learners are more focused on the process of solving problems rather than formulating conclusions from the solutions obtained; 4) students with visual and auditory learning style are able to complete all four stages of Polya’s priblem-solving process, whereas students with kinestheticc learning style can only complete three out of four stages: understanding the problem, devising a plan, and carrying out the plan. Keywords: Mathematical Problem Solving, Learning Style, SPLDV
Pengaruh model pembelajaran kooperatif tipe team games tournament (TGT) terhadap kemampuan komunikasi matematis kelas VIII SMPN Masbagik Tahun Ajaran 2024/2025 Hijriati, Awwalus sanatil; Arjudin; Wulandari, Nourma Pramestie; Baidowi
Mandalika Mathematics and Educations Journal Vol 7 No 1 (2025): Edisi Maret
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jm.v7i1.8738

Abstract

This study aims to determine the effect of the Team Game Tournament (TGT) type cooperative learning model on the mathematical communication skills of 8th-grade students at SMPN 6 Masbagik. The research employed a quantitative approach using a true experimental method with a posttest only control group design. The population consisted of all 8th-grade students at SMPN 6 Masbagik in the 2024/2025 academic year, totaling 76 students. The sample was selected using a cluster random sampling technique, with two classes selected from three, namely classes VIIIA and VIIIB, each consisting of 26 students. The two classes received different treatments: class VIIIA as the experimental class using the TGT learning model, and class VIIIB as the control class using conventional learning. Data were collected through a mathematical communication skills test and observation. Data analysis included normality and homogeneity tests, hypothesis testing using the Independent Sample t-Test, and an effect size test. The results showed that the average posttest score in the experimental class was 69.5, while the control class scored 55. The t-test result showed a t-count of 4.434 > t-table 2.008, indicating a significant difference. The effect size result of 1.09 falls into the large category. In conclusion, the TGT model significantly affects students' mathematical communication skills.
Perbandingan Metode Steffensen dan Metode Brent dalam Penyelesaian Masalah Break Even Point Menggunakan PHP Gyanendra Ali Baska, Adam; Amrullah; Primajati, Gilang; Arjudin
Griya Journal of Mathematics Education and Application Vol. 5 No. 2 (2025): Juni 2025
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v5i2.603

Abstract

The nonlinear mathematical model of the Break Even Point (BEP) problem is difficult to solve analytically to obtain an exact solution; therefore, numerical methods can serve as an alternative approach to address this issue. Based on this, the present study aims to develop a PHP program for solving the BEP problem and to compare Steffensen’s and Brent’s methods in terms of error and number of iterations. This research used the experimental method, whose implementation procedures include preparation, PHP program development, program testing, program revision, analysis, and conclusion. The PHP-based program developed in this study can serve as an alternative tool for solving BEP problems and is accessible to both practitioners and academics via the following link: https://lpptp.fkip.unram.ac.id/smhs/e1r021001/index.php. In solving the BEP problem, the error of Steffensen’s method was 17,3 x 10-8, while the error of Brent’s method was 6,4 x 10-8, therefore the error produced by the Brent’s method is smaller than that of the Steffensen’s method because 6,4 x 10-8 < 17,3 x 10-8. Additionally, the number of iterations required by Steffensen’s method was 109, whereas the number of iterations of Brent’s method was 56, therefore, the number of iterations of Brent’s method is fewer than that of Steffensen’s method because 56 < 109. Consequently, it can be concluded that Brent’s method is more effective than Steffensen’s method in solving BEP problems in terms of both error and number of iterations.
Integrasi GeoGebra Dalam Pembelajaran Matematika Terhadap Pemahaman Konsep Matematis Siswa Cahyani, Nurriza Indah; Kurniawan, Eka; Arjudin; Kurniati, Nani
Griya Journal of Mathematics Education and Application Vol. 5 No. 2 (2025): Juni 2025
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v5i2.709

Abstract

This study was motivated by the low level of students' understanding of mathematical concepts, which is partly due to the limited use of innovative learning media. The purpose of this research is to determine the effect of GeoGebra integration on students' conceptual understanding of three-dimensional geometry in grade XI at SMAN 1 Pringgasela in the 2024/2025 academic year. This research employed a mixed-methods approach with a concurrent embedded design, emphasizing the quantitative aspect. The sample consisted of two classes: the experimental class, which used the Problem-Based Learning model assisted by GeoGebra, and the control class, which used conventional learning. The posttest results showed that the average score of the experimental class was 82.71, while the control class scored 53.94. The t-test showed a significance value (2-tailed) of 0.000, which is ≤ 0.05, indicating a significant difference between the two groups. Furthermore, the effect size value of 2.32 falls into the large category, indicating that GeoGebra integration had a significant impact on improving students’ conceptual understanding. Thus, the use of GeoGebra has proven effective in enhancing the quality of mathematics learning, particularly in three-dimensional geometry topics.