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PENINGKATAN KEMAMPUAN MENULIS KALIMAT SEDERHANA DENGAN PICTURE WORD INDUCTIVE MODEL PADA SISWA KELAS II SDN 20 SINAPA PILIANG KOTA SOLOK Adesa Madani, Mutiara; Chandra; Sukma, Elfia; Wahyuni, Etri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.60226

Abstract

The problem of the lack of basic sentence structure skills among second-grade students of SD Negeri 20 Sinapa Piliang, Solok City, is the fundamental basis for conducting this research. Various technical obstacles are experienced by students, ranging from the inability to construct sentences according to standard structural rules, low accuracy in vocabulary selection, to errors in the use of capital letters and punctuation that are not in line with Indonesian language rules. In addition, difficulties in converting ideas into text form result in student learning outcomes not reaching the KKTP. This research focuses on efforts to improve simple sentence writing skills by implementing PWIM in second-grade students of SD Negeri 20 Sinapa Piliang, Solok City. This study is categorized as CAR that combines qualitative and quantitative approaches. The series of investigations are carried out through two cycles, with two meetings in Cycle I and one meeting in Cycle II, where each cycle includes the planning phase, action execution, observation, and reflection. Participants in this study involved educators and 27 second-grade students of SD Negeri 20 Sinapa Piliang, Solok City, in the 2025/2026 academic year. Data were collected through observation, test, and documentation instruments, then processed using qualitative and quantitative data analysis techniques. The results of the study confirmed that the implementation of PWIM successfully stimulated an increase in the ability to write simple sentences in second-grade students of SD Negeri 20 Sinapa Piliang, Solok City. This achievement was proven by the escalation of the average learning outcomes from 76.51% in Cycle I Meeting I to 80.10% in Cycle I Meeting II, and continued to grow to reach 87.10% in Cycle II. A positive trend was also seen in the percentage of learning completion which increased from 55.56% in Cycle I Meeting I to 62.96% in Cycle I Meeting II, and reached 81.48% in Cycle II. Based on the reality of the data, it can be concluded that PWIM is effectively able to accelerate the skills of writing simple sentences in second-grade students of SD Negeri 20 Sinapa Piliang, Solok City.
PENINGKATAN HASIL BELAJAR PENDIDIKAN PANCASILA MENGGUNAKAN MODEL COOPERATIVE TIPE TEAMS GAMES TOURNAMENT BERBANTUAN BAAMBOOZLE DIKELAS VB SDN 18 KAMPUNG BARU KOTA PADANG Dwi Andini, Mutia; Waldi, Atri; Wahyuni, Etri; Reinita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61909

Abstract

This study was motivated by the low learning outcomes of students in class VB at SDN 18 Kampung Baru, Padang City. These results were influenced by a suboptimal learning process characterized by a lack of group participation, the absence of game-based learning, and a teacher-centered instructional approach. The study aimed to improve students' learning outcomes in Pancasila Education by implementing the Teams Games Tournament model supported by Baamboozle media. This research employed a Classroom Action Research (CAR) design utilizing both qualitative and quantitative approaches, conducted over two cycles. Each cycle comprised the stages of planning, implementation, observation, and reflection. The results showed an improvement in student learning outcomes, with the average score rising from 74.48 in Cycle I to 89.01. Thus, it can be concluded that the implementation of the Teams Games Tournament model supported by Baamboozle is effective in improving student learning outcomes in Pancasila Education for class VB at SDN 18 Kampung Baru, Padang City.
Peningkatan Hasil Belajar Peserta Didik pada Elemen NKRI Menggunakan Model Problem Based Learning di Kelas V SDN 06 Padang Besi Kota Padang Mersinda Jenari; Dina Amsari; Etri Wahyuni; Reinita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62006

Abstract

This classroom action research aimed to describe the improvement of students' learning outcomes in the Negara Kesatuan Republik Indonesia (NKRI) element through the implementation of the Problem Based Learning (PBL) model in Grade V of SDN 06 Padang Besi, Padang City. This study was motivated by the low learning outcomes of students, as indicated by the lack of contextual problem-based stimuli, low self-confidence in expressing opinions due to limited opportunities for discussion, difficulties in answering contextual questions, and inadequate critical thinking skills in solving problems. This study employed both qualitative and quantitative approaches using the Classroom Action Research (CAR) design, which was conducted in two cycles consisting of the stages of planning, implementation, observation, and reflection. The research subjects consisted of the classroom teacher as the observer, the researcher as the practitioner, and 23 fifth-grade students (13 boys and 10 girls) of SDN 06 Padang Besi during the second semester of the 2025/2026 academic year. Data were collected through test and non-test techniques, including observations of the Learning Implementation Module (RPPM), teacher activities, and student activities. The data were analyzed descriptively using percentages and qualification criteria. The findings showed that the quality of the Learning Implementation Module (RPPM) improved from 89.28% in Cycle I to 96.42% in Cycle II. Teacher and student activities also increased from 85.72% to 92.85%. In addition, students' learning outcomes improved across all three assessed aspects. Learning outcomes in the attitude aspect increased from 71.60% in Cycle I to 85.60% in Cycle II. The mastery percentage in the knowledge aspect increased from 73.92% to 91.30%, while learning outcomes in the skills aspect improved from 74.46% to 88.59%, indicating that the learning outcomes had met the minimum classical mastery criterion of 85%. These findings indicate that the implementation of the Problem Based Learning (PBL) model was effective in improving students' learning outcomes in the NKRI element in Grade V of SDN 06 Padang Besi, Padang City.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN PENDIDIKAN PANCASILA DENGAN MODEL KOOPERATIF TIPE INDEX CARD MATCH BERBANTUAN CANVA DI KELAS V UPT SDN 05 MUARA KANDIS: Penelitian Tindakan Kelas Andriani, Diva; Wahyuni, Etri; Anita, Yesi; Muhammadi, Muhammadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Now Available
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63241

Abstract

Learning outcomes in Pancasila Education at the elementary school level remain relatively low due to teacher-centered instruction, limited use of learning media, and the lack of innovative learning models that actively engage students. This study aimed to improve students' learning outcomes in Pancasila Education through the implementation of the Cooperative Learning Model of the Index Card Match (ICM) type assisted by Canva. This research employed Classroom Action Research (CAR) using qualitative and quantitative approaches. The study was conducted in two cycles involving 20 fifth-grade students of UPT SDN 05 Muara Kandis. Data were collected through observation, learning achievement tests, and documentation, then analyzed using descriptive qualitative and quantitative techniques. The findings indicated that the implementation of the Index Card Match cooperative learning model assisted by Canva improved the quality of lesson planning, classroom implementation, and students' learning outcomes. The lesson module assessment increased from 93.72% in Cycle I to 95.83% in Cycle II. Teacher activities improved from 87.50% to 93.18%, while students' learning activities increased from 88.00% to 93.18%. Students' average learning outcomes also improved from 72.47 in the first meeting of Cycle I to 80.75 in the second meeting and reached 83.77 in Cycle II with a classical mastery percentage of 90%. Therefore, the Canva-assisted Index Card Match cooperative learning model effectively improves learning outcomes in Pancasila Education for fifth-grade elementary school students.