Articles
Tinjauan Etika Terhadap Penggunaan Freon untuk Mesin Pendingin dalam Filsafat Ilmu
Yusal, Yulianti
JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) Vol 1 No 1 (2017): JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) - Mei 2017
Publisher : Program Studi Pendidikan Fisika STKIP Nurul Huda
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DOI: 10.30599/jipfri.v1i1.121
Etika adalah salah satu cabang filsafat perwujudan dan pengejawantahan secara kritis dan rasional ajaran moral yang siap pakai sedangkan moral adalah petunjuk konkret yang siap pakai tentang bagaimana kita harus hidup. Disiplin etika lebih bersifat normatif dan perspektif. Kaidah-kaidah etika perlu dipergunakan dalam menentukan objek penelitian dan aplikasi pengetahuan agar terhindar dari kemunculan dampak negatif dari riset sains dan penerapan pengetahuan sains di masyarakat, seperti kerusakan lingkungan dan dehuminasi. Ilmu pengetahuan dan teknologi seharusnya secara etis dimanfaatkan demi kelestarian alam sebagai prasyarat kelangsungan eksistensi manusia. Seperti pada penggunaan freon untuk mesin pendingin yang berkontribusi pada kenyamanan dan pelestarian bahan makanan melalui pendinginan atau pembekuan tapi bisa mengancam lingkungan melalui penipisan ozon dan pemanasan global. Oleh karena itu, penggunaan freon untuk mesin pendingin sebaiknya dihentikan dan menggantinya sebagai bentuk tanggung jawab untuk mewujudkan perubahan yang terbaik dalam teknologi mesin pendingin untuk pembangunan.
PENERAPAN COLLABORATIVE LEARNING UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI PERPINDAHAN KALOR
Yusal, Yulianti;
Wulandari, Ratna Wahyu;
Anggraini, Atika;
Maiyanti, Aziza Anggi
ORBITA: Jurnal Pendidikan dan Ilmu Fisika Vol 9, No 2 (2023): November
Publisher : Universitas Muhammadiyah Mataram
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DOI: 10.31764/orbita.v9i2.17314
ABSTRAKPersaingan di abad 21 semakin ketat dan persaingan semakin berat sehingga banyak model pembelajaran yang bermunculan untuk meningkatkan hasil belajar siswa. Penelitian ini bertujuan untuk mengetahui apakah collaborative learning dapat meningkatkan hasil belajar siswa pada materi perpindahan kalor. Penelitian ini menggunakan metode pre-eksprimental dengan one group pretest-posttest group design. Subjek penelitian ini adalah siswa kelas V-B pada salah satu SDI di Kabupaten Kediri yang berjumlah 17 siswa yang terdiri dari 10 laki-laki dan 7 perempuan. Instrumen penelitian yang digunakan pada penelitian ini adalah instrumen tes hasil belajar aspek kognitif tentang materi perpindahan kalor. Berdasarkan hasil analisis data menunjukkan bahwa nilai rata-rata hasil belajar siswa pada pretest yaitu 58,82 dan meningkat menjadi 76,76 pada posttest. Persentase jumlah siswa yang mengalami peningkatan hasil belajar pada kategori sedang yaitu 76%. Hasil analisis rata-rata N-gain yaitu 0,43 yang juga menunjukkan bahwa peningkatan hasil belajar siswa berada pada kategori sedang. Dengan demikian, penerapan collaborative learning dapat meningkatkan hasil belajar siswa pada materi perpindahan kalor. Kata kunci: collaborative learning; hasil belajar; perpindahan kalor ABSTRACTCompetition in the 21st century is getting tougher and competition is getting tougher so that many learning models have emerged to improve student learning outcomes. This study aims to determine whether collaborative learning can improve student learning outcomes on heat transfer material. This study used the pre-experimental method with one group pretest-posttest group design. The subjects of this study were 17 students in class V-B at one of the SDIs in Kediri Regency, consisting of 10 boys and 7 girls. The research instrument used in this study was the test instrument for cognitive aspects of learning outcomes regarding heat transfer material. Based on the results of data analysis showed that the average score of student learning outcomes in the pretest was 58.82 and increased to 76.76 in the posttest. The percentage of the number of students who experienced an increase in learning outcomes in the medium category was 76%. The results of the analysis of the average N-gain is 0.43 which also shows that the increase in student learning outcomes is in the medium category. Thus, the application of collaborative learning can improve student learning outcomes on heat transfer material. Keywords: collaborative learning; learning outcomes; heat transfer
The correlation between critical thinking skills and decision-making skills of prospective physics teacher students
Yusal, Yulianti;
Nurazmi, Nurazmi
ORBITA: Jurnal Pendidikan dan Ilmu Fisika Vol 10, No 1 (2024): May
Publisher : Universitas Muhammadiyah Mataram
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DOI: 10.31764/orbita.v10i1.22157
This research aims to find out the relationship between critical thinking skills and the decision-making skills of prospective physics teacher students. This research is correlational or relationshipal, and it is ex post facto research with a quantitative approach. The population of this study was all first-semester students, totaling 99 students at one of the universities in South Sulawesi. The sample used in this research was 76 students, taken using convenience sampling. The results of the research show that there is a positive correlation between critical thinking skills and the decision-making skills of prospective physics teacher students, with a correlation coefficient (rxy) of 0.549 at a medium level and a coefficient of determination of 30.1%. Thus, if a student's critical thinking skills are high, the higher their decision-making skills, or vice versa, the lower the student's critical thinking skills, the lower their decision-making skills.
The Utilization of The Microsoft Power Point and Microsoft Word Program in Physics Learning in Class X Students of Senior High School
Harnipa;
Yusal, Yulianti
Islamic Journal of Integrated Science Education (IJISE) Vol. 1 No. 2 (2022): July
Publisher : Program Studi Tadris IPA, Fakultas Tarbiyah (IAIN) Kediri, Indonesia
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DOI: 10.30762/ijise.v1i2.624
This study aims to determine utilization of Microsoft Power point and Microsoft Word programs in learning physics in class X SMA Negeri 1 Ma’rang, Indonesia. This type of research is quasi-experimental with the research design used is Non Equivalent Control Group Design. The population in this study were 6 classes with a total of 182 students. Sampling was done by simple random sampling as many as 65 students, consisting of 33 students for the experimental class and 32 students for the control class. The instrument used is a test of physics learning outcomes as many as 30 test items. Based on the results of descriptive and inferential analysis shows that the physics learning outcomes of class X students of SMA Negeri 1 Ma'rang who take lessons using computer media through the Microsoft Power Point program obtained an average total score of 9.58. Meanwhile, for students who take part in learning using computer media through the Microsoft word program, an average total score of 8.21. The results of the inferential statistical analysis revealed that there was a significant difference between the attitudes of the students of SMA Negeri 1 Ma'rang who were taught using the Microsoft power point program and those taught with the Microsoft Word program. Thus, physics learning outcomes of students who are taught using the Microsoft power point program better than using with the Microsoft Word program.
Digital Technology Development in the Form of YouTube Videos as Science Learning Media in Ecosystem Material on Learning Motivation
Nuriyah, Zidah Chotamy;
Anggraini, Atika;
Yusal, Yulianti;
Sa'id, Ibrahim Bin;
Maiyanti, Aziza Anggi;
Wulandari, Ratna Wahyu
Indonesian Journal of Multidisciplinary Educational Research Vol. 1 No. 1: April 2023
Publisher : LP2M Institut Agama Islam Negeri (IAIN) Kediri
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DOI: 10.30762/ijomer.v1i1.900
The development of digital technology is the result of engineering human reason, mind, and intelligence, which describes the progress of science and provides benefits in various aspects of human life. The research methods used were the ADDIE model. The ADDIE model is a methodically constructed learning design with certain stages in an effort to overcome learning problems and create reliable results. The results obtained were in the form of validity test results from several media, IT, material, and individual experts. The validity test results stated that animation-based YouTube video media was worth using. This YouTube video media could be used as a learning medium for grade VII students, creating a conducive learning atmosphere and motivate student learning.
Application of Problem Based Learning to Enhance Students’ Problem Solving Ability in Static Fluid
Yusal, Yulianti;
Nurazmi, Nurazmi;
Harnipa, Harnipa
Kasuari: Physics Education Journal (KPEJ) Vol 6, No 2 (2023): December 2023
Publisher : Universitas Papua, Jurusan Pendidikan Fisika FKIP Unipa
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DOI: 10.37891/kpej.v6i2.461
One of the skills needed to face challenges in the 21st century is problem solving. The purpose of this study was to find out whether there was a significant difference between students' problem solving abilities before and after applying problem based learning to static fluid material. The method used in this research is a pre-experimental method with one group pretest-posttest group design. The research subject used in this study was one of the Senior High Schools in South Sulawesi, with a total of 33 students including 9 boys and 14 girls. The instrument used to collect data is a problem solving ability test instrument in the form of a description of static fluid material. The results of the descriptive analysis showed that the average score of students' problem solving abilities before the application of problem based learning was 59.81 while after the application of problem based learning was 194.15. Meanwhile, the results of the value of the paired t-test analysis, namely 0.00 <0.05 so that Ho was rejected and H1 was accepted. Thus, there is a significant difference between students' problem solving abilities before and after the application of problem based learning to static fluid material.
COLLABORATIVE PROBLEM SOLVING MENGGUNAKAN DECISION MAKING PROBLEM BERBANTUAN VIRTUAL LABORATORY DI MTSN 9 KEDIRI
Yusal, Yulianti;
Maiyanti, Azizah Anggi;
Septiarini, Rizki Dwika;
Sari, Rahmawati Yanita;
Laili, Eva Alvi
Guru Membangun Vol 43, No 1 (2024): Volume 43 Number 1, Juli 2024
Publisher : Ikatan Keluarga Alumni FKIP Universitas Tanjungpura
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DOI: 10.26418/gm.v43i1.81919
One of the skills needed to face challenges and competition in the 21st century is decision making skills. This skill is important because in many complex situations, the ability to make appropriate and effective decisions is necessary. This research aims to find out how collaborative problem solving uses virtual laboratory-assisted decision making problems to train decision making skills. The method used was pre-experimental with one group pretest-posttest design. The research subjects were 40 students at MTsN 9 Kediri. The research instrument used is a decision making skill test in the form of a description consisting of indicators for determining criteria, explaining the advantages and disadvantages of each option, creating a decision matrix, and determining choices. The results of the analysis of the average N-gain value show a value of 0.73, meaning that students' decision making skills are in the high category. Thus, it can be concluded that collaborative problem solving using decision making problems assisted by a virtual laboratory is effective in improving students' decision making skills.
The Utilization of The Microsoft Power Point and Microsoft Word Program in Physics Learning in Class X Students of Senior High School
Harnipa;
Yusal, Yulianti
Islamic Journal of Integrated Science Education (IJISE) Vol. 1 No. 2 (2022): July
Publisher : Program Studi Tadris IPA, Fakultas Tarbiyah (IAIN) Kediri, Indonesia
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DOI: 10.30762/ijise.v1i2.624
This study aims to determine utilization of Microsoft Power point and Microsoft Word programs in learning physics in class X SMA Negeri 1 Ma’rang, Indonesia. This type of research is quasi-experimental with the research design used is Non Equivalent Control Group Design. The population in this study were 6 classes with a total of 182 students. Sampling was done by simple random sampling as many as 65 students, consisting of 33 students for the experimental class and 32 students for the control class. The instrument used is a test of physics learning outcomes as many as 30 test items. Based on the results of descriptive and inferential analysis shows that the physics learning outcomes of class X students of SMA Negeri 1 Ma'rang who take lessons using computer media through the Microsoft Power Point program obtained an average total score of 9.58. Meanwhile, for students who take part in learning using computer media through the Microsoft word program, an average total score of 8.21. The results of the inferential statistical analysis revealed that there was a significant difference between the attitudes of the students of SMA Negeri 1 Ma'rang who were taught using the Microsoft power point program and those taught with the Microsoft Word program. Thus, physics learning outcomes of students who are taught using the Microsoft power point program better than using with the Microsoft Word program.
PENGGUNAAN GAME INTERAKTIF WORDWALL MATERI PESAWAT SEDERHANA UNTUK MENINGKATKAN HASIL BELAJAR SISWA
Fahma, Farisa Aina;
Cahyani, Mela Eka Nuri;
Romadhona, Harisma Atiqur;
Yusal, Yulianti;
Maiyanti, Aziza Anggi
Guru Membangun Vol 43, No 2 (2024): Volume 43 Number 2, Desember 2024
Publisher : Ikatan Keluarga Alumni FKIP Universitas Tanjungpura
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DOI: 10.26418/gm.v43i2.89126
In this era of globalization, schools are required to be creative and innovative in implementing technology in learning so that students are active and enthusiastic in the learning process. This study aims to determine how to improve student learning outcomes after going through the learning process by using Wordwall interactive games on simple aircraft material. This study used the Classroom Action Research (PTK) method with two cycles. This research was conducted in one of the private MTs located in Kediri City. The subjects in this study were VIII A class students with a total of 18 students. The instrument used in this study is a student learning outcomes test instrument. The research instrument used is a student learning outcomes test. The results show an increase in student learning outcomes, this is indicated by an increase in the average score of cycle I and II by 21.6. In cycle I, the average score of student learning completeness reached 60.7 with 16 students below the KKM. After improvement in cycle II, the average score of completeness increased to 82 with 6 students below the KKM. The use of Wordwall interactive games on simple aircraft material can improve student learning outcomes. The use of Wordwall games is recommended as an innovative interactive learning media to improve student learning outcomes
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN VIDEO PEMBELAJARAN UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI PEMANASAN GLOBAL
Dwika Septiarini, Rizki;
Sri Murti Rahayu, Ridha;
Anggraini, Julia;
Yusal, Yulianti;
Anggraini, Atika
Guru Membangun Vol 43, No 2 (2024): Volume 43 Number 2, Desember 2024
Publisher : Ikatan Keluarga Alumni FKIP Universitas Tanjungpura
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DOI: 10.26418/gm.v43i2.89118
Traditional learning that tends to be teacher-centered causes students to have difficulty linking theory with real life, so an innovative approach that encourages student activeness is needed, such as PBL combined with learning videos. This study aims to examine the effectiveness of applying the Problem Based Learning (PBL) model assisted by learning videos in improving student learning outcomes on global warming material. The research was conducted using the Classroom Action Research (PTK) method with participants of VII B class students totaling 28 students on global warming material at the junior high school level. With a learning achievement test based on Bloom's taxonomy (C1-C4). Cycle I used lecture-type videos, while Cycle II used animated videos, with data measured using learning outcomes tests. The results showed an increase in the average student learning outcomes from 5.53 in Cycle I to 7.53 in Cycle II. In addition, the number of students who reached the KKM increased from 7 students to 19 students. Thus, the application of the PBL model assisted by learning videos is effective in improving student learning outcomes on global warming material