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IMPLEMENTASI MODEL NUMBERED HEADS TOGETHER (NHT) DAN PROBLEM-BASED LEARNING (PBL) DALAM PEMBELAJARAN MATEMATIKA Husain, Husriani; Yasriuddin, Yasriuddin; Taufik, Muh.Usman
Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati Vol 5 No 1 (2024): Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati
Publisher : Pimpinan Cabang Muhammadiyah Kramat Jati

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55943/jipmukjt.v6i1.413

Abstract

Penelitian ini bertujuan untuk menganalisis efektivitas penerapan model pembelajaran Numbered Heads Together (NHT) dan Problem-Based Learning (PBL) dalam meningkatkan kualitas pembelajaran matematika. Melalui metode studi literatur dengan analisis isi terhadap artikel yang relevan, ditemukan bahwa kombinasi NHT dan PBL secara signifikan meningkatkan hasil belajar matematika, motivasi, keterampilan berpikir kritis, serta komunikasi matematis siswa. Temuan menunjukkan bahwa kedua model ini mendorong keterlibatan aktif siswa dalam pembelajaran kooperatif dan pemecahan masalah kontekstual. Meskipun terdapat beberapa tantangan implementasi seperti keterbatasan waktu dan kesiapan guru, hasil kajian ini memperkuat bukti bahwa NHT dan PBL merupakan pendekatan yang adaptif dan efektif di berbagai jenjang pendidikan. Rekomendasi diberikan untuk pelatihan guru, penyediaan sarana pendukung, serta strategi diferensiasi untuk meningkatkan keberhasilan implementasi.
PERANAN MODEL ADVANCE ORGANIZER PADA PENGAJARAN LANGSUNG TERHADAP HASIL BELAJAR MATEMATIKA SISWA SMPN 3 BINAMU KABUPATEN JENEPONTO Syaharuddin, Syaharuddin; Husain, Husriani
Pedagogy: Jurnal Pendidikan Matematika Vol. 5 No. 2 (2020): Pedagogy: Jurnal Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/pedagogy.v5i2.409

Abstract

Penelitian ini bertujuan untuk bertujuan untuk mengetahui peranan model advance organizer pada pengajaran langsung terhadap hasil belajar matematika siswa kelas VIII SMPN 3 Binamu Kabupaten Jeneponto. Jenis penelitian ini adalah quasi eksperimen. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII SMPN 3 Binamu yang terdiri dari tiga kelas dengan jumlah siswa 67 orang. Sampel penelitian adalah kelas VIII.A 20 orang sebagai kelas eksperimen dan kelas VIII.B 23 orang sebagai kelas kontrol yang diambil secara acak. Instrumen yang digunakan adalah tes hasil belajar matematika. Hasil analisis statistik deskriptif mengungkapkan bahwa skor rata-rata hasil belajar matematika siswa kelas eksperimen adalah 22,30 dengan standar deviasi 4,207 dan skor rata-rata hasil belajar matematika siswa kelas kontrol adalah 18,84 dengan standar deviasi 4,122. Hasil analisis inferensial mengungkapkan bahwa nilai sign. (2-tailed) = , dengan demikian hipotesis ditolak dan diterima sehingga dapat disimpulkan bahwa terdapat perbedaan signifikan antara hasil belajar matematika siswa kelas VIII SMPN 3 Binamu pada materi relasi dan fungsi yang diajar menggunakan model advance organizer pada model pengajaran langsung dan yang diajar dengan menggunakan metode konvensional pada taraf signifikansi = 0,05. Dari hasil penelitian dapat disimpulkan bahwa model advance organizer pada pengajaran langsung dapat digunakan dalam pengajaran matematika siswa kelas VIII SMPN 3 Binamu untuk meningkatkan hasil belajar matematika.
Development of 'EduGame Mathematics' Gamification-Based Application to Enhance Learning Interest of Elementary School Students in 3T Regions Muhajir, Muhajir; Afandi, Ahmad; Husain, Husriani; Sappaile, Baso Intang; Karmila, Mila
International Journal of Community Service (IJCS) Vol. 4 No. 1 (2025): January-June
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijcs.v4i1.1072

Abstract

Background: The digital divide in Indonesia's underdeveloped, frontier, and outermost (3T) regions creates significant challenges for mathematics education in elementary schools. Traditional teaching methods often fail to engage students, resulting in low learning motivation and poor academic outcomes. Objective: This study aims to develop and evaluate the effectiveness of 'EduGame Mathematics,' a gamification-based mobile learning application designed to enhance learning interest among elementary school students in 3T regions. Methods: A quantitative experimental research design was employed using a pretest-posttest control group design. The study involved 120 elementary school students (grades 4-6) from three schools in 3T regions, randomly assigned to experimental (n=60) and control (n=60) groups. Data collection instruments included learning motivation questionnaires, mathematics achievement tests, and application usability assessments. Statistical analysis was conducted using independent t-tests and paired t-tests with SPSS 25.0. Results: The experimental group demonstrated significantly higher learning motivation scores compared to the control group (M=85.4, SD=8.2 vs M=68.7, SD=9.1; t(118)=10.45, p<0.001). Mathematics achievement scores showed substantial improvement in the experimental group, with a mean increase of 24.3 points (from 62.1 to 86.4), while the control group showed minimal improvement of 5.2 points (from 61.8 to 67.0). The application received high usability ratings (M=4.31/5.0) and demonstrated strong acceptance among students and teachers. Conclusion: The EduGame Mathematics application effectively enhances learning interest and achievement among elementary school students in 3T regions. The gamification approach successfully addresses educational challenges in resource-constrained environments, providing a scalable solution for improving mathematics education quality in remote areas of Indonesia.
Implementasi Model Numbered Heads Together (NHT) dan Problem Based Learning dalam Pembelajaran Matematika Husain, Husriani; Yasriuddin, Yasriuddin; Taufik, Muh.Usman
Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati Vol 6 No 1 (2025): Jurnal Ilmu Pendidikan Muhammadiyah Kramat Jati
Publisher : Pimpinan Cabang Muhammadiyah Kramat Jati

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55943/jipmukjt.v6i1.402

Abstract

Penelitian ini bertujuan untuk menganalisis efektivitas penerapan model pembelajaran Numbered Heads Together (NHT) dan Problem-Based Learning (PBL) dalam meningkatkan kualitas pembelajaran matematika. Melalui metode studi literatur dengan analisis isi terhadap artikel yang relevan, ditemukan bahwa kombinasi NHT dan PBL secara signifikan meningkatkan hasil belajar matematika, motivasi, keterampilan berpikir kritis, serta komunikasi matematis siswa. Temuan menunjukkan bahwa kedua model ini mendorong keterlibatan aktif siswa dalam pembelajaran kooperatif dan pemecahan masalah kontekstual. Meskipun terdapat beberapa tantangan implementasi seperti keterbatasan waktu dan kesiapan guru, hasil kajian ini memperkuat bukti bahwa NHT dan PBL merupakan pendekatan yang adaptif dan efektif di berbagai jenjang pendidikan. Rekomendasi diberikan untuk pelatihan guru, penyediaan sarana pendukung, serta strategi diferensiasi untuk meningkatkan keberhasilan implementasi.
Technology Innovations in Education: Their Effects on Student Motivation and Learning Achievement Mustamin, Kaso; Hasbullah, Bahmid; Husain, Husriani; Mislia, Mislia; Intiardy, Dermawan
International Journal of Educational Research Excellence (IJERE) Vol. 4 No. 1 (2025): January-June
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v4i1.1229

Abstract

The following article discusses the impact of technological innovation in education on students' motivation and learning achievement. This quantitative case study employed qualitative research methods to collect data through in-depth interviews, direct observation, and document analysis on a sample of secondary school students.The results indicate that the integration of technology, such as digital-based learning applications, learning management systems (LMS), and interactive tools, fosters increased student motivation through learning experiences that are more engaging and interactive. The study also identified significant challenges in the implementation of technology and provided recommendations to facilitate more effective integration.
Implementation of Problem-Based Learning to Enhance Critical Thinking Skills in Junior High School Students Abdullah, Oktosiyanti MT.; Syaharuddin, Syaharuddin; Husain, Husriani; Yasriuddin, Yasriuddin; Mendrofa, Netti Kariani
International Journal of Educational Research Excellence (IJERE) Vol. 4 No. 1 (2025): January-June
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v4i1.1344

Abstract

This article investigates the implementation of Problem-Based Learning (PBL) as a pedagogical strategy to cultivate critical thinking skills among junior high school students. Utilizing a qualitative research design, the study synthesizes insights from recent research and theoretical frameworks published within the last five years, employing classroom observations, interviews, document analysis, and focus groups to gather comprehensive data. The analysis highlights PBL's effectiveness in fostering critical thinking through student-centered, inquiry-based learning processes, emphasizing improvements in analytical reasoning, problem-solving abilities, and collaborative communication. Key findings reveal that while PBL significantly enhances these skills, successful implementation is contingent upon addressing challenges related to teacher preparedness, time constraints, uneven student participation, and resource limitations. Strategies such as targeted professional development for teachers, structured scaffolding for students, and leveraging technology are discussed as potential solutions. The article concludes with recommendations for educators and policymakers, advocating for systemic changes to support widespread adoption of PBL and promote a shift towards more engaging, student-centered learning environments. This research contributes to the ongoing dialogue on innovative teaching practices that equip students with the essential skills needed for success in the 21st century.
PENGARUH MODEL LATIHAN BOLA GANTUNG DAN MODEL LATIHAN DRILL SMASH TERHADAP KETERAMPILAN SMASH PESERTA EKSTRAKURIKULER SMAN 1 JENEPONTO Yasriuddin, Yasriuddin; Hasanuddin, M. Imran; Husain, Husriani; Adil, Ahmad
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 2 (2024): Volume 7 No. 2 Tahun 2024
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i2.28330

Abstract

LITERATUR REVIEW PERMAINAN CONGKLAK DALAM PEMBELAJARAN OPERASI HITUNG DI SEKOLAH DASAR Husain, Husriani; Suradi, Suradi; Rosidah, Rosidah
Pedagogy: Jurnal Pendidikan Matematika Vol. 10 No. 4 (2025): Pedagogy : Jurnal Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/pedagogy.v10i4.7247

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Penelitian ini bertujuan menganalisis permainan congklak sebagai media pembelajaran operasi hitung berbasis etnomatematika di sekolah dasar. Dengan metode Systematic Literature Review (SLR) dan sintesis naratif, dikaji 30 artikel terbitan 2020–2025. Analisis didasarkan pada teori Etnomatematika D’Ambrosio, teori belajar Bruner, dan konstruktivisme sosial Vygotsky. Hasil menunjukkan congklak efektif merepresentasikan operasi dasar matematika serta nilai karakter melalui aktivitas konkret yang kontekstual dan bermakna. Permainan ini membantu siswa memahami konsep secara bertahap dari enaktif ke simbolik, sekaligus melestarikan nilai budaya lokal. Kajian Kajian merekomendasikan pengembangan model pembelajaran congklak berbasis inovasi dan pengujian empiris di kelas untuk menilai dampaknya terhadap pemahaman konsep matematika dan pembentukan karakter siswa.
Development of Local Wisdom-Based Learning Modules and Teacher Training for Character Strengthening Wajnah, Wajnah; Suwarma, Dina Mayadiana; Wahdah, Wahdah; Jumriah, Jumriah; Husain, Husriani
International Journal of Community Service (IJCS) Vol. 4 No. 2 (2025): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijcs.v4i2.1667

Abstract

Character education remains a pivotal concern in contemporary Indonesian educational contexts, particularly in preserving cultural values amid globalization while fostering moral development in students. This research addresses the urgent need for contextually relevant pedagogical approaches by developing and implementing learning modules based on local wisdom (kearifan lokal) integrated with comprehensive teacher training programs. Employing qualitative methodology through thematic analysis of interview data, observational records, and documentary evidence collected from eight teachers across diverse school settings in Indonesia, this study examines the effectiveness of locally-contextualized learning modules in strengthening character education. The findings reveal that 93.75% of teachers perceived the modules as highly useful, with student character development indicators demonstrating improvements ranging from 29% to 33% across six key character values within a four-month implementation period. Community stakeholder engagement, particularly involving local elders (90% participation) and religious leaders (88% participation), emerged as a crucial supporting factor in implementation success. This research demonstrates that integrating indigenous knowledge with pedagogical training creates sustainable frameworks for character education that honor cultural identity while achieving educational objectives. The results have significant implications for educational policy, teacher professional development, and the preservation of cultural heritage through formal education systems..
PERAN PEMBELAJARAN MATEMATIKA KONTEKSTUAL DALAM MENUMBUHKAN JIWA KEWIRAUSAHAAN SISWA Husain, Husriani; Rusli, Rusli; Yasriuddin, Yasriuddin; Musa, Hastuty
Pedagogy: Jurnal Pendidikan Matematika Vol. 10 No. 4 (2025): Pedagogy : Jurnal Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/pedagogy.v10i4.7551

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Penelitian ini bertujuan mengkaji peran pembelajaran matematika kontekstual dalam menumbuhkan jiwa kewirausahaan siswa. Kajian ini dilatarbelakangi oleh masih rendahnya kemampuan guru dalam mengintegrasikan nilai-nilai kewirausahaan ke dalam pembelajaran matematika serta perlunya pendekatan yang menghubungkan konsep akademik dengan situasi dunia nyata. Penelitian ini menggunakan metode studi literatur terhadap 180 artikel terbitan tahun 2020–2025, dengan 25 artikel yang memenuhi kriteria inklusi dianalisis secara tematik. Hasil kajian menunjukkan bahwa pendekatan Contextual Teaching and Learning (CTL) efektif meningkatkan sikap dan keterampilan kewirausahaan siswa seperti kreativitas, inisiatif, komunikasi, pengambilan keputusan, dan toleransi risiko. Strategi yang paling berhasil meliputi penerapan Project-Based Learning (PjBL) kontekstual, penguatan kemampuan berpikir tingkat tinggi (HOTS) pada materi aritmetika sosial, serta penggunaan bahan ajar berbasis kewirausahaan. Dampak afektif pembelajaran kontekstual lebih konsisten dibandingkan dampak kognitif terhadap nilai matematika. Tantangan utama yang dihadapi adalah keterbatasan waktu, kompetensi guru, dan sumber daya pendukung. Temuan ini merekomendasikan pentingnya pelatihan guru dan pengembangan bahan ajar kontekstual untuk memperkuat integrasi matematika dan kewirausahaan di sekolah.