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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
PENGARUH PROGRAM PERMAINAN KOOPERATIF DALAM MENGATASI PERILAKU AGRESIF PADA ANAK DI TAMAN KANAK-KANAK ANGKASA PADANG Putri Azura, Nabilla; Nurhafizah; Yaswinda; Yeni, Indra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.57936

Abstract

Aggressive behavior in early childhood is a common social-emotional problem found in kindergartens. This behavior can include hitting, pushing, grabbing toys, screaming, and difficulty controlling emotions. This study aims to determine the effect of a cooperative play program on addressing aggressive behavior in children at Angkasa Padang Kindergarten. The study used a quantitative approach with a Nonequivalent Control Group Design. The sample consisted of 30 children divided into an experimental class and a control class, each with 15 children. Data were collected through observations of the children's aggressive behavior. The results showed that the average pre-test score in the experimental class was 16.33, increasing to 20.87 in the post-test after being treated with the cooperative play program. The independent sample t-test showed a significance value of 0.023 (<0.05), indicating a significant effect of the cooperative play program on reducing children's aggressive behavior. Therefore, cooperative play can be used as an alternative learning strategy to develop social-emotional skills and reduce aggressive behavior in early childhood.
MANAJEMEN SUPERVISI KEPALA SEKOLAH UNTUK MENINGKATKAN KOMPETENSI PROFESIONAL GURU SEKOLAH DASAR Indra Eka Permana; Ricky Yoseptry
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57938

Abstract

  Teacher professional competence is a key determinant of learning quality, yet many elementary school principals have not managed supervision systematically and sustainably, particularly in schools with limited resources. This study aims to analyze school principal supervision management in improving teachers' professional competence at SDN Bojongpicung 1 and SDN Cipeuyeum 3, Cianjur Regency, covering planning, implementation, evaluation, follow-up, constraints, solutions, and impact. A qualitative approach with a comparative case study method was used. Data were collected through observation, in-depth interviews, and documentation studies, then analyzed using the Miles, Huberman, and Saldana model through data condensation, data display, and conclusion drawing. The results show that both principals have implemented supervision management in accordance with Deming’s Plan-Do-Check-Act cycle: needs-based planning, implementation with a humanistic approach and varied techniques, competency standard-based assessment instruments, and personalized follow-up. The constraints found were multidimensional, including administrative workload, capacity limitations, and human challenges such as resistance and low teacher confidence, which were addressed through task delegation, collaboration with senior teachers, and consistent positive reinforcement. Planned and sustained supervision proved to improve teachers’ content mastery, creativity in developing teaching materials, variation in teaching methods, and professional attitude. This study concludes that the effectiveness of principal supervision is determined by the quality of the overall management cycle, not merely by the completeness of administrative documents.
PENGARUH PENGGUNAAN ALAT PERMAINAN EDUKATIF MENGGOSOK GIGI TERHADAP RASA SYUKUR ANAK DI TK PERSIS 466 AS-SALAAM Hidayat , Heri; Ayuningtyas , Fadilla; Devanie, Azizah Putri; Fauziah, Hesti; Khoirunnisa, Reva
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57939

Abstract

Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan Alat Permainan Edukatif (APE) menggosok gigi dalam meningkatkan kemampuan menjaga kebersihan gigi dan menumbuhkan sikap rasa syukur pada anak usia 4–5 tahun di TK Persis 466 As-Salaam Kota Bandung. Metode yang digunakan adalah penelitian kuantitatif dengan jenis penelitian pra-eksperimen dan desain one group pretest-posttest. Penelitian ini melibatkan 6 orang anak yang dipilih menggunakan teknik purposive sampling. Pengumpulan data dilakukan melalui teknik observasi menggunakan lembar pengamatan yang disusun berdasarkan 10 indikator penilaian, dengan rentang skor 1 sampai 4. Sebelum digunakan, instrumen diuji validitas dan reliabilitas, dan dinyatakan layak untuk mengumpulkan data. Analisis data dilakukan secara deskriptif kuantitatif dan uji statistik non-parametrik yaitu Uji Wilcoxon Signed Ranks Test. Hasil penelitian menunjukkan bahwa rata-rata pencapaian kemampuan anak meningkat dari skor 26,25 atau setara 65,63% pada tahap pre-test dengan kategori Berkembang Sesuai Harapan (BSH), menjadi skor 34,58 atau setara 86,44% pada tahap post-test dengan kategori Berkembang Sangat Baik (BSB). Hasil uji hipotesis memperoleh nilai signifikansi sebesar 0,025 < 0,05, yang berarti terdapat perbedaan yang signifikan antara kemampuan anak sebelum dan sesudah diberikan perlakuan. Kesimpulan penelitian ini adalah penggunaan Alat Permainan Edukatif (APE) menggosok gigi terbukti efektif dan dapat meningkatkan kemampuan menjaga kebersihan gigi serta menumbuhkan sikap rasa syukur pada anak usia 4-5 tahun. 
ANALISIS MISKONSEPSI SISWA PADA KONSEP PENYERAPAN NUTRISI MENGGUNAKAN MEDIA VISUAL TIGA DIMENSI Cahyaningsih, Andini Tri; Angger Wardhani, Prayuningtyas; Fahrurrozi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57947

Abstract

This study aims to analyze student misconceptions in the concept of nutrient absorption in the digestive system among Grade V students at SDN Sumberjaya 02, Tambun Selatan, and to examine the need for three-dimensional (3D) visual media as a remedial learning tool. This research employs a needs analysis approach within a Research and Development (R&D) framework. Data were collected from 22 students using a diagnostic test combined with the Certainty of Response Index (CRI), supported by a questionnaire administered to 7 students and structured teacher and student interviews. Results indicate that 59.1% of students hold a serious misconception regarding the organ of nutrient absorption, and 54.5% misconceive the digestive process of carbohydrates. CRI analysis identified that 72.7% of students experienced minor to moderate misconceptions. Questionnaire results reveal 100% agreement toward 3D model use in learning. Student interviews revealed a critical kinesthetic gap: all students expressed a desire not only to see but to physically touch and hold 3D organ models, an experience never provided, as learning was conducted solely through smartboard video viewing without group project activities. Teacher interviews uncovered an access-utility paradox: a 3D human organ model was already available in the school inventory but had never been used due to accessibility barriers. These findings provide an empirical foundation for developing portable, hands-on 3D visual media specifically targeting misconceptions in nutrient absorption at the elementary school level.
UPAYA MENINGKATKAN HASIL BELAJAR SISWA MELALUI MODEL PEMBELAJARAN PROBLEM BASED LEARNING PADA MATA PELAJARAN IPAS KELAS IV SD NEGERI 060971 Pinem, Irmina; Putri Saragih, Ade Aprilia; Napitupulu, Angely; Yolanda Girsang, Deftri; Rafael Sihaloho, Togu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57948

Abstract

This research is motivated by the low learning outcomes of fourth-grade students of SD Negeri 060971 in the subject of Natural and Social Sciences (IPAS), where the average initial score of students only reached 62 and the percentage of classical completion was only 28.6%, below the Minimum Completion Criteria (KKM) of 70. This problem was triggered by the dominance of traditional lecture methods that made students passive. The purpose of this study was to improve students' participation and learning outcomes in IPAS through the implementation of the Problem Based Learning (PBL) learning model. The method used was Classroom Action Research (CAR) which was carried out in two cycles, with research subjects covering all 14 fourth-grade students. The results of the study showed a significant and consistent increase in learning outcomes at each stage. The average class score increased from 62 in the initial condition to 72 in the first cycle, and reached 83 in the second cycle. Correspondingly, the percentage of students' classical mastery jumped from 28.6% in the pre-action phase to 57.1% in the first cycle, and finally reached 92.9% in the second cycle. This final achievement exceeded the established success indicator of 80% or more. In conclusion, the PBL learning model has proven effective in improving the competency of fourth-grade students in science learning outcomes.
PENGARUH MEDIA POWERPOINT TERHADAP PEMAHAMAN MATERI AKIDAH AKHLAK SISWA KELAS V DI MIS AL- HIKAMUSSALAFIYAH KARAWANG Rara Magfirotun Nisa; Astuti Darmiyanti; Abdul Hakim
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57949

Abstract

This study aimed to determine the effect of computer-based learning media using PowerPoint on students’ understanding of Aqidah Akhlak material at MIS Al-Hikamussalafiyah Karawang. This research employed a quantitative approach with a quasi-experimental design using a nonequivalent control group design. The sample consisted of 46 fifth-grade students divided into an experimental class and a control class. Data were collected through pretests, posttests, observations, and documentation. Data analysis was conducted using descriptive statistics, normality tests, homogeneity tests, Mann–Whitney U tests, and N-Gain analysis. The results showed that the average pretest score of the experimental class was 12.09 and increased to 16.87 in the posttest, while the control class increased from 11.00 to 14.73. The N-Gain score of the experimental class was 0.6791, which was higher than the control class score of 0.4932. The Mann–Whitney U test produced an Asymp. Sig. (2-tailed) value of 0.041 < 0.05, indicating a significant effect of PowerPoint-based learning media on students’ understanding of Aqidah Akhlak material. Therefore, PowerPoint can be used as an effective learning medium to improve students’ understanding in Islamic Religious Education learning.
PENINGKATAN HASIL BELAJAR MATEMATIKA SISWA KELAS VI SD MELALUI MODEL PEMBELAJARAN TGT BERBANTUAN MEDIA SNAKES AND LADDERS Aditya, Danang Dwi; Nurwulandari, Ika; Rofiq, Muhammad Aunur
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57952

Abstract

Mathematics learning outcomes on column multiplication among fourth-grade students at SDN 1 Todanan were initially low. Students struggled to memorize basic multiplication facts, lacked confidence in solving problems, and showed low participation during learning activities. This study aimed to improve students’ mathematics achievement through the implementation of the Teams Games Tournament (TGT) learning model supported by Snakes and Ladders media. The research applied a Classroom Action Research design based on the Kemmis and McTaggart model, carried out in two cycles. The participants were 23 fourth-grade students at SDN 1 Todanan. Data were collected through tests, observations, interviews, and documentation. Quantitative data were analyzed using mean scores, and mastery learning percentages, while qualitative data were analyzed through data reduction, data display, and conclusion drawing. The findings indicated a consistent improvement in learning outcomes across cycles. The mean score increased from 58.12 in the pre-cycle to 69 in Cycle I and 78.5 in Cycle II. The mastery learning percentage rose from 47.83% to 82.61%. It was concluded that the TGT model supported by Snakes and Ladders media effectively improved students’ mathematics learning outcomes.
KONSEPTUALISASI ASSESSMENT AS LEARNING SEBAGAI INSTRUMEN PENUMBUHAN KARAKTER SISWA Kistanti; Maratus Shalihah; Kharismatul Khasanah; Nisfu Istiqomah; Afroh Rozana; Ridho Riyadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57957

Abstract

This study aims to conceptually examine Assessment as Learning (AaL) as an instrument for fostering student character through a synthesis of various theories and previous research findings. This study focuses on the nature and characteristics of Assessment as Learning, the character values developed through assessment activities, the design of instruments oriented toward character building, as well as the challenges and strategies for its implementation in schools. The study employed a literature review method using a narrative approach. Data were obtained from various scientific articles, books, conference proceedings, and relevant documents, then analyzed using content analysis techniques through a process of information collection, reduction, grouping, interpretation, and synthesis. The results of the study indicate that Assessment as Learning can support the development of students’ character through active engagement in self-assessment, peer assessment, reflection, and the utilization of feedback. This approach contributes to the development of character traits such as academic integrity, responsibility, independence, open-mindedness, social empathy, and self-regulated learning skills. In addition, the implementation of Assessment as Learning requires authentic assessment instruments, transparent evaluation criteria, a culture of continuous reflection, and teachers’ competence in facilitating the assessment process. Thus, Assessment as Learning not only serves as a formative assessment approach but also becomes an effective strategy for integrating the assessment process with the development of students’ character.
GLOBALISASI DAN KEBIJAKAN PENDIDIKAN Fahmi; Khasana, Alya Junisa; Agustin, Amanda; Ardinata, Prima Sena; Ayu, Wulan Rahma; Rappeh
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.57962

Abstract

Rapid technological advances, greater international interaction, and the flow of information are hallmarks of globalization, a process of cross-border integration that has a significant impact on the education sector. This study examines the concepts of globalization and education policy, the role of education policy in mitigating the impacts of globalization, the role of technology in education policy, and the challenges of its implementation. The methodology used is a qualitative descriptive approach that combines literature review methods from various relevant scientific sources. The findings of the discussion indicate that education policy plays a strategic role in ensuring equitable access to education, encouraging the use of technology, improving human resources, adapting the curriculum to 21st-century skills, and strengthening national character. Through increased access to knowledge and flexible digital learning, technology plays a crucial role in educational development. However, several obstacles remain in the implementation of education policy, including inadequate digital skills, inadequate infrastructure, and the potential loss of local cultural values. Therefore, to achieve a high-quality and globally competitive education system, inclusive, sustainable, and adaptive education policies are needed to combine local and global demands.
PENINGKATAN KREATIVITAS MURID PADA PEMBELAJARAN IPAS MENGGUNAKAN PENDEKATAN STEAM TERINTEGRASI SINTAKS PJBL DI KELAS III SDN 07 BELAKANG BALOK KOTA BUKITTINGGI Putri Ana, Amanda; Engreini, Syofianti; Ulya Akmal, Atika; Wahyuni, Etri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.57964

Abstract

This study aims to describe the increase of student creativity through the application of the STEAM approach to social studies learning in grade III of SDN 07 Balik Balok Kota Bukittinggi. This research is a Classroom Action Research (PTK) with a qualitative and quantitative approach involving 25 students. The results of the study showed an increase in each cycle, namely: learning planning in cycle I obtained an average of 90% (SB) and increased in cycle II to 95% (SB); the implementation of teacher aspect learning in the first cycle of 92.25% (SB) increased to 97% (SB) in the second cycle; the pupil aspect in the first cycle of 87.6% (B) increased to 97% (SB) in the second cycle; student creativity in the first cycle of 64.6% (K) increased to 88.6% (SK) in the second cycle; and the results of student knowledge in the first cycle of 89.6% (B) increased to 99.2% (SB) in the second cycle. Thus, the STEAM approach can increase students' creativity in learning science materials on energy sources and changes in the form of energy in grade III of SDN 07 Balik Balok Kota Bukittinggi.

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