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INDONESIA
Jurnal Pengabdian Masyarakat dan Riset Pendidikan
ISSN : 29619890     EISSN : 29619890     DOI : https://doi.org/10.31004/jerkin.v1i1
Jurnal Pengabdian Masyarakat dan Riset Pendidikan is a journal on Faculty of Education. Jurnal JERKIN: Jurnal Pengabdian Masyarakat dan Riset Pendidikan is under the auspices of the Faculty of Education, Universitas Pahlawan Tuanku Tambusai. The journal is registered with E-ISSN: 2961-9890. Jurnal Pengabdian Masyarakat dan Riset Pendidikan is published four times a year in September, December, March and June. Jurnal Pengabdian Masyarakat dan Riset Pendidikan receives 50 articles per issue. The journal publishes articles in mathematics education including teaching and learning, instruction, curriculum development, learning environments, teacher education, educational technology, educational developments, from many kinds of research such as survey, research and development, experimental research, classroom action research, etc.
Articles 2,799 Documents
Pengembangan Media Pembelajaran Materi Struktur Atom Berbasis STEM Berbantuan Articulate Storyline 3 di SMA : Penelitian Anjelli Quratul Ayni; Epinur; Fuldiaratman
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.920

Abstract

The purposeofthis research is to determine the development process, feasibility by media and material experts, teacher assessment, and student responses to STEM-based learning media on atomic structure developed with articulate storyline 3. The research method used is Research and Development (R&D) with the Lee & Owens (2004) development model, which consists of 5 stages: Analysis, Design, Development, Implementation, and Evaluation. The instruments used are interview sheets and questionnaires. The data analysis techniques used are qualitative data analysis and quantitative data. The results of this study indicate that the interactive STEM-based learning media assistedby articulate storyline 3 achieved feasibility based on validation by material and media experts at percentages of 93,4% and 91,2%. It received a rating from teachers of 92,2% and student responses to the interactive learning media with a percentage of 89,69%. Based on the results of esearch on the development of learning media for atomic structure material based on STEM assisted by Articulate Storyline 3,this media is suitable for use as a learning tool in chemistry education.
Pengaruh Teknik Keterampilan Long Service Bulu Tangkis dengan Metode Service Challenge Drill pada Atlet PB. Mezaluna Kebumen Usia 9 – 12 Tahun : Penelitian Mokhamad Parmadi; Agus Hendrianto
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.921

Abstract

Long badminton service can press the opponent's position to the back line so as to create space in front of the court for attack. The purpose of this study was to determine the level of long service ability of PB Mezaluna Kebumen badminton players aged 9-12 years before and after being introduced to the service challenge drill method. The population in the study were members of the PB Mezaluna Kebumen school consisting of 50 people. While the sample in this study was those who met the criteria, namely 15 people with details of 10 boys and 5 girls. Sampling by considering the activeness of participating in PB Mezaluna Kebumen training, willing to follow the treatment, and aged 9-12 years. The instrument used in this study was a Long Service Technique test instrument of 20 service strokes before the sample was given treatment, and posttest data of 20 service strokes after the sample was given Long Service treatment. The results of the study showed the accuracy of the increase in service strokes as seen from the results of the initial test (pretest) with an average value of 21.07 and the final test (posttest) of 29.67. So that there was an increase of 8.6 with a percentage increase of 40.81%, the results of the study sig. (0.000) <0.05 so that there is a positive and significant influence of the service challenge drill method on the ability of long service strokes, the use of the service challenge drill method can improve the ability and accuracy of long service strokes.
Analisis Pengaruh Media Sosial Terhadap Hasil Belajar Mata Kuliah Pengantar Ekonomi Makro Pada Mahasiswa Jurusan Akuntansi Fakultas Ekonomi Universitas Negeri Medan: Penelitian Muhammad Ariel; Tengku Marisa; Khairunnisa matondang; Eonike Sihite; Roza Thohiri
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.922

Abstract

Perkembangan di bidang teknologi digital telah mengubah cara mahasiswa mengakses dan memahami materi pembelajaran, terutama melalui media sosial. Tujuan penelitian ini adalah untuk menganalisis dampak penggunaan media sosial terhadap hasil belajar mahasiswa dalam mata kuliah Pengantar Ekonomi Makro. Metode yang digunakan dalam penelitian ini adalah kuantitatif, dengan menyebarkan kuesioner kepada 124 mahasiswa Jurusan Akuntansi di Universitas Negeri Medan. Temuan penelitian menunjukkan adanya pengaruh positif yang signifikan antara penggunaan media sosial dan hasil belajar mahasiswa, dengan nilai R mencapai 0,476 dan R Square sebesar 0,227. Ini mengindikasikan bahwa intensitas penggunaan media sosial dapat menjelaskan 22,7% variasi dalam hasil belajar. TikTok menjadi platform yang paling populer karena kemampuannya menyajikan materi dalam video pendek yang mudah dipahami. Namun, media sosial juga berpotensi mengganggu konsentrasi jika tidak digunakan dengan bijak. Oleh karena itu, penting untuk mengembangkan strategi yang terarah dalam memanfaatkan media sosial untuk mendukung dalam proses pembelajaran.
Pengaruh Deadline dalam Memacu Semangat Mahasiswa untuk Memenuhi Tugas KKNI: Penelitian Akbar Fahlevi; Deni Theresya Sitohang; Karunia Lestari; Safira Aurelia Irawan; Roza Thohiri
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.923

Abstract

This research aims to analyze the influence of deadlines on students' enthusiasm in completing tasks based on the Indonesian National Qualifications Framework (KKNI). This research used a quantitative method with a survey technique through questionnaires distributed to 101 students from various study programs. The research results showed that the majority of students (79.2%) agreed and strongly agreed that deadlines motivated them to complete tasks, and 74.2% felt more productive with deadlines. However, 57.4% of respondents also admitted to often procrastinating on tasks before approaching the deadline, and 41.6% felt that deadlines could cause stress. Data analysis showed that deadlines played a significant role as an external motivator for students in completing KKNI-based tasks, in line with Steel's theory of procrastination and Schraw, Wadkins, & Olafson's theory of learning motivation. Nevertheless, the tendency for procrastination and stress due to deadlines still needs
Integrasi Nilai Islam Moderat Dan Nasionalisme Pada Budaya Organisasi IPNU IPPNU Di MA Fathul Hidayah Pangean Maduran Lamongan: Penelitian Fatmawati Wulandari; M. Muizzuddin
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.925

Abstract

Penelitian ini bertujuan untuk mengkaji integrasi nilai Islam moderat dan nasionalisme dalam budaya organisasi di MA Fathul Hidayah Pangean Maduran Lamongan. Dengan pendekatan kualitatif dan metode penelitian lapangan, data dikumpulkan melalui observasi, wawancara, dan dokumentasi, serta diuji keabsahannya dengan teknik triangulasi. Hasil penelitian menunjukkan bahwa nilai-nilai Islam moderat seperti religiusitas, toleransi, demokratis, cinta damai, dan peduli sosial berhasil diinternalisasikan melalui kegiatan organisasi IPNU dan IPPNU. Selain itu, nilai nasionalisme seperti semangat kebangsaan dan cinta tanah air juga dikembangkan melalui program kaderisasi dan rutinitas sekolah. Kegiatan seperti Makesta, Lakmud, upacara bendera, serta keterlibatan dalam kegiatan sosial menjadi sarana efektif dalam membentuk generasi muda yang religius, nasionalis, dan adaptif terhadap tantangan zaman. Integrasi ini menjadi bentuk konkret peran pendidikan dalam membentuk peserta didik yang berakhlak mulia, cinta tanah air, serta mampu menjaga keseimbangan antara tradisi dan modernitas
Penyuluhan Anemia pada Remaja Putri di Madrasah Aliyah Negeri 1 Samarinda Tahun 2025 : Pengabdian Xaveria, Azlia; Himawan, Sania Miutia Irmabilla; Cantika, Rury Aulia; Ubung, Brigitta; Wisnuwardani, Ratih Wirapuspita
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.926

Abstract

Anemia merupakan masalah kesehatan yang umum terjadi di Indonesia, terutama pada remaja putri. Kelompok ini rentan karena kebutuhan zat besi meningkat akibat menstruasi dan pertumbuhan pesat, sementara asupan gizi sering kali tidak mencukupi. Jika tidak ditangani, anemia dapat menyebabkan dampak jangka pendek seperti kelelahan dan penurunan konsentrasi belajar, serta dampak jangka panjang seperti komplikasi kehamilan dan kelahiran bayi dengan berat badan rendah atau stunting. Kegiatan penyuluhan ini bertujuan untuk meningkatkan pengetahuan remaja putri mengenai anemia, mencakup penyebab, gejala, dampak, serta pencegahan dan penanganannya melalui pendekatan edukatif. Penyuluhan dilakukan secara tatap muka di Madrasah Aliyah Negeri 1 Samarinda, melibatkan 20 siswi kelas XI-G. Metode yang digunakan meliputi ceramah interaktif, diskusi, permainan edukatif, dan media leaflet. Evaluasi menggunakan pre-test dan post-test menunjukkan hasil yang bervariasi: sebagian peserta mengalami peningkatan signifikan, namun rata-rata skor post-test sedikit lebih rendah dari pre-test. Hal ini kemungkinan dipengaruhi oleh tingkat konsentrasi atau gaya belajar masing-masing peserta. Meskipun demikian, antusiasme peserta menunjukkan keberhasilan pendekatan edukatif yang digunakan. Kegiatan ini menegaskan pentingnya edukasi kesehatan yang rutin dan inovatif di sekolah dalam mendukung kesehatan remaja, khususnya pencegahan anemia. Edukasi semacam ini sebaiknya menjadi bagian dari program berkelanjutan yang melibatkan guru, tenaga kesehatan, dan orang tua. Pendekatan yang komunikatif dan partisipatif dapat menjadi sarana efektif dalam membentuk perilaku hidup sehat sejak dini.
Socialization Of The Use Of Chatgpt In Academics In Improving The Quality Of Research Lecturers In Indonesia: Pengabdian Ifah Masrifah; Muhammad Rifai; Vinno P. Manoppo; Rabith Madah Khulaili Harsya; Rahmawati
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.927

Abstract

The socialization activity of the use of ChatGPT for lecturers was carried out on Wednesday, February 19, 2025 in Bekasi, West Java, Marantha Christian University Bandung, and Maulana Malik Ibrahim State Islamic University Malang. The result in this article show the socialization of the use of ChatGPT for lecturers that have been carried out, it shows that lecturers are educated and able to understand the need for ChatGPT in improving the quality of research. The socialization carried out explains how the use of ChatGPT supports lecturers in the research process. This activity contributes to improving the quality of research in Indonesia by empowering lecturers to maximize the use of ChatGPT amidst the rapid development of AI. In improving the quality of lecturers' research, ChatGPT is used to quickly search for information related to research and validate research accurately, as well as the potential of ChatGPT in facilitating and supporting research. Lecturers are intelligent human resources who are able to use technology wisely. Therefore, activities such as the socialization of ChatGPT for lecturers are very necessary.
Respon Guru terhadap Platform Merdeka Mengajar dalam Digitalisasi Pendidikan di Kabupaten Gowa: Penelitian Suarlin; Sukawati, Herlina; Hardiyanti Arhas, Sitti; MY, Nurfadila
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.928

Abstract

This study aims to analyze teachers' responses to the convenience and ease of use of Merdeka Mengajar Platform and evaluate its impact on teaching skills and professional competence of teachers in Gowa Regency. This research also identifies the obstacles faced and the level of teacher satisfaction with the platform as part of the digital transformation of education. The method used is descriptive quantitative with survey techniques through a Likert scale questionnaire. The research was conducted in Gowa Regency involving teachers from various levels of education as respondents. Validity test was conducted through Pearson correlation analysis, while reliability was tested using Cronbach's Alpha. Data analysis was conducted using descriptive statistics. The results showed that teachers responded very positively to the convenience and ease of use of the PMM, with high ratings on the aspects of appearance, navigation, and feature relevance. PMM is proven to improve pedagogical skills, teaching confidence, and creativity in using ICT. However, significant barriers still arise in the form of limited internet networks, devices, and time. The implications of this study suggest the need for policy interventions related to improving digital infrastructure and ongoing technical assistance training to support the continued use of this platform in the national education ecosystem.
Pengembangan Media Pembelajaran GAULL (Game Edukasi Wordwall) Berbasis Game Based Learning Pada Materi Asam Basa: Penelitian Azizatul Husna; Yusnidar; Isra Miharti
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.929

Abstract

The wordwall educational game is a learning aid that can be accessed via electronic devices with an internet connection. This study aims to determine the process of developing GAULL learning media based on game-based learning on acid-base material for class XII SMAN 11 Muaro Jambi and to determine the validity, practicality and effectiveness of GAULL learning media theoretically and practically. In the Acid-Base material, students are required to be able to understand the concept of acids and bases, the properties of acids and bases and acid-base indicators. Game based learning (GBL) approach is a game-based learning approach, this approach combines game elements to increase student motivation and involvement in learning. In this approach, students are required to learn but by playing. This research is a type of R&D (Research and Development) development research using the Lee & Owens model. The research instruments are in the form of questionnaires and interviews. The data analysis techniques used are qualitative data analysis based on suggestions and comments and quantitative data analysis based on the average answer score and percentage. The results of this study are that the GAULL learning media based on game based learning on acid base material obtained feasibility results based on a Likert scale with a material expert score of 4.6 (very feasible), media experts of 4.53 (very feasible), teacher assessment of 4.69 (very feasible), and from student responses it has a percentage of 91.8% (very good). Based on the results of the study, it was concluded that the development of GAULL learning media based on game based learning on acid base material that was developed obtained very feasible results conceptually as a teaching medium in chemistry learning.
Pengaruh Media Sosial terhadap Pemahaman Isu Sosial pada Siswa dalam Pembelajaran IPS di Sekolah SMP IT Ibnu Halim: Penelitian Christella Miranda Josephine Simbolon; Khairiah; Primawati Sinaga; Rani Selfia Sipayung; Andi Taufiq Umar
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.930

Abstract

This study aims to determine the effect of social media use on social issue comprehension among students at SMP IT Ibnu Halim. The research uses a quantitative approach with an associative research design, examining the relationship between the independent variable (social media) and the dependent variable (social issue comprehension). The sample consists of 30 students selected using purposive sampling. Data were collected through a Likert scale-based questionnaire that was tested for validity and reliability. Data analysis was performed using descriptive and inferential statistics, specifically simple linear regression, to determine the impact of social media on social issue comprehension. Prior to analysis, classical assumption tests were conducted to ensure that the data met the criteria for regression analysis. The results show that social media use has a significant effect on students' comprehension of social issues, with a very low significance value of 0.000. These findings have important implications for the development of technology-based learning in schools.

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