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Journal : Akademika

MEDIA PEMBELAJARAN INTERAKTIF: Learning Media;Interactive;Mathematics;Adobe Flash CS6. Nilawati; Riswan; Oktavia, Lyly
JURNAL AKADEMIKA Vol 15 No 1 (2022): Jurnal Akademika
Publisher : LP2M Universitas Nurdin Hamzah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53564/akademika.v15i1.845

Abstract

State Elementary School 94/IV is a public education school located in Jambi City, Indonesia. State Elementary School 94/IV Jambi City is an educational institution operated or provided by the government. The learning that has been implemented is based on the Learning Implementation Plan (RPP) and the syllabus that has been implemented according to the K13 guidelines (2013 curriculum) and has 6 classrooms. However, Elementary School 94/IV has not implemented a teaching system using learning videos or other interactive learning media in order to attract students' attention and focus in the teaching-teaching process. With the analysis of these problems, the researchers tried to design an interactive learning media system in the form of animation using Adobe Flash CS6 with the aim of attracting attention, focus and motivation for students' interest in learning Mathematics. With interactive learning media methods students can optimize understanding in learning Mathematics so that the teaching-teaching process becomes effective and efficient.
GAME EDUKASI PENGENALAN HURUF DAN ANGKA USIA DINI: Education;Early Childhood;Child Growth;Games. Nilawati; Riswan; Yeniwati, Desy; Rafindo
JURNAL AKADEMIKA Vol 14 No 2 (2022): Jurnal Akademika
Publisher : LP2M Universitas Nurdin Hamzah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53564/akademika.v14i2.867

Abstract

Educational games as additional media in the process of learning and teaching early childhood in Harapan Bunda Kindergarten, Mestong District, Muaro Jambi Regency. Where in this kindergarten there is no available learning media in the form of educational games. The results of this research are expected to be used as additional references in early childhood learning. To create a quality generation, education must be carried out from an early age in this case through Early Childhood Education. This game is designed with educational elements and attractive designs for children with the aim of fostering learning motivation with simulation media in the form of games.
SISTEM INFORMASI PENJUALAN MAKANAN RINGAN (SIPMAR) BERBASIS WEB PADA R & R DENGAN PHP DAN MYSQL: System, Information, Sales, Web, PHP, MySql Nilawati; Riswan; Fachri
JURNAL AKADEMIKA Vol 15 No 2 (2023): Jurnal Akademika
Publisher : LP2M Universitas Nurdin Hamzah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53564/akademika.v15i2.920

Abstract

The research aims to build a sales information system on the R&R based on the web. The system was developed using the PHP programming language using MySQL as a database. The method of data collection is done by way of interviews, observation, and coupled with a study of the library which has a connection with the problems faced. While the research method used is the descriptive qualitative research with the Waterfall model development system. From research conducted, found problems such as; 1) Manual recording is not neat, 2) not regularly structured sales transactions, and 3) Often lost transaction notes , resulting in difficulties in recording transactions and also errors in recording the end of month reports. The effort to solve this problem is by creating a web-based sales information system using MySQL
PERANCANGAN SISTEM INFORMASI LEMBAGA BIMBINGAN BELAJAR LANGUAGE TRAINING CENTER (LTC) DALAM PERSAINGAN ERA GLOBALISASI: Design, Website, Database, System, Information, Students. Riswan; Nilawati
JURNAL AKADEMIKA Vol 15 No 2 (2023): Jurnal Akademika
Publisher : LP2M Universitas Nurdin Hamzah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53564/akademika.v15i2.924

Abstract

Research on the design of information systems for the Language Training Center Tutoring Institute aims to develop a more valid and effective institutional information system for administrative management of course participants. The research procedure was carried out using a waterfall diagram model through the definition phase, namely a field trip to obtain primary data regarding the problems they faced. In the design phase, the researcher designed the database, the form of input, output and interface design, in the implementation phase, the researcher used the PHP and MySQL programming languages to implement what the researcher had designed. And in the testing phase and maintenance phase it aims to determine the level of error and the achievement of the application that has been designed. The Jambi Language Training Center (LTC) Tutoring Institute in the administrative processing of student data from registration to reporting is still done manually. This system causes the administration to be less effective and efficient. For this reason, it is necessary to develop a website-based information system processing in facing business competition in this era of globalization and also to provide excellent service to the community's needs for fast information on this institution. Researchers in designing database applications use Php and Mysql. From this research an interactive website has been produced that can facilitate course institutions in processing student data and also makes it easier for users to obtain information about this institution. This research can be developed by the following researchers in the form of an Android-based application.