Claim Missing Document
Check
Articles

Found 30 Documents
Search

REPRESENTASI TOKOH AYAH DALAM CERPEN DIGITAL “LAKON HIDUP” EDISI SEPTEMBER 2018; KAJIAN AKTANSIAL Simanjuntak, Nensy Megawati
Jurnal Ilmiah FONEMA : Jurnal Edukasi Bahasa dan Sastra Indonesia Vol 2, No 1 (2019)
Publisher : FKIP - Universitas Dr. Soetomo Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (72.423 KB) | DOI: 10.25139/fn.v2i1.1428

Abstract

AbstrakSastra digital merupakan sastra yang melibatkan pelaku, persepsi, dan teknologi sebagai komponen utama. Salah satu sastra digital yang saat ini sedang trend adalah cerpen digital. Cerpen digital dikemas dalam berbagai bentuk, salah satunya adalah aplikasi digital. Aplikasi digital yang fokus menyajikan cerpen setiap bulannya adalah aplikasi yang dimiliki oleh Kompas dengan nama ?Lakon Hidup?. Dalam lakon hidup berbagai tema tersaji. Penelitian ini mengangkat tema ?Ayah? sebagai zona untuk pengambila data. Penelitian ini fokus pada representasi tokoh ?Ayah? dalam cerpen digital ?Lakon Hidup? Edisi September 2018. Peneliitan ini menggunakan kajian aktansial milik Greimas sebagai pisau untuk membedah struktur aktansial dan fungsional dalam teks cerpen digital yang terdapat pada aplikasi digital ?Lakon Hidup?.  Melalui sistem penyeleksian data berdasarkan tema ?Ayah? maka ditemukan tiga buah cerpen yang mengangkat Ayah sebagai bahan dalam cerita. Representasi tokoh Ayah akan disajikan dalam skema aktansial dan struktur fungsional yang sesuai dengan teori Greimas. Penelitian ini menghasilkan bahwa terdapat perbedaan representasi tokoh Ayah. Tokoh Ayah pada setiap cerpen yang bertemakan ?Ayah? menyajikan pola pikir seorang ayah yang berbeda-beda. Masing-masing tokoh Ayah menempati posisi tertentu dalam struktur aktansial. Namun dibalik perbedaan tersebut terdapat persamaan yakni ketiga tokoh Ayah dalam tiga cerpen yang bertemakan ?Ayah? sama-sama memiliki sebuah motif dalam peran yang mereka mainkan. Penelitian ini menyimpulkan bahwa tokoh Ayah dalam ketiga cerpen memainkan peran yang variatif. Kedudukan peran yang mereka mainkan sangat jelas pada struktur aktansial yang disajikan dalam bentuk skema. Peran tersebut semuanya bernilai positif.Kata kunci: cerpen digital, ayah, dan aktansial.
Representasi Tokoh Ayah dalam Cerpen Digital “Lakon Hidup” Edisi September 2018; Kajian Aktansial Simanjuntak, Nensy Megawati
Jurnal Ilmiah FONEMA : Jurnal Edukasi Bahasa dan Sastra Indonesia Vol 2 No 1 (2019)
Publisher : FKIP - Universitas Dr. Soetomo Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (72.423 KB) | DOI: 10.25139/fn.v2i1.1428

Abstract

AbstrakSastra digital merupakan sastra yang melibatkan pelaku, persepsi, dan teknologi sebagai komponen utama. Salah satu sastra digital yang saat ini sedang trend adalah cerpen digital. Cerpen digital dikemas dalam berbagai bentuk, salah satunya adalah aplikasi digital. Aplikasi digital yang fokus menyajikan cerpen setiap bulannya adalah aplikasi yang dimiliki oleh Kompas dengan nama “Lakon Hidup”. Dalam lakon hidup berbagai tema tersaji. Penelitian ini mengangkat tema “Ayah” sebagai zona untuk pengambila data. Penelitian ini fokus pada representasi tokoh “Ayah” dalam cerpen digital “Lakon Hidup” Edisi September 2018. Peneliitan ini menggunakan kajian aktansial milik Greimas sebagai pisau untuk membedah struktur aktansial dan fungsional dalam teks cerpen digital yang terdapat pada aplikasi digital “Lakon Hidup”.  Melalui sistem penyeleksian data berdasarkan tema “Ayah” maka ditemukan tiga buah cerpen yang mengangkat Ayah sebagai bahan dalam cerita. Representasi tokoh Ayah akan disajikan dalam skema aktansial dan struktur fungsional yang sesuai dengan teori Greimas. Penelitian ini menghasilkan bahwa terdapat perbedaan representasi tokoh Ayah. Tokoh Ayah pada setiap cerpen yang bertemakan “Ayah” menyajikan pola pikir seorang ayah yang berbeda-beda. Masing-masing tokoh Ayah menempati posisi tertentu dalam struktur aktansial. Namun dibalik perbedaan tersebut terdapat persamaan yakni ketiga tokoh Ayah dalam tiga cerpen yang bertemakan “Ayah” sama-sama memiliki sebuah motif dalam peran yang mereka mainkan. Penelitian ini menyimpulkan bahwa tokoh Ayah dalam ketiga cerpen memainkan peran yang variatif. Kedudukan peran yang mereka mainkan sangat jelas pada struktur aktansial yang disajikan dalam bentuk skema. Peran tersebut semuanya bernilai positif.Kata kunci: cerpen digital, ayah, dan aktansial.
Representasi Tokoh Ayah dalam Cerpen Digital “Lakon Hidup” Edisi September 2018; Kajian Aktansial Simanjuntak, Nensy Megawati
Jurnal Ilmiah FONEMA : Jurnal Edukasi Bahasa dan Sastra Indonesia Vol 2 No 1 (2019)
Publisher : FKIP - Universitas Dr. Soetomo Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (72.423 KB) | DOI: 10.25139/fn.v2i1.1428

Abstract

AbstrakSastra digital merupakan sastra yang melibatkan pelaku, persepsi, dan teknologi sebagai komponen utama. Salah satu sastra digital yang saat ini sedang trend adalah cerpen digital. Cerpen digital dikemas dalam berbagai bentuk, salah satunya adalah aplikasi digital. Aplikasi digital yang fokus menyajikan cerpen setiap bulannya adalah aplikasi yang dimiliki oleh Kompas dengan nama “Lakon Hidup”. Dalam lakon hidup berbagai tema tersaji. Penelitian ini mengangkat tema “Ayah” sebagai zona untuk pengambila data. Penelitian ini fokus pada representasi tokoh “Ayah” dalam cerpen digital “Lakon Hidup” Edisi September 2018. Peneliitan ini menggunakan kajian aktansial milik Greimas sebagai pisau untuk membedah struktur aktansial dan fungsional dalam teks cerpen digital yang terdapat pada aplikasi digital “Lakon Hidup”.  Melalui sistem penyeleksian data berdasarkan tema “Ayah” maka ditemukan tiga buah cerpen yang mengangkat Ayah sebagai bahan dalam cerita. Representasi tokoh Ayah akan disajikan dalam skema aktansial dan struktur fungsional yang sesuai dengan teori Greimas. Penelitian ini menghasilkan bahwa terdapat perbedaan representasi tokoh Ayah. Tokoh Ayah pada setiap cerpen yang bertemakan “Ayah” menyajikan pola pikir seorang ayah yang berbeda-beda. Masing-masing tokoh Ayah menempati posisi tertentu dalam struktur aktansial. Namun dibalik perbedaan tersebut terdapat persamaan yakni ketiga tokoh Ayah dalam tiga cerpen yang bertemakan “Ayah” sama-sama memiliki sebuah motif dalam peran yang mereka mainkan. Penelitian ini menyimpulkan bahwa tokoh Ayah dalam ketiga cerpen memainkan peran yang variatif. Kedudukan peran yang mereka mainkan sangat jelas pada struktur aktansial yang disajikan dalam bentuk skema. Peran tersebut semuanya bernilai positif.Kata kunci: cerpen digital, ayah, dan aktansial.
Elaborasi Sosiosemiotik Tradisi Mappadendang di Desa Paccing Provinsi Sulawesi Selatan Rahayu, Winda Nofita; Simanjuntak, Nensy Megawati; Haerussaleh, Haerussaleh; Nurfaika, Ahmad Gozali
Kode : Jurnal Bahasa Vol 13, No 1 (2024): Kode: Edisi Maret 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/kjb.v13i1.57006

Abstract

Penelitian ini bertujuan untuk memaparkan eloborasi sosiosemiotik yang bisa dilihat pada relasi tanda yang terdapat pada tradisi Mappadendang. Tradisi Mappadendang merupakan salah satu tradisi yang diwariskan oleh suku Bugis kepada masyarakat Sulawesi Selatan. Tradisi ini bertujuan untuk menyatukan petani dengan masyarakat sekitar dalam satu rasa yang disebut rasa kekeluargaan sehingga memunculkan kebersamaan. Tradisi ini memiliki makna sebagai ungkapan rasa syukur kepada Tuhan atas berhasilnya panen padi di suatu daerah. Tradisi Mappadendang kaya dengan ragam tanda dan simbol di dalamnya. Penelitian ini berfokus pada tanda tanda yang terdapat dalam tradisi Mappadendang. Metode penelitian ini bersifat kualitatif dengan menggabunggkan kedua teori sosiologi sastra dan semiotik. Penelitian ini menemukan bahwa ada relasi antara tanda dengan kehidupan masyarakat Relasi tanda pada tradisi Mappadendang melahirkan temuan bahwa budaya merupakan aset yang tidak bisa hilang dalam peradaban manusia dan budaya itu akan terus melekat dalam diri pengikutnya dan diwariskan secara turun temurun tanpa disadari oleh pelaku budaya itu sendiri.
Implementasi Falsafah Tut Wuri Handayani pada Kurikulum Sekolah: Implementation of Tut Wuri Handayani Philosophy in the School Curriculum Zainullah, Zainullah; Simanjuntak, Nensy Megawati; Huda, Nuril; Said, Abdurrahman
Thawalib: Jurnal Kependidikan Islam Vol. 5 No. 1 (2024): Thawalib: Jurnal Kependidikan Islam
Publisher : STAI Publisistik Thawalib Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54150/thawalib.v5i1.307

Abstract

Philosophy plays an important role in shaping meaningful educational systems. Many schools develop curricula without considering philosophy, resulting in meaningless learning for students. This research aims to explain the application of the philosophy of Tut Wuri Handayani in the curriculum of MTs Al-Mardliyyah Pamekasan using a qualitative case study approach. Data were collected through interviews, observations, and documentation, then processed through reduction, presentation, and drawing conclusions. The implementation of the Tut Wuri Handayani philosophy includes honesty, fairness, good moral character, and motivation for students to learn well. Challenges such as laziness, shyness, and pessimism are addressed with strategies of awareness, understanding, and changing students' mindset. The impact is that students develop into better individuals morally, caring for their peers and the environment, and forming productive and adaptive learning processes. In conclusion, the implementation of the philosophy has been successful with positive effects on schools, teachers, and students. This research contributes as a reference for schools to apply philosophical aspects in education and learning.
Existentialism in Extracurricular Poetry Creation: A Hermeneutic Analysis Sholihah, Husniatin; Simanjuntak, Nensy Megawati
Journal of Language and Literature Studies Vol. 4 No. 2 (2024): June
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jolls.v4i2.1894

Abstract

Poetry is a literary form that conveys the poet's emotions and thoughts through an imaginative and structured process. It is rich in emotion and distinct in its expression. Writing poetry involves channeling imagination into lines and stanzas, reflecting the poet's creative freedom and ownership. Within the framework of existentialism, poets exercise complete freedom in crafting their poetry without external influence. This study employs a qualitative approach using Hermeneutic analysis and data validation techniques, where data are validated through thorough reading to ascertain the meaning of each word and phrase. The data sources consist of seven poetry texts created by members of the extracurricular poetry group at MTs Miftahul Huda Palang Tuban. Data were collected in the form of words, phrases, and stanzas that depict existentialism, particularly individual freedom. The findings reveal five existential themes in the poetry: "me" (29%), "heart" (14%), "love" (14%), "friends" (29%), and "God" (14%). The terms "me" and "best friend" are the most prevalent, highlighting the themes of self-identity and interpersonal relationships as forms of existence. This study demonstrates that the poet's existence is manifested through the choice of words, with the dominant themes reflecting the poet's exploration of identity, relationships, and individual freedom.
Normative Ethics and Descriptive Ethics Concerning the Context of Politeness in the ondhagga Tradition in Madura Mudhar; Makinuddin; Simanjuntak, Nensy Megawati
Journal of Language and Literature Studies Vol. 4 No. 3 (2024): September
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jolls.v4i3.1992

Abstract

Language and ethics are intrinsically linked, with ethics playing a crucial role in ensuring politeness and recognizing social distinctions among speakers. One regional language rich in ethical traditions is Madurese, particularly through a practice known as ondhagga. This tradition emphasizes the importance of speech and grammar tailored to the social position of the person being addressed. In Madurese culture, the speaker must consider the listener's social status to appropriately use ondhagga forms. This research highlights two types of ethics within this tradition: normative and descriptive ethics. Normative ethics focuses on defining the behaviors and values that are considered morally good within a social group, guiding individuals on appropriate actions without making judgments. On the other hand, descriptive ethics describes existing behaviors and their meanings, offering insight into actions without prescribing standards. The study analyzed twenty conversational samples across various contexts using qualitative, phenomenological methods. Data was collected through documentation, and analysis was conducted using data reduction and presentation techniques. To ensure validity, the research employed data triangulation and credibility testing. The aim was to explain how normative and descriptive ethics operate within the ondhagga tradition. The findings emphasize the importance of ethical communication, tailored to context and situation. It underscores that ethics in a language not only applies to Madurese but is relevant across all languages and cultures. Ultimately, language ethics reflects our nobility as human beings, as it shapes respectful communication in everyday interactions.
Analyzing Language Politeness of Maxim of Courage Produced by Students in the Mobile Legends Game Murni, Maria Evriana Priska; Simanjuntak, Nensy Megawati; Dedi Setyawan
Journal of Language and Literature Studies Vol. 4 No. 3 (2024): September
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jolls.v4i3.2028

Abstract

Online games, particularly Mobile Legends, have become highly popular among students, especially college students. While engaging and entertaining, this attraction can lead students to neglect important aspects of their behavior, including their language use. This research focuses on the impact of online gaming on language politeness among Unitomo students living in Pumpugan 3, Surabaya. Specifically, the study aimed to examine the influence of frequent online gaming on the level of language politeness among these students, with a qualitative research design conducted in April 2024. The study focused on five Unitomo students, consisting of three female and two male participants, who were active Mobile Legends players. Data collection methods included interviews and observations, providing insights into the students' everyday language use. The results revealed that the environment, particularly time spent playing online games, significantly affected their language politeness. The students often adopted words and phrases from the online gaming environment into their daily conversations, including vulgar language such as "fuck you," "damn," "crazy," "dog," and others, both in English and Indonesian. These findings underscore the importance of self-awareness in maintaining polite language, particularly as the influence of gaming environments can contribute to the erosion of linguistic decency. Developing and practicing polite language habits from a young age is essential to counteract the negative influence of such environments. The research highlights the need for greater awareness and personal responsibility in fostering polite communication in both gaming and everyday contexts.
Morphophonemic Analysis of the Novel Ingkar by Boy Candra: Phoneme Changes, Phoneme Additions, and Phoneme Deletions Duwi Andinis; Wahyu Widayati; Simanjuntak, Nensy Megawati
Journal of Language and Literature Studies Vol. 4 No. 3 (2024): September
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jolls.v4i3.2030

Abstract

Along with the times and advances in technology, language is also experiencing changes which result in the formation of new vocabulary and new variations of morphemes. To understand the process of change, researchers are encouraged to conduct research in the field of morphophonemics. This study examines the morphophonemic processes in Boy Candra's novel "Ingkar," focusing on phoneme changes, additions, and disappearances. This research focuses more on the morphophonemic processes in the prefixes meN- and peN. This study is done in qualitative ways because information is obtained by describing words or sentences that contain morphophonemic processes. The research instrument is the researcher himself with the help of an indicator table to make it easier for the researcher to process the data. The data collection technique is in the form of a listening technique, with basic tapping techniques and advanced techniques, namely proficient free-involved listening. The findings align with Ramlan's theoretical framework, which outlines specific phoneme transformations based on morpheme interactions. Key observations include the transformation of the phoneme /n/ to /m/ when meN- and peN- join words with certain prefixes, and the addition of phonemes in specific morphological environments. These patterns illustrate the dynamic interplay between morphology and phonology in Indonesian. The recommendations for further research suggest comparative analyses across different genres and dialects, as well as cognitive and psycholinguistic studies to deepen understanding of morphophonemic processing. This research contributes to a comprehensive understanding of morphophonemics in Indonesian, with implications for linguistic theory, language teaching, and computational applications.
Character Narratives in Indonesian Digital Fiction: A Semi-Digital Stylistics Approach Simanjuntak, Nensy Megawati; Prather, Sarah; Padmasari, Arumtyas Puspitaning; Setyawan, Dedy; Tobing, Victor MTL
Journal of Language and Literature Studies Vol. 4 No. 4 (2024): December
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/jolls.v4i4.2299

Abstract

Digital fiction is a collection of art texts in the form of short stories and novels that combine technology, virtual space, media elements, and provide access to readers or netizens to carry out certain activities in it. Narratology of Characterization is the initial foundation in research in the field of literary studies. Narratology is a field of study that explains narratives and narrative structures in a discourse context. Narratology of characterization talks about the position or scheme of characters in the story. The position of the character talks about the role and impact of the role of the character. The character gives birth to characterization. Characterization gives birth to implications. Implications provides birth to messages and perspectives that will be captured by the reader. Narratology research in digital fiction is research that aims to explain the position, role, and function of the character and characterization itself. This study found that in digital fiction, characters are dominated by women. Female characters in digital fiction hold various roles and impacts on the roles they play. Not only that, this study also found that all works included in the digital fiction category are works that are ready to be owned by many people. Digital fiction does not only belong to the author but also to the reader who acts as a ghost writer who has the right to make decisions or provide suggestions and criticisms of the contents of the story. The author is still recognized as the creator of the story and netizens still take their position as figures who assess the work subjectively and objectively, subjective because there are thoughts, ideas, personal points of view in assessing a fiction, objective in providing assessments, input, suggestions, and criticisms for the maturity or goodness of the story.