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The Impact of STEM Acitivities on Computational Thinking Skills: A Case of Pre Service Elementary School Teachers in Universitas Lampung Loliyana, Loliyana; Sukamto, Ismu; Astuti, Nelly; Surahman, Maman
Jurnal Pendidikan MIPA Vol 23, No 2 (2022): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

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Abstract

The research purpose was to implement of the STEM 4.0 approach in improving student CT. This study used a quasi-experimental design with one group pretest - posttest design. The learning integrated 4 STEM components to improve students’ CT. Participants were elementary school teacher education students at state universities in Lampung Province. The test instrument is at the cognitive level C4 and C6 which refers to Bloom's Taxonomy. Based on research data, it is stated that in learning with the STEM 4.0 approach, there are activities to understand the concept of learning material (Science) by integrating everyday life phenomena (Mathematics) and supported by learning media (Technology). Furthermore, there are learning activities in the form of practice activities in solving a problem in groups and making simple products by applying the concepts contained in the learning materials. Through this treatment, CT participants increased with male CT participants being higher than female. Keywords: computational thinking, STEM approach, pre-service elementary school teacher. DOI: http://dx.doi.org/10.23960/jpmipa/v23i2.pp733-739
Implementation of HOTS-Oriented Problem Based Learning on Science Literacy Ability Supriyadi, Supriyadi; Tias, Ika Wulandari Utamining; Astuti, Nelly; Sukamto, Ismu; Destini, Frida; Khairani, Fadhilah; Izzatika, Amrina
Jurnal Pendidikan Progresif Vol 12, No 3 (2022): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

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Abstract

Implementation of High Order Thinking Skills (HOTS) Based on Problem Based Learning on Science Literacy Ability. Objectives: Knowing and analyzing scientific literacy skills by applying the HOTS-oriented Problem Based Learning (PBL) model. Methods: The type of research in this research is experimental research. The object of research is the implementation of HOTS based on Problem Based Learning (X) on literacy skills (Y). The research subjects were fourth grade students of SD Negeri 5 Metro Pusat. The research design used is a pre-experimental design and uses one form of design, namely the one group pretest-posttest design. This design uses one group, as an illustration, the experimental group. The experimental group is the class that gets treatment in the form to the application of HOTS based on Problem-Based Learning. The HOTS indicators used in this study are identify scientific issues (problems); explain scientific phenomena; using scientific evidence Findings: Based on the results of the data analysis, the pretest score for the scientific literacy ability of students achieved by the experimental class was 9.25 and the posttest score was 11.90. Conclusion: The results of the research that have been carried out show that the application of high order thinking skills (HOTS) based on problem based learning (PBL) to improve scientific literacy skills has the impact of increasing n-gain by 0.21 in the low category. In the analysis of the average n-gain score on the highest scientific literacy ability indicator, namely the use of scientific evidence. Keywords: high order thinking skills (hots), problem based learning, science literacy.DOI: http://dx.doi.org/10.23960/jpp.v12.i3.202236
PENGARUH KREATIVITAS, INOVASI DAN TRANSFORMASI DIGITAL TERHADAP KEWIRAUSAHAAN UMKM DI PANGKALPINANG Indria; Astuti, Nelly; Maharani, Yunita
Jurnal Ilmiah Niaga Bisnis Elektronik Vol 1 No 1 (2021): JURNAL ILMIAH NIAGA BISNIS ELEKTRONIK
Publisher : STIE IBEK Pangkalpinang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61533/jinbe.v1i1.152

Abstract

This research was entitled: “Pengaruh Kreativitas, Inovasi Dan Transformasi Digital Terhadap Kewirausahaan UMKM Di Pangkalpinang.”. The background of this research is based on existing phenomena showing that the competition among MSME is increasing digitally during the pandemic. The purpose of this study was to determine and examine the effect of creativity, innovation and digital transformation towards entrepreneurship, both simultaneously and partially. The method of research is a descriptive quantitative study with a sample size of 100 respondents. This study has three independent variables; creativity, innovation and digital transformation. The dependent variable was labeled as an entrepreneurship. Testing instruments are using validity and reliability tests. The data analysis method used in this study is Multiple Linear Regression Analysis using the F-test along with Simple Linear Regression with T-test. Also the researcher use an analysis of the Coefficient of Determination (R2) in order to provide empirically the ability to explaining the dependent by two independence variables simultaneously. The results of the research on the independent variable creativity (X1) obtained t-count 2.932 > t-table 1.660, innovation variable (X2) with t-count 6,022 > t-table 1.660 and digital transformation variable (X3) with t-count 7,022 > t-table 1.660 Therefore, a creativity has a partial effect towards entrepreneurship, and an innovation has a partial effect towards entrepreneurship. Also, the study stated if digital transformation has a partial a partial effect towards enterpreneurship. The results of the F-test show that F-count 50.485 > F-table 2.70. This means that the independent variables (creativity, innovation and digital transformation) simultaneously has an affect towards the dependent variable (entreprenurship). The test results of the Coefficient of Determination (R2) show Adjusted R-Square 0.600 or in other word, that entrepreneurship variables can be explained by variables creativity, innovation and digital transformation) by 60%. While the remaining 0,400 or 40% can be explained by other variables outside the research variables.
ANALISIS STUDI KELAYAKAN BISNIS PADA PETERNAKAN BURUNG PUYUH DI KOTA PANGKALPINANG Sapira, Meisye; Astuti, Nelly; Maharani, Yunita
Jurnal Ilmiah Niaga Bisnis Elektronik Vol 1 No 1 (2021): JURNAL ILMIAH NIAGA BISNIS ELEKTRONIK
Publisher : STIE IBEK Pangkalpinang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61533/jinbe.v1i1.156

Abstract

This thesis research entitled in Indonesian: “Analisis Studi Kelayakan Bisnis Peternakan Burung Telur Puyuh di Pangkalpinang" regarding feasibility study of Mrs. Maymuna's Quail Farm business is a business established with capital own capital, which is Rp 24,276,000,- investment capital and Rp 78,400.00,- operational capital in 1 period. The sales products produced by quail breeding are quail eggs and quail droppings. This study aims to determine the Market and Marketing Aspects, Aspects of Technical and technology, and financial aspects in Maymuna's mother quail farm which is located at JL. Parit Lalang, Rangkui Village, Pangkalpinang City. This research was carried out from February to June 2021 with data collection techniques in the form of observations and interviews. The method used is Aspect Market and Marketing, Technical and Technological Aspects, and Financial Aspect. Market and Marketing analysis shows that the prospect of Mrs. Maymuna's farm is quite good, this can be seen from the increase in the number of requests every year. Quality production at an affordable price, and a fairly good strategy related to the marketing mix.Technical and Technological analysis shows that the condition of the location and production equipment is clean and quality maintained, and meets production capacity. Based on the calculations of the five types of investment assessments, it is obtained that the financial aspects are reviewed from four types of investment assessments, namely Payback Period (PP),which is 10 months, the Net Present Value (NPV) is 124% -, the value of the Average Rate of Return (ARR) is Rp.1.070.442.412%, greater than 100%. Profitability Index (PI) That is Rp. 8.12801392.
PENGARUH MODEL DISCOVERY LEARNING BERBANTUAN MEDIA FLASHCARD TERHADAP HASIL BELAJAR MATEMATIKA PESERTA DIDIK DISKALKULIA Nuryani, Ani; Sowiyah, Sowiyah; Destini, Frida; Astuti, Nelly
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 11, No 1 (2025): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v11i1.4553

Abstract

This study was conducted to determine the effect of the discovery learning model assisted by flashcard media on the mathematics learning outcomes of students with dyscalculia. The data collection techniques included tests and non-tests. The research approach used a quasi-experimental design with a nonequivalent control group design. The population consisted of 103 students, with a sample of 51 students selected using purposive sampling. The results showed a significance value of <0.001<0.05, meaning H0 was rejected and Ha was accepted. This indicates that the use of the discovery learning model assisted by flashcard media has an effect on the mathematics learning outcomes of students with dyscalculia.
PENGARUH FLIPBOOK TERHADAP PEMAHAMAN KONSEP BANGUN RUANG KELAS V SEKOLAH DASAR Agrifina, Vivia Febbrilian; Hermawan, Jody Setya; Rapani; Astuti, Nelly
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Press.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23695

Abstract

This study aims to analyze the effect of using flipbook-based learning media on the understanding of spatial concepts in mathematics subjects for fifth grade elementary school students. The method in this study is a quasi-experimental non-equivalent control group design. The population was 76 students, the sample selection used purposive sampling and the sample used was 52 students. Data collection techniques used tests and non-tests. The results of hypothesis testing with a simple linear regression test, obtained a tcount value> ttable, namely 8.969> 2.056 which indicates an influence and an R square value of 0.744 was obtained which means that 74.4% of the variables in understanding the concept of mathematical spatial geometry material are influenced by the use of flipbook media, while the remaining 25.6% are influenced by other factors outside the variables studied. In addition, the Fcount result of 75.617 with a Sig. value of 0.001 indicates that the regression model used in this study is significant. Furthermore, based on the results of the independent sample t-Test between the experimental class using flipbook media and the control class, it was obtained that tcount> ttable, namely 2.049> 2.009. The results of this hypothesis test prove that there is a significant influence of the use of flipbook media on the understanding of the concept of spatial shapes in the fifth grade mathematics subject at SD Negeri 2 Way Halim Permai.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE SNOWBALL THROWING TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS IV SD Hanifah, Nazhifa Husna; Pangestu, Deviyanti; Astuti, Nelly; Rapani
Joyful Learning Journal Vol. 14 No. 1 (2025): Joyful Learning Journal: Maret 2025
Publisher : Universitas Negeri Semarang

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Abstract

Evaluasi hasil belajar peserta didik merupakan salah satu aspek penting dalam penilaian di dunia pendidikan. Penelitian ini berfokus pada evaluasi hasil belajar peserta didik untuk memahami kemajuan belajar peserta didik dan mengidentifikasi bagian dari pembelajaran yang memerlukan perbaikan sebelum intervensi dalam suatu mata pelajaran. Penelitian bertujuan untuk menilai tingkat pemahaman peserta didik dan memberikan dasar bagi perencanaan pembelajaran yang sesuai untuk meningkatkan hasil belajar peserta didik di masa depan.Masalah dalam penelitian ini adalah rendahnya hasil belajar IPAS peserta didik kelas IV SD Negeri 6 Metro Barat. Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran kooperatif tipe snowball throwing terhadap hasil belajar IPAS peserta didik kelas IV SD. Metode penelitian ini adalah quasi experimental design. Populasi berjumlah 58 orang peserta didik, dan sampel 58 orang peserta didik. Penentuan sampel penelitian menggunakan non probability sampling. Teknik pengumpulan data yang digunakan yaitu observasi, wawancara, studi dokumentasi, dan tes. Pengolahan data menggunakan rumus chi kuadrat, uji-F, dan regresi linier sederhana yang menunjukkan hasil terdapat pengaruh signifikan model pembelajaran kooperatif tipe snowball throwing terhadap hasil belajar IPAS peserta didik kelas IV SD dibuktikan dengan Fhitung> Ftabel (18,33 > 4,20). 
PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING TERHADAP KEMAMPUAN BERPIKIR KRITIS PADA PEMBELAJARAN IPAS PESERTA DIDIK  KELAS V DI SD NEGERI RAFIQ NUR FADILLAH, RAFIQ NUR FADILLAH; Pangestu, Deviyanti; Astuti, Nelly; Rapani
Joyful Learning Journal Vol. 14 No. 1 (2025): Joyful Learning Journal: Maret 2025
Publisher : Universitas Negeri Semarang

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Abstract

Rendahnya kemampuan berpikir kritis peserta didik kelas V SD Negeri I Margajaya saat ini menjadi salah satu hambatan yang akan dihadapi peserta didik dalam menghadapi perkembangan ilmu pengetahuan dan teknologi. Rendahnya kemampuan berpikir peserta didik salah satunya dikarenakan proses pembelajaran yang masib menggunakan model pembelajaran konvensional atau kurangnya variasi dalam proses pembelajaran. Penelitian bertujuan untuk mendeskripsikan dan menganalisis pengaruh penerapan model pembelajaran problem based learning terhadap kemampuan berpikir kritis peserta didik pada pembelajaran IPAS kelas V SD Negeri I Margajaya. Penelitian ini menggunakan metode penelitian experiment semu (quasi experiment design) dengan desain penelitian yaitu non-equivalent control gruop design. Populasi penelitian adalah seluruh peserta didik kelas V SD Negeri 1 Margajaya dengan jumlah 49 peserta didik. Penentuan sampel penelitian menggunakan teknik sampling jenuh yaitu teknik penentuan sampel apabila semua anggota populasi digunakan sebagai sampel. Teknik pengumpulan data menggunakan tes, lembar observasi dan dokumentasi. Instrumen yang digunakan adalah instrumen tes dengan bentuk soal essay. Instrumen tes akan di uji validitas, reliabilitas, tingkat kesukaran soal. Pengujian data hipotesis dilakukan dengan menggunakan regeresi linier sederhana dengan hasil Fhitung ≥ Ftabel (43,70 ≥ 4,28), Hasil tes kemampuan berpikir kritis kelas eksperimen lebih besar yaitu sebesar 73,1% sedangkan pada kelas kontrol yaitu sebesar 64,5%. Sehingga dari data diperoleh menunjukkan bahwa penerapan model pembelajaran problem based learning terhadap kemampuan berpikir kritis pada pembelajaran IPAS peserta didik kelas V di SD Negeri 1 Margajaya. Kemudian rekomendasi dari hasil temuan penelitian ini yaitu penelitian ini diharapkan dapat menjadi gambaran, sumber, informasi, masukan dan penelitian relevan tentang pengaruh model pembelajaran problem based learning terhadap kemampuan berpikir kritis. 
PEMANFAATAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS GAME EDUKASI SEBAGAI STIMULUS DALAM MENINGKATKAN MINAT BELAJAR PESERTA DIDIK SEKOLAH DASAR Susanti, Dwi; Hasan, Ferisa Nuriasyifa; Khira, Nafisa; Astuti, Nelly
JURNAL HANDAYANI PGSD FIP UNIMED Vol. 15 No. 2: Desember 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jh.v15i2.64484

Abstract

Penelitian ini bertujuan untuk menganalisis pemanfaatan media pembelajaran interaktif berbasis game edukasi dalam meningkatkan minat belajar peserta didik Sekolah Dasar. Penelitian ini menggunakan pendekatan deskriptif kualitatif dengan metode kepustakaan (library research). Penulis melakukan pengumpulan data berupa artikel jurnal dari hasil penelitian sebelumnya yang relevan, buku-buku serta dokumen yang sesuai dengan permasalahan yang dikaji. Hasil penelitian pembelajaran melalui permainan edukatif dapat meningkatkan minat dan pemahaman peserta didik terhadap materi pelajaran. Game edukasi membuat pembelajaran lebih menarik, interaktif, dan menyenangkan, serta merangsang motivasi dan diskusi. Selain itu, game ini memungkinkan pendekatan yang lebih personal sesuai kemampuan peserta didik, sambil mengembangkan keterampilan kognitif seperti pemecahan masalah dan kerja sama.
Pengaruh penerapan model discovery learning berbantuan media flipbook terhadap hasil belajar pendidikan pancasila peserta didik kelas v di sekolah dasar Susanti, Dwi; Perdana, Dayu Rika; Destini, Frida; Astuti, Nelly
Jurnal Pendidikan Dasar Vol 13, No 1 (2025): Jurnal Pendidikan Dasar
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jpd.v13i1.100711

Abstract

Masalah dalam penelitian ini adalah rendahnya hasil belajar Pendidikan Pancasila siswa kelas V SDN 5 Metro Pusat. Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran Discovery Learning berbantuan media flipbook terhadap hasil belajar siswa. Metode penelitian ini adalah quasi eksperimental design dengan nonequivalent control grup design. Teknik pengambilan sampel pada penelitian ini menggunakan teknik purposive sampling. Populasinya berjumlah 59 siswa dan sampel yang digunakan berjumlah 40 siswa. Teknik pengumpulan data dengan teknik tes dan non tes berupa lembar observasi. Pengujian hipotesis menggunakan regresi linier sederhana dengan hasil Fhitung > Ftabel yaitu 19,930 > 4,41 dan nilai signifikansi 0,000 > 0,05 sehingga dapat disimpulkan bahwa terdapat pengaruh yang signifikan penggunaan model pembelajaran Discovery Learning berbantuan media flipbook terhadap hasil belajar siswa kelas V Pendidikan Pancasila SDN 5 Metro Pusat.