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IMPROVING CHILDREN'S FINE MOTOR SKILLS AT THE AGE OF 4 - 5 YEARS THROUGH CHARCOAL FINGER PAINTING ACTIVITIES Aulina, Choirun Nisak
Journal of Learning on History and Social Sciences Vol. 1 No. 2 (2024): European Journal of Learning on History and Social Sciences
Publisher : PT. Antis International Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61796/ejlhss.v1i2.360

Abstract

Fine motor skills are an important ability for children to have. This research aims to improve the fine motor skills of children aged 4-5 years through charcoal finger painting activities. The research method used is the Class Action Research Method (PTK) which is carried out through 4 stages, namely planning, implementation and observation, reflection. The research subjects were 20 group A students at RA Ar-Rohmah. The data collection technique uses observation and documentation with a target of 75% success as seen in the child's ability in 1) eye and hand coordination, 2) finger strength, 3) wrist flexibility. The results of the research showed that there was an increase in the pre-cycle, the results were 47.5%, the results in cycle 1 were 72.5% and the results were 83.5% in cycle II, which means that charcoal finger painting activities can improve children's fine motor skills.
Enhancing Problem-Solving Skills through the Student Facilitator and Explaining Model: An Exploratory Study Aulina, Choirun Nisak; Rocmah, Luluk Iffatur; Shofiyah, Noly; Ratih, Elin Salina
Jurnal Pendidikan Progresif Vol 15, No 4 (2025): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpp.v15i4.pp2683-2697

Abstract

Enhancing Problem-Solving Skills through the Student Facilitator and Explaining Model: An Exploratory Study. Objectives: This study investigates the potential of the Student Facilitator and Explaining (SFE) model to improve undergraduate students’ problem-solving skills during microteaching practice. Methods: A quantitative, single-group pretest-posttest design was employed, involving 21 students enrolled in the Microteaching course of the Early Childhood Education (PG PAUD) program. The instrument consisted of six dimensions: persistence, divergent thinking, convergent thinking, motivation, environment, and general knowledge and skills, measured using a five-point Likert scale. Pretest and posttest data were analyzed using paired sample t tests to determine statistical significance. Findings: Results showed significant improvements across all dimensions of problem-solving skills. The most substantial gains were observed in divergent thinking (Mdiff = 18.57, t = 13.54, p < 0.001), general knowledge and skills (Mdiff = 18.05, t = 13.90, p < 0.001), and motivation (Mdiff = 17.81, t = 14.12, p < 0.001). All dimensions demonstrated statistically significant enhancement (p < 0.001), indicating that the SFE model effectively fosters students’ cognitive flexibility, persistence, and self-motivation in addressing instructional problems. Conclusion: The SFE model enhances students’ problem-solving abilities by promoting active engagement, collaborative reasoning, and reflective learning within Microteaching courses. These findings highlight the potential of student-centered instructional models to develop both cognitive and professional competencies in teacher education. Future research using control groups and larger samples is recommended to strengthen the validity and generalizability of these results. Keywords: problem-solving skills, SFE model, microteaching, pedagogical strategy. 
The Effect of the Mind Mapping Method on the Narrative Writing Ability of Class V Students of School: Pengaruh Metode Mind Mapping (Peta Pikiran) Terhadap Kemampuan Menulis Narasi Siswa Kelas V di Sekolah Yanuari Ingsih; Choirun Nisak Aulina
Academia Open Vol. 6 (2022): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.6.2022.1489

Abstract

The influence of the Mind Mapping Method on the narrative writing skills of the fifth grade students of MI Ma'arif Sentul. Thesis of Elementary School Teacher Education Study Program, Faculty of Psychology and Educational Sciences, Muhammadiyah University of Sidoarjo. This study aims to describe the effect of the mind mapping method on the ability to write narratives for fifth grade students at MI Ma'arif Sentul. This research uses quantitative research. The method used is pre-experimental design with One Group Pretest-Posttest research design. The instruments in this research consist of learning instruments in the form of syllabus, lesson plans, teaching materials, worksheets for class V MI Ma'arif Sentul students using saturated samples. Data collection in this study used tests, namely pretest and posttest on writing skills. This study determines the data analysis technique using descriptive analysis techniques and analysis in the form of normality tests and hypothesis testing, the results of the study show that the mind mapping method has an influence on writing skills.
Improving The Ability To Recognize Number Symbols Through The Manipulative Numbers Dice Game In Children Ages 3 – 4 Years : Peningkatan Kemampuan Mengenal Lambang Bilangan Melalui Permainan Manipulatif Dadu Angka Pada Anak Usia 3 – 4 Tahun Candu Gayuk Sheril; Choirun Nisak Aulina
Academia Open Vol. 5 (2021): December
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.5.2021.2222

Abstract

Based on the observations of researchers at PG Mutiara Cita Hati Sidoarjo, they found a problem in PG TK Mutiara Cita Hati Sidoarjo, namely the difficulty of children aged 3-4 years in knowing numbers. Whereas out of 16 children aged 3 - 4 years (PG), there are 10 children who do not know numbers well. The process of counting, namely adjusting between what is spoken and the number / results of the objects collected and counted is still not correct. This situation occurs because the learning is not in accordance with the learning theory. To be able to solve the problems listed above, the researchers made a game that can improve children's ability to recognize the symbol of numbers. Through this game, it can make it easier for children to understand and absorb lessons because the atmosphere is fun. In this study, it can be concluded that the application of the numerical dice manipulative game can improve the ability to recognize number symbols. This is indicated by an increase in the ability to count concepts in each cycle. Before the action and pre-cycle was 33.33%, 60% first cycle and 93.33% cycle II. In the stage of recognizing the symbol of numbers, all stages are carried out using the application of the number dice manipulative game
Improve Reading Skills through the Medium of Clever Box on the Age 4-5 Years in Kindergarten: Meningkatan Kemampuan Membaca Melalui Media Clever Box Pada Usia 4-5 Tahun di KB-TK Umi Nur Sholikah; Choirun Nisak Aulina
Academia Open Vol. 6 (2022): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.6.2022.2537

Abstract

Ability to read has a role which is important for a child's life early because introduce letters to children is the initial step son is able to read and to make a word. This research aims to know the application and the results of the media “Clever Box” against the enhancement of reading in a child group A. This research uses the Research Action Class as one approach to improve the ability to read the child. Implemented in a 2-cycle is divided into three levels namely prasiklus, cycle I and cycle II to get the result with the expected. In the pre cycle yields the value of the prosentase range of actions is as big as 39,66% whereas in cycle I prosentase increased by 61,15% until acquired prosentase value to be 60,34 which means no avail. Then research further by giving the action in cycle II, after having done research on the cycle II of this value prosentase kecapain action be 84,49%, up from the procurement value prosentase in cycle I and cycle II experienced an increase as large as 23,34%. With this can be seen from the comparison between cycle I and II for the research progresses. From the results obtained there is an increase that proves that with the use of the media “Clever Box” can improve the ability of the child's reading.
Improving the Ability to Recognize Consonants Through Smart Box Media for Children aged 4-5 Years in Kindergarten: Peningkatan Kemampuan Mengenal Huruf Konsonan Melalui Media Kotak Pintar Anak Usia 4-5 Tahun Di Taman Kanak-kanak Nada Bela Untari; Choirun Nisak Aulina
Academia Open Vol. 4 (2021): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.4.2021.2542

Abstract

The ability to recognize consonants has an important role in the lives of early childhood because introducing consonants to children is the first step for children to be able to read and to make a word, consonants and vowels are needed. This study aims to determine the application and results of the "Smart Box" media towards increasing consonant recognition in children in group A. This study uses Classroom Action Research as an approach to improve children's ability to recognize consonants. It is carried out in 2 cycles which are divided into three stages, namely pre-cycle, cycle I and cycle II to obtain the expected results. In the pre-cycle the result of the percentage of action achievement value was 46.16%, while in the first cycle the percentage increased by 22.09% so that the percentage score was 69%, which means it was not successful. Then the researcher continued by giving action in the second cycle, after doing the research in the second cycle, the percentage of action achievement value became 88.58%%, so that the percentage value obtained in the first cycle and second cycle increased by 19.58%. With this it can be seen from the comparison between cycles I and II during the research. From the results obtained, there is an increase which proves that using the "Smart Box" media can improve the ability to recognize children's consonants.
The Effect of Using Word Flipchart Media on Reading Ability in Group A Students in Kindergarten: Pengaruh Penggunaan Media Flipchart Kata Terhadap Kemampuan Membaca Pada Siswa Kelompok A di Taman Kanak Diana Chuzza; Choirun Nisak Aulina
Academia Open Vol. 6 (2022): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.6.2022.2648

Abstract

The purpose of this study was to analyze the influence of word flipchart media on the reading ability of group A children at Dharma Wanita Persatuan Tlasih Kindergarten, Tulangan District. This study uses a quantitative method of pre-experiment type one-group pretest-posttest design. The population of this research is the children of group A TK Dharma Wanita Persatuan Tlasih, Tulangan District with saturated sampling technique with 16 students. The data collection technique in this study used the results of the initial reading ability test. The data analysis technique used the dependent t test with the research results tcount = 11.30 and ttable = 2.131 so that tcount > ttable, then H1 was accepted and H0 was rejected. This shows that there is an effect of word flipchart media on the reading ability of group A children at Dharma Wanita Persatuan Tlasih Kindergarten, Tulangan District. Keywords: Word Flipchart Media, Reading Ability.
Role Play Center Model Develops Early Childhood Language Skills: Model Pusat Peran Bermain Mengembangkan Keterampilan Bahasa pada Anak Usia Dini Nadia alif Madinah; Choirun Nisak Aulina
Academia Open Vol. 10 No. 1 (2025): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.10.2025.12178

Abstract

General Background: Early childhood represents a critical period for rapid development, particularly in language acquisition, which underpins communication, social interaction, and cognitive growth. Specific Background: Play-based learning approaches, especially structured role-play activities within learning centers, provide opportunities for children to practice verbal expression in meaningful contexts. Knowledge Gap: Despite widespread adoption of role-play centers in early childhood classrooms, limited qualitative evidence documents how their implementation supports language development and what contextual factors facilitate or hinder success. Aims: This study analyzes the implementation of a role-play center learning model in developing young children’s language abilities and identifies supporting and inhibiting factors in its application at TK Aisyiyah 38 Driyorejo. Results: Using a qualitative narrative approach with interviews, observations, and documentation, the findings indicate noticeable progress in vocabulary acquisition, speaking confidence, sentence formation, and social communication. Contributing conditions include a well-prepared learning environment, active teacher facilitation, parental involvement, and institutional support, while constraints involve limited materials, diverse child characteristics, and insufficient parental understanding. Novelty: The study offers an in-depth contextual description of daily role-play center practices and their relationship to expressive and receptive language use in authentic classroom interactions. Implications: These findings suggest that structured role-play environments, supported by collaborative school–family engagement and adequate resources, can serve as a practical pedagogical framework for fostering early language development in preschool settings. Highlights: Children demonstrated expanded vocabulary, clearer utterances, and greater willingness to communicate during thematic simulations. Successful implementation depended on environmental readiness, educator guidance, and family participation. Resource limitations and varied learner traits posed practical challenges to classroom application. Keywords:Role Play Center; Early Childhood Education; Language Development; Play-Based Learning; Qualitative Narrative
The Monopoly Game Improves Cognitive Skills in Children Aged Five to Six: Permainan Monopoly Meningkatkan Keterampilan Kognitif pada Anak Usia Lima hingga Enam Tahun Ayulia dade; Choirun Nisak Aulina
Academia Open Vol. 10 No. 1 (2025): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.10.2025.12269

Abstract

Early childhood education emphasizes play-based learning as a foundation for intellectual development (General Background). However, observations in Group B of Al-Faqih Islamic Kindergarten revealed low symbolic thinking skills, particularly in recognizing, using, and matching number symbols among children aged 5–6 years (Specific Background). Although educational games are widely recommended, limited classroom-based evidence documents structured board-game implementation for improving early cognitive competencies (Knowledge Gap). This study aimed to examine the use of a modified Monopoly game to develop cognitive abilities in young children (Aims). Using classroom action research with the Kemmis and McTaggart model, data were collected from 16 learners through observation, interviews, and documentation across two cycles. Achievement increased from 31% in the pre-cycle to 56% in Cycle I and reached 87% in Cycle II, surpassing the predetermined success indicator of 75% (Results). The study introduces an age-adapted Monopoly format integrating counting, sequencing, and symbol matching tasks within gameplay (Novelty). These findings suggest that structured board games can serve as practical instructional media to support symbolic reasoning and numeracy readiness in early childhood settings (Implications). Highlights: Learning progress rose steadily across intervention stages, culminating above the target threshold. Play sessions incorporated number recognition, ordering, and correspondence activities. High learner engagement accompanied the observed developmental gains. Keywords: Monopoly Game; Cognitive Development; Early Childhood Education; Symbolic Thinking; Classroom Action Research
An Natural Material Collage Develops Fine Motor Skills in Early Childhood: Kolase Bahan Alami Mengembangkan Keterampilan Motorik Halus pada Masa Kanak-kanak Awal Aflia Irwan; Choirun Nisak Aulina
Academia Open Vol. 10 No. 1 (2025): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.10.2025.12274

Abstract

General Background: Fine motor skills constitute a fundamental domain of early childhood development because they underpin writing readiness, hand–eye coordination, and creative expression. Specific Background: Learning activities that engage children in manipulating small objects, particularly art-based tasks such as collage, provide practical opportunities to train finger strength, precision, and visual–motor coordination. Knowledge Gap: However, limited research has examined the implementation of collage activities using locally available natural materials within authentic kindergarten classroom contexts and the factors that support or hinder their use. Aims: This study aimed to analyze the implementation of collage activities using natural materials to develop fine motor skills in children aged 5–6 years at an Islamic kindergarten. Results: Using a qualitative phenomenological approach with data from observations, interviews, and documentation involving teachers and 17 students, the study found that activities employing banana leaves, seeds, and twigs trained children’s abilities to cut, tear, paste, and arrange materials according to patterns while maintaining accuracy and control. Teacher facilitation, material availability, and student engagement supported successful implementation, whereas limited time, insufficient tools, and low parental understanding constrained it. Novelty: The study highlights the educational value of environmentally sourced materials integrated into structured classroom practice as a meaningful, context-based learning medium. Implications: Nature-based collage activities can serve as an accessible, low-cost strategy for stimulating fine motor development while simultaneously fostering creativity, concentration, and environmental awareness in early childhood education. Highlights: Children demonstrated improved precision and coordination through tearing, cutting, and assembling tasks. Active facilitation by teachers and accessible environmental resources supported successful classroom implementation. Time constraints, limited equipment, and insufficient parental awareness emerged as primary barriers. Keywords: Fine Motor Skills; Natural Materials; Collage Activities; Early Childhood Education; Qualitative Study
Co-Authors AA Sudharmawan, AA Aflia Irwan Agus Salim Agus Salim Aisyah Izza Hamida Akemad Wahyudi ALIVIA PUTRI Amalia, Dyah Risqi Angelina, Rizka Laily Anisa, Clera Agretyas Nur Ayulia dade Ayunda, Ervina Nela Azizah, Dian Nur Betty Yulia Wulansari, Betty Yulia Budi Haryanto Candu Gayuk Sheril Chamidah, Yuyun Chamimmah Lailis Indriani, Nur Cholifah, Cholifah Diana Chuzza Dyah Risqi Amalia Elin Salina Ratih Endah Hendarwati, Endah Evie Destiana Fajar Arianto Fajar Arianto Fajar Muharram Fariska, Vira Aulia Fauzia, Erika Laila Fika Megawati Fitria Eka Wulandari Fitria Nur Hasanah Fitria Wulandari Fitria Wulandari Gita Safitri, Silvia Iffah, Nur Ima Faizah Imam Fauji, Imam Isatin Rodiyah Isrotul Hasanahes Istikomah Istikomah Jannah, Alfun Nisa’ Ahlul Jawia Bahta Joko Susilo Lili Rismalah Defi Livia Nuranisyah Luluk Iffatur Rocmah Lutfiyah, Nunuk Maratus, Fitri Mauliya Avivi Meythasharoh, Vera Putri Muttaqin, Muhammad Azzam Nada Bela Untari Nadhirotul Laily Nadia alif Madinah Nisa’, Khoirun Noly Shofiyah Novi Sintia Dewi Nur Efendi Nur Sholikha Muntiari Nuraini, Febitesna Nurdiana, Ayunda Ade Nurullita, Nurullita Nuzula, Janatul Firdausi Pranitasari, Pranitasari Putri Mayasari Rahmawati, Shinta Ayu Ratih, Elin Salina Rohmah, Mega Aulia Rojii, Muhammad Rusdiani, Nurtina Irsad Safitri, Silvia Gita Saputri, Wahyu Dwi Sari, Jasinta Kartika Sausan, Lutfiyah Seftina, Putri Jelita Trio Silvia Gita Safitri Siti Masitoh Siti Masitoh Siti Masruroh Siti Mutamimah Alfiah Siti Sumiani Sri Katoningsih Suci Prihatiningtyas Suratin, Dwi Taufik Churahman, Taufik Tri Linggo Wati Umi Khoirun Nisak Umi Nur Sholikah Umi Soifah Vanda Rezania Vita Fatimatuz Zahroh Yanuari Ingsih yuli astutik Yuli Astutik Yuli Astutik Yuni Emma Wati Zuyyina Fihayati