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A Flipped Classroom Learning Model Based on Social and Emotional Learning to Improve the Pancasila Student Profile Values in Science and Environment Learning Yesi Anita; Ary Kiswanto Kenedi; Rafhi Febryan Putera; Hasmai Bungsu Ladiva; Nurul Qolbi; Elpina; Atika Ulya Akmal
Jurnal Penelitian Pendidikan IPA Vol 10 No 8 (2024): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i8.8357

Abstract

This research is motivated by the low Pancasila student profile values in elementary school students, caused by suboptimal learning processes that need to facilitate active student interaction, provide more time for individualized approaches, support 21st-century skills, focus on character development, and leverage technology. Hence, there is a need to develop a learning model that addresses these aspects. This research aims to develop a flipped classroom learning model based on social and emotional learning that is valid and effective in improving the Pancasila student profile values in elementary school students. This research employs the ADDIE model for development and involves nine validators and 200 elementary school students. The research instruments include observation sheets, validation questionnaires, and Pancasila student profile questionnaires. Data analysis techniques include descriptive statistical analysis and T-test statistical analysis using the JAMOVI application. The results of this study demonstrate that the developed flipped classroom learning model based on social and emotional learning is valid and effective in improving the Pancasila student profile values in elementary school students. The implications of this research can serve as a foundation for developing and enhancing the Pancasila student profile values in elementary school students.
Peningkatan Hasil Belajar Siswa Pada Elemen Bhinneka Tunggal Ika Menggunakan Model Cooperative Tipe Think Pair Share di Kelas V SDN 14 Koto Lalang Kota Padang Yuanda, Masri; Anita, Yesi; Ladiva, Hasmai Bungsu; Meizatri, Ranti
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.6575

Abstract

This study aims to describe the improvement of student learning outcomes in the elements of Bhinneka Tunggal Ika through the implementation of the Think Pair Share cooperative learning model in grade V of SDN 14 Koto Lalang, Padang City. The study used a Classroom Action Research (CAR) approach with qualitative and quantitative methods implemented in two cycles. Cycle I consisted of two meetings, while cycle II was implemented in one meeting. The subjects of the study were teachers as researchers and 28 grade V students consisting of 16 male students and 12 female students. Data collection techniques included observation, tests, and documentation. Observations were used to assess learning planning and implementation, tests were used to measure student learning outcomes, and documentation was used as supporting data. Data analysis was carried out qualitatively through reduction, presentation, and drawing conclusions, and quantitatively by calculating the percentage of indicator achievement in each cycle. The results showed an improvement in learning planning, teacher activities, and student learning outcomes. The average value of student learning outcomes increased from 74.23% in cycle I to 86.35% in cycle II. These findings indicate that the application of the Think Pair Share model is effective in improving student learning outcomes on the Bhinneka Tunggal Ika element in elementary schools
Pengembangan Bahan Ajar Flipbook Brebasis RADEC pada Mata Pelajaran Pendidikan Pancasila di Kelas V Sekolah Dasar Kota Padang Suherman, Dwi Athana; Wulandari, Fikhen Tri; Mansurdin; Ladiva, Hasmai Bungsu
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.6781

Abstract

Pancasila Education learning in elementary schools still faces limitations in the use of interactive digital teaching materials and is able to encourage active student involvement. This study aims to develop valid, practical, and effective RADEC-based Flipbook teaching materials for Pancasila Education learning in fifth grade elementary schools. The study used the Research and Development (R&D) method with the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. The study was conducted at SDN 02 Indarung, SDN 12 Padang Besi, and SD Semen Padang. Product validity was assessed by material, language, and media experts, while practicality was measured through teacher and student responses. Effectiveness was analyzed based on the increase in learning outcomes through a comparison of pre-test and post-test using N-Gain. The results showed that the RADEC-based Flipbook teaching materials obtained a validity of 93% with a very valid category, teacher practicality of 95.83%, and student practicality of 92.44% with a very practical category. The average N-Gain value of 0.776 indicates high effectiveness. Thus, the RADEC-based Flipbook teaching material is suitable for use in supporting interactive Pancasila Education learning that is oriented towards active student involvement.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ARTICULATE STORYLINE 3 PADA PEMBELAJARAN PENDIDIKAN PANCASILA KELAS IV SEKOLAH DASAR Puti Michelle Maryam; Fikhen Tri Wulandari; Atri Waldi; Hasmai Bungsu Ladiva
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53370

Abstract

The teaching of Pancasila Education in elementary schools continues to be largely dependent on textbooks, conventional lecture-based instruction, and simple learning resources, resulting in limited student participation during classroom activities. Although schools have been equipped with facilities that support technology integration, digital learning media are still not widely utilized. In response to this issue, this study aimed to develop an interactive learning medium using Articulate Storyline 3 combined with the Problem Based Learning (PBL) approach for fourth-grade Pancasila Education. The research adopted a Research and Development (R&D) method through the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. Data collection focused on examining the product's validity, practicality, and effectiveness. The findings indicated that the developed media achieved an overall validity score of 97.1%, categorized as very valid, consisting of assessments from material experts (98%), media experts (100%), and language experts (93.3%). Practicality testing also produced highly positive results, with teacher responses reaching 93.33% and student responses attaining 95.6%, both classified as very practical. Furthermore, the effectiveness test based on the N-Gain analysis generated an average score of 0.76, placing the media in the effective category. These results demonstrate that the Articulate Storyline 3-based learning media integrated with the PBL model is suitable for use in fourth-grade Pancasila Education learning activities due to its high validity, practicality, and effectiveness.
PENGARUH MODEL TREASURE HUNT TERHADAP HASIL BELAJAR PESERTA DIDIK PADA MATA PELAJARAN PENDIDIKAN PANCASILA SD Adisti, Nurul; Waldi, Atri; Ladiva, Hasmai Bungsu; Muhammadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Now Available
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61951

Abstract

This study aims to determine the effect of the Treasure Hunt learning model on the learning outcomes of second-grade elementary school students in Pancasila Education, focusing on the competency of caring for the environment. A quantitative approach with a Quasi-Experimental method and a Nonequivalent Control Group Design was used, involving two intact classes (a control class and an experimental class) at SDN 05 Surabayo, each consisting of 22 students. Data were collected through a validated and reliable multiple-choice test (Cronbach's Alpha = 0.746) administered as a pretest and posttest, along with attitude and skill assessment sheets. Descriptive analysis showed that the mean posttest score of the experimental class (75.91) was higher than that of the control class (66.82). A paired sample t-test indicated a significant improvement in both the control (t = -3.930, p < 0.001) and experimental (t = -6.796, p < 0.001) classes. However, an independent sample t-test comparing the posttest scores of both classes showed no statistically significant difference (t = -1.973, p = 0.055), meaning the null hypothesis was accepted. Despite this, students in the experimental class displayed markedly higher enthusiasm, engagement, and motivation during the game-based learning stages. These findings suggest that while the Treasure Hunt model enhances classroom engagement, its statistical superiority over conventional instruction was not confirmed in this single-session implementation.
Pelatihan Augmenged Reality Untuk Meningkatkan Kompetensi Digital Literasi Guru Sekolah Dasarv Salmaini Salmaini; Zuryanty Zuryanty; Aissy Putri Zulkarnaini; Sherlyane Hendri; Afriza Media; Hasmai Bungsu Ladiva; Riskha Hanifa Nasution; Izzan Muhammad Furkan
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 6, No 4 (2026): Abdira, Oktober
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v6i4.2468

Abstract

Digital transformation in elementary schools requires teachers to utilize technology to create innovative and interactive learning. However, teachers’ understanding and skills in developing Augmented Reality (AR)-based learning media still need to be strengthened. This community service activity aimed to improve teachers’ competencies in developing and implementing AR-based learning media. The activity was conducted on July 21–22, 2026, at SDN 20 Piai, Padang City, involving 31 teachers and school principals from Gugus I, Lubuk Begalung District. The methods included material delivery, demonstrations, hands-on practice, mentoring, and evaluation through pre-tests and post-tests. The results showed an improvement in teachers’ understanding based on the pre-test and post-test results. Participants were also able to produce digital learning media integrating AR to support the learning process. The implementation of the media demonstrated increased student engagement and improved quality of learning interactions. These findings confirm that practice-based training can strengthen teachers’ digital competencies and support learning transformation in elementary schools.