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The Effect Of Digital Skills And Digital Knowledge On The Performance Of Micro-Enterprise Actors In The Culinary Sector In Cilegon City Through Entrepreneurial Spirit As A Mediation Variable Hafidz, Hafidz; Wiguna, Wahyu; Suparmoko, Muhammad
Jurnal Economic Resource Vol. 8 No. 2 (2025): September - February
Publisher : Fakultas Ekonomi & Bisnis Universitas Muslim Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57178/jer.v8i2.1853

Abstract

Culinary MSMEs in Cilegon City play a crucial role in the regional economy, but the low digital skills and digital knowledge of business actors pose a challenge in today's technological developments. This study aims to determine the extent of influence of digital skills and digital knowledge on business actor performance, with entrepreneurial spirit as a mediating variable. The research method used is quantitative with a causal approach. The study population consisted of 3,681 business actors, with a sample of 120 respondents taken using the technique. cluster area sampling. Data were collected through a questionnaire with a Likert scale of 1-5 and analyzed using Structural Equation Modelling (SEM) based Partial Least Square (PLS). The results of the study indicate that digital skills and entrepreneurial spirit have a direct positive and significant effect on performance. Digital knowledge does not have a significant direct effect on performance. Digital skills do not have a significant effect on entrepreneurial spirit), but digital knowledge has a positive and significant effect on entrepreneurial spirit. Entrepreneurial spirit does not mediate the relationship between digital skills and performance, but mediates the relationship between digital knowledge and performance. In conclusion, improving digital skills and digital knowledge accompanied by strengthening the entrepreneurial spirit can be an effective strategy to boost the performance of micro-entrepreneurs in the culinary sector in Cilegon City.
Implementasi Program Comprehensive Guidance dalam Pembentukan Karakter Siswa di SMP Muhammadiyah Al Kautsar PK (Program khusus) Kartasura Sukoharjo Zamhari, M Fadhel; Hafidz, Hafidz
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 4 No. 2 (2023): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v4i2.624

Abstract

This research reflects an effort to explain the implementation of the Comprehensive Guidance program in shaping students' characters at SMP Muhammadiyah Al Kautsar PK (Special Program) Kartasura Sukoharjo. The purpose of this research is to reveal details about the implementation of the Comprehensive Guidance program in shaping students' characters and to identify factors that support and hinder the implementation of the program in character formation. Data collection methods used involved observation and interviews, while data processing was done using a qualitative approach. This approach was chosen to analyze data derived from observations and interviews. The results of this research indicate that the Comprehensive Guidance Program consists of five types of guidance: academic, health, social, spiritual, and long-live guidance. Supporting factors in the implementation of this program include young, energetic teachers who are enthusiastic about guiding children, as well as support from parents. However, there are some inhibiting factors, such as not all teachers having the skills to guide children and the fact that character formation cannot be achieved in a short period.
Melawan Kecanduan Gadget: Strategi Guru Akidah Akhlak di Madrasah Aliyah Hidayatullah, Syarif; Hafidz, Hafidz
Attadrib: Jurnal Pendidikan Guru Madrasah Ibtidaiyah Vol. 7 No. 2 (2024): Pendidikan Dasar Anak
Publisher : Institut Agama Islam Daruttaqwa Gresik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54069/attadrib.v7i2.873

Abstract

The use of gadgets among students is increasing with technological advancements. This study aims to analyze students' gadget usage habits at MAN 1 Surakarta, the factors influencing their usage, and the school's and parents' supervision efforts. The findings show that students frequently use gadgets outside of class hours, such as during breaks, before teachers enter the classroom, and after lessons are completed. However, students remain disciplined during teaching and learning activities due to strict rules. If a student uses a gadget during lessons, the device is confiscated and the parents are called to the school. School policy also influences Gadget use, where only regular class students are allowed to bring gadgets. In contrast, PK and Boarding School students are only permitted to bring laptops for learning purposes. The factors influencing this habit are divided into external factors, such as the school environment, peer influence, and parental supervision, and internal factors, such as motivation, the need for entertainment, and student discipline. Based on these findings, it can be concluded that students fall into the category of mild addiction, as they do not use gadgets excessively and still comply with school rules. Therefore, consistent supervision from teachers and parents is crucial to guide students in using gadgets wisely to balance education, worship, and other activities. This research highlights the importance of collaboration between teachers especially Akidah Akhlak teachers and parents, along with counselling staff, in fostering student digital awareness. Additionally, schools are encouraged to develop adaptive and educational gadget usage policies so that technology can be utilized for learning and strengthening students' religious character.
Upaya Peningkatan Minat Belajar Siswa pada Mata Pelajaran PAI dengan Media Visual Mindmapping Abisena, Shandy; Hafidz, Hafidz
Publikasi Pendidikan Vol 15, No 2 (2025)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/publikan.v15i2.71828

Abstract

Tujuan penelitian ini adalah untuk mengetahui upaya yang dilakukan untuk meningkatkan minat belajar siswa dengan menggunakan teknik mind mapping.Penelitian ini dilakukan melalui pendekatan studi kasus atau penelitian kualitatif, dimana data dikumpulkan melalui wawancara dan observasi langsung. Hasil observasi menunjukkan bahwa terdapat (1) minat yang berbeda dalam belajar Pendidikan Agama Islam. (2) Upaya untuk meningkatkan minat belajar siswa termasuk guru memberikan pertanyaan atau soal kepada siswa yang kemudian dijawab oleh siswa, dan guru memberikan permainan edukasi kepada siswa untuk meningkatkan minat mereka untuk belajar. Guru juga sangat berusaha untuk menggunakan metode mindmapping untuk meningkatkan metode pembelajaran siswa. (3) Faktor yang mendukung minat belajar siswa adalah guru yang menawarkan praktek dan membawa siswa ke perpustakaan. Faktor yang menghambat minat belajar siswa adalah kurangnya dukungan atau insentif dari orang tua. (1) Bagaimana minat belajar siswa dalam mata pelajaran Pendidikan Agama Islam di Sekolah? (2) Bagaimana Upaya Peningkatan Minat Belajar Siswa dalam Mata Pelajaran Pendidikan Agama Islam Melalui Metode Mind Mapping Di Sekolah? (3) Apa faktor pendukung dan penghambat  upaya Peningkatan Minat Belajar  Siswa  dalam Mata  Pelajaran  Pendidikan  Agama  Islam Melalui Metode Mind Mapping Di Sekolah?Kata kunci: Minat Belajar Siswa, Pendidikan Agama Islam, Mindmapping
Esensi Ilmu Pengetahuan Perspektif Al-Qur’an: Analisis Surah al-Mujadalah Ayat 11 dan Shad Ayat 29 Nurdiyanto, Nurdinyanto; Tauviqillah, Ahmad; Hafidz, Hafidz; Karman, Karman
Fitrah: Journal of Islamic Education Vol. 4 No. 2 (2023): Desember (2023)
Publisher : Sekolah Tinggi Agam Islam Sumatera Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53802/fitrah.v4i2.465

Abstract

Islam teaches that the acquisition of knowledge boils down to the source of knowledge, namely the Qur'an. In it there is a view of science in terms of the origin of science, the subject and object of what is studied, the epistemology of science, the urgency of science with the divine tawhid system. So with regard to that, this study aims to analyze; (1) the concept of science from the perspective of the Qur'an surah Al-Mujadalah verse 11 and Shad verse 29. The research method used is qualitative based on library studies. Data collection techniques used are documentation studies using library data derived from Tafsir, journal articles, relevant books. While the data analysis technique used with descriptive analysis, then the analysis can be studied in depth. The results of the study explain that the essence of science in the Qur'an Al-Mujadalah verse 11 and the Qur'an Shad verse 29, with regard to three things, namely (1) The Search for Knowledge, where a knowledge seeker must have manners, prioritize ethics before knowledge, be serious in the learning process, establish good relations between fellow human beings. (2) the function of science, namely dhikr or remembering, fikir or thinking, and righteous deeds, (3) the application of science in all aspects of life, which aims to be spiritual and practical in everyday life.
Game-Based Assessment Research Trends in Education: Bibliometric Analysis in The Context of Islamic Religious Education Fatimah, Fatimah; Hafidz, Hafidz
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2025: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Purpose: This study aims to explore the development of Game-Based Assessment research, as well as identify opportunities for the development of Islamic Religious Education learning evaluation. Methodology: This study uses a bibliometric approach. Data sourced from Scopus obtained on January 23, 2026 with a focus on the publication of 2011-2026. This research has 3 stages, literature review, data search and cleaning process, and the last is data analysis. The data was analyzed using VosViewers, Ms.Excel, and Biblioshiny software. In the search for data, several inclusive criteria were set so that 101 articles were obtained for analysis. Results: The results of the study show that publications related to game-based assessments have increased significantly. The highest publication occurred in 2025, with 19 publications. The most publications are published by the United States as a developed country that discusses a lot of studies on game-based assessment. Thematic mapping reveals findings such as 21st century skills, evaluation methodologies, and feedback, reflecting new directions and potential innovations in advanced research. Overall, the bibliometric analysis shows that the game-based assessment research cluster is more developed in the context of general education and technology based learning, the keywords and themes that explicitly represent Islamic Religious Education do not emerge as the dominant cluster, indicating that the study of game-based assessment in the context of Islamic Religious Education assessment is still relatively limited in the literature. Applications/Originality/Value: This research contributes in the form of trend mapping of Game-based assessment directed at the need for learning evaluation of Islamic Religious Education in the digital era, as well as opening up opportunities for further research related to the development and application of game-based assessment in the evaluation of Islamic Religious Education learning.
The Utilization of Digital Media in Increasing Student Learning Motivation Nurrahman, Muhammad Fahmi; Hafidz, Hafidz
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2025: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The use of digital media in learning has the potential to increase students' motivation to learn, but the impact does not appear automatically just because learning uses technology. The literature shows that the influence of digital media on motivation is more determined by the quality of learning design, the suitability of activities with students' learning needs, and the readiness of educators and school support. This study aims to summarize research findings on the mechanisms of digital media in strengthening learning motivation, the types of media that are often reported to be effective, the remaining empirical evidence gaps, and implementation challenges in the field. The method used is a qualitative literature review with thematic content analysis of relevant journal articles and supporting sources that strengthen the conceptual foundation. The results of the synthesis show that digital media tends to increase motivation when learning is designed interactively, provides quick feedback, provides a clear learning structure, and encourages active participation through collaboration and production of works. The Learning Experience Design (LXD) approach emphasizes that improving digital learning experiences through easy navigation, directed activity flows, and self-regulation support contributes to strengthening self-efficacy, task value, and self-regulation (Wong & Hughes, 2023). On the other hand, the findings across studies also confirm challenges in the form of access inequalities, technical constraints, variations in teachers' digital competencies, as well as the risk of distraction and privacy issues in the use of certain platforms (Wang & Tahir, 2020; González-Mohíno et al., 2024; Özdemir, 2025). This study emphasizes the need for digital media integration as a context-based pedagogical project, not just a platform selection, while encouraging the strengthening of evidence at the elementary-high school level and standardization of motivation measurement so that research conclusions are stronger and more applicable. Keywords: Digital media, Learning motivation, Learning engagement, Learning experience design
Worship Place and Delegitimization of Muslim Minorities in Indonesia: Insights from Indonesia Hafidz, Hafidz; Karim, Abdul; Muhaimin, Muhaimin; Majeed, Muhammad Kashif
FIKRAH Vol 13, No 2 (2025): December 2025
Publisher : Prodi Aqidah dan Filsafat Islam, Fakultas Ushuluddin, Universitas Islam Negeri Sunan Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/fikrah.v13i2.31379

Abstract

The phenomenon of delegitimization of minority Muslims has become a problem in religious life in Indonesia. Violence, intimidation and division are commonplace. This phenomenon will be seen from the point of view of analytic philosophy. This article aims to examine the chronology of the destruction of places of worship, the main causes of destruction, the inner experiences of the victims, and the pattern of conflict resolution that has been implemented. This article uses Wittgenstein's theory of truth claims, religious exclusivism, and language games. This study analyzes the roots of conflict, the mechanisms of delegitimization, and its impact on social cohesion. This study shows that the conflicts experienced by the Indonesia Institute of Islamic Dawah (LDII) are not solely triggered by doctrinal differences, but are the result of interactions between minority exclusivism, the claims of the majority's truth, social delegitimization, and the failure of inclusive dialogue. The accusation of heresy reflects the struggle for interpretive authority within the Muslim community. With Wittgenstein's framework of language games, differences in teachings are understood as expressions of different ways of life so that they cannot be the basis for misdirection. Therefore, conflict resolution demands an egalitarian dialogue that recognizes the plurality of religious experience and rejects claims of a single truth.
Pengabdian Masyarakat Melalui Pendidikan Al-Qur’an Metode Ummi di Pringkuku Wardana, Dimas Wisnu; Hafidz, Hafidz; Shohib, Muhammad Wildan; Afifah, Siti Nur; Hikmah, Aisyah Durrotul; Wibowo, Luthfi Tegar Satrio; Mutiah, Rahmadita; Sadaruddin, Maulida Ade Suryani; Wulandari, Risfita; Kurnianto, Ikhsan Dwi Cahyo Ryan
Jurnal Pendidikan Tambusai Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v10i1.37836

Abstract

Pengabdian masyarakat ini dilatarbelakangi oleh tantangan literasi Al-Qur’an di Desa Pringkuku, Pacitan. Hal ini dikarenakan adanya keterbatasan kompetensi guru pengajar yang berdampak pada metode pengajaran yang digunakan sehingga memunculkan hambatan dalam perkembangan kemampuan baca Al-Quran. Tujuan dari kegiatan ini adalah untuk meningkatkan kemampuan membaca Al-Quran anak-anak dan lansia melalui metode ummi, memperkuat peran dakwah Muhammadiyah sebagai gerakan pemberdayaan, serta menumbuhkan kesadaran masyarakat akan pentingnya pendidikan Al-Qur’an. Melalui pendekatan partisipatif-edukatif, memberikan hasil yang cukup baik pada kemampuan baca dan pemahaman peserta. Program ini membuktikan efektivitas metode ummi dalam meciptakan ekosistem dakwah berbasis pendidikan yang berkelanjutan.
Co-Authors Abdul Karim Abdullah, Thufail Afif Abisena, Shandy Ade Mulyana, Ade Afif Fauzan, Andana Afnan Afifah, Siti Nur Agi Putra Kharisma Al Fikri, Muhammad Dhiyaulhaq Alfi Dzikri, Fawaz Akbar Alfian Tambunan, Andi Anisa Ayu Sholikah Budi Ilham Maliki Cecep Anwar Choiron, Alfian Achmad Damayani, Atik Deswita Rahmatiyas Avita Diksi Atha Putra Fadhil Al Hamdani, Iqbal Fadhyla, Gumilang Eka Fahad, Ahmad Malik Fais Al Huda fatimah Fatimah Gibraltar, Qais Mu’taz Hanifah, Maryam Hanim, Madhurika Hikmah, Aisyah Durrotul I Komang Wahyu Wiguna Imamuddin, Muhammad Choirul Inggriani Putri, Rachma Meilia Ismail Ismail karman karman Khotimah, Dewi Fitriah Khusnul Kirana, Galuh Eka Candra Kurnianto, Ikhsan Dwi Cahyo Ryan Larisang M. Rudy Sumiharsono Mahasri Shobahiya Maretha Cyndiana Putri Valentine Martina, Nur Hanyk Muh Nur Rochim Maksum Muhaimin Muhaimin Muhammad Kashif Majeed Muhammad Radika Aryansyah Muhammad Wildan Shohib Munawaroh Munawaroh Musthofa, Azka Mutiah, Rahmadita Mutohharun Jinan Nashihin, Husna Nisa, Athia Tamyizun Nurdiyanto, Nurdinyanto Nurrahman, Muhammad Fahmi Nurul Latifatul Inayati Pahlevi, Muhammad Syahreza Pattasang, Pattasang Putri, Riztita Chairani Revanicha Revina Ayudinata Rosida, Wadza Umi Sadaruddin, Maulida Ade Suryani Sanusi Saputra, Davinda Aziz Syifa Wicaksana Adi Siti Mujiatun Sulistiyanto, Ardiyansyah Suparmoko, Muhammad Tauviqillah, Ahmad Triono Ali Mustofa Wachidi Wardana, Dimas Wisnu Waris Waris Wibowo, Luthfi Tegar Satrio Wulandari, Risfita Zamhari, M Fadhel Zamtinah Zamtinah