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Pengaruh Model Pembelajaran Missouri Mathematics Project Terhadap Kemampuan Koneksi Matematis dan Kemandirian Belajar Siswa SMP Yuliani, Resti; Praja, Ena Suhena; Noto, Muchamad Subali
Jurnal Elemen Vol 4, No 2 (2018): Jurnal Elemen
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (260.719 KB) | DOI: 10.29408/jel.v4i2.478

Abstract

This research was aimed to know 1) student activity when using missouri mathematics project model, 2) the influence of missouri mathematics project model on students mathematical connection, 3) differences in mathematical connection ability of experimental class and control class, 4) self regulated learning on missouri mathematics project model. The research was conducted at SMPN 2 Cilimus, the sample was 68 people using quasi experimental design. The result of data analysis obtained in this research are: 1) there is significant effect of learning model misssouri mathematics project equal to 71,1% to students mathematical connection ability, 2) there is difference of mathematical connection ability between experiment class and control class, 3) self regulated learning getting the teaching using learning missouri mathematics project are in good criteria.
GAME “TRIP ON MATH” DALAM MENINGKATKAN KEMAMPUAN PEMAHAMAN SISWA SMP PADA MATERI PERSAMAAN GARIS LURUS Defi Supriyati, Ayu; Noto, M. Subali; Subroto, Toto
JURNAL LEMMA Vol 6, No 1 (2019): LEMMA : Letters of Mathematics Education
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (324.661 KB) | DOI: 10.22202/jl.2019.v6i1.3214

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Abstrak. Penggunakan teknologi untuk merancang media dapat membantu proses pembelajaran, kegunaan media pendidikan dalam proses belajar secara umum agar dapat memperjelas penyajian pesan, mengatasi keterbatasan ruang, dapat mengatasi sifat pasif peserta didik dan memberikan rangsangan untuk memotivasi belajar siswa. Dalam pembelajaran matematika agar berlangsung secara efektif dan efisien perlu memanfaatkan jenis media dan sumber belajar. Salah satu tujuanya yaitu untuk meningkatkan kemampuan pemahaman siswa, yang merupakan landasan dalam menyelesaikan permasalahan matematika maupun kehidupan sehari-hari. Game edukasi yang tepat adalah game yang disesuaikan dengan kebutuhan dan kondisi siswa. Oleh karena itu, perlu adanya metode pengembangan ADDIE (Analyze, Design, Develop, Implement, Evaluate) dalam mengembangkan game yang dibuat peneliti. Sehingga, pengembangan game edukasi dapat dikatakan valid, praktis dan dapat meningkatkan kemampuan pemahaman. Hasil penelitian menunjukan game edukasi Trip on Math dikatakan sangat valid karena memenuhi rata-rata kriteria validasi 96.11%, sedangkan dalam uji kepraktisan memenuhi kriteria sangat praktis karena memenuhi rata-rata 93.05% dan berdasarkan nilai pretest dan posttest terjadi peningkatan kemampuan pemahaman dengan rata-rata peningkatan kategori sedang.Kata Kunci: Teknologi, Matematika, Game edukasi, Kemampuan Pemahaman, ADDIE
MATHEMATICAL PROOF: THE LEARNING OBSTACLES OF PRE-SERVICE MATHEMATICS TEACHERS ON TRANSFORMATION GEOMETRY Noto, Muchamad Subali; Priatna, Nanang; Dahlan, Jarnawi Afgani
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (158.885 KB) | DOI: 10.22342/jme.10.1.5379.117-126

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Several studies related to mathematical proof have been done by many researchers on high-level materials, but not yet examined on the material of transformation geometry. The aim of this research is identification learning obstacles pre-service teachers on transformation geometry. This study is qualitative research; data were collected from interview sheets and test. There were four problems given to 9 pre-service mathematics teachers. The results of this research were as follows: learning obstacles related to the difficulty in applying the concept; related to visualize the geometry object; related to obstacles in determining principle; related to understanding the problem and related obstacles in mathematical proofs such as not understanding and unable to express a definition, not knowing to use the definition to construct the proof, not understanding the use of language and mathematical notation, not knowing how to start the proof.
Desain Didaktis Konteks Fabel Berbasis Pemahaman Matematis Siswa pada Materi Aljabar Pramuditya, Surya Amami; Noto, Muchamad Subali; Handayani, Via Dwi
Jurnal Elemen Vol 7, No 1 (2021): Jurnal Elemen
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research is motivated by the importance of students 'mathematical understanding, but the fact is that students' mathematical understanding is still low in working on algebraic form questions. This problem brings out a learning obstacle, where students cannot interpret the algebraic form elements and cannot operate the algebraic form. This study aimed to design a didactic design phase using fables based on students' mathematical understanding. The research method is descriptive qualitative research. Design is Didactical Design Research (DDR) with 15 junior high school students as subjects. The data was collected using triangulation techniques, then analyzed descriptively. This study results in a didactic design in the form of a situation that can anticipate students' learning obstacles in algebraic form material and facilitate students' thinking process. Situations are created using exciting pictures and stories to motivate student learning. The results show that the situations that have been created make it easier for students to group similar and dissimilar terms and can operate the algebraic form easily and algorithmically. The students also can interpret the elements of the algebraic form along with addition and subtraction operations in the algebraic form based on the understanding of each student.
GEOMETRY EXPLORATION ACTIVITIES ASSISTED WITH DYNAMIC GEOMETRY SOFTWARE (DGS) IN A TEACHER EDUCATION CLASSROOM Samsul Maarif; Wahyudin Wahyudin; Muchamad Subali Noto; Wahyu Hidayat; Herri Mulyono
Jurnal Infinity Vol 7, No 2 (2018): Volume 7 Number 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (956.784 KB) | DOI: 10.22460/infinity.v7i2.p133-146

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The aims of this study were conducted to investigate the effectiveness of pre-service teachers’ geometric exploration activities assisted by Dynamic Geometry Software (DGS) Cabri II Plus computer application in constructing geometry proofs in a teacher education classroom. To these ends, mix-method design. A total of 72 pre-service teachers taking geometry course participated in the study. Findings of the study show that students who participated in geometric exploration activities assisted by DGS Cabri II Plus computer application had better achievement compared to their counterpart. The use of DGS Cabri II Plus computer application was observed to enable the students to present diagrams of verification problems appropriately, determine the valid conjectures, and make justification regarding the statements in the written proof. More importantly, participating in geometric exploration activities assisted by DGS Cabri II Plus computer application provide students with opportunities to explore alternative proofs related to geometry.
EFEKTIVITAS PENDEKATAN METAKOGNISI TERHADAP PENALARAN MATEMATIS PADA MATAKULIAH GEOMETRI TRANSFORMASI Muchamad Subali Noto
Jurnal Infinity Vol 4, No 1 (2015): Volume 4 Number 1, Infinity
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (473.289 KB) | DOI: 10.22460/infinity.v4i1.p22-31

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ABSTRAK Penguasaan materi geometri transformasi yang masih rendah, berdampak pada hasil belajar yang belum memuaskan. Beberapa hal juga disebabkan karena mahasiswa kurang memahami bagaimana cara menyelesaikan soal-soal pembuktian dalam geometri tranformasi, oleh sebab itu mahasiswa harus mengetahui cara belajar yang tepat, mulai dari merencanakan sampai dengan menyelesaikan soal pembuktian. Oleh sebab itu mahasiswa harus bisa berpikir bagaimana cara berpikir, sehingga kemampuan penalaran matematis yang baik sangatlah diperlukan. Salah satu pendekatan pembelajaran yang menyadarkan cara berpikir mahasiswa adalah pendekatan metakognisi. Populasi dalam penelitian ini adalah mahasiswa tingkat dua Unswagati, dengan teknik cluster sampling terpilih kelas kontrol dan kelas eksperimen. Data diperoleh melalui tes penalaran matematis dan lembar pengamatan. Data diolah secara deskriptif, uji banding one sample t test dan analisis regresi. Hasil menunjukkan bahwa pembelajaran dengan pendekatan metakognitif efektif terhadap penalaran matematis mahasiswa, beberapa indikator terpenuhi, yaitu (1) Penalaran matematis mahasiswa mencapai kriteria ketuntasan klasikal yaitu 73.33 lebih besar dari KKM sebesar 65, (2) Keaktifan mahasiswa pada pembelajaran dengan pendekatan metakognisi berpengaruh positif terhadap penalaran matematis mahasiswa sebesar  39,60%, (3) Rata-rata penalaran matematis mahasiswa pada kelas eksperimen (rata-rata 73.33) lebih baik daripada kelas kontrol (rata-rata  40,38). Kata Kunci    :   Efektivitas, Metakognisi, Penalaran Matematis dan Geometri Transformasi  ABSTRACTMastery of geometry transformation is still low, have an impact on learning outcomes are not satisfactory. Some of it is also due to students not understand how to solve the problems of proof in geometry transformation, therefore, students should know the proper way of learning, ranging from planning to solve problems of proof. Therefore, students should be able to think how to think, so good mathematical reasoning ability is required. One approach to learning that students are aware of the way of thinking metacognitive approach. The population in this study was a sophomore Unswagati, selected by cluster sampling technique is one control and one experiment class. Data were obtained through tests of mathematical reasoning and observation sheet. Data processed by descriptive, comparative test sample t-test and regression analysis. The results showed that the effective learning of metacognitive approach to mathematical reasoning students, some indicators are met, namely (1) the mathematical reasoning students achieve classical completeness 73.33 are greater than KKM at 65, (2) the student's activeness on metacognitive approach to learning with a positive effect on mathematical reasoning students by 39.60%, (3) average of mathematical reasoning student in a class experiments (average 73.33) is better than the control class (average 40.38). Keywords:            Effectiveness, Metacognition, Mathematical Reasoning and Geometry Transformation
ANALYSIS OF STUDENTS MATHEMATICAL REPRESENTATION AND CONNECTION ON ANALYTICAL GEOMETRY SUBJECT Muchamad Subali Noto; Wahyu Hartono; Dadan Sundawan
Jurnal Infinity Vol 5, No 2 (2016): Volume 5 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (552.995 KB) | DOI: 10.22460/infinity.v5i2.p99-108

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The importance ability of mathematical representation and connection to owned by the student really help students in understanding the mathematical concepts in the form of pictures, symbols, and the written word. The use of mathematical representation and the correct connection by students will help students make mathematical ideas more concrete and can connect a concept to another concept, so that students can develop a view of mathematics as a whole integration. This research aims to describe and analyze the ability of representation and mathematical connection on the topics of analytical geometry. The research method was descriptive with the subject as much as 22 mathematics students. Data collected through tests and interviews. The results show that the average ability of representation is 46.00; the average mathematical connection ability is 36.77. This means both the abilities still belongs to low, particularly for the ability of mathematical connection.
EXPERIENCE STUDENT BACKGROUND AND THEIR BEHAVIOR IN PROBLEM SOLVING Yulyanti Harisman; Muchamad Subali Noto; Wahyu Hidayat
Jurnal Infinity Vol 9, No 1 (2020): Volume 9, Number 1, Infinity
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v9i1.p59-68

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These Students' mathematical problem solving behavior had been presented in the previous paper. Four categories of students' mathematical problem solving behavior in junior high schools in Indonesia had been obtained. These categories were: naive, routine, semi-sophisticated, and sophisticated. This paper was a continuation of that research. In this session would discuss about external aspects affect student behavior in problem solving. This research used survey method. Eighteen students from three junior high schools in Indonesia had been interviewed about it. These three aspects were: distance of home from school, family background, Contests-contests like math Olympiads that had been followed. The interview results were coded to get conclusions. Research findings were that the external aspects of students did not influence students in behaving to solve problems in mathematics. the implication of this finding is that the main factor influencing student behavior in problem solving is teacher professionalism in learning not from the students themselves, so the teacher must be really prepared in designing all components of learning well.
PERANGKAT PEMBELAJARAN MATEMATIKA BERBASIS SMART (Specific, Measurable, Achievable, Realistic, and Time-bound) Muchamad Subali Noto
Jurnal Infinity Vol 3, No 1 (2014): Volume 3 Number 1, Infinity
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (435.384 KB) | DOI: 10.22460/infinity.v3i1.p18-32

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ABSTRAKPengembangkan perangkat pembelajaran menggunakan  modifikasi model 4-D (menjadi 3D) Thiagarajan yaitu sebagai berikut: (1) pendefinisian, (2) perancangan, dan (3) pengembangan. Perangkat pembelajaran yang dikembangkan adalah (1) Silabus, (2) Rencana Pelaksanaan Pembelajaran (RPP), (3) Modul. Data diperoleh melalui  lembar validasi, tes prestasi belajar. Data diolah dengan deskriptif, analisis uji banding sample t test. Proses pengembangan perangkat menghasilkan: 1. Perangkat pembelajaran adalah valid setelah melalui revisi berdasarkan penilaian para ahli dan teman sejawat. Hasil penilaian akhirnya diperoleh rata-rata nilai validitas Silabus 3.36, RPP 3.24, dan validitas Modul 3.23 (skor tertinggi 4) termasuk kriteria valid, 2. Implementasi perangkat pembelajaran menyatakan prestasi belajar siswa kelas uji coba perangkat dengan rata-rata 70.33 lebih baik dari pada prestasi belajar siswa pada kelas kontrol dengan rata-rata  60,60. Berdasarkan hasil perangkat valid dan pembelajaran efektif menunjukkan pengembangan perangkat tercapai.Kata Kunci    : perangkat pembelajaran, SMART  ABSTRACTDeveloping a teaching intruments using a modified model of 4-D (to 3D) Thiagarajan is as follows: (1) Definition, (2) Design, and (3) Development. Teaching instruments was developed (1) Syllabus, (2) Lesson Plan, (3) Module. Data obtained through the sheet validation, test learning achievement. The data were processed with descriptive and comparative analysis sample t test. Development process instruments resulted in: 1. Teaching instruments is valid after revision based on the assessment of experts and peers. Assessment results finally obtained an average value Syllabus validity 3,36; Lesson Plan 3,24; and validity module is 3,23 (highest score 4) include a valid criterion, 2. Implementation of the stated learning class student achievement test instruments with an average of 70,33 better than the learning achievement of students in the control class with an average of 60.60. Based on the results of a valid and effective teaching instruments shows the development achieved.Keywords      :  Teaching Instruments, SMART
Pengaruh Pembelajaran Matematika Realistik Terhadap Kemampuan Pemahaman Matematis dan Keyakinan Diri Siswa SMP Imran Nursiddik; Muchamad Subali Noto; Wahyu Hartono
UNION: Jurnal Ilmiah Pendidikan Matematika Vol 5 No 2 (2017)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (608.343 KB) | DOI: 10.30738/.v5i2.1085

Abstract

Rendahnya kemampuan pemahaman matematis dan keyakinan diri siswa menyebabkan siswa kesulitan dalam memahami materi dan menyelesaikan permasalahan, sehingga siswa merasa takut akan pelajaran matematika yang diyakini terasa sulit. Penelitian ini bertujuan untuk mengetahui pengaruh pembelajaran matematika realistik terhadap kemampuan pemahaman matematis dan keyakinan diri siswa. Metode penelitian yang dilakukan adalah quasi eksperimen dengan populasi seluruh siswa kelas VII SMP Negeri 14 Kota Cirebon. Teknik pengambilan sampel yang digunakan yaitu teknik sampel purposive dengan jumlah siswa sebanyak 68 orang. Instrumen yang digunakan yaitu soal kemampuan pemahaman matematis, angket respons dan angket keyakinan diri. Analisis yang digunakan yaitu analisis uji perbedaan rata-rata kemampuan pemahaman matematis. Hasil dari penelitian ini adalah: (1) terdapat pengaruh yang dilihat dari perbedaan rata-rata nilai kemampuan pemahaman matematis siswa dengan nilai kemampuan pemahaman matematis siswa pada kelas eksperimen lebih baik dibandingkan dengan kelas kontrol; (2) Keyakinan diri siswa dalam pembelajaran matematika realistik menunjukkan kriteria kuat. Hal ini dapat ditunjukkan dengan besarnya persentase rata-rata angket skala keyakinan diri siswa sebesar 66,58%. (3) Respons siswa dalam pembelajaran matematika realistik menunjukkan kriteria kuat. Hal ini ditunjukkan dengan besarnya persentase rata-rata angket respons siswa sebesar 67,36%. Pembelajaran matematika realistik dapat dijadikan sebagai alternatif dalam mengembangkan kemampuan pemahaman matematis dan keyakinan diri siswa.
Co-Authors Aminah Aminah Amiruddin, Mohd. Hasril Andari, Kadek Dewi Wahyuni Anggita Maharani Anisyah Pratiwi Putri Annis Deshinta Ayuningtyas Artisa Indariani Aulia Sthephani Ayni, Nur Ayu Nur Hikmah Bilkis, Cahaya Cita Dwi Rosita Dadan Sundawan Dede Syaefullah Dede Trie Kurniawan Defi Supriyati, Ayu Deni Aprilia Difa Aziza Durohman Durohman DWI RAHMAWATI Ena Suhena Praja Erawati, Turini Estiyan Dwipriyoko Fatkhurohman Fatkhurohman Firda Luthfiatika Jannah Fuji Azzumar Hafizatunnisa, Hafizatunnisa Hamdani Syaputra Handayani, Via Dwi Handayani, Via Dwi Henri Purwono Herri Mulyono Hikmah, Ayu Nur Ika WAHYUNI Ika WAHYUNI Ika Wahyuni Imran Nursiddik Indariani, Artisa Iqbal Taufik Irmawati Liliyana Kusuma Dewi Jarnawi Afgani Dahlan Kurniawan, Dede Tri Kurniawan Kusnandi Kusnandi Kusuma, Dianne Amor Laelasari Laelasari Laelasari, Laelasari Lilis Marina Angraini Lukman Harun M. Dadan Sundawan MARTINI Marwia Tamrin Bakar Mohammad Dadan Sundawan, Mohammad Dadan Mohammad Fatchurrohman Mohd Hasril Amiruddin Mohd Hasril Amiruddin Muhammad Helmi Cahyadi Nanang Priatna Nelly Ma’rifat Sanusi Neneng Aminah Neneng Aminah Nur Ayni Nur komalasari Nurul Ikhsan Karimah Nuryanti, Mira Pangestu, Aditya Pipin Sumarni Praja, Ena Suhena Purwono, Henri Pusparani, Nilam Rahadi, Ikman Nurhakim Rahmadani, Rhaesa Fadillah Resmi Darni Resti Yuliani Rian Nazaruddin Azhar Riskha Arfiyanti Samsul Maarif Sari, Atikah Setiyani Setiyani Setiyani Siska Firmasari Siti Maemunah Sri Adi Widodo Sri Asnawati Sri Sumarwati Sri Winarsih Suherman Suherman Suherman Suherman Surya Amami Pramuditya Surya Amami Pramuditya Surya Amami Pramuditya Tarmidzi Tonah Tonah Toto Subroto Tri Nopriana Trisna Roy Pradipta Trisna Roy Pradipta, Trisna Roy Via Dwi Handayani Wahyu Hartono Wahyu Hartono Wahyu Hartono, Wahyu Wahyu Hidayat Wahyu Hidayat Wulandari, Ghina Antania Yaya Sukjaya Kusumah Yudrick Maulana Fiqri Yuliani, Resti Yulyanti Harisman Yusida Gloriani