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The Effect of Packet Tracer Simulator Media on Motivation and Learning Outcomes of Basic Network TKJ Students of Cokroaminoto Vocational School, Kotamobagu Atjo, Muhammad Fadly; Olii, Djami; Manggopa, Hiskia; Rompas, Parabelem Tino Dolf
International Journal of Information Technology and Education Vol. 2 No. 2 (2023): March 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v2i2.103

Abstract

Abstract – The aim of this study was to determine the effect of packet tracer simulator media on the motivation and learning outcomes of basic network students TKJ SMK Cokroaminoto Kotamobagu. Method used _ in study this is quasi experiment or experiment pseudo . Data collection techniques using documentation , questionnaires , and tests whereas technique data analysis using SPSS 26.0 assistance . Research results show that there is positive and significant influence in the use of Cisco media package Tracer to motivation and outcomes student learning on basic network learning at Cokroaminoto Vocational School Kotamobagu . this _ is known from Independent test results Sample T-Test. Obtained Sig.(2-tailed) value of 0.000 <0.05 so could concluded that there is influence positive and significant in use of Cisco Packet Tracer media against motivation study students on learning network elementary school at Cokroaminoto Vocational School Kotamobagu . Whereas from Independent test results Sample T-Test. Obtained Sig.(2-tailed) value is 0.0 0 1 < 0.05 so could concluded that use of Cisco Packet Tracer capable media increase results study student class X TKJ at SMK Cokroaminoto Kotamobagu . Research results show class _ control with total respondent as many as 27 have a mean of 7 0 , 37 and in class experiment with total Respondents 27 had a mean of 7 9.00 . On the Independent Sample Test obtained Sig.(2-tailed) value is 0.000. Because the sig.(2-tailed) value is 0.000 <0.05, there is a significant difference in learning motivation in the two classes. And on class control with total respondent as many as 27 have a mean of 8 0.3 7 and in class experiment with total respondent 27 has mean 8 7 , 22 . On the Independent Sample Test obtained the value of Sig.(2-tailed) is 0.00 1 . Because the value of sig.(2-tailed) 0.00 1 <0.05, there is a significant difference in learning outcomes in the two classes. It can be seen that the better the students' mastery of the packet tracer simulator media, the motivation and student learning outcomes are increasing.
The Development of Android-Based Learning Media in Computer and Basic Network Lessons Class X TKJ Cokroaminoto Vocational High School, Kotamobagu Pelealu, Ray Rivay Anugrah Aer; Oroh, Rolly Robert; Rompas, Parabelem T.D
International Journal of Information Technology and Education Vol. 2 No. 2 (2023): March 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v2i2.107

Abstract

Cokroaminoto Kotamobagu Vocational School is an educational institution that aims to develop the potential of the nation's children so they can compete at the world level. To fulfill these objectives, educational institutions need to be equipped with adequate computer networks. This study aims to develop learning media based on Android (m-learning) on the subject of Applying IP Addressing to Computer Networks for class X SMK Cokroaminoto Kotamobagu. The research method used in this research is research and development (R&D). The steps taken are Potential and Problems, Gathering Information, Product Design, Design Validation, Design Improvement, Product Trials, Revision of potentials and problems, data collection, product design, design validation, design revisions, product trials, and product revisions. After the product trials were carried out with two stages, namely small group trials carried out by twelve students, and wide trials carried out twice, the first stage was carried out by one teacher, and the second stage by thirty-four participants educated. From the product trials, the results regarding the android-based m-learning application in the material Applying IP Addressing on Computer Networks obtained an assessment with very feasible criteria based on the teacher's assessment and very interesting based on the student's assessment.
Development of Computer Network Security Management at North Tabukan 1 State Vocational School Mananggel, Arther Valentino; Olii, Djami; Parinsi, Mario Tulenan; Rompas, Parabelem Tinno Dolf
International Journal of Information Technology and Education Vol. 3 No. 1 (2023): December 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v3i1.137

Abstract

The development of the internet at this time makes all companies, especially SMKN 1 Tabukan Utara, able to utilize internet technology in supporting computer-based information systems. For this place to run its business properly, it must be supported by an information system and supported by a good computer network infrastructure. Computer network infrastructure in the SMKN 1 Tabukan Utara still has several disadvantages such as the absence of website blocking, login authentication, and regular bandwidth distribution. To overcome these problems, it is necessary to design the network properly, as for the methods used in designing this network using the Network Development Life Cycle (NDLC). This method can develop existing competition through several stages of the process, namely analysis, design, prototype simulation, implementation, monitoring, and management. The results of this study are in the form of a home computer network SMKN 1 Tabukan Utara that implements Captive Portal, Virtual Lan, Firewall Filtering, L7 protocol, and Bandwidth Management.
The Influence of Field Work Practical Experience and Motivation to Enter the Industrial World on the Work Readiness of Class XII Students at Vocational School State 1 Ratahan Southeast Minahasa Regency Kuhu, Maikel Wolter; Rompas, Parabelem Tinno Dolf; Olii, Djami
International Journal of Information Technology and Education Vol. 3 No. 1 (2023): December 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v3i1.138

Abstract

This research aims to determine the influence of practical fieldwork experience and motivation to enter the world of work on the work readiness of class XII students at SMK Negeri 1 Ratahan Kab. Southeast Minahasa. The population in this study was all class The type of research contained in this research uses quantitative research. data collection techniques using questionnaires. Data processing uses inferential analysis techniques, Multiple Linear Regression Analysis; Regression Line analysis of variance; classical assumption test, Multicollinearity Test, Heteroscedasticity Test, Normality; F test, and t test with the help of the IBM SPSS program for Windows 25.0. The results of the research show that the general description of the experience of fieldwork practice and motivation for entering the world of work on the work readiness of class XII students at SMK Negeri 1 Ratahan is included in the high category. Fieldwork practice experience and motivation to enter the world of work influence students' work readiness by 57.3%. This research concludes that there is a positive and significant influence between practical fieldwork experience and motivation to enter the world of work on students' work readiness, both partially and simultaneously.
Development of Interactive Multimedia for Informatics Learning in Manado State 6 Junior High School Bahrun, Lusi Maryana; Rompas, Parabelem Tinno Dolf; Oroh, Rolly Robert
International Journal of Information Technology and Education Vol. 3 No. 1 (2023): December 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v3i1.139

Abstract

The development of the Industrial Revolution 4.0 has brought changes, where students can take advantage of technological advances in this revolution by accessing the internet to look for learning resources either through websites or YouTube. This research aims to (1) develop interactive multimedia learning in informatics learning for class VII students, (2) determine the feasibility of interactive multimedia for class VII informatics learning (3) find out students' responses regarding interactive multimedia in learning. This interactive multimedia development uses the Research and Development (R&D) method, and the APPED development model with steps (1) analysis and initial research, (2) design, (3) production, (4) evaluation, and (5) dissemination. Respondents to research on the development of interactive multimedia for informatics learning were class VII of SMP Negeri 6 Manado. The results of the research that has been carried out show that: (1) interactive multimedia on computational thinking material was created and developed using Google Sites. (2) The results of the assessment of the feasibility of learning multimedia obtained a percentage of feasibility in alpha testing, namely the assessment from material experts was 82.50% categorized as very feasible, the assessment from media experts was 91.25% categorized as very feasible, beta testing with assessments from average users feasibility, namely 85.77%, falls into the very feasible category. (3) Respondents' comments regarding this multimedia product were very diverse, namely suggestions for improving this interactive multimedia and responses that this interactive multimedia was needed for learning activities. Based on the respondents' responses and the assessment results from the questionnaire, interactive multimedia is used and needed by students in learning at SMP Negeri 6 Manado.
The Influence of Instagram Social Media and Creativity on Learning Outcomes to Design Party Clothes at State 3 Vocational School Manado Langguna, Ayu Patricya; Daud, Metsi; Olii, Djami; Rompas, Parabelem Tinno Dolf
International Journal of Information Technology and Education Vol. 3 No. 1 (2023): December 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v3i1.150

Abstract

This research aims to: 1) Find out the creativity in designing party clothing before using Instagram social media for students in SMK NEGERI 3 Manado. 2) Knowing the creativity in designing party clothes after using social media Instagram for students in SMK NEGERI 3 Manado. 3) Knowing the influence of the use of social media Instagram and creativity on student learning outcomes in designing student party clothing at SMK NEGERI 3 Manado. The sampling technique in the research was a saturated sample consisting of 35 students. Validity The instrument uses this validity with valid results. The reliability of the instrument using Cronbach's Alpha was 0.93 and 0.88. The normality test uses Kolmogorov-Smirnov with values 0.657>0.224 and 2.619>0.224. The linearity test obtained Y=42.886723 and Y=35.05175+0.598818. Hypothesis testing produces P-Value> 0.05 so Ho is accepted and Ha is rejected. Research results show: 1) Creativity in designing party clothes before using Instagram social media was an average of 70 in the less creative category. 2) Creativity in designing party clothes after using social media Instagram averaged 86 in the creative category. 3) The influence of the use of social media Instagram and creativity on student learning outcomes in designing party clothing can be seen in the increase in students' report card scores, which before use averaged 70 and after use averaged 85. Based on the results of the hypothesis test, it was stated that there was an influence.
Implementation of the Occupational Safety and Health Management System in the Automotive Light Vehicle Engineering Workshop of Cokroaminoto Vocational School, Kotamobagu Sanusi, Fadli M.; Rompas, Parabelem Tinno Dolf; Oroh, Rolly Robert
International Journal of Information Technology and Education Vol. 2 No. 4 (2023): September 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v2i4.160

Abstract

This research aims to determine the implementation of the Occupational Safety and Health (K3) management system in the Light Vehicle Engineering Automotive Workshop at Cokroaminoto Vocational School, Kotamonagu, which is based on the Occupational Safety and Health Management System. This research is a quantitative descriptive research. The research subjects were 3 respondents, namely 1 Head of Department, 1 Workshop Coordinator, and 1 Technician. Data was collected using a questionnaire and cross-checked with documentation and interviews. Testing the validity of the instrument is carried out through expert judgment. Data analysis is presented in the form of block graphs and presented briefly in tables in the form of percentages of achievement scores which are then categorized and described based on the sub-indicators. Based on the research results, the achievement of indicators in the implementation of the Occupational Health and Safety Management System in the Automotive Workshop for Light Vehicle Engineering at Cokroaminoto Vocational School, Kotamonagu, namely 73.57% achieved, falls into the sufficient category, because the implementation of K3 has been achieved sufficiently, so it is necessary to increase the implementation of K3 following the K3 management system. The obstacles that influence the implementation of SMK3 are the lack of awareness among students about the importance of K3, the absence of a special team that handles K3 at the Light Vehicle Engineering Automotive Workshop at SMK Cokroaminoto Kotamonagu and the lack of documentation at the Light Vehicle Engineering Automotive Workshop at SMK Cokroaminoto Kotamonagu. Efforts made to overcome obstacles are by providing direction and advice to students about the importance of K3 and students are advised to always use PPE when practicing. The need for a special team that handles K3 and documentation related to K3 must be improved so that the implementation of K3 in Automotive Workshops is run by regulations and legislation. When using tools, students must take part in maintaining and maintaining them so that the tools are not easily damaged and it is necessary to replace tools if one is damaged and add additional tools so that students do not have to take turns using the tools.
Implementation of School Management Information Systems at Vocational School State I Tomohon Kamu, Israel Yonatan Fredrik; Rompas, Parabelem Tinno Dolf; Parinsi, Mario Tulenan
International Journal of Information Technology and Education Vol. 2 No. 4 (2023): September 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v2i4.161

Abstract

This research discusses the implementation of the School Management Information System (SIMS) at SMK Negeri 1 Tomohon using the Rapid Application Development (RAD) method. School management, as a process of planning, organizing, directing, and controlling, is carried out by the school principal and his staff to achieve educational goals. The main goal of school management is to create an effective and efficient learning environment. Information systems, as entities with human, hardware, software, procedures, and data components, aim to collect, store, process, manage, and convey relevant information. SMK Negeri 1 Tomohon, as a vocational school in North Sulawesi, faces management challenges due to the use of conventional systems. Processes such as recording grades, registering students, compiling schedules, and collecting data on school fee payments often take time and are difficult. Therefore, this research is focused on implementing a School Management Information System using the programming languages PHP, HTML, CSS, and MySQL, with users consisting of Admin, Teachers, and Students, and using the RAD method. This research identifies problems in data management and school administration which are still manual, resulting in inefficiencies and potential errors. SIMS succeeded in making a positive impact with a structured interface, allowing easy access to information on grades, schedules, and learning activities. SIMS also facilitates systematic monitoring of student and teacher performance. This research concludes that SIMS can be an effective solution to support educational management at SMK Negeri 1 Tomohon with the potential for wider application in other school environments.
Contribution of K3 Implementation,the Role of Industrial Work Practice Mentoring and the Value of Productive Training Courses Towards Industrial Work Practice Results of Informatics Engineering Students Department Cokroaminoto Vocational School,Kotamobagu Mamonto, Mutahir; Rompas, Parabelem Tinno Dolf; Olii, Djami; Oroh, Rolly Robert; Rotty, Viktory Nicodemus Joufree
International Journal of Information Technology and Education Vol. 2 No. 4 (2023): September 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v2i4.162

Abstract

This research aims to determine the contribution of the implementation of K3, the role of industrial work practice supervisors, and the value of training courses on the results of industrial work practices both individually and collectively. The method used in this research is a quantitative method with data collection techniques used are questionnaires and documentation, while the data analysis technique used is multiple regression analysis with the help of SPSS 24. The results of the research show that there is a contribution from the application of occupational safety and health to the results of industrial practice among Informatics Engineering students at Cokroaminoto Vocational School. The contribution of the application of occupational safety and health to the results of industrial practice is 73.5%. There is a contribution from the role of industrial supervisor teachers to the results of industrial practice for Informatics Engineering students at Cokroaminoto Vocational School. The contribution of the role of industrial supervising teachers to the results of industrial practice is 72.6%. There is a contribution of the value of students' productive training courses to the results of industrial practice for students in the Informatics Engineering Department at Cokroaminoto Vocational School. The contribution of the role of industrial supervisors to the results of industrial practice is 74.4%. There is a contribution from the application of occupational safety and health, the role of industrial supervisors, and the value of students' productive training courses to the results of industrial practice together. The contribution of the application of occupational safety and health, the role of industrial supervisors, and the value of students' productive training courses to the results of industrial practice together is 75.3%, while the remainder is influenced by other variables that are not studied in this research.
The Influence of Project-Based Learning Models to Increase Student Motivation and Learning Outcomes In Digital Simulation And Communication Subjects In the 3T Region at Vocational School Negeri 4 Talaud Matandatu, Stevani; Rompas, Parabelem Tinno Dolf; Oroh, Rolly Robert
International Journal of Information Technology and Education Vol. 2 No. 4 (2023): September 2023
Publisher : JR Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62711/ijite.v2i4.163

Abstract

The background of this research is that learning is still focused on the teacher. During the ongoing learning process in the classroom, it can be seen that students are not participating enough in learning because students only accept and are passive. There were only a few students who seemed to pay attention to the explanation and respond to questions from the teacher, while some other students were less enthusiastic, less attentive, and interested in following the learning process. This research aims to determine the effect of project-based learning, as well as determine the increase in student motivation and learning outcomes through the application of the project-based learning model. The method used in this research is a quantitative method of the Quasy Experiment type with the Static Group Comparison research design. The population in this study were all class X students at SMK Negeri 4 Talaud. Sampling used the Purposive Sampling technique. Class X Accounting is the experimental class and Class X TITL is the control class. Research data on students' Digital Simulation and Communication learning outcomes was obtained from the final test. Based on the analysis of the research data, it is known that the final test of Digital Simulation learning outcomes was calculated using the t-test with the result t count>ttable (2,731 > 22, which means that H0 was rejected at the α = 0.05 level. So from these results, it can be concluded that rejects H0 and accepts H1. So it can be concluded that the effect of using project-based learning on students' Digital Simulation and Communication learning outcomes is better than students who take conventional learning.
Co-Authors Agus Takaredase Ahmad Ilham Ramadhani Ahmad Tubagus Tsani Risqi Aji Aji, Ahmad Tubagus Tsani Risqi Albugis, Gafar Ismail Alfrina Mewengkang Andreas Gosal, Faldy Angmalisang , Harrychoon Arje Cerullo Djamen Atjo, Muhammad Fadly Awon, Sidney Badjin, Yulianti Baihaqi Baihaqi Barokah Batmetan, Johan R Binoli, Sri Astuti Brayen Peters Kaawoan Charnila Desria Heydemans Christine Takarina Meitty Manoppo Cindy Pamela C Munaiseche Daeng, Mushendra Daniel Riano Kaparang Denny Lalenoh Desyemca Florenda Indra Muda Djami Olii Dwi Dharma Arta Kusuma Endoh, Jobellium Tesar Gustaf Ferry Johnny Sangari Gerry Theofilus Tambaani Gladly Caren Rorimpandey Golung, Rivaldo Alvian Gosal, Faldy Andreas Gunde, Alfrits P. Harrychoon Angmalisang Heindrich Taunaumang Herry Sumual Heydemans, Charnila Desria Hiskia Kamang Manggopa Janli Marlinda Okra Jenly D.I. Manongko Jobellium Tesar Gustaf Endoh Johan Reimon Batmetan Julius Sasukul Kaawoan, Brayen Peters Kamu, Israel Yonatan Fredrik Keith Francis Ratumbuisang Kesek, Angel Imanuel Kristofel Santa Kuhu, Maikel Wolter Kusuma, Dwi Dharma Arta Laia, Yosua Swardin Lalenoh, Denny Lalompoh, Hartentus M. Langguna, Ayu Patricya Lase, Karnius Laura Sojow Liando, Olivia Eunike Selvie Limeri, Hendrik Londa, Nur Amelia Putri Lumenta, Harfey Lusi Maryana Bahrun Luther Sule Mamonto, Mutahir Mananggel, Arther Valentino Maramis, Glenn D. P. Mario Tulenan Parinsi Marvil Ratumbanua Matandatu, Stevani Max Marthen Rottie Mella Riska Mokolintad Metsi Daud Metsi Daud Metsi Daud1 Meyvilia Yohana Michella Undap Mintjelungan, Marthinus Maxi Mohamad Alparizi Sahadan Mokolintad, Mella Riska Mongkau, Waraney Josua Muda, Desyemca Florenda Indra Namsa, Yohanis Paulus Nelci Vebi Rumabar Nikita Gabriel Sangeroki Nur Amelia Putri Londa Olivia Kembuan Orbanus Naharia Orbanus Naharia Orbanus Naharia Palilingan, Verry Ronny Peggy Veronica Togas Pehi, Zefanya Pelealu, Ray Rivay Anugrah Aer Poli, Bellavel Priyo Perdana Adati Ramadhani, Ahmad Ilham Rapar, Jocke Jonathan Ratumbanua, Marvil Raturandang, Sevanya Rivaldo Alvian Golung Rolly Oroh Rolly R. Oroh Rolly Robert Oroh Rombon, Daudson EA Rompas, Billy Rottie, Max Marthen Rotty, Viktory Nicodemus Joufree Saldy Tahulending Sampangade, Novanya P Sangeroki, Nikita Gabriel Sanusi, Fadli M. Sasoeng, Shella Sasukul, Julius Sevanya Raturandang Shirly Sussane Lumeno Simbala, Akmal Subagio Manggopa Sumampow, Zoya Febrina Tahulending, Saldy Tambaani, Gerry Theofilus Tangkulung, Meiner Efrain Tuilan, Victor Vivi Peggie Rantung Wa Ode Siti Cutriani Wagei, Suci K. Walangitan, Athsel Winowatan, Saruendo Wiratno Wiratno Wohon, Oktafio Fabio Yohan Wibisono Yulianti Badjin