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All Journal Jurnal Edik Informatika : Penelitian Bidang Komputer Sains dan Pendidikan Informatika Jurnal Pengabdian UntukMu NegeRI Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) INOVTEK POLBENG INOVTEK Polbeng - Seri Informatika JITK (Jurnal Ilmu Pengetahuan dan Komputer) Dinamisia: Jurnal Pengabdian Kepada Masyarakat JURNAL TEKNIK INFORMATIKA DAN SISTEM INFORMASI JOURNAL SPORT AREA ILKOM Jurnal Ilmiah INTECOMS: Journal of Information Technology and Computer Science JURNAL TEKNOLOGI DAN OPEN SOURCE J-SAKTI (Jurnal Sains Komputer dan Informatika) JOISIE (Journal Of Information Systems And Informatics Engineering) Building of Informatics, Technology and Science Jurnal Ilmu Komputer dan Bisnis Jurnal Teknologi Dan Sistem Informasi Bisnis Jurnal Tunas Innovation in Research of Informatics (INNOVATICS) Journal of Applied Data Sciences Mitra Mahajana: Jurnal Pengabdian Masyarakat Community Education Engagement Journal Jurnal J-PEMAS J-SAKTI (Jurnal Sains Komputer dan Informatika) Abdiformatika: Jurnal Pengabdian Masyarakat Informatika Prosiding Seminar Nasional Sisfotek (Sistem Informasi dan Teknologi Informasi) J-COSCIS : Journal of Computer Science Community Service JAIA - Journal of Artificial Intelligence and Applications SAINSTEK TAMIKA: Jurnal Tugas Akhir Manajemen Informatika & Komputerisasi Akuntansi SATIN - Sains dan Teknologi Informasi Jurnal Pengabdian dan Pemberdayaan Masyarakat Indonesia Journal of Authentic Research JURNAL DATA SAINS DAN TEKNOLOGI INFORMASI (DASTIS) Journal Science Informatica and Robotics
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Journal : JAIA - Journal of Artificial Intelligence and Applications

Implementation of the User Centered Design method on the Mobile Web Yoyon Efendi; Rometdo Muzawi; Unang Rio; Adi Saputro; Muhamad Jamaris
JAIA - Journal of Artificial Intelligence and Applications Vol. 2 No. 1 (2021): JAIA - Journal of Artificial Intelligence and Applications
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (620.254 KB) | DOI: 10.33372/jaia.v2i1.773

Abstract

The application of the User Centered Design (UCD) method is needed to improve the school website by redesigning it. The problems experienced by schools are usually in the form of a static website and an unattractive web appearance. This will be detrimental to the school, because the website is a door for information and school promotion. posting important news and announcements on the website in the hope that students and parents can obtain information more quickly and accurately. The UCD method starts from the plan, design, prototype and review. This step begins with interviews, field observations and distributing questionnaires to website users. Such as teachers, students, parents and the general public. The results provide a lot of input and optimize the appearance of mobile-based websites to attract more interest and better access by users. With the hope that students and parents can get information on news and important announcements more quickly and accurately on the website.
IOS-Based Mobile Service Ordering Application Using Wireframe and Figma Yoyon Efendi; Ilham Perdana; Muhammad Raihan; Rometdo Muzawi; Nurul Utami; Tashid
JAIA - Journal of Artificial Intelligence and Applications Vol. 2 No. 2 (2022): JAIA - Journal of Artificial Intelligence and Applications
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (607.331 KB) | DOI: 10.33372/jaia.v2i2.817

Abstract

Technological developments are increasingly growing rapidly so that everyone cannot avoid these technological advances. The technology in question covers all aspects of life, therefore here we create an application that is expected to help the community in finding tenants for IOS-based services, with the aim of helping people who are difficult in terms of finding service providers who want to be hired to help with their daily homework day.
IOS-Based Mobile Service Ordering Application Using Wireframe and Figma Yoyon Efendi; Ilham Perdana; Muhammad Raihan; Rometdo Muzawi; Nurul Utami; Tashid
JAIA - Journal of Artificial Intelligence and Applications Vol. 2 No. 2 (2022): JAIA - Journal of Artificial Intelligence and Applications
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33372/jaia.v2i2.817

Abstract

Technological developments are increasingly growing rapidly so that everyone cannot avoid these technological advances. The technology in question covers all aspects of life, therefore here we create an application that is expected to help the community in finding tenants for IOS-based services, with the aim of helping people who are difficult in terms of finding service providers who want to be hired to help with their daily homework day.
Re-Design Application Mobile “Wallet” With Method Lean UX Efendi, Yoyon; Gunadi; Muzawi, Rometdo; Utami, Nurul
JAIA - Journal of Artificial Intelligence and Applications Vol. 3 No. 2 (2023): JAIA - Journal of Artificial Intelligence and Applications
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33372/jaia.v3i2.1076

Abstract

Wallet is a financial product service designed to simplify the payment process. Through Wallet, users can make transactions independently without having to go to a bank branch or ATM. Apart from that, the existence of Wallet helps reduce customer queues at ATMs. To increase the number of transactions via Wallet and make service quality effective and efficient, improvements to Wallet features and design are needed. It is still incomplete and no longer attractive, so Wallet usage has decreased. Therefore, User Interface (UI) and User Experience (UX) design is needed as a basis for building a platform to create more attractive designs and features. The Lean UX method focuses on user satisfaction with the user interface created, so this method was chosen in this research to develop the user interface design. Based on analysis, implementation and evaluation, the final prototype is a combination of prototypes A and B which have been validated in terms of appearance, as well as criticism and suggestions from consumer users and technicians. Prototype A was selected for 5 features and Prototype B was selected for 5 features. On the logo page select design A with a percentage of 72.2%, on the main menu page select design A with a percentage of 80.6%, on the home page select design A with a percentage of 69.4%, on the account information page select design A with a percentage of 75%, and the selected transfer page was design B with a percentage of 55.6%. In addition, this research produces results that have a consistent user interface in terms of colors, fonts, images and layout as well as a user experience that makes it easy for users to understand the information to use the application and get it as needed.
Re-Design Application Mobile “Wallet” With Method Lean UX Efendi, Yoyon; Gunadi; Muzawi, Rometdo; Utami, Nurul
JAIA - Journal of Artificial Intelligence and Applications Vol. 3 No. 2 (2023): JAIA - Journal of Artificial Intelligence and Applications
Publisher : STMIK Amik Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33372/jaia.v3i2.1076

Abstract

Wallet is a financial product service designed to simplify the payment process. Through Wallet, users can make transactions independently without having to go to a bank branch or ATM. Apart from that, the existence of Wallet helps reduce customer queues at ATMs. To increase the number of transactions via Wallet and make service quality effective and efficient, improvements to Wallet features and design are needed. It is still incomplete and no longer attractive, so Wallet usage has decreased. Therefore, User Interface (UI) and User Experience (UX) design is needed as a basis for building a platform to create more attractive designs and features. The Lean UX method focuses on user satisfaction with the user interface created, so this method was chosen in this research to develop the user interface design. Based on analysis, implementation and evaluation, the final prototype is a combination of prototypes A and B which have been validated in terms of appearance, as well as criticism and suggestions from consumer users and technicians. Prototype A was selected for 5 features and Prototype B was selected for 5 features. On the logo page select design A with a percentage of 72.2%, on the main menu page select design A with a percentage of 80.6%, on the home page select design A with a percentage of 69.4%, on the account information page select design A with a percentage of 75%, and the selected transfer page was design B with a percentage of 55.6%. In addition, this research produces results that have a consistent user interface in terms of colors, fonts, images and layout as well as a user experience that makes it easy for users to understand the information to use the application and get it as needed.
Co-Authors -, Dwi Haryono -, Tashid Abdullah, Khairul Hafezad Adi Saputro Agus Alamsyah Agustin Agustin -, Agustin Ahmad - Fauzan Ahmad Fauzan Anam, M Khairul ARIF HIDAYATULLAH Arraihan Tahta Ainullah Aurelia, Zahra Nur Bakaruddin Bakaruddin Bima Alfiansyah Dafwen Toresa Dafwen Toresa Dwi Haryono Dwiki Darmawan Edriyansyah Efrizoni, Lusiana Egi Larasati Elgamar Syam Elin Haerani Elisawati, Elisawati Erisma Indah Putri Fadzli Shah Abd Aziz Febi Yanto Feizil Afrizal Firman Edigan Gazali, Novri Gilang Ramadhan Gunadi Habibi Putra Indrizal4 Habibul Fauzan Hadi Asnal, Hadi Hamdani . Handika, Marezi Hartomi, Zupri Henra Helda Yenni, Helda Herwin Herwin Herwin Herwin, Herwin Ikhsan Dwi Saputra Ikhsan Hidayat Ilham Perdana Imardi, Syahrul Indah, Erisma Indah Putri Irwansyah Sidabutar Jamaris, Muhamad Karpen Khusaeri Andesa Lisnawita Lisnawita Lugas Pasiolo Lukman Ahmadi M. Maulana Sakti M.Rafi Pasha Mahadir Nasution Mahathir, Briliant Mahdiyah, Evfi Marezi Handika Martin Adha Michel Kasaf Mitrin, Abdullah Mohd Rinaldi Amartha Muhammad Affandes Muhammad Erdiansyah muhammad fikri Muhammad Fikri Sulthoni Muhammad Raihan Muhammad Raihan Muhammad Syaifullah Muhammad Syaifullah Nori Sahrun Nori Sahrun Nori Sahrun, Nori Novia Nazirun Nurhadi Nurul Utami Nurul Utami Nurul Utami Pandu Pratama Putra Pandu Pratama Putra, Pandu Pratama Parlindungan Kudadiri Pizaini Pizaini Purjumatin, Purjumatin Puspita Sari Putri, Atika R. Sapto Hendri Boedi Soesatyo rahmad Kurniawan Rahmaddeni Rahmaddeni Rasyid Siddiq renaldi, reno Rendi Muhammad Farizi Resti Desmawati Reza Aulia Rahman Rini Yanti Rizki, Alfi Roid Fitrah Utari Romi Cendra Romi Hardianto Romi Hardiyanto RR. Ella Evrita Hestiandari Salam, Renggy Gusfitra Saleh , Khairul Saputra, Haris Tri Sularno Sularno Sularno Sularno Sularno, Sularno Susi Handayani Swastikarini, Sunarti Syahrul Imardi Syahrul Imardi Tashid Tashid Tashid, Tashid Taslim Taslim Teguh Sujana Tjut Rizqi Maysyarah Hadi Toresa, Dafwen Torkis Nasution Unang Rio Wahyat Wahyat Wahyu Joni Kurniawan Wahyu Joni Kurniawan wahyu joni kurniawan Wahyu Joni Kurniawan Wahyu Joni Kurniawan, Wahyu Joni Wahyuni, Dewi Sari Wijaya, Andy Huang Windy Fahrurozi Wirta Agustin Wisnu Agusna Yanti, Rini Yoga El Saputra Yoga Pangestu Yogi Ersan Fadrial Yoyon Efendi Yuda Irawan Yudha Adelin Angkasa zeki Kurniadi Zulafwan Zuriati Ardila Safitri