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Journal : Journal on Education

The Effect of Student Worksheet With Creative Problem Solving Based On Students Problem Solving Ability Ichsan Ichsan; Desty Endrawati Subroto; Ratna Ayu Pawestri Kusuma Dewi; Almira Ulimaz; Ilham Arief
Journal on Education Vol 5 No 4 (2023): Journal on Education: Volume 5 Nomor 4 Mei-Agustus 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i4.2108

Abstract

The purpose of this research is to ascertain the impact of employing student worksheets based on creative problem solving on students' problem-solving abilities and mastery of concepts. This study was carried out at a high school employing a nonequivalent control group design and a quasi-experimental methodology. Purposive sampling was used to do the sampling. Two classes of senior high school students made up the study's sample, with the control class having 30 individuals. The written test, which included up to 15 essay questions, was used to collect the data. The findings indicated that the use of creative problem-solving student worksheets did not affect problem-solving abilities but did affect mastery of the concept of the circulatory system.
Pengaruh Pemanfaatan Teknologi Augmented Reality terhadap Tingkat Ketertarikan Belajar Siswa dalam Penyampaian Materi Pembelajaran Uci Purnama Sari; Dina Mayadiana Suwarma; Desty Endrawati Subroto; Roswati Roswati; Jenuri Jenuri; I Putu Agus Dharma Hita
Journal on Education Vol 6 No 3 (2024): Volume 6 Nomor 3 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i3.5698

Abstract

This research aims to explore the influence of Augmented Reality (AR) technology utilization on students' level of learning interest in delivering learning materials. A literature review method was employed to gather and analyze relevant sources of data regarding the research topic. The research findings indicate that the use of AR technology in learning contributes positively to students' level of learning interest. AR provides an interactive, captivating learning experience that captures students' attention by presenting learning materials in visual and sensory formats. Moreover, AR also enhances students' learning motivation through enjoyable and satisfying learning experiences. These findings suggest that educators should actively integrate AR technology into learning to improve the quality and effectiveness of the teaching-learning process.