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Augmented Reality Media to Improve Concepts Understanding and Biomotor Skills Darmawan, Gede Eka Budi; Parwati, Ni Nyoman; Warpala, I Wayan Sukra; Divayana, Dewa Gede Hendra
Jurnal Pedagogi dan Pembelajaran Vol. 7 No. 1 (2024): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jp2.v7i1.67467

Abstract

Students' biomotor skills are still in the low category and digital learning resources for traditional games are still minimal. The aim of this research is to analyze validity, practicality, test effectiveness, and analyze AR media user responses. This research is included in the type of development research. The subject of this research is the validity test of content experts, learning design experts, and media experts. The practical test involved 3 students at individual level and 12 students at small group level. User responses involved all experimental class students and teaching teachers. The experimental class involved 32 students and the control class consisted of 35 students. The data collection methods used were questionnaires and tests. Meanwhile, the data analysis method was carried out using qualitative descriptive analysis, quantitative descriptive analysis and inferential statistical analysis. The research results show that the validity of aspects of content, media, learning design, practicality and user response to AR media are in the very good category. Therefore, it is known that the novelty of AR media has a significant impact in increasing understanding of concepts and biomotor skills after controlling for students' initial knowledge. The implication of this research is that it can be used as a basis for developing 3-dimensional visualization to train students' biomotor skills.
TPACK Theoretical Correspondence with Learning Variables and Its Application Effectiveness in Learning Parwati, Ni Nyoman; Suharta, I Gusti Putu; Sudatha, I Gde Wawan
Journal of Pedagogy and Education Science Vol 2 No 03 (2023): Journal of Pedagogy and Education Science
Publisher : The Indonesian Institute of Science and Technology Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56741/jpes.v2i03.402

Abstract

The role of educational technology is to facilitate people to learn more efficiently to achieve optimal learning outcomes. One thing that can be done is to promote learning using learning media. However, this learning media will be effective with the right learning strategy. This study aimed to describe the correspondence of the TPACK framework with learning variables in educational technology in the digital era based on literature studies of the effectiveness of implementing the flipped classroom learning strategy assisted by virtual laboratory media on understanding mathematical concepts through pre-experimental studies. The subjects of this study were researchers, teachers, and 8th-grade students of SMPN 5 Abiansemal-Badung-Bali in the even semester of the academic year 2022/2023. The data collection instrument was a test of understanding mathematical concepts. Literature study data analysis was conducted by searching relevant theories and collecting articles, data reduction, discussion, and conclusions. The pre-experimental study was carried out by calculating the value of the students' pre-test and post-test gain scores for understanding mathematical concepts. There is a description of the correspondence of the TPACK framework with learning variables in educational technology: Technology elements correspond to condition variables; Paedagogy corresponds to method; and content knowledge corresponds to the outcome variables. The gain score of understanding students' mathematical concepts by applying the flipped classroom assisted by the virtual laboratory obtained 28% of students achieving the high criteria, 48% attaining moderate criteria, and 24% receiving low criteria. Thus, the flipped classroom learning strategy assisted by virtual laboratory media effectively increases students' understanding of mathematical concepts.
Analyzing The Impact of Project-Based Learning STEAM Flipped Classroom on Computer Architecture and Organization Courses in Higher Education Ekayana, Anak Agung Gde; Parwati, Ni Nyoman; Agustini, Ketut; Ratnaya, I Gede
JOIV : International Journal on Informatics Visualization Vol 8, No 3 (2024)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62527/joiv.8.3.2540

Abstract

This study examines the differences in students' creative thinking skills between the project-based learning STEAM Flipped Classroom and the direct learning STEAM Flipped Classroom model by paying attention to the role of academic self-efficacy as a moderator variable. The research population consists of students in informatics engineering study programs in the Denpasar area of Bali. The study used a quasi-experimental 2 x 2 factorial design. Data collection is carried out through questionnaires and test instruments. Data analysis used descriptive and inferential statistics, as well as analysis of covariance. The results showed a significant difference in students' creative thinking skills between those who learned with the STEAM Flipped Classroom project learning model and the STEAM Flipped Classroom direct learning model. In addition, there are differences in students' creative thinking skills based on the level of academic self-efficacy. The empirical application of the STEAM Flipped Classroom project model is proven to help students generate new ideas, develop ideas, and improve their thinking skills. However, the findings suggest that flexible thinking skills must be further enhanced. Students with high self-efficacy tend to be more proactive in providing constructive ideas in project-based learning activities. This research implies that it is necessary to actively motivate and share experiential stories with students who have low self-efficacy. In the future, I suggest that universities adopt the innovative learning model of project-based learning STEAM flipped Classroom to improve the creative thinking skills of informatics engineering students at the college level.
Ethnocultural wisdom and development of e-comic Ermiana, Ida; Parwati, Ni Nyoman; Sudiarta, I Gusti Putu; Sudatha, I Gde Wawan
International Journal of Evaluation and Research in Education (IJERE) Vol 13, No 6: December 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v13i6.29176

Abstract

Cultivating local cultural values by adapting to technological advances, found in digital comic learning media oriented towards local Sasak wisdom, provides ease of learning and communicative language and is easy to access but still needs to be improved. The research aims to develop digital comic media that is feasible, practical and effective, oriented towards Sasak local wisdom (e-kodisa). The development stage uses the stages of analysis, design, development, implementation and evaluation (ADDIE). The research results show that digital comic media oriented towards Sasak local wisdom from material experts in category 1 is feasible, and material experts in category 2 are possible. The assessment of digital comic media from Media expert 1 is in the attainable category, and media expert 2 is very doable. The evaluation of learning design experts and language experts is in the very decent category. Trials on students show that digital comic media is practical and can be used in learning. The results of the effectiveness test showed sig. (2-tailed)<0.05 Ho is rejected, and Ha is accepted, meaning a significant difference exists between the pretest and posttest averages. So, developing digital comic media oriented towards Sasak local wisdom is feasible, practical and effective.
E-Modul Fikih Berbasis Problem Based Learning Untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Madrasah Ibtidaiyah Apriadi, Ramadhan; Agustini, Ketut; Parwati, Ni Nyoman
Jurnal Media dan Teknologi Pendidikan Vol. 4 No. 4 (2024): October
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v4i4.83690

Abstract

Kurangnya bahan ajar yang efektif dalam meningkatkan kemampuan berpikir kritis siswa berpengaruh terhadap hasil belajar siswa pada pelajaran Fikih. Sumber belajar yang digunakan hanya berupa buku teks yang diperoleh dari sekolah. Tujuan dari penelitian ini adalah untuk mengembangkan E-Modul Fikih berbasis Problem Based Learning yang valid, praktis dan efektif dalam meningkatkan kemampuan berpikir kritis siswa. Jenis penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE (Analyse, Design, Development, Implementation, and  Evaluate). Subjek uji coba dalam penelitian ini meliputi siswa kelas V, dua ahli isi, dua ahli desain, dua ahli media pembelajaran, serta dua belas guru KKG Fikih Buleleng. Metode pengumpulan data yang digunakan adalah kuesioner dan tes. Instrumen penelitian berupa kuesioner validitas dan kepraktisan, tes kemampuan berpikir kritis. Analisis data menggunakan teknik analisis deskriptif kualitatif, deskriptif kuantitatif, dan analisis statistik uji-t. Hasil penelitian menunjukkan bahwa E-Modul dinyatakan valid dengan hasil review ahli isi pembelajaran sebesar 95% (sangat baik), ahli media pembelajaran sebesar 92% (sangat baik), ahli desain pembelajaran sebesar 94% (sangat baik), uji kepraktisan sebesar 91% (sangat praktis), uji-t dengan taraf signifikansi α = 0,05 diperoleh nilai Sig (2-tailed) sebesar 0,000 < 0,05. Dengan demikian terdapat perbedaan yang signifikan kemampuan berpikir kritis siswa sebelum dan sesudah diterapkan E-Modul.  Berdasarkan hasil penelitian dapat disimpulkan bahwa, inovasi E-Modul Fikih berbasis problem based learning valid, praktis, dan efektif dalam meningkatkan kemampuan berpikir kritis siswa Madrasah Ibtidaiyah. Penelitian ini berimplikasi pada penyediaan bahan ajar yang efektif untuk meningkatkan hasil belajar siswa.
ANALYSIS OF LOCAL WISDOM-BASED COLLABORATION SKILL INSTRUMENT (LWCSI) IN CIVICS FOR HIGHER EDUCATION Tirza, Juliana; Parwati, Ni Nyoman; Dantes, Gede Rasben; Suartama, I Kadek
IJIET (International Journal of Indonesian Education and Teaching) Vol 8, No 2 (2024): July 2024
Publisher : Sanata Dharma University Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24071/ijiet.v8i2.8586

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The ability to collaborate is highly important in the world of work and social life. This skill is related to the individual's ability to cooperate with others in achieving a goal. Several previous studies related to the development of collaboration ability instruments using visible dimensions as their pivot, such as aspects of performance outcomes and levels of interaction. However, some previous studies suggest that a person's ability to collaborate comes from within as well. Therefore, an instrument is needed to measure students' collaborative abilities in depth and adapt to the diverse Indonesian context, which is diverse in so many aspects. The researchers developed an instrument called the Local Wisdom-Based Collaboration Skills Instrument (LWCSI), which is an instrument that measures students' collaboration abilities but is adapted to the context of Indonesia which is Godly and diverse in culture. The population in this study consisted of 166 students who took civics education classes in the short semester of 2022/2023. To determine the validity, the df value used is (166-2) = 164 with an α value of 0.05. The R-table value obtained is 0.1281. From the table the R-count is greater than the R-table, so it can be concluded that all items are valid. The number shows 0.06 so it can be concluded that the LWCSI instrument is reliable and can be utilized to measure student collaboration skills based on local wisdom. Therefore, it can be concluded that this instrument is able to measure the collaboration skills of students with a variety of beliefs and cultures, especially in Indonesia that have a large and diverse population.
PENERAPAN PEMBELAJARAN PICTURE AND PICTURE BERBANTUAN MEDIA KARTU ANGKA BERGAMBAR DAPAT MENINGKATKAN PERKEMBANGAN KOGNITIF Parwati, Ni Nyoman; Parmiti, Desak Putu; Jampel, I Nyoman
Jurnal Pendidikan Anak Usia Dini Undiksha Vol. 1 No. 1 (2013): Juli
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/paud.v1i1.1041

Abstract

Penelitian ini bertujuan untuk mengetahui, peningkatan kemampuan kognitif anak didik setelah penerapan model pembelajaran picture and picture berbantuan media kartu angka bergambar kelompok B semester II tahun pelajaran 2012/2013 TK Widya Brata Mengwi. Jenis penelitian ini adalah penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Subjek penelitian adalah 20 orang Anak TK ada Kelompok B Semester II Tahun Pelajaran 2012/2013. Data penelitian tentang perkembangan kognitif dikumpulkan dengan metode observasi dengan instrumen berupa lembar format observasi. Data hasil penelitian dianalisis dengan menggunakan metode analisis statistik deskriptif dan metode analisis statistik kuantitatif. Hasil analisis menunjukan rata-rata persentase perkembangan kognitif anak kelompok B semester II di TK Widya Brata Mengwi pada siklus I sebesar 53,00% berada pada kategori sangat rendah dan rata-rata persentase perkembangan kognitif anak kelompok B semester II di TK Widya Brata Mengwi pada siklus II 93,00% berada pada kategori sangat tinggi ini menunjukan adanya peningkatan rata-rata persentase perkembangan kognitif anak dari siklus I ke siklus II sebesar 40% dan berada pada kategori aktif.
Implementasi Model Pembelajaran Kooperatif Tipe Think Pair Share (TPS) Berbantuan Alat Peraga untuk Meningkatkan Pemahaman Konsep Matematika Siswa Dewi, Ni Komang Tri Yunita; Sugiarta, I Made; Parwati, Ni Nyoman
Journal of Education Action Reseach Vol 5 No 1 (2021): February 2021
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v5i1.31789

Abstract

Penelitian ini bertujuan untuk meningkatkan pemahaman konsep matematika dan mendeskripsikan tanggapan siswa kelas VIII E SMP terhadap implementasi model pembelajaran kooperatif tipe Think-Pair-Share berbantuan alat peraga. Jenis penelitian ini adalah penelitian tindakan kelas yang terdiri dari tahap perencanaan, pelaksanaan tindakan, observasi dan evaluasi, serta refleksi yang dilaksanakan dalam 3 siklus. Subjek penelitian ini adalah siswa kelas VIII E SMP Negeri 1 Banjar tahun ajaran 2018/2019. Hasil penelitian menunjukkan bahwa persentase banyaknya siswa yang memperoleh skor rata-rata pemahaman konsep meningkat dari siklus ke siklus berturut-turut 12,5%, 56,25% dan 75%. Efektifitas peningkatan pemahaman konsep sebelum dan sesudah pelaksanaan tindakan diuji menggunakan uji t diperoleh nilai t hitung sebesar 6,15 dan t tabel sebesar 2,09 dengan taraf signifikansi. Oleh karena itu, ditolak, ini berarti ada perbedaan yang signifikan pemahaman konsep matematika siswa sebelum dan sesudah tindakan. Tanggapan siswa terhadap pembelajaran yang dilaksanakan tergolong positif dengan rata-rata 41, 32.
Multiple Intelligences-based Interactive Multimedia to Improve Students’ Multiple Intelligences in Kindergarten Astiti, Putu Juli; Parwati, Ni Nyoman; Tegeh, I Made; Sudarma, I Komang
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.73411

Abstract

The main problem in this research is that students' multiple intelligences have not been developed according to their respective talents and interests. This research aims to develop multiple intelligence-oriented multimedia, to increase the multiple intelligences of students in kindergarten. The research method used is development using the ADDIE model. The instruments used were questionnaires and observation sheets. Questionnaires are used to measure the validity and practicality of multimedia by experts and users. Observation sheets are used to measure the effectiveness of multimedia in increasing the multiple intelligences of students in kindergarten. The questionnaire was analyzed quantitatively and descriptively, and the observation sheet was analyzed using quantitative and qualitative descriptive analysis methods. The research results showed that the validity of the design aspect was 93.53%, the learning media aspect was 90.00%, and the learning content aspect was 95.00%. The practicality of interactive multimedia through individual testing obtained a percentage level of 96.67%, and small groups obtained a percentage level of 96.67%. The effectiveness test shows that interactive multimedia is able to develop students' intelligence specifically in five aspects, namely logical-mathematical, musical, kinaesthetic, visual-spatial, and verbal linguistics.
Pengembangan E-LKPD Interaktif Berbasis PBL Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Materi Trigonometri Kelas X Sari, Ni Kadek Ayu Indah; Suharta, I Gusti Putu; Parwati, Ni Nyoman
JKTP: Jurnal Kajian Teknologi Pendidikan Vol 8, No 1 (2025)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um038v8i12025p001

Abstract

The purpose of this written research is to identify the features of interactive E-LKPD based on problem-based learning that have valid, practical, and effective properties in improving the mathematical problem solving ability of high school students in grade X on trigonometry material. The ADDIE development model is applied in the development of interactive E-LKPD through the utilization of the Liveworksheet website. The practicality test is carried out using UEQ (User Experience Questionnaire), the validity and suitability test of the media is carried out using the LORI assessment questionnaire, and the effectiveness test is carried out by assessing the completeness of the problem-solving ability test. The validity test of the material and the feasibility of the media uses the LORI assessment questionnaire, the practicality test of the material uses the UEQ , and the effectiveness test uses the completeness of the problem-solving ability test. The feasibility test of the material with very strict requirements. The feasibility test of the media has very high standards. The very good criteria for the practicality test are given to teachers and students of grade X of SMA Negeri 1 Tabanan including questionnaires in each area. The effectiveness of the interactive E-LKPD developed is very good, based on the effectiveness test. Abstrak Tujuan penelitian tertulis untuk mengidentifikasi fitur-fitur E-LKPD interaktif berbasis problem based learning dengan memiliki sifat-sifat valid, praktis, serta efektif dalam meningkatkan sebuah kemampuan pemecahan masalah matematika siswa SMA kelas X pada materi trigonometri. Model pengembangan ADDIE diterapkan dalam pengembangan E-LKPD interaktif melalui pemanfaatan website Liveworksheet. Uji praktikalitas dilaksanakan dengan menggunakan UEQ (User Experience Questionnaire), uji validitas serta kesesuaian pada media dilaksanakan dengan menggunakan angket asesmen LORI, dan uji efektivitas dilaksanakan dengan menilai kelengkapan tes kemampuan pemecahan masalah. Uji validitas materi serta kelayakan media menggunakan angket penilaian LORI, uji kepraktisan materi menggunakan UEQ, serta uji keefektifan menggunakan ketuntasan tes kemampuan pemecahan suatu masalah. Uji kelayakan materi dengan persyaratan yang sangat ketat. Uji kelayakan media memiliki standar yang sangat tinggi. Kriteria sangat baik pada uji kepraktisan diberikan pada guru dengan siswa kelas X SMA Negeri 1 Tabanan meliputi angket disetiap area. Keefektifan E-LKPD interaktif yang dikembangkan sangat baik, berdasarkan uji keefektifan
Co-Authors ., A.A SRI YULIANA DEWI ., I Putu Supartika ., KD ARYA UTAMA JAYA ., Luh Irmayanti ., NI KETUT SURIANI ., Ni Putu Eka Widiantari ., NI PUTU SRI ANDAYANI ., Prof. Dr. I Wayan Santyasa, M.Si. ., Putri Oktalinda Muttaqina ., Putu Winda Marhayani Wijaya ., Putu Yulia Prawestri Abdullah, Mohamad Syarief Ade Prajnawini . Agus Putra Wijaya Ahadiyah Noer Hapsari . Anak Agung Gde Ekayana Anantawikrama Tungga Atmadja Apriadi, Ramadhan Ariadi, Ni Made Aripin Tambunan Arya Arimbawa, Gusti Putu Aryani, Wayan Astiti, Putu Juli Cendana, Wiputra Desak Putu Parmiti Desak Putu Saridewi Dewa Gede Hendra Divayana, Dewa Gede Hendra Dewi, Ni Komang Tri Yunita Dewi, Ni Luh Kusuma Dr. I Made Sugiarta, M.Si. . Drs.Djoko Waluyo,M.Sc . Gede Rasben Dantes Gede Suweken Gusti Ayu Mahayukti HALILI, SITI HAJAR hanifah hanifah I Gede Ratnaya I Gst Nyoman Yudi Hartawan I Gusti Bagus Gending . I Gusti Ngurah Pujawan I Gusti Nyoman Yudi Hartawan I Gusti Nyoman Yudi Hartawan, S.Si . I Gusti Putu Suharta I Kadek Suartama I Ketut Wijaya I Komang Adi Indra Pramana . I Komang Sudarma I Made Ardana I Made Candiasa I Made Suarsana I Made Suarsana I Made Sutajaya I Made Tegeh I Nyoman Gita I Nyoman Jampel I Putu Darma Putra . I Putu Herry Gita Rusmawan I Putu Herry Gita Rusmawan . I PUTU PASEK SURYAWAN I Putu Supartika . I Putu Wisna Ariawan I Wayan Santyasa I Wayan Santyasa I Wayan Sentana Putra . I Wayan Sukra Warpala Ida Ayu Dwi Ambarawati . Ida Ermiana K. Riko Agus Septiana Ketut Agustini Ketut Rendrayana Luh Irmayanti . Luh Putu Arya Putri Adnyani . M.Or. S.Pd. Gede Eka Budi Darmawan . M.Pd S.T. S.Pd. I Gde Wawan Sudatha . Naswan Suharsono Ni Ketut Suriani Ni Made Sanistiawati Ni Made Sri Mertasari Ni Putu Eka Widiantari . Ni Putu Ristiati Pande Putu Sri Wandari . Pande Putu Sri Wandari ., Pande Putu Sri Wandari Poh, Chow Teng Prameswara, Putu Buddhi Prof. Dr.I Nengah Suparta,M.Si . Purnama, M. Rokhman Putri Oktalinda Muttaqina . Putu Supawidhiasih, Ni Putu Supawidhiasih, Ni Putu Winda Marhayani Wijaya . Putu Yulia Prawestri . Rusmawan, I Putu Herry Gita Sanistiawati, Ni Made Santosa, Made Herry Sari, Ni Kadek Ayu Indah Septiana, K. Riko Agus Sogen, Afrianto T. L. Supuwiningsih, Ni Nyoman Suryanti Kusuma, Aniek Tirza, Juliana Trianasari Trianasari, Trianasari Wilandari, Putu Ayu Desi Wiryanta, Nyoman Agus Yani Yani