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All Journal International Journal of Evaluation and Research in Education (IJERE) Pythagoras: Jurnal Matematika dan Pendidikan Matematika Jurnal Pendidikan Anak Usia Dini Undiksha Jurnal Pendidikan Matematika Undiksha Prosiding Seminar Nasional MIPA Wahana Matematika dan Sains Jurnal Pendidikan Indonesia Jurnal Pendidikan dan Pembelajaran IPA Indonesia Jurnal Teknologi Pembelajaran Jurnal Pendidikan Matematika RAFA Binus Business Review IJIET (International Journal of Indonesian Education and Teaching) JOIV : International Journal on Informatics Visualization REiD (Research and Evaluation in Education) IJoLE: International Journal of Language Education JKTP: Jurnal Kajian Teknologi Pendidikan Jurnal PAJAR (Pendidikan dan Pengajaran) Cetta: Jurnal Ilmu Pendidikan Jurnal Cendekia : Jurnal Pendidikan Matematika WIDYA LAKSANA Journal of Education Action Research Journal of Education Technology Jurnal Studi Guru dan Pembelajaran SCAFFOLDING: Jurnal Pendidikan Islam dan Multikulturalisme J-PiMat : Jurnal Pendidikan Matematika Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Journal of Applied Science, Engineering, Technology, and Education Jurnal Paedagogy Jurnal Pedagogi dan Pembelajaran Journal La Sociale Jurnal Puruhita CITIZEN: Jurnal Ilmiah Mulitidisiplin Indonesia JURNAL PENDIDIKAN INDONESIA: Teori, Penelitian, dan Inovasi Pedagogy : Jurnal Pendidikan Matematika Jurnal Media dan Teknologi Pendidikan Indonesian Journal of Instruction Emasains : Jurnal Edukasi Matematika dan Sains Journal of Pedagogy and Education Science Jurnal Penjaminan Mutu KENDALI: Economics and Social Humanities QANUN: Journal of Islamic Laws and Studies Dharma Acariya Nusantara: Jurnal Pendidikan, Bahasa dan Budaya Prosiding SENAMA PGRI
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The Effectiveness of Circle Adventure Educational Game in Enhancing Student’s Problem-Solving Skills on Circle Topics among Grade XI Mulyasa, I Made Artha; Ariawan, I Putu Wisna; Parwati, Ni Nyoman
Jurnal Cendekia : Jurnal Pendidikan Matematika Vol 10 No 1 (2025): Jurnal Cendekia: Jurnal Pendidikan Matematika Volume 10 Nomor 1
Publisher : Mathematics Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/cendekia.v10i1.4638

Abstract

The development of game-based mathematics learning media serves as a strategic means of improving problem-solving skills among grade XI students in learning circle concepts. This research aims to produce RPG Maker MV-based learning media that is valid, practical and effective in improving problem solving for class XI circle material. This research uses a development method with the ADDIE model which consists of five stages, namely Analysis, Planning, Development, Implementation, and Evaluation. There are 2 (two) tests carried out, namely through formative evaluation with research success criteria, post-test and pre-test scores based on the N-Gain Test with the completeness criterion g≥30 and the Learning Goal Achievement Criteria with the completeness criterion X>40. Based on the media use effectiveness test, an N-Gain result of 0.60 was obtained with the medium category and the results of the Learning Goal Achievement Criteria with a percentage of 97.22% with the complete category based on a limited trial of 39 students of SMA Negeri 1 Singaraja.
The Influence of Learning Management System on the Success of Blended Learning : Systematic Literature Review I Made Dharma Putra; Ni Nyoman Parwati; Ketut Agustini; Anak Agung Adi Wiryya Putra
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 9 No 4 (2025): OCTOBER-DECEMBER 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v9i4.4181

Abstract

This study aims to examine the effect of Learning Management System (LMS) on the success of blended learning using the Systematic Literature Review (SLR) method. The literature analyzed came from accredited journals indexed in Scopus and Google Scholar databases, with a publication range of 2020-2024 and the selection process was carried out based on Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) so that 20 journals were obtained that showed that LMS is effective in increasing the success of blended learning. Based on the analysis of articles and journals, this review highlights that LMS significantly increases several aspects of blended learning. Specifically, the use of LMS leads to a significant increase in several aspects of blended learning. LMS has been shown to be a critical determinant in enhancing student engagement within blended learning environments. Furthermore, LMS supports early data detection, which ultimately improves student learning outcomes. Students also experience higher satisfaction levels when LMS is integrated into blended learning courses. Beyond student benefits, LMS facilitates enhanced course management and delivery, providing a robust framework for modern education with effective organization and flexible learning experiences. The effectiveness of teaching is also improved through the integration of technology-mediated learning approaches via LMS. Moreover, LMS can accelerate the adaptation of teachers to distance education, increasing adoption rates and supporting various aspects of blended learning implementation. From this study, it can be seen that in general it shows indicators that LMS can improve student learning outcomes and learning independence in accordance with the objectives of blended learning. However, the effectiveness of LMS varies by educational context, and the intention to continue using LMS is influenced by perceptions of usefulness and satisfaction. The review concludes that several key elements maximize the impact of LMS on blended learning success: positive user experience, active teacher involvement, utilization of LMS data, and consideration of the educational context. LMS adoption is driven by the need for flexibility and to accelerate the digitalization of education, its can be seen from the increased effectiveness and ease of learning with flexible and cost-effective access to materials, as well as increasing learning independence by facilitating students to learn according to their respective speeds and learning styles.Effective implementation, however, requires addressing teacher anxiety by providing adequate support, such as internet and computer/gadget availability. These findings confirm that LMS plays a very important role in increasing the success of blended.
INTEGRASI BUDAYA LOKAL PADA E-MODUL MATEMATIKA BERBASIS PROBLEM BASED LEARNING UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH SISWA SMP : KAJIAN LITERATUR SISTEMATIK Ni Putu Widya Kumala Sari; Suweken, Gede; Parwati, Ni Nyoman
Pedagogy: Jurnal Pendidikan Matematika Vol. 11 No. 1 (2026): Pedagogy : Jurnal Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/f6t7xy95

Abstract

Perkembangan era Revolusi Industri 4.0 menuntut pembelajaran matematika yang mampu mengembangkan keterampilan abad ke-21, salah satunya kemampuan pemecahan masalah. Namun, berbagai hasil penelitian dan asesmen pendidikan menunjukkan bahwa kemampuan pemecahan masalah matematika siswa SMP masih tergolong rendah. Kondisi ini menuntut adanya inovasi bahan ajar yang tidak hanya berbasis teknologi, tetapi juga kontekstual dan dekat dengan kehidupan siswa. Salah satu alternatif yang berpotensi menjawab permasalahan tersebut adalah pemanfaatan e-modul matematika berbasis Problem Based Learning (PBL) yang diintegrasikan dengan budaya lokal. Kajian literatur ini bertujuan untuk mengkaji secara sistematis hasil-hasil penelitian terkait integrasi budaya lokal dalam e-modul matematika berbasis Problem Based Learning (PBL) untuk meningkatkan kemampuan pemecahan masalah siswa SMP. Data diperoleh dari berbagai penelitian nasional maupun internasional yang diseleksi berdasarkan kriteria inklusi dan ekslusi yang telah ditetapkan, meliputi kesesuaian topik, jenjang pendidikan, jenis penelitian, serta keterbaruan publikasi. Hasil kajian dari artikel yang dianalisis (100%) menunjukkan bahwa e-modul matematika berbasis Problem Based Learning (PBL) mampu meningkatkan kemampuan pemecahan masalah siswa melalui penyajian masalah kontekstual yang mendorong siswa untuk memahami masalah, merencanakan strategi penyelesaian, dan mengevaluasi solusi yang diperoleh. Integrasi budaya lokal dalam e-modul membantu siswa mengaitkan konsep matematika dengan pengalaman nyata, sehingga pembelajaran menjadi lebih bermakna. Selain itu, penggunaan e-modul berbasis teknologi meningkatkan kemandirian dan motivasi belajar siswa. Dengan demikian, dapat disimpulkan bahwa integrasi budaya lokal dalam e-modul matematika berbasis Problem Based Learning (PBL) berpotensi efektif sebagai bahan ajar inovatif untuk meningkatkan kemampuan pemecahan masalah siswa SMP. Namun, untuk mendapatkan hasil yang lebih pasti perlu diperlukan penelitian lebih lanjut.
Optimization Student Learning Outcomes Through Hyflex Learning Based On Student Engagement Parwati, Ni Nyoman; Suharta, I Gusti Putu; Sudatha, I Gde Wawan; Prameswara, Putu Buddhi; Halili, Siti Hajar
Journal of Applied Science, Engineering, Technology, and Education Vol. 7 No. 3 (2025)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.asci4134

Abstract

Student engagement is an important factor in determining learning outcomes, but in online learning in particular, many obstacles are still faced. On the other hand, studies on the implementation of effective online learning are still limited. This study aims to: 1) produce an empirical mapping of the implementation of online learning based on student engagement and its impact on their learning outcomes, 2) describe the characteristics of HyFlex learning based on student engagement and 3) describe respondents' opinions about student engagement in HyFlex learning. The research instruments used were observation sheets, document recording sheets, questionnaires and interview guides. Data were analyzed using a meta-analysis method by calculating the effect size of selected articles, complemented by qualitative descriptive analysis. The results of the study are: 1) student engagement is significantly positively correlated with student learning outcomes, indicating a strong influence in the high category. 2) identification of valid HyFlex learning characteristics based on student engagement to optimize their learning outcomes, and 3) respondents' opinions about student engagement in HyFlex learning are very positive, with an average of 73% good responses in both synchronous and asynchronous modes. Future researchers can further develop and apply the HyFlex Model in different environments.
Pengembangan Konten E-Learning BGTK Bali Berbasis ICARE Untuk Meningkatkan Kompetensi Kepribadian Guru Kadek Dwi Wahyuni; Ni Nyoman Parwati; Ketut Agustini
Cetta: Jurnal Ilmu Pendidikan Vol 9 No 2 (2026)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v9i2.5411

Abstract

This study aims to develop e-learning content based on the ICARE model (Introduce, Connect, Apply, Reflect, Extend) on the Learning Management System (LMS) platform of Bali Province Center for Teachers and Education Personnel (BGTK). This development specifically addresses the need to improve teachers' personality competencies, given the current sub-standard competency levels and limited access to flexible, interactive training. Utilizing the Research and Development (R&D) method with the ADDIE model, this study involved 30 elementary school teachers in Denpasar as field trial subjects. Data collection instruments included expert validation sheets, the User Experience Questionnaire (UEQ), the System Usability Scale (SUS), and learning outcomes tests (pre-test and post-test). The results indicate that the e-learning media is highly valid, achieving a coefficient score of 1.00 from both media and content experts. The media also met the criteria for high practicality, falling into the "Excellent" category, and received highly positive user feedback. Comparative analysis showed a significant improvement in teachers' personality competence, with mean scores increasing from 66.8 to 86.2. Furthermore, effectiveness analysis placed the impact of this development in the "large effect" category. In conclusion, this e-learning content is effective in improving teacher personality competence in an independent and systematic manner.
Pengembangan E-Modul Case Based Learning Berbantuan Augmented Reality Untuk Meningkatkan Kemampuan Berpikir Kritis Peserta Didik Pada Mata Pelajaran Informatika SMP Marcel Prastiko Arthana; I Komang Sudarma; Ni Nyoman Parwati; Ketut Agustini; I Wayan Sukra Warpala
Cetta: Jurnal Ilmu Pendidikan Vol 9 No 2 (2026)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v9i2.5419

Abstract

 The problem of low critical thinking skills among grade VII students in informatics at SMP Negeri 4 Singaraja is closely linked to the persistent use of conventional teaching methods. These traditional approaches often lack interactivity, limiting students' understanding of abstract technical concepts like computer networks and algorithms. To address this pedagogical gap, this study aims to develop an interactive e-module based on the case based learning model, integrated with augmented reality technology to facilitate an immersive learning experience. This research and development study adopted the ADDIE instructional model and employed a one-group pretest-posttest design. Data were collected using expert validation sheets, practicality questionnaires, and higher order thinking skills oriented critical thinking tests. The effectiveness was analyzed using the N-gain index, paired sample t-tests, and Cohen’s d effect size. The results indicate that the AR based CBL e-module achieved a 100% validity score based on expert evaluations, along with excellent practicality scores of 91% from students and 100% from teachers. Furthermore, the field test showed a statistically significant improvement in students' critical thinking skills (p < 0.001) with a large effect size of 3.955, reflecting a strong positive impact on learning outcomes. In conclusion, the AR assisted CBL e-module is a highly valid, practical, and effective educational tool. This study contributes to the educational technology literature by demonstrating how integrating 3D visual scaffolding with authentic case scenarios successfully overcomes cognitive barriers and fosters higher-order thinking.
Systematic Literature Review: Peran Chatgpt dalam Pembelajaran Matematika Berbasis Problem Based Learning terhadap Kemampuan Pemecahan Masalah Matematis Siswa Loria Natalia Br Depari; Ni Nyoman Parwati; Kadek Ayu Mutiara Pratiwi; I Made Ardana; Gusti Ayu Mahayukti
Dharma Acariya Nusantara Jurnal Pendidikan Bahasa dan Budaya Vol. 4 No. 1 (2026): Jurnal Pendidikan, Bahasa dan Budaya
Publisher : Institut Nalanda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47861/jdan.v4i1.2274

Abstract

This study aims to examine the role of ChatGPT in Problem Based Learning (PBL)-based mathematics learning on students’ mathematical problem-solving abilities. The method used is a Systematic Literature Review (SLR) following the PRISMA protocol. Data were collected from articles indexed in Google Scholar and Semantic Scholar, published between 2020 and 2026. Based on a rigorous selection process involving identification, screening, and eligibility stages, 11 articles met the inclusion criteria. The findings indicate that the PBL model consistently improves students’ mathematical problem-solving abilities by encouraging active engagement, critical thinking, and independent learning. Furthermore, the integration of Artificial Intelligence (AI), particularly ChatGPT, contributes positively by supporting conceptual understanding, providing alternative solution strategies, and enhancing students’ learning motivation. The results also show that the combination of PBL and ChatGPT has greater potential in improving mathematical problem-solving skills compared to their separate implementation. However, challenges such as technology dependency and information accuracy still exist. Therefore, the integration of PBL and ChatGPT can be considered an innovative learning approach in 21st-century mathematics education.
Pengaruh Penerapan Model Pembelajaran ELPSA Berbantuan Quizizz Terhadap Kemampuan Penalaran Matematis Siswa SMA Made Dwi Raka Adnyani; Ni Nyoman Parwati; I Gusti Putu Sudiarta
Jurnal Studi Guru dan Pembelajaran Vol. 9 No. 2 (2026): May - August 2026
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/jsgp.9.2.2026.8594

Abstract

Kemampuan penalaran matematis siswa perlu mendapat perhatian karena berkaitan dengan kemampuan berpikir logis, menghubungkan konsep, dan menyelesaikan masalah matematika secara sistematis. Hal ini diperkuat oleh hasil TKA tahun 2025 yang menunjukkan rata-rata nilai matematika siswa di Provinsi Bali sebesar 38,94, sehingga menjadi indikasi awal perlunya penguatan pembelajaran matematika. Pentingnya kemampuan penalaran matematis juga dilihat dari tujuan Kurikulum Merdeka yaitu sebagai salah satu kompetensi yang perlu dimiliki siswa. Oleh karena itu, diperlukan upaya penguatan melalui penerapan model pembelajaran seperti model pembelajaran ELPSA berbantuan Quizizz. Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model pembelajaran ELPSA (Experience, Language, Picture, Symbols, Application) berbantuan Quizizz terhadap kemampuan penalaran matematis siswa. Penelitian ini merupakan penelitian jenis eksperimen semu dengan desain post-test only control group. Populasi penelitian adalah seluruh siswa kelas X SMAS Karya Wisata Singaraja dengan jumlah keseluruhan yaitu 145 siswa. Terdapat dua kelas yang diambil sebagai sampel penelitian yang dipilih dengan teknik cluster random sampling yaitu kelas X 2 sebagai kelas eksperimen sebanyak 34 siswa dan kelas X 3 sebagai kelas kontrol sebanyak 35 siswa. Kelas eksperimen diberi penerapan model pembelajaran ELPSA berbantuan Quizizz dan kelas kontrol diberi penerapan model pembelajaran konvensional. Instrumen yang digunakan berupa tes kemampuan penalaran matematis yang telah dinyatakan valid dan reliabel. Pengujian hipotesis dilakukan menggunakan uji t (independent samples t-test) setelah memenuhi uji prasyarat yaitu uji normalitas dan uji homogenitas. Hasil analisis data diperoleh rata-rata nilai tes kemampuan penalaran matematis kelas eksperimen dan kelas kontrol berturut-turut sebesar 71,82 dan 64,00. Dengan hasil uji t diperoleh nilai signifikansi p = 0,004, p < 0,05 yang berarti hal ini menunjukkan bahwa kemampuan penalaran matematis siswa yang mengikuti model pembelajaran ELPSA berbantuan Quizizz lebih tinggi daripada siswa yang mengikuti model pembelajaran konvensional
Keterkaitan Model Discovery Learning Dan Konflik Kognitif Dalam Meningkatkan Kemampuan Pemecahan Masalah Matematika: Sebuah Kajian Literature Ni Nengah Priti Susadi; I Putu Pasek Suryawan; Ni Nyoman Parwati
Prosiding SENAMA PGRI Vol. 4 (2026): Volume 4 Tahun 2026
Publisher : Program Studi Pendidikan Matematika Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59672/senama.v4.6117

Abstract

Kajian literatur ini bertujuan untuk menganalisis secara sistematis hasil-hasil penelitian keterkaitan penerapan model Discovery Learning dan konflik kognitif terhadap kemampuan pemecahan masalah matematika siswa. Jenis penelitian yang digunakan adalah kajian literatur dengan sumber data berupa artikel jurnal nasional dan internasional yang dipublikasikan pada rentang tahun 2018–2025. Artikel dikumpulkan melalui Google Scholar menggunakan kata kunci Discovery Learning, konflik kognitif, dan kemampuan pemecahan masalah matematika. Dari 68 artikel yang ditemukan, setelah dilakukan proses seleksi diperoleh 13 artikel yang relevan untuk dianalisis. Hasil kajian menunjukkan bahwa model Discovery Learning dan strategi konflik kognitif secara konsisten memberikan dampak positif terhadap peningkatan kemampuan pemecahan masalah matematika siswa. Discovery Learning mendorong siswa aktif menemukan konsep dan menyusun strategi penyelesaian masalah, sedangkan konflik kognitif efektif dalam mengurangi miskonsepsi dan mendorong terjadinya perubahan konseptual. Temuan ini menunjukkan bahwa integrasi Discovery Learning berorientasi konflik kognitif memiliki potensi besar sebagai inovasi pembelajaran matematika untuk meningkatkan kemampuan pemecahan masalah siswa. Oleh karena itu, diperlukan penelitian lanjutan yang mengembangkan dan menguji secara empiris sintaks pembelajaran Discovery Learning berorientasi konflik kognitif pada berbagai materi dan jenjang Pendidikan. Kata Kunci: Discovery Learning, Konflik Kognitif, Kemampuan Pemecahan Masalah
Pengaruh Model Discovery Learning Berbantuan Liveworksheets Terhadap Berpikir Kritis dan Efikasi Diri Ni Wayan Intan Permatasari; I Wayan Santyasa; Ketut Agustini; Ni Nyoman Parwati; I Komang Sudarma
J-PiMat : Jurnal Pendidikan Matematika Vol 8, No 1 (2026): J-PiMat
Publisher : Prodi Pendidikan Matematika STKIP Persada Khatu;istiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/j-pimat.v8i1.6370

Abstract

Critical thinking skills and self-efficacy play a crucial role in mathematics learning; however, both remain relatively low due to the dominance of conventional methods and the limited use of technology. This study aims to analyze the effect of Discovery Learning with Liveworksheets (DLLW), Discovery Learning (DL), and Direct Instruction (DI), while controlling for prior knowledge. This study employed a quasi-experimental design with data analysis conducted via MANCOVA by involving prior knowledge as a covariate. The analysis was performed using SPSS at a significance level of 0.05. The sample consisted of 135 seventh-grade students divided into three groups. Research instruments included a valid and reliable critical thinking skills test and a self-efficacy questionnaire. The analysis results indicated significant simultaneous differences among the groups. Further tests revealed that the DLLW group significantly outperformed both the DL and DI groups in both critical thinking skills and self-efficacy. These findings indicate that the integration of Discovery Learning with Liveworksheets is more effective than the comparison groups in improving students’ critical thinking skills and self-efficacy.Keyword: Discovery Learning, Liveworksheets, Critical Thinking, Self-Efficacy.
Co-Authors ., A.A SRI YULIANA DEWI ., I Putu Supartika ., KD ARYA UTAMA JAYA ., Luh Irmayanti ., NI KETUT SURIANI ., Ni Putu Eka Widiantari ., NI PUTU SRI ANDAYANI ., Prof. Dr. I Wayan Santyasa, M.Si. ., Putri Oktalinda Muttaqina ., Putu Winda Marhayani Wijaya ., Putu Yulia Prawestri Abdullah, Mohamad Syarief Ade Prajnawini . Agus Putra Wijaya Ahadiyah Noer Hapsari . Aisya Bella Zq Anak Agung Adi Wiryya Putra Anak Agung Gde Ekayana Anantawikrama Tungga Atmadja Aniek Suryanti Kusuma Apriadi, Ramadhan Ariadi, Ni Made Aripin Tambunan Arya Arimbawa, Gusti Putu Aryani, Wayan Astiti, Putu Juli Cendana, Wiputra Chow Teng Poh Desak Putu Parmiti Dewa Gede Hendra Divayana, Dewa Gede Hendra Dewi, Ni Komang Tri Yunita Dewi, Ni Luh Kusuma Dr. I Made Sugiarta, M.Si. . Drs.Djoko Waluyo,M.Sc . Gede Rasben Dantes Gede Suweken Gusti Ayu Komang Diva Triani Gusti Ayu Komang Pipin Suartania Gusti Ayu Mahayukti Gusti Ayu Mahayukti HALILI, SITI HAJAR hanifah hanifah Hou Jing I Gde Wawan Sudatha I Gede Ratnaya I Gst Nyoman Yudi Hartawan I Gusti Bagus Gending . I Gusti Ngurah Pujawan I Gusti Nyoman Yudi Hartawan I Gusti Nyoman Yudi Hartawan, S.Si . I Gusti Putu Suharta I Kadek Suartama I Ketut Wijaya I Komang Adi Indra Pramana . I Komang Agus Tri Antara I Komang Sudarma I Komang Sudarma I Made Ardana I Made Ardana I Made Candiasa I Made Dharma Putra I Made Suarsana I Made Suarsana I Made Sutajaya I Made Tegeh I Nyoman Gita I Nyoman Jampel I Putu Darma Putra . I Putu Herry Gita Rusmawan I Putu Herry Gita Rusmawan . I PUTU PASEK SURYAWAN I Putu Pasek Suryawan I Putu Supartika . I Putu Wisna Ariawan I Wayan Puja Astawa I Wayan Santyasa I Wayan Santyasa I Wayan Sentana Putra . I Wayan Sukra Warpala Ida Ayu Dwi Ambarawati . Ida Ermiana Jelevia Lorenca Br Sinuhaji K. Riko Agus Septiana Kadek Ayu Mutiara Pratiwi Kadek Dwi Wahyuni Kadek Yuni Dwi Setiani Ketut Agustini Ketut Rendrayana Komang Srie Darmayanti Loria Natalia Br Depari Luh Irmayanti . Luh Putu Arya Putri Adnyani . M.Or. S.Pd. Gede Eka Budi Darmawan . M.Pd S.T. S.Pd. I Gde Wawan Sudatha . Made Dwi Raka Adnyani Made Ika Kusuma Wiguna Marcel Prastiko Arthana Mohamad Irsan Hadi Mulyasa, I Made Artha Naswan Suharsono Ni Kadek Yulanda Kusuma Wardhani Ni Ketut Suriani Ni Luh Putu Ayu Intan Suarningsih Ni Made Sanistiawati Ni Made Sri Mertasari Ni Nengah Priti Susadi Ni Putu Eka Widiantari . Ni Putu Ristiati Ni Putu Widya Kumala Sari Ni Wayan Intan Permatasari Pande Putu Sri Wandari . Pande Putu Sri Wandari ., Pande Putu Sri Wandari Prameswara, Putu Buddhi Prof. Dr.I Nengah Suparta,M.Si . Purnama, M. Rokhman Putri Oktalinda Muttaqina . Putu Kartika Dewi Putu Supawidhiasih, Ni Putu Supawidhiasih, Ni Putu Winda Marhayani Wijaya . Putu Yulia Prawestri . Rusmawan, I Putu Herry Gita Sanistiawati, Ni Made Santosa, Made Herry Sari, Ni Kadek Ayu Indah Saridewi, Desak Putu Septiana, K. Riko Agus Sogen, Afrianto T. L. Supuwiningsih, Ni Nyoman Tirza, Juliana Trianasari Trianasari, Trianasari Wilandari, Putu Ayu Desi Wiryanta, Nyoman Agus Yani Yani Zhao Shuai