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The Effect of Financial Literacy, Lifestyle, and Social Media on Student Consumptive Behavior Jenanu, Jularia Ilsa; Andayani , Endah; Naim , Naim
International Journal of Business, Law, and Education Vol. 6 No. 1 (2025): International Journal of Business, Law, and Education
Publisher : IJBLE Scientific Publications Community Inc.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56442/ijble.v6i1.1057

Abstract

The purpose of this study is to determine the impact of financial knowledge, lifestyle and social media on student consumption behaviors for economic education at PGRI Kanjuruhan University Malang. This study uses a quantitative approach with sample pickup technology, with 53 students, with sample pickup. The results showed that financial capacity in part had no significant impact on consumption behavior, lifestyle had a significant impact on consumption behavior, and social media had a significant impact on consumption behavior. At the same time, financial competence, lifestyle and social media have a major impact on student consumption. Based on these results, we can draw conclusions
Pengaruh Gaya Belajar, Kreativitas guru, dan Fasilitas Belajar Terhadap Hasil Belajar siswa SD Se Gugus III Dringu Probolinggo Sylvianica, Devi; Andayani, Endah; Aji, Sudi Dul
Innovative: Journal Of Social Science Research Vol. 4 No. 2 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i2.9795

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Penelitian ini dilatarbelakangi oleh prestasi akademik yang dimiliki siswa sepanjang kurun waktu tertentu di sekolah. Gaya belajar, kreativitas pengajar, dan fasilitas pembelajaran merupakan beberapa variabel yang ingin diteliti dalam penelitian ini kaitannya dengan hasil belajar siswa di Gugus III Dringu Probolinggo. Populasi dalam penelitian ini adalah siswa Sekolah Dasar di Gugus III Dringu Probolinggo yang berjumlah 816 orang. Metode pengambilan sampel adalah metode probabilitas sampling dimana peneliti mengambil 10% dari total populasi sehingga diperoleh 82 siswa sebagai sampel. Hasil penelitian menunjukkan bahwa variabel gaya belajar (X1), kreativitas guru (X2), dan fasilitas belajar (X3) mempunyai pengaruh yang signifikan baik secara parsial maupun simultan terhadap variabel hasil belajar (Y) siswa sekolah dasar di Klaster III Dringu Probolinggo. Variabel kreativitas guru (X2) mempunyai kontribusi yang besar terhadap hasil belajar (Y), karena nilai koefisien determinasi X2 lebih besar dibandingkan X1 (kreativitas guru) dan guru serta fasilitas pembelajaran mampu menjelaskan variabel hasil belajar sebesar 68,6%..
Efektivitas Elemen Gamifikasi dalam Virtual Economy Simulation Model (VESM) terhadap Motivasi Belajar Mahasiswa Rulita Nurfaizana, Della; Andayani, Endah; Yudiono, Udik; Anam, Choirul
Jurnal Riset Pendidikan Ekonomi Vol. 10 No. 2 (2025): OKTOBER 2025
Publisher : Fakultas Ekonomika dan Bisnis, Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jrpe.v10i2.13199

Abstract

The advancement of digital technology in higher education has driven a transformation in learning methods that demand active participation and intrinsic motivation among students. This study aims to analyze the effectiveness of gamification elements in the Virtual Economy Simulation Model (VESM) on the learning motivation of university students majoring in Office Administration Educationin Universitas Negeri Malang. The VESM model was developed with four main gamification components: points, badges, leaderboards, and real-time feedback. A quantitative approach was employed using Partial Least Squares Structural Equation Modeling (PLS-SEM). The sample involved 70 students (Offerings A and E) enrolled in the Introduction to Economics course. The analysis results showed that all indicators were valid (loading factor > 0.70), with high reliability (α = 0.91; CR = 0.94) and an R² value of 0.742, indicating that 74.2% of the variance in learning motivation was explained by the gamification elements. The path coefficient (β = 0.861, t = 19.432, p < 0.001) demonstrated a significant effect. The feedback element contributed most dominantly (β = 0.699), followed by points (β = 0.642), leaderboard (β = 0.613), and badges (β = 0.571). These findings confirm that the implementation of gamification in VESM effectively enhances university students’ learning motivation and has the potential to become an innovative interactive learning model in economics education.
Integrating Vocationalogy-Based Web Media with Blended Learning for Enhancing Practical Competence in Vocational Education Andayani, Endah; Rulita Nurfaizana, Della; Agustina, Rini; Dameaty Hutagalung, Fonny
IJORER : International Journal of Recent Educational Research Vol. 7 No. 1 (2026): January
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v7i1.1176

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Objective: Vocational education requires learning media that not only support the delivery of conceptual knowledge but also facilitate hands-on practice relevant to workplace demands. Method : This study aims to develop and evaluate a blended learning web-based media called Vocationalogy, designed to support project-based learning in Creative Products and Entrepreneurship (PKK) at vocational high schools. Quantitative data were collected through surveys involving 94 students who used the platform during blended learning activities. Novelty: The study adopted the waterfall model as the framework for the development of the Vocationalogy platform, encompassing stages of analysis, design, development, implementation, and evaluation. The evaluation focused on four main aspects: usability, content quality, interactivity, and user satisfaction. Descriptive statistical analysis was used to assess the platform's effectiveness, and results were further validated through literature comparison and theory-driven interpretation. Result: The results indicated that Vocationalogy effectively enhanced students' access to practical materials, facilitated self-directed learning, and increased engagement through multimedia-based content and asynchronous discussion forums. Students reported high levels of satisfaction, particularly regarding the clarity of content and ease of use. The integration of features such as digital portfolios and self-assessment tools also supported reflective learning and competency tracking. In conclusion, the Vocationalogy platform demonstrates strong potential as an adaptive and pedagogically sound learning management system (LMS) for vocational education. Future development should focus on strengthening collaborative features and integrating learning analytics to enhance personalization and feedback mechanisms.
THE DEVELOPMENT OF BUSINESS ECONOMICS TEACHING MATERIALS BASED ON PROJECT BASED LEARNING (PJBL) VOCATIONAL SCHOOL STUDENTS Lilik Sri Hariani; Endah Andayani; Nurul Ain
Proceeding International Conference on Digital Education and Social Science Vol. 1 No. 1 (2022): Proceeding International Conference on Digital Education and Social Science 202
Publisher : Asosiasi Pengelola Publikasi Ilmiah (APPI) PT PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55506/icdess.v1i1.15

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This study aims to develop teaching materials for business economics based on Project Based Learning (PjBL) for vocational high school students with materials for small and medium business plans. The development of the model uses an R&D approach in the field of Education (Bord and Gall) which has been modified as proposed by Sugiono with 3 (three) steps; 1) preliminary study, 2) model development. And 3) model testing. Based on the results of testing the model related to the feasibility assessment of the validators consisting of material expert validators and linguist validators, the results obtained that the product development was very feasible to be used in the teaching and learning process. Besides that, the results of the effectiveness assessment in the form of responses from teachers and student responses through questionnaires can be obtained that the product developed is very feasible to use. These results indicate that business economics teaching materials developed based on PjBL on small and medium business plan materials are feasible to use in the teaching and learning process.
Pengaruh Pembelajaran Berdiferensiasi dan Tingkat Kecerdasan Sosial terhadap Hasil Belajar IPS Siswa Kelas V Puguh Stya Nugraha; Endah Andayani; Cicilia Ika Rahayu Nita
JURNAL PENDIDIKAN IPS Vol. 15 No. 4 (2025): JURNAL PENDIDIKAN IPS
Publisher : STKIP Taman Siswa Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37630/jpi.v15i4.3732

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Penelitian ini bertujuan untuk menganalisis pengaruh pembelajaran berdiferensiasi dan kecerdasan sosial terhadap hasil belajar IPS siswa kelas V di Madrasah Ibtidaiyah Kraksaan. Penelitian ini menggunakan pendekatan kuantitatif. Populasi dalam penelitian yakni seluruh siswa kelas V (V.a, V.b, V.c) MI Nahdlatul Ulama. Teknik pengambilan sampel adalah sampling jenuh. Teknik pengumpulan data meliputi: observasi, wawancara, dan angket. Untuk menguji validitas dan reabilitas instrumen penelitian, digunakan bantuan software SPSS versi 22.0 for windows. Selain itu, analisis data dilakukan dengan regresi linear. Dalam analisis regresi ini, terlebih dahulu dilakukan uji asumsi klasik dan dilanjutkan dengan uji hipotesis. Hasil penelitian menunjukkan bahwa penerapan pembelajaran berdiferensiasi di Madrasah Ibtidaiyah Kraksaan telah dilaksanakan dengan cukup baik. Guru menyesuaikan tugas, materi, waktu belajar, dan strategi pengajaran sesuai dengan minat, kemampuan, dan kebutuhan siswa sehingga meningkatkan keterlibatan serta motivasi mereka. Kebutuhan siswa diperhatikan secara optimal, dan pengembangan kecerdasan sosial, khususnya dalam aspek empati, komunikasi, dan kerja sama, juga mendapat perhatian. Penelitian ini menyimpulkan bahwa pembelajaran berdiferensiasi dan kecerdasan sosial memiliki pengaruh yang signifikan terhadap hasil belajar IPS siswa kelas V, baik secara simultan maupun parsial. Secara keseluruhan, penerapan strategi pembelajaran yang disesuaikan dengan kebutuhan individu siswa, ditambah dengan penguatan aspek-aspek kecerdasan sosial seperti empati, kemampuan berkomunikasi, dan kerja sama, terbukti mampu menciptakan lingkungan belajar yang lebih efektif dan mendukung pencapaian akademik yang lebih baik.
DIKLAT PENYUSUNAN PERANGKAT PEMBELAJARAN BERBASIS KURIKULUM 2013 MAPEL IPS DAN PENGENALAN MODEL PEMBELAJARAN INOVATIF Andayani, Endah; Yudiono, Udik
Jurnal Pemberdayaan Masyarakat Vol 2 No 1 (2017): Mei
Publisher : Direktorat Penelitian dan Pengabdian kepada Masyarakat (DPPM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (54.543 KB) | DOI: 10.21067/jpm.v2i1.1750

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SMP Islam Terpadu di Pakis Kabupaten Malang merupakan sekolah yang sedang berkembang, memiliki permasalahan kompleks mulai dari sumberdaya manusia, peserta didik sebagai santri sekaligus siswa, sarana dan prasarana, kurikulum, dan pembelajaran. Khusus permasalahan pembelajaran, meski sudah menggunakan kurikulum 2013, tetapi dalam implementasimya masih mengacu pada Kurikulum 2006. Solusi yang dilakukan adalah dengan mengadakan pendidikan, pelatihan, praktik dalam memahami konsep, dan menyusun perangkat pembelajaran. Tujuan program kegiatan ini untuk memberikan pemahaman konsep kurikulum 2013, meningkatkan kompetensi cara penyusunan perangkat pembelajaran, memberikan pengalaman dan keterampilan dalam melaksanakan penilaian autentik, menganalisis model pembelajaran kurikulum 2013 melalui video pembelajaran. Luaran yang dihasilkan dalam kegiatan pengabdian masyarakat ini adalah perangkat pembelajaran dan artikel yang dimuat dalam publikasi sebagai referensi bagi pihak lain yang memiliki permasalahan serupa. Hasil kegiatan menunjukkan bahwa evaluasi pemahaman model rata-rata 83%, peserta pelatihan 50% mampu membuat perangkat pembelajaran, dan nilai ketuntasan peserta dalam diklat sebesar 30%. Saran ke depan perlu diadakan diklat lanjutan tentang kurikulum 2013 edisi revisi. Kata Kunci : Perangkat pembelajaran, Kurikulum 2013, Mapel IPS
Program Pengembangan Minat Kewirausahaan Mahasiswa Hariani, Lilik Sri; Andayani, Endah; Ain, Nurul
Jurnal Pemberdayaan Masyarakat Vol 3 No 2 (2018): November
Publisher : Direktorat Penelitian dan Pengabdian kepada Masyarakat (DPPM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (408.892 KB) | DOI: 10.21067/jpm.v3i2.2634

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The objective of developing entrepreneurship program to produce new entrepre-neurs. The methods in this activity were training, workshops, and observations. The results of implementation program among others, a very good commitment of tenants have been carried out all activities, the amount of attendance of tenants for each activity were 100%, their activeness in each activity were good and the average activity in 78 %, the successful of program is good and the program success rate in 75 %. We hope all of the activities implementation of developing entrepreneurship program increase the tenants interesting in entrepreneurship. It is recommended for the team to assist tenant activities until they can be independent entrepreneurs.
Pendidikan Dan Pelatihan Manajemen Pondok Pesantren Upaya Peningkatan Kapabilitas Pengurus Andayani, Endah; Al Arsy, Auliana Farrabanie
Jurnal Pemberdayaan Masyarakat Vol 3 No 1 (2018): Mei
Publisher : Direktorat Penelitian dan Pengabdian kepada Masyarakat (DPPM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (972.49 KB) | DOI: 10.21067/jpm.v3i1.2652

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Islamic Boarding School "Asy-Syadzili" Pakis of Malang in addition to conducting religious education (Hafidz Al-Qur'an) also manages the formal education of Junior High School, Senior High School, and Vocational High School, which has 650 students and/or with the number of 800 Islamic Students. Meanwhile, Islamic Boarding School "Asy-Syadzili" Pakis of Malang is still managed by traditional management, it does not mean that there is no opportunity to be flexible and dynamic in their management. So the management must have the ability to arrange the implementation of boarding school to fit the vision and mission set. Based on the observation of the devotees, the caretaker / motivation of the board is very low, so that impressed the management of the cottage is less than optimal. The purpose of this dedication so that the board of management understand about boarding school management. The methods used ranging from education on financial management, planning functions, organizing functions, mobilization functions, motivation, leadership, and supervisory functions. Followed by training in preparing the work program boarding school that refers to the vision and mission Islamic Boarding School. After training on female Islamic Students, the board has been generated: average attendance attendance is 89.2%, liveliness in training 78,6%, management understanding about management 84% can be understood well, 82% understanding about management finance, and 95% of board can arrange work program of boarding school systematically and based on management functions.
Diklat Keterampilan Pembelajaran Berbasis Multimedia untuk Meningkatkan Kompetensi Guru Taman Pendidikan Qur’an Hariani, Lilik Sri; Andayani, Endah
Jurnal Pemberdayaan Masyarakat Vol 5 No 2 (2020): November
Publisher : Direktorat Penelitian dan Pengabdian kepada Masyarakat (DPPM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jpm.v5i2.4398

Abstract

Pesantren "Asy-Syadzili" Pakis Malang currently has both formal and non-formal education which is experiencing rapid growth, marked by the increasing number of students coming from various regions of Java and outside with the number of santri more than 350 people. To organizing the Islamic Boarding School for the Qur'an, Madrasah Diniyah and the Qur'an Education Park, it also organizes junior and senior high school education, but the management is still simple and the majority of Ustadzahs have never attended education or training that supports their duties. The development of increasingly rapid technology, teaching staff must be able to compensate by increasing competence for themselves, so that learning is more fun and meaningful. The strategy developed is the introduction of multimedia-based learning to improve quality, become urgent demands and needs to be done. This training will be attended by all TPQ teachers and TPQ teachers, amounting to 30 people. The impact is that 83.33% of students have begun to understand the concept of multimedia-based learning, 33.33% of clerics have the ability or learning skills using simple mindmapping, 50% of clerics are able to practice the concepts of learning correctly, and 26.67% of clerics are able make a Learning Implementation Plan.