Claim Missing Document
Check
Articles

Found 12 Documents
Search
Journal : Journal of Information Technology and Computer Science

Comparing and Analysis of Geospatial Interpolation Prediction Algorithm: Case Study The Quality of Education of Malang and Batu City, Indonesia Erik Yohan Kartiko; Fatwa Ramdani; Fitra Abdurrachman Bachtiar
Journal of Information Technology and Computer Science Vol. 7 No. 1: April 2022
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.202271373

Abstract

Abstract. The number of schools in Indonesia continues to grow. This must also be balanced with improving the quality of education in accordance with the objectives of the 4 SDGs, which as a whole are to improve the quality of education that is inclusive, equitable and provides lifelong learning opportunities. However, until now it is very difficult to determine differences in the quality of education in an area. From the problem of education quality and education equity, it is necessary to have a regional analysis of the quality of education. This analysis can be performed using various geospatial interpolation methods. Geospatial Interpolation is a technique to find the value of a missing variable in a known data range in an area. The data used for the Geospatial interpolation process in this study are School Quality data taken through research questionnaires, as well as school accreditation data at the junior high school level. The geospatial interpolation method used in this study is the Inverse Distance Weighted, Spline, Kriging and Natural Neighbor methods. The use of different interpolation methods can indicate the best method for this research case study. Measurement validation results from each geospatial interpolation method using RMSE. From the results of this accuracy validation, the most accurate method will be obtained in determining the quality of education contained in an area.
Geometrial: Development of Educational Digital Game for Combined Two-Dimensional Figure Learning Ahmad Fairuzabadi; Herman Tolle; Fitra A Bachtiar; Ahmad Afif Supianto
Journal of Information Technology and Computer Science Vol. 7 No. 1: April 2022
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.202271339

Abstract

Mathematics is one of the subjects that is often considered difficult and boring for students. This is evidenced by the poor scores obtained by the students. One of the chapters that are considered difficult is the geometry chapter, especially on the topic of combined two-dimensional figures studied by students at the Vocational High School (SMK) level. Spatial skills are needed for students to be able to solve combined two-dimensional figures questions, which to learn will be very difficult without using assisted learning media. While the learning so far is still using the conventional learning approach which is considered boring for students. This is due to the absence of learning media that is fun and can be easily accessed by students. This study tries to present a solution to this problem in the form of a mobile-based educational digital game design that can be accessed by all students. This digital educational game is called Geometry. This study uses Research & Development (R&D) combined with the Agile-Extreme Programming method to develop this educational digital game. Tests were carried out using an expert validation approach to game prototypes. This study uses a questionnaire that adapts the Computer System Usability Questionnaire (CSUQ) to assess the usability aspect of the game system built. Meanwhile, to assess this game from the point of view of educational media, this study used an evaluation questionnaire of material experts and media experts. The development process occurs in 3 iterations of development which includes the ideation, conceptualization, and prototyping stages. The results obtained from the assessment of material experts are 88.9% in the aspect of material suitability, and 85.7% in the suitability aspect of learning evaluation. While the results of the assessment obtained from media experts were 77.1% on the software engineering aspect, 76.3% on the visual design aspect, 80% on the media design aspect, and 77.6% on the system usability aspect (CSUQ).
Educational Media Development using Guided Discovery Learning Approach in Chemical Element Subject Renavitasari, Ivenulut Rizki Diaz; Tolle, Herman; Bachtiar, Fitra A.; Supianto, Ahmad Afif
Journal of Information Technology and Computer Science Vol. 8 No. 2: August 2023
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.202382448

Abstract

A chemical element is one of the materials in high school for chemistry subject. Students have difficulties in studying chemical elements due to ample theories that must be memorized. In addition, conventional learning models that tend to be one-way create boredom feeling towards students. The use of interactive educational media can be a solution to the learning process. This study tries to provide a solution by developing mobile-based educational media combined with guided discovery learning models to help the learning process of chemical elements in high school. The use of appropriate educational media can be used as an independent learning tool. This study uses Research & Development (R&D) combined with SAM Model to develop this educational media. Testing is using an expert validation approach for the prototype of educational media. This study adapted the Computer System Usability Questionnaire (CSUQ) to assess an aspect of the usability of educational media. To assess the content of the material in this educational media, this study uses an evaluation questionnaire from the subject matter and media experts. The development process is carried out in three iterations, namely the preparation stage, iterative stage, and iterative development stage. The results of this study show that the assessment of chemical elements in educational media has a score of 86.8% on its system usability according to media experts and a score of 90.5% on educational media content according to material experts. So, this educational media is feasible to be applied to high school students. Overall, this educational media got a good score on the pretest-posttest, where the effectiveness of using this educational media increased student learning outcomes with an N-Gain value of 80.62%.
Evaluation of Usability in LetsCode Digital Learning Media Using the Usability Testing Method and Use Questionnaire Nadifa, Rahajeng Mufti; Pradana , Fajar; Bachtiar, Fitra Abdurrachman
Journal of Information Technology and Computer Science Vol. 9 No. 2: August 2024
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.92599

Abstract

Basic Programming is one of the compulsory courses at the lecture level in the field of computer science. The problem that is often encountered in these courses is the low understanding of students towards the programming material provided. Digital learning media, namely the LetsCode website, was developed to become a learning support medium and increase students' understanding of basic programming. To find out how far learning media can meet user needs, a usability test is carried out to determine the usability level of the system. The research was conducted using the usability testing method using a Use Questionnaire for LetsCode website users. The criteria for the test respondents were students of the Information Technology Education Study Program, Brawijaya University, with a total of 30 respondents. From the results of the questionnaire test using the F test, it shows that the variables of expediency, ease of use, and ease of learning have a simultaneous effect on satisfaction. For the feasibility of getting a result of 88.43% of the overall usability aspect which shows the LetsCode website is in the very feasible category. The research was limited to the analysis of questionnaire data and did not enter the system development stage.
Analysis of Entrance Test Results Effect on Student's Performance using Multiple Linear Regression Gultom, Dito William Hamonangan; Supianto, Ahmad Afif; Bachtiar, Fitra Abdurrachman; Krisnandi, Dikdik; Kusumo, R. Budiarianto Suryo; Heryana, Ana
Journal of Information Technology and Computer Science Vol. 9 No. 3: December 2024
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.93343

Abstract

The entrance selection test is the starting gate to find out the ability of prospective students. Student performance, measured by the Academic Achievement Index and the length of study, are two factors that measure the quality of a department or faculty. Therefore, it is necessary to analyze the effect of the entrance test results on student performance. The Faculty of Computer Science at Brawijaya University has various types of tests that prospective students must take in order to be accepted into the Computer Science Master's Program. Broadly speaking, these types of tests consist of Interview Tests, Academic Potential Tests, TOEFL Tests, Field Ability Tests, Psychological Tests, and S1 GPA. Regression analysis using the Multiple Linear Regression method is applied in the first 4 semesters of lectures. Tests conducted on the regression model resulted in a Mean Square Error value of 0.0321 in the first semester, 0.0273 in the second semester, 0.015 in the third semester, and 0.031 in the fourth semester, and 1.5301 for the graduation semester. While the K- Fold Cross Validation score resulted in a score of -0.044 in the 1st semester, 0.2838 in the second semester, 0.9037 in the third semester, and 0.9011 in the fourth semester, and -0.2786 in the graduation semester. In addition, dashboard visualization gets an average score of 68.33, which means it can be accepted and can be used by the Academic Team for the Master's Program in Computer Science at Brawijaya University.
Web-based Application for Visual Representation of Learners' Problem-Posing Learning Pattern Supianto, Ahmad Afif; Wicaksono, Satrio Agung; Bachtiar, Fitra A.; Herlambang, Admaja Dwi; Hayashi, Yusuke; Hirashima, Tsukasa
Journal of Information Technology and Computer Science Vol. 4 No. 1: June 2019
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2597.194 KB) | DOI: 10.25126/jitecs.20194172

Abstract

Students’ learning process analysis normally involves massive amount of data. This study explores the pattern and relationship of students’ learning process data in an interactive learning media to identify their learning process patterns to ease the needs of sophisticated data analysis for class instructors and educational researchers. This study focuses on the development of a web-based software application that creates a visual representation of students’ learning process in a learning media. The result of this software is a visualization of students’ activity sequence. This result is then used to infer students’ learning patterns as well as identifying their learning behavior and to create a better feedback via the learning instructors. As a case study, this research uses the data log of Monsakun, a digital learning environment that focuses on the subject of mathematic for grade school students on the topic of arithmetic using story-based question and problem-posing approach. Investigation result shows four distinct learning activity patterns which are: smart pattern, adventure pattern, peer pattern and cyclic pattern. Each pattern requires different feedback to optimize learning progression, by using this web-based application, appropriate feedback to specific learning pattern is then applied to each student based on its learning activity pattern.
Evaluating Conceptual Framework for Landslides Natural Disaster Management using Feature Analysis Siswahyudi, Puad; Ramdani, Fatwa; Bachtiar, Fitra A
Journal of Information Technology and Computer Science Vol. 4 No. 3: Desember 2019
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2355.264 KB) | DOI: 10.25126/jitecs.201943128

Abstract

Landslides is the top rank disaster in the number of incidents in Batu City. Currently, the handling of landslides in Batu City still lack preparation in preparedness phase. In preparedness phase, as an early step before a landslide take place, need a systematic disaster management. The disaster management refers to the use of a framework as a guideline to understand disasters that will occur. Batu City have developed a framework as a guideline for landslide management, but the quality and maturity are questionable. Therefore, this study proposes an evaluation of conceptual framework for landslides natural disaster management. The specific objective is to know the quality of proposed framework, find the weakness and strength. Evaluation is held by using featured based analysis which using seven criteria i.e. background, goal, model, content, legitimation, implementation and contribution. The result shows that the framework  is feasible to use as a guideline to manage the landslide management in preparedness phase in Batu City.
Modeling Agent-Oriented Methodologies for Landslide Management Sugiarto, Very; Ramdani, Fatwa; Bachtiar, Fitra
Journal of Information Technology and Computer Science Vol. 4 No. 2: September 2019
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1102.841 KB) | DOI: 10.25126/jitecs.201942129

Abstract

One of the most fatal natural disasters in Batu City was a landslide. The percentage of casualties if directly affected by landslides is 47%. This number is quite large when compared to other natural disasters. Even though the potential of the tsunami is the biggest, when compared to the intensity of the occurrence, landslides are the most common and most often cause fatalities. One of the causes of many fatalities in natural disasters is the lack of preparedness management. For that reason the need to develop a technology that can support to reduce fatalities in landslides is needed. One of the technologies used to prevent the number of fatalities caused by natural disasters is to use multi-agent system. One of the advantages of an agent is use Belief-Desire-Intention (BDI) models for building the Muiti-Agent Systems (MAS). The specific objective of this study was to model a simulated natural disaster landslide using the Prometheus Methodology. Evaluation is done by generating a model using jackCode and implementing it using the Java Agent Development Framework. The results of this study indicate that a model made using the Prometheus Methodology can be used as a simulation of natural disaster preparedness for landslides.
2D and 3D Geovisualization: Learning user Preferences in Landslide Vulnerability Wahyudi, Hafif Bustani; Ramdani, Fatwa; Bachtiar, Fitra Abdurrachman
Journal of Information Technology and Computer Science Vol. 5 No. 1: April 2020
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2894.991 KB) | DOI: 10.25126/jitecs.202051167

Abstract

Landslides often cause impacts on the environment, infrastructure, and society. The impacts of landslides can be minimized by creating disaster awareness. Landslide vulnerability mapping can be used as a dissemination media to increase disaster awareness. The mapping methods that can be used are 2D and 3D geovisualization. There is very few research in current literature explaining the user preferences on geovisualization 2D and 3D related to landslide vulnerability.  In this paper, the user preferences of both 2D and 3D geovisualization will be evaluated. This study will focus to find out which geovisualization suits most users and their literacy spatial among those provided geovisualizations. From our results, 90% of users prefer 3D geovisualization over 2D. Furthermore, our analysis shows that 2D geovisualization has the advantage of being easily understood by users in all ages. Meanwhile, 3D geovisualization is better at increasing users' spatial literacy at all ages and levels of education in knowing the causes of landslide vulnerability. Appropriate geovisualization will provide information and knowledge that is useful for communities in regards of landslide vulnerability for better disaster awareness
Agent-based Modeling and Simulation for Evacuation of Landslides Natural Disaster Zayn, Afta Ramadhan; Ramdani, Fatwa; Bachtiar, Fitra Abdurrachman
Journal of Information Technology and Computer Science Vol. 5 No. 2: August 2020
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1591.135 KB) | DOI: 10.25126/jitecs.202052172

Abstract

Landslides are natural disasters that pose a threat which is quite high in the area of Batu, East Java, Indonesia. The occurrence of landslides has a negative impact on environmental damage and even fatalities. These impacts can arise due to a lack of planning in disaster management preparedness. Therefore better planning is needed to minimize the negative impacts that arise. Improvement of planning can be done by conducting evacuation simulations. However, the existing evacuation simulation is still static with one scenario that is done repeatedly. Therefore, a more dynamic evacuation simulation is needed to represent the various parties involved in it and to apply various scenarios. Such dynamic simulations can be facilitated using agent technology. Agents can describe autonomous behaviour and can communicate in their environment to achieve a goal. Apply the capabilities of these agents by modelling and simulating the evacuation process can provide an illustration for a more dynamic process of landslide evacuation. This research presents an agent-based landslide evacuation model and the simulation results from this model. The results are concerned that, by using agent technology can apply simulations with various conditions. So with these results can be used as a reference in the handling of natural disasters that occur landslides.
Co-Authors AA Sudharmawan, AA Abidatul Izzah Abu Wildan Mucholladin Achmad Arwan Achmad Basuki Achmad Fahlevi Achmad Firmansyah Sulaeman Achmad Hanim Nur Wahid Achmad Ridok Adam Hendra Brata Adam Syarif Hidayatullah Adam Syarif Hidayatullah Adinugroho, Sigit Aditya Rachmadi Aditya Rachmadi, Aditya Admaja Dwi Herlambang, Admaja Dwi Admi Rut Sinana Afida, Latansa Nurry Izza Afifurrijal Afifurrijal Agus Wahyu Widodo Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Fairuzabadi Ahmad Foresta Azhar Zen Aisyah Awalina Aisyah Awalina Aisyatul Maulidah Aisyatul Maulidah Akhmad Lazuardi Alaikal Fajri Nur Alfian Aldi Fianda Putra Alfi Nur Rusydi Alfin Taufiqurrahman Alfirsa Damasyifa Fauzulhaq Alhasyimi, Dana Mustofa Alifi Lazuardi Gunawan Amalia Kusuma Akaresti Andi Alifsyah Dyasham Anggit Chalilur Rahman Anita Rizky Agustina Anita Rizky Agustina Anjasari, Ni Luh Made Beathris Anjumi Kholifatu Rahmatika Annuranda, Ramansyah Eka Apriyanti -, Apriyanti Ardi Wicaksono ari kusyanti Arieftia Wicaksono Aulia Akhrian Syahidi Aulia Dewi Savitri Aulia Nurrahma Rosanti Paidja Aulia Septi Pertiwi Azhar Izzannada Elbachtiar Azzam Syawqi Aziz Baharudin Yusuf Widiyanto Barlian Henryranu Prasetio Bayu Aji Firmansyah Bayu Sutawijaya Benni A. Nugroho Bere, Stevania Biabdillah, Fajerin Bianca Pingkan Nevista Bintang Fajrianti Brahma Hanif Farhansyah Budi Darma Setiawan Budi Setiawan Cahya, Reiza Adi Cinthia Vairra Hudiyanti Dariswan Janweri Perangin-Angin Dary Ardiansyah Haryono Dea Zakia Nathania Dedi Romario Delpiero, Rangga Raditya Desy Setya Rositasari Dika Imantika Dimas Angga Nazaruddin Dinda Adimanggala Dito William Hamonangan Gultom Diva Fardiana Risa Diva Fardiana Risa Djoko Pramono Dona Adittia Dyah Ayu Wulandari Dyah Ayu Wulandari Dzar Romaita Eka Devi Prasetiya Eka Yuni Darmayanti Eko Laksono Eko Setiawan Elok Nuraida Kusuma Dewi Fabiansyah Cahyo Kuncoro Pradipta Faizatul Amalia Fajar Pradana Fajar Pradana Fajerin Biabdillah Faranisa, Puspa Ayu Fardan Ainul Yaqiin Farhan Setya Dhitama Farid Syauqi Nirwan Fasya Ghassani Hadiyan Fatwa Ramdani, Fatwa Ferdian Maulana Akbar Ferry Ardianto Rismawan Ficry Agam Fathurrachman Fikar Mukamal Gandhi Ramadhona Giga Setiawan Gregorius Dhanasatya Pudyakinarya Gultom, Dito William Hamonangan Gunawan, Alifi Habib Bahari Khoirullah Haikal, Raihan Hanif Prasetyo Maulidina Hanifah Khoirunnisak Hanifah Muslimah Az-Zahra Hanifah Muslimah Az-Zahra, Hanifah Muslimah Haryowinoto Rizqul Aktsar Hasyir Daffa Ibrahim Hayashi, Yusuke Herman Tolle Heryana, Ana Hirashima, Tsukasa Holiyanda Husada Hutamaputra, William Ihza Razan Alghifari Ikhsan Putra Arisandi Ikrom Septian Hadi Ilham Pambudi Imam Cholissodin Imam Cholissodin Imam Cholissodin Indra K. Syahputra Indra Kurniawan Syahputra Indriati Indriati Indriati Indriati Intan Yusuf Habibie Iqbal Taufiq Ahmad Nur Irfani, Ilham Irma Nurvianti Irwan Suprianto Issa Arwani Ivqonnada Al Mufarrih Joseph Ananda Sugihdharma Joseph Ananda Sugihdharma Julia Ferlin Kartiko, Erik Yohan Katrina Puspita Kevin Gusti Farras Fari' Utomo Kharis Alfian Kharis Alfian Kresna Hafizh Muhaimin Krisnabayu, Rifky Yunus Krisnandi, Dikdik Kuncahyo Setyo Nugroho Kurnia Fakhrul Izza Kusumo, R. Budiarianto Suryo Lailil Muflikhah Ludgerus Darell Perwara Luthfi Afrizal Ardhani M Reza Syahputra A M. Ali Fauzi M. Khusnul Azhari M. Raabith Rifqi M. Sofyan Irwanto Mar'i, Farhanna Marvel Timothy Raphael Manullang Mawarni, Marrisaeka Michael Stephen Lui Moch Irfan Prayudha Adhianto Mochamad Chandra Saputra Mochamad Havid Albar Purnomo Mochammad Dearifaldi Al Ikhsan Mochammad Dearifaldi Al Ikhsan Moh Iqbal Yusron Mufidatun Nuha Muh. Edo Aprillia Andilala Muhammad Ferdyandi Muhammad Ifa Amrillah Muhammad Tanzil Furqon Muhammad Taufik Dharmawan Muhammad Wafi Muhammad Wafi Muhammad Zulfikarrahman Nabila Leksana Putri Nabila Lubna Irbakanisa Nadifa, Rahajeng Mufti Nainggolan, Cesilia Natasya Nanang Yudi Setiawan Nanang Yudi Setiawan Nanang Yudi Setyawan Nanda Ajeng Kartini Nanda Samsu Dhuha Nasita Ratih Damayanti Naufal Fathirachman Mahing Nourman Hajar Novanto Yudistira Novi Sunu Sri Giriwati Novianti, Siska Nur Wahyu Melliano Hariyanto Nurafifah Alya Farahisya Nurul Hidayat Oddy Aulia Rahman Nugroho Okta Dwi Ariska Ovy Rochmawanti Pamungkas, Gilang Alif Pradana , Fajar Priyambadha, Bayu Pryono, Muhammad Adam Puras Handharmahua Putra Pandu Adikara Rafif Taqiuddin Rafif Taqiuddin Rafly, Andi Raga Saputra Heri Istanto Rahman, Rafli Rahmat Adi Setiawan Ramadhan, Muhammad Fitrah Randy Cahya Wihandika Randy Cahya Wihandika Ratih Kartika Dewi Refi Fadholi Rekyan Regasari Mardi Putri, Rekyan Regasari Mardi Renavitasari, Ivenulut Rizki Diaz Retno Indah Rokhmawati Retno Indah Rokhmawati, Retno Indah Revanza, Muhammad Nugraha Delta Reza Syahputra Rezka Aditya Nugraha Hasan Rezky Dermawan Rhobith, Muhammad Rian Nugroho Ridwan Adi Setiabudi Riski Darmawan Riza Setiawan Soetedjo Rizal Setya Perdana Rizkey Wijayanto Rizkia Desi Yudiari Rizky Adinda Azizah Rizky Muhammad Faris Prakoso Robi Dwi Setiawan Rona Salsabila Said Atharillah Alifka Alhabsyi Samuel Arthur Satrio A. Wicaksono Satrio Agung Wicaksono Satrio Agung Wicaksono Satrio Hadi Wijoyo Satrio Hadi Wijoyo Satyawan Agung Nugroho Satyawan Agung Nugroho Shinta Aprilisia Sifaunnufus Ms, Fi Imanur Sintiya, Karena Siswahyudi, Puad Siti Mutdilah Sofyanda, Erika Yussi Sri Wulan Utami Vitandy Sueddi Sihotang Sugihdharma, Joseph Ananda Sulandri Sulandri Sza Sza Amulya Larasati Taufik Hidayat Timothy Julian Titus Christian Ubaydillah, Achmad Afif Utaminingrum, Fitri Vasha Farisi Sarwan Halim Very Sugiarto, Very Vivy Junita Wahyu Ardiansyah, Mohammad Wahyu Satriyo Wibowo Wahyudi, Hafif Bustani Wayan F. Mahmudy Wayan Firdaus Mahmudy Welly Purnomo Whita Parasati Wicky Prabowo Juliastoro Windy Adira Istiqhfarani Wiratama Ahsani Taqwim Wirdhayanti Paulina Yoga Tika Pratama Yudi Muliawan Yuita Arum Sari Zainal Arifien Zayn, Afta Ramadhan