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The Development of an Android-Based Interactive Learning Media to Enhance Understanding of OP-AMP Application as a Temperature Sensor Controller Irawan, Dodi; Khumaedi, Muhammad; Kusumawardani, Rini
Journal of Vocational and Career Education Vol. 8 No. 2 (2023): December 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v8i2.10856

Abstract

The utilization of OP-AMP as controllers for temperature sensors plays a crucial role in both the manufacturing and automation sectors. Nevertheless, traditional learning approaches often fail to engage students, leading to diminished interest and lower academic performance. To address this issue, an interactive learning media based on Android technology is being developed, aimed at enhancing current teaching methods and improving students' understanding of OP-AMP applications in temperature sensor control. The objectives of this study are threefold: (1) to analyze the viability of the developed learning media, (2) to evaluate the impact on learning outcomes, and (3) to compare the learning improvements between this new media and traditional teaching methods. The research follows the ADDIE model, with data collection carried out via pre-tests and post-tests. Media feasibility was evaluated using CVR and CVI tests, while the cognitive test's validity was measured through Aiken's V and ICC. Data analysis employed a two-tailed t-test and N-Gain calculation. The study involved 72 eleventh-grade students from the Industrial Electronics Engineering program at SMK NU Ungaran. Results indicated that the Android-based interactive learning tool was highly effective, with a CVR above 0.75, an Aiken's V score of 0.90, and an ICC value of 0.797. Moreover, this learning media significantly enhanced students' academic performance, with a t-value of 30.234 and a p-value of 0.000. The experimental group saw a 74.4% improvement in learning outcomes, compared to 67.4% in the control group, demonstrating the media’s effectiveness in teaching OP-AMP applications.
Development and Implementation of Interactive Multimedia for Achieving Learning Outcomes in Manufacturing Engineering Drawing Elements Priyantama, Rifqi Dwi; Khumaedi, Muhammad; Anis, Samsudin
Journal of Vocational and Career Education Vol. 9 No. 1 (2024): July 2024
Publisher : Universitas Negeri Semarang

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Abstract

This study addresses challenges in the learning process of manufacturing engineering drawing elements, including insufficient student engagement, monotonous teaching methods, suboptimal learning media, and low student achievement, with 60% failing to meet the minimum competency standards. The primary objective of this research is to develop relevant, interactive multimedia to enhance learning outcomes in the design of complex assembly drawings, assess the feasibility of the media, evaluate student responses, and compare its effectiveness to other instructional methods in improving academic performance and student motivation.The research employed the ADDIE development model and was conducted at SMKN 1 Semarang, focusing on 11th-grade students in the Mechanical Engineering program. A total of 90 students from three classes participated, with each class receiving different instructional treatments. Students completed motivation questionnaires during the learning process, while those using interactive multimedia were asked to provide feedback on their experience with the media.The results indicate that the interactive multimedia developed is feasible and effective, as evidenced by expert evaluations and highly positive student responses. The application of interactive multimedia, integrated with a problem-based learning model, was more effective than video-assisted lecture methods and problem-based learning models. This study concludes that using interactive multimedia in conjunction with problem-based learning significantly enhances student learning outcomes and motivation. The innovation of this research lies in integrating interactive multimedia for teaching manufacturing engineering drawing elements
Development and Implementation of AR-Card Learning Media to Improve Learning Outcomes in Motor Starter Topics Alfian, Rangga Dino; Khumaedi, Muhammad; Sutopo, Yeri
Journal of Vocational and Career Education Vol. 9 No. 1 (2024): July 2024
Publisher : Universitas Negeri Semarang

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Abstract

This research is motivated by challenges in the learning process of motor starter topics, including low student engagement, a lack of teaching aids, suboptimal learning media, and previously low student performance, with 70% of individuals failing to meet the minimum passing grade. This study aims to develop Android-based AR-Card learning media for motor starter topics, assess the feasibility of the media, and compare its effectiveness with other teaching methods in improving learning outcomes and motivation. The research employs the ADDIE development model and was conducted at SMK Bina Nusantara Semarang with 42 eleventh-grade individuals majoring in Motorcycle Engineering. The sample consisted of two classes, each receiving different teaching treatments. The results show that the AR-Card learning media developed is deemed feasible based on expert evaluations. The implementation of AR-Card learning media proved to be more effective than conventional methods. The study concludes that AR-Card learning media significantly enhances both learning outcomes and motivation. The novelty of this research lies in the 3D visualization of motor starter components integrated into the learning media.
Development of a Flipbook-Based E-Module to Enhance Learning Outcomes in Manufacturing Design for Vocational High School Students Rahmagandi, Irma Oktariamlati; Khumaedi, Muhammad; Anis, Samsudin
Journal of Vocational and Career Education Vol. 9 No. 1 (2024): July 2024
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v9i1.23623

Abstract

Limited understanding of 2D and 3D sketching using Autodesk Inventor Drawing, constrained by conventional teaching methods and the lack of adequate learning modules, remains a significant challenge in the manufacturing design course for Mechanical Engineering students at SMK Negeri 5 Semarang. This issue directly impacts student learning outcomes. This study aims to develop a flipbook-based e-module to improve learning achievements, with its effectiveness analyzed through t-tests and N-gain tests. The research employed the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). An experimental method was applied using a pretest-posttest control group design, involving 64 students divided into an experimental class and a control class. The results indicated that the developed e-module, including its content, media, and assessment instruments, was deemed feasible for use. Statistical analysis revealed a significant improvement in the experimental class compared to the control class, as evidenced by a t-value greater than the critical t-table value (7.664 > 1.998). Furthermore, the N-gain test showed a moderate increase in the experimental class (0.56) compared to the control class (0.32), demonstrating an enhancement in student learning outcomes. This study highlights the positive impact of integrating technology into education and emphasizes the importance of innovative teaching methods in advancing student competencies in manufacturing design.
Development of Multimedia Based on Advanced Powerpoint and a Problem-Based Learning Model for Reading Workmanship Signs Nugroho, Dian Restu; Khumaedi, Muhammad; Hadromi , Hadromi
Journal of Vocational and Career Education Vol. 9 No. 1 (2024): July 2024
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jvce.v9i1.25528

Abstract

This research aims to develop Advanced PowerPoint-based multimedia using the Problem-Based Learning (PBL) model and the ADDIE method. The material used in this research is workmanship signs. The objectives of this study are to: (1) test the feasibility of the developed multimedia based on Advanced PowerPoint and the Problem-Based Learning model, (2) evaluate the differences in learning outcomes between public and private vocational schools, and (3) Analyze the extent of improvement in learning outcomes among students who receive instruction using Advanced PowerPoint-based multimedia with the PBL model, compared to those who receive conventional instruction. Data were analyzed using one-way ANOVA, and the results showed a statistically significant difference between the tested groups. Furthermore, the LSD post hoc test revealed significant differences between pairs of groups, indicating that classes using Advanced PowerPoint-based multimedia with the PBL model achieved the highest learning outcomes. In contrast, private vocational school classes showed moderate N-Gain values. In conclusion, Advanced PowerPoint-based multimedia combined with the PBL model is effective in improving student learning outcomes in the topic of workmanship signs.
Peningkatan Produktivitas, Kualitas dan Pemasaran Kain Tenun Troso Berbasis Penerapan Iptek di Kecamatan Batealit, Kabupaten Jepara Musdalifah, Musdalifah; Rachmadi, Moch Faizal; Khumaedi, Muhammad; Satyarini, Marhaeni Dwi
Jurnal Pengabdian Magister Pendidikan IPA Vol 8 No 4 (2025): Oktober-Desember 2025
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jpmpi.v8i4.13067

Abstract

Indonesia is known as a country rich in cultural diversity, including in the arts, textile crafts, and the creative economy. One of the cultural heritages that the nation is proud of is woven fabric, which is spread across various regions with their own unique characteristics. Woven fabric not only reflects the cultural identity of a region but also has great economic potential for the local community. Each region in Indonesia has its own motifs, techniques, and philosophy in making woven fabric, including in Jepara Regency, which is known as the center of Troso woven fabric. However, in facing the era of modernization and global competition, Troso woven fabric entrepreneurs need to make various efforts to increase productivity and expand the market in the current digital era. The target partner is the Berkah Karya Joint Business Group (KUB) with an address in Bringin Village, Batealit District, Jepara Regency. The service method is through socialization, training, technology application, mentoring, evaluation, and program sustainability. The training provided on the diversity of fashion products based on Troso woven fabric that are innovative, creative, contemporary, and can be used by all levels of society, from children to the elderly. In addition, an emphasis on the zero-waste approach is also conveyed to the target partners. This aims to create sustainable business products. Assistance is provided on digital promotional content creation, packaging design, and market expansion efforts. This also includes assistance with the operationalization of machinery and Appropriate Technology (TTG) applied to target partners
Strengthening Education on the Importance of Ethical use of Chatgpt in the Compilation of Student Written Works at Sma Negeri 1 Kedungwuni, Pekalongan Regency Khumaedi, Muhammad; Bahatmaka, Aldias; Rumondang, Juwita Ria; Bahatmaka, Antama; Fahmi, Fiqri Fadillah; Prasdika, Tegar Oki; Laksono, Aryo; Habibullah, Muhammad; Muclisin, Choirul Anton
Society : Jurnal Pengabdian Masyarakat Vol. 5 No. 1 (2026): Januari
Publisher : Edumedia Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55824/1jysh665

Abstract

Learning media in the computer and internet era can help teachers and students learn better. ChatGPT is an AI system that enables conversational interaction through text, can help students understand complex subject matter and improve their learning outcomes. Because the answers are This application is very popular with students because it is well-structured and can solve problems in a short time. However, AI technology, especially Generative Pre-trained Transformer (Chat GPT), has been very important for the advancement of education. In addition, it has an impact on student creativity, originality, and their learning process. This study collected data on student perceptions of the ethics of using ChatGPT. In addition, the written work created was evaluated for its quality. It is hoped that the results of this study will improve our understanding of the possibilities and difficulties of integrating ChatGPT in education. The results of the training on understanding the ethics of using ChatGPT in writing scientific papers for students of SMA Negeri 1 Kedungwuni, Pekalongan Regency, obtained several conclusions: The training was carried out smoothly to students covering the ethical material of using ChatGPT with the quality of creating appropriate prompts and an understanding that AI as a writing aid needs to evaluate the output AI provides. In addition, by holding training, students' abilities in utilizing GPT Chat as a tool in writing papers have increased
Co-Authors - Basyirun -, Priyanti -, Widya Abdul Aziz Achmad Slamet Adisasongko, Nur Agus Nugroho, Agus Agus Suharmanto Ahmad Soleh Aldias Bahatmaka Alfian, Rangga Dino Amirudin Amirudin Andi Nugroho, Andi Anggarkusuma, Rosdyaningsih Annisa Etika Arum Antama Bahatmaka, Antama Arum, Annisa Etika Ayub Budhi Anggoro, Ayub Budhi Bambang Sugeng Budiarso Eko Choirul Anam AM Diponegoro Destyawan, Anang desy wulandari Dwi Anggraini Dwi Widjanarko Eko Supraptono Endang Susilaningsih Endang Susilaningsih Fahmi, Fiqri Fadillah Gaol, Paltiman Lumban Hadromi , Hadromi Hari Wibawanto Haris Setiawan, M. Haryono Haryono Hatmoko, Gandhi Heri Yudiono Hidayatulloh, Choirul Fatah Ifa Nurhayati Imam Fitrah Hadi Indani, Indani Indarta, Sandi Novyan Indra Yupriansyah Mardhika, Indra Yupriansyah Irawan, Dodi Istianingsih, Yen Ruri Jabidi, Ahmad Januarius Mujiyanto, Januarius Juliyanto, Juliyanto Juliyanto, Juliyanto Kamsidjo Budi Utomo Kartono , Kriswanto Laksono, Aryo Lisufiana, Desi M. Ardiyansyah, M. Marhaeni Dwi Satyarini mashudi, ali Mashudi, Ali Masrukan Masrukan Maulana, Fattah Monelis Widyatama, Monelis Muclisin, Choirul Anton Muhamad Reza Wahyu Prasetyo Muhammad Burhan Muhammad Habibullah Musdalifah Musdalifah Mustikawati, Diana Langgeng Noor Hudallah Nugroho, Dian Restu Nurrokhman , Tedi Pamungkas, Catur Pramono, Adi Prasdika, Tegar Oki Pratama, Dimas Dwi Priyantama, Rifqi Dwi Priyanti Priyanti Puji Astuti R, M. Burhan Rachmadi, Moch Faizal Rahmagandi, Irma Oktariamlati Rini Kusumawardani, Rini Riyan Dwi Cahyaningsih, Riyan Dwi Rizkiana, Reza Rosalin, Dea Pithaloka Ruben Bayu Kristiawan Rumondang, Juwita Ria Rusiyanto Rusiyanto, Rusiyanto S.Pd. M Kes I Ketut Sudiana . Saian Nur Fajri, Saian Nur Samsudin Anis Santi, Elia Saputri, Nurulisma Siti Harnina Bintari St. Budi Waluya Sudarman Sudarman Sudiyono Sudiyono Sukoco, Imam Sumaryanto, F.L, Totok Sun'an, Ulin Nuha Sunyoto Sunyoto Sun’an, Ulin Nuha suraji suraji Suryanta, Novan Hendra Suryanta, Novan Hendra Suwahyo - Suwito Eko Pramono Tegar Oki Prasdika Teguh Supriyanto Trisnani Widowati, Trisnani Ulfa, Khofina Vembriliya, Zelmy Adista Wahyudi Wardani, Aditya Widianto, Ahmad Widiantoro, Ana Wilda Widya Puji Astuti, Widya Puji Wijaya, M Burhan Rubay Wirawan Sumbodo Wiwi Isnaeni Yeri Sutopo