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PENINGKATAN HASIL BELAJAR PADA MATERI PENYAJIAN DATA MENGGUNAKAN PENDEKATAN REALISTIC MATHEMATICS EDUCATION (RME) BERBANTUAN MEDIA KONKRET DI KELAS V SDN 24 SELAYO Nabila, Putri; Engreini, Syofianti; Ningsih, Yarisda; Safitri Syam, Salmaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61403

Abstract

This study is based on the results of students' math learning in grade V SDN 24 Selayo. This is due to the fact that learning is still primarily focused on the instructor, the use of concrete media is not being utilized to its full potential, and students' comprehension of the concept is lacking. The purpose of this study is to describe the increase in learning outcomes on data collection materials using Realistic Mathematics Education (RME) with concrete media support in class V SDN 24 Selayo. Classroom Action Research (CAR) with both qualitative and quantitative methods is the type of research that is used. This study is conducted in two stages using a methodology that includes the phases of perencanaan, pelaksanaan, pengamatan, and reflection. Data collection techniques are carried out using tes and nontes. This study's subject is the teacher and students in class V SDN 24 Selayo, which has a total of 17 students. The study's findings indicate that: first, Deep Learning Lesson Plan (RPM) increased from 85,71% (B) in siklus I to 96,42% (A) in siklus II. Second, the percentage of guru-related learning activities increased from 78.57% (C) to 82.14% (C). Finally, the percentage of students who completed their education increased from 75% (C) to 78.57% (C). Rata-rata, students' learning outcomes increased from 86.37% (B) in siklus I to 88.76% (B) in siklus II. Accordingly, it can be inferred that the implementation of RME using concrete media can enhance learning outcomes in data analysis materials in grade V SDN 24 Selayo.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL PEMBELAJARAN KOOPERATIF TIPE MAKE A MATCH PADA MATERI BILANGAN CACAH DI KELAS V SDN 05 V KOTO KAMPUNG DALAM Rahmiza Alfalah, Annisa; Helsa, Yullys; Ningsih, Yarisda; Engreini, Syofianti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61620

Abstract

Low student engagement and suboptimal learning achievement in whole-number topics indicate the need for a more active and participatory learning approach. This study aimed to improve the mathematics learning achievement of fifth-grade students through the implementation of the Make A Match cooperative learning model at SDN 05 V Koto Kampung Dalam, Padang Pariaman Regency. This study employed a Classroom Action Research design using a mixed-method approach and was conducted in three cycles, each consisting of planning, action implementation, observation, and reflection stages. The participants were one fifth-grade teacher and 15 students. Data were collected using test and non-test instruments. The results showed that the quality of the lesson plans increased from 91.6% in Cycle I to 97.2% in Cycles II and III. The quality of learning implementation also improved from 88.6% in Cycle I to 96.5% in Cycle II and 97.7% in Cycle III. Furthermore, the students' mean learning achievement increased from 71.7 to 81.9 and finally to 92. These findings indicate that the Make A Match cooperative learning model effectively improves students' mathematics learning achievement in whole-number topics.
PENINGKATAN HASIL BELAJAR PENYAJIAN DATA MENGGUNAKAN MODEL PROJECT BASED LEARNING DI KELAS IV SD NEGERI 13 PASAR REMAJA KOTA SAWAHLUNTO Riska Wijaya, Diva; Andika, Refiona; Zainil, Melva; Ningsih, Yarisda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62379

Abstract

This research was conducted because the learning outcomes of fourth- grade students at SD Negeri 13 Pasar Remaja, Sawahlunto City, on data presentation are still relatively low. This low learning outcome is indicated by a class average score of 68.36, with a learning completion percentage of only 45.45%. Consequently, some students have not yet achieved the Learning Objective Achievement Criteria (KKTP). This condition is influenced by the teacher-centered learning process, students' lack of active participation in discussions and collaboration, and their inability to construct knowledge independently. Therefore, this study aims to describe the improvement in student learning outcomes through the application of the Project-Based Learning model to data presentation in fourth-grade students at SD Negeri 13 Pasar Remaja, Sawahlunto City. This study is a Classroom Action Research (CAR) with qualitative and quantitative approaches, implemented in two cycles. Each cycle consists of planning, action, observation, and reflection. The research subjects were teachers and 22 fourth-grade students at SD Negeri 13 Pasar Remaja, Sawahlunto City, in the 2025/2026 academic year. Data were obtained through an in-depth learning plan (RPM) assessment, observations of teacher and student activities, and learning outcome tests. Data were analyzed using qualitative and quantitative data analysis techniques. The results showed that the implementation of the Project-Based Learning model improved the quality of the learning process and student learning outcomes. The percentage of student activity increased from 75% in Cycle I to 96.4% in Cycle II, qualifying as very good. Furthermore, the average learning outcome score increased from 68.36 at the initial level to 74.54 in Cycle I, then again to 85 in Cycle II. The learning completion percentage also increased from 45.45% at the initial level to 72.73% in Cycle I and reached 95.45% in Cycle II. Thus, it can be concluded that the implementation of the Project-Based Learning model can improve the quality of the learning process and students' mathematics learning outcomes in data presentation material in fourth grade at SD Negeri 13 Pasar Remaja, Sawahlunto City.
PENERAPAN MEDIA AUGMENTED REALITY BANGUN RUANG UNTUK MENINGKATKAN KETERLIBATAN DAN HASIL BELAJAR GEOMETRI SISWA KELAS V SDN 26 PAYAKUMBUH Indah Permata sari, Gintan; Ningsih, Yarisda; Salmaini, Salmaini; Helsa, Yullys
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63191

Abstract

This study was conducted to improve students' engagement and mathematics learning outcomes in geometry through the implementation of Augmented Reality (AR) media in Grade V at SDN 26 Payakumbuh. The research employed Classroom Action Research based on the Kemmis and McTaggart model, which consisted of planning, action, observation, and reflection carried out in two cycles. The participants were 31 fifth-grade students. Data were collected through classroom observations, achievement tests, questionnaires, interviews, and documentation. The quantitative data were analyzed descriptively to examine improvements in students' engagement and learning outcomes, while the qualitative data were analyzed through data reduction, data display, and conclusion drawing. The findings showed that integrating AR media into geometry lessons created a more interactive learning experience and encouraged greater student participation throughout the learning process. Students became more confident in expressing ideas, asking and answering questions, collaborating with peers, and completing learning activities. In addition, their understanding of geometric concepts improved, as reflected in the increase in learning achievement and the number of students who reached the expected learning criteria after the implementation of the actions. The improvements made in the second cycle further strengthened students' engagement and supported better learning outcomes. These findings indicate that the use of Augmented Reality media can effectively enhance both student engagement and mathematics learning outcomes in elementary school geometry instruction.
PENINGKATAN HASIL BELAJAR PENGUKURAN LUAS DAN VOLUME MENGGUNAKAN MODEL PROJECT BASED LEARNING KELAS IV SD NEGERI 29 DADOK TUNGGUL HITAM KOTA PADANG Yulius, Diana; Zainil, Melva; Nisa, Sahrun; Ningsih, Yarisda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63538

Abstract

Low academic achievement in mathematics, specifically on the topic of area and volume measurement among fourth-grade pupils at SDN 29 Dadok Tunggul Hitam, Padang City, provided the background for this study. Preliminary observations revealed that learning was not fully student-centered and Project Based Learning (PjBL) had not been implemented for this material. This classroom action research aimed to describe the planning, implementation, and improvement of pupils' learning outcomes using the PjBL model. Combining qualitative and quantitative approaches, the study involved 28 fourth-grade pupils (17 males and 11 females) across two cycles. Data were gathered through non-test and test instruments. Results showed that teaching module quality increased from 87.5% (Good) in Cycle I to 95.8% (Very Good) in Cycle II. Teacher activity implementation increased from 90.6% (Good) to 96.8% (Very Good), and student activity rose from 87.5% (Good) to 93.7% (Very Good). Pupils' average affective scores improved from 73.21% to 83.25%, psychomotor scores from 65.18% to 83.33%, cognitive scores from 76.78% to 85.71%, and project evaluation scores from 66.07% to 85.27%. It is concluded that the PjBL model effectively improves learning outcomes in area and volume measurement.
Peningkatan Hasil Belajar Peserta Didik pada Pembelajaran Pendidikan Pancasila dengan Menggunakan Model Cooperative Learning Tipe Two Stay Two Stray di Kelas V Sdn 16 Kampeh Kabupaten Agam Hafizah, Nur; Masniladevi; Ningsih, Yarisda; Helsa, Yullys
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 4 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i4.6577

Abstract

The purpose of this study is to describe the improvement of students' learning outcomes in Pancasila Education learning through the use of the Two Stay Two Stray Cooperative Learning model in class V of SDN 16 Kampeh, Agam Regency. This study is a Classroom Action Research (CAR) with qualitative and quantitative approaches. The research subjects consisted of 13 students, including 6 boys and 7 girls. Data collection techniques were carried out through observation, learning outcome tests, and documentation. Qualitative data were analyzed through data reduction, data presentation, and drawing conclusions, while quantitative data were analyzed using percentage calculations and average values ​​to see the improvement in each cycle. The results showed an improvement in various aspects. The value of the teaching module increased from 89.58% (B) in cycle I to 95.83% (SB) in cycle II. The activity of teachers and students also increased from 88.75% (B) to 97.5% (SB). In addition, student learning outcomes increased from an average of 79.35 (C) in cycle I to 88.74 (B) in cycle II. Thus, it can be concluded that the application of the Two Stay Two Stray type Cooperative Learning model can improve students' learning outcomes in Pancasila Education learning in class V of SDN 16 Kampeh, Agam Regency.