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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
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+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,078 Documents
KEEFEKTIFAN MODEL PjBL BERBANTUAN MEDIA AUGMENTED REALITY TERHADAP AKTIVITAS DAN HASIL BELAJAR IPAS SISWA KELAS V SDN MEJASEM BARAT 03 Pangestika, Mutyara Ichsani; Yulianto, Sigit
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Press.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23451

Abstract

Kurangnya keterlibatan aktif siswa dalam proses pembelajaran menyebabkan rendahnya pemahaman materi, minimya motivasi untuk belajar, serta kesulitan dalam mengembangkan keterampilan berpikir kritis dan kreatif. Hal ini akan berdampak pada hasil belajar yang menjadi kurang optimal. Upaya yang dapat dilakukan yaitu dengan menerapkan model pembelajaran interaktif dan ditunjang dengan media yang dapat membantu siswa memahami konsep yang sulit. Tujuan dilakukan penelitian ini untuk mengetahui keefektifan model Project Based Learning (PjBL) berbantuan media Augmented Reality terhadap aktivitas dan hasil belajar IPAS siswa kelas V sekolah dasar. Penelitian ini menggunakan metode Quasi Experimental dengan desain Nonequivalent Control Group. Populasi yang digunakan adalah siswa kelas V sebanyak 42 siswa. Pengumpulan data dilakukan dengan observasi dan tes, yang dianalisis menggunakan statistik deskriptif dan inferensial. Hasil penelitian menunjukkan persentase aktivitas siswa pada kelas eksperimen lebih tinggi yaitu 80% sedangkan kelas kontrol 68%. Berdasarkan uji independent sample t-test terdapat perbedaan yang signifikan pada hasil belajar siswa kelas kontrol dan kelas eksperimen, yang artinya model PjBL berbantuan media Augmented Reality efektif dalam meningkatkan aktivitas dan hasil belajar IPAS siswa.
EFEKTIVITAS GAMELAN SEBAGAI MEDIA PEMBELAJARAN PENYANDANG DISABILITAS TERHADAP EKSISTENSI BUDAYA DI ERA DIGITAL Wasis Wijayanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23455

Abstract

Kajian ini bertujuan untuk mengeksplorasi efektivitas instrumen musik gamelan sebagai media ekspresi, terapi, dan pembelajaran bagi penyandang disabilitas Netra di PPSDSN Pendowo Kudus, terutama pada konservasi budaya lokal di era digital. Gamelan sebagai ansambel musik tradisi Jawa bermanfaat sebagai terapi seni yang dapat meningkatkan perkembangan kognitif, motorik, dan interaksi sosial. Penelitian ini menggunakan metode kualitatif melalui pendekatan naratif, dimana kajian ini berfokus pada pengalaman pribadi penyandang disabilitas, baik pada proses pembelajaran maupun manfaat yang didapatkan. Adapun teknik pengumpulan data dilakukan meliputi observasi, wawancara, dan dokumentasi. Temuan dari penelitian ini menunjukkan bahwa pembelajaran berbasis gamelan dapat meningkatkan kepercayaan diri, kerja kelompok, disiplin dan fokus, sekaligus berfungsi sebagai media yang efektif dalam menuangkan ekspresi emosional dan inklusi sosial. Selain itu, di era digital, integrasi teknologi seperti halnya rekaman digital dan kolaborasi virtual telah memainkan peran penting dalam memperluas aksesibilitas dan keberlanjutan pembelajaran gamelan bagi penyandang disabilitas. penelitian ini menyoroti peran gamelan dalam konservasi budaya yang adaptif terhadap teknologi modern, serta memastikan relevansinya pada praktik pembelajaran dan artistik kontemporer sekaligus sebagai ajang promosi karya inklusivitas.
PENGARUH KUALITAS LAYANAN TERHADAP LOYALITAS ALUMNI MELALUI KEPUASAN PELANGGAN DAN PROMOSI SEBAGAI VARIABEL MODERASI DI SMP NEGERI 3 KALORAN KABUPATEN TEMANGGUNG Eva Indrayani; Agus Wahyudin; Joko Sutarto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23458

Abstract

Education plays important role in improving the quality of human resources and maintaining its existence, alumni loyalty is a major factor in maintaining a school’s reputation, but many alumni lose their emotional attachment to the school after graduating. This study analysis the effect of service quality on alumni loyalty through customer satisfaction with promotion as a moderating variable at SMP Negeri 3 Kaloran. This study uses a quantitative method with a survey method. Data were collected through questionaires to 128 alumni selected using the proportional statified random sampling technique. Data analysis using IBM SPSS version 25. The results showed that service quality had a positive effect on laumni loyalty and customer satisfaction, while customer satisfaction did not have a significant effect on alumni loyalty. Customer satisfaction did not act as asignificant mediating variable in the relationship between service quality and alumni loyalty. And promotion has been shown to strenghten the relationship between customer satisfaction and alumni loyalty. This study recommends improving service quality, techer communication with alumni, and strengthening digital promotions to strenghten alumni relationship with school.
NILAI-NILAI PENDIDIKAN KARAKTER PADA TRADISI “MARDEMBAN” RITUAL MAKAN DAUN SIRIH PADA ETNIS BATAK TOBA DI DESA HUTA TINGGI Sofi Mutiara Insani; Rosarina Giyartini; Anggit Merliana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23464

Abstract

This study aims to describe the process of implementing the mardemban tradition in the Toba Batak ethnicity, describe the function of the mardemban tradition, and describe the community's view of this tradition. This research uses a qualitative method with a descriptive approach. The research location is Huta Tinggi Village, Pangururan District, Samosir Regency. Data collection techniques were carried out through interviews with traditional leaders and local communities, as well as documentation of mardemban tradition activities. The results showed that the mardemban tradition is a ritual of eating betel leaves carried out in various traditional events, such as weddings and religious ceremonies. The function of the mardemban tradition is not only as a symbol of respect for ancestors, but also as a means of strengthening social relations and instilling cultural values to the younger generation. The community believes that the implementation of mardemban helps strengthen the cultural identity of the Toba Batak in the midst of increasingly modern times.
PENGARUH MODEL PEMBELAJARAN REALISTIC MATHEMATIC EDUCATION UNTUK MENINGKATKAN KEMAMPUAN KOMUNIKASI MATEMATIS SISWA BERBANTUAN WORDWALL Sari, Rina; Maharani, Israq; Harahap, Yenni Novita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Press.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23465

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh antara model pembelajaran Realistic Mathematic Education dengan model pembelajaran konvensional terhadap kemampuan komunikasi matematis dengan materi sistem persamaan linear dua variabel (SPLDV). Berdasarkan hasil analisis data dan hipotesis data pretest dan postest, maka dapat diperoleh nilai rata–rata postest kelas eksperimen sebesar 82,26 rata–rata postest kelas kontrol sebesar 58,33 Sehingga terdapat pengaruh model pembelajaran Realistic Mathematic Education terhadap kemampuan komunikasi matematis siswa berbantuan WordWall. Hal ini dibuktikan dengan hasil perhitungan uji t diperoleh t hitung > t tabel yaitu (0,000 > 0,05). Artinya ada perbedaan rata–rata kemampuan komunikasi matematis siswa sebelum dan sesudah menggunakan model pembelajaran Realistic Mathematic Education. Uji normalitas pretest diketahui bahwa nilai sig. 0,324 > 0,05. Sedangkan uji homogenitas pretest terdapat nilai sig. 0,021 > 0,05. Hasil pengujian analisis data berupa pengujian hipotesis data pretest, menunjukkan bahwa kedua kelas sampel memiliki kemampuan awal yang sama tentang kemampuan komunikasi matematis.
PERMAINAN TRADISIONAL PETAK UMPET PADA MATERI MENYUSUN KATA MENJADI KALIMAT SISWA KELAS 2 SD Firda Cahya Maulidia; Cholifah Tur Rosidah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Process
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23466

Abstract

ABSTRACT This research was prompted by the lack of engagement and suboptimal learning outcomes observed among grade 2 primary school students in their ability to construct sentences from words, caused by monotonous and less interactive learning methods. The focus of this research is to analyze the application of the traditional game method of hide and seek in Indonesian language learning, especially in composing words into sentences. The approach applied in this research is a descriptive-quantitative one. The researcher selected 30 grade 2 students from SDN Kenjeran 248 Surabaya as the sample, using observation, a questionnaire, and a pretest-posttest learning outcome test as data collection techniques. The findings of this study showed that students' activities increased significantly with a percentage of involvement of 82.14% in the “Very High” category. In addition, students' responses to the method were also positive, with 59.66% of students responding “Strongly Agree” and 39.67% of students responding “Agree.” In terms of learning outcomes, there was an increase in students' average scores from pretest to posttest with a 90% completeness rate, compared to only 20% before the application of the method. Thus, the hide-and-seek game method proved effective in encouraging students' involvement, interest, and learning outcomes in composing words into sentences. Keywords: Traditional Games, Hide-and-Seek, Arranging Words, Sentences ABSTRAK Penelitian ini didorong oleh kurangnya keterlibatan dan hasil belajar yang kurang optimal yang diamati di antara siswa kelas 2 SD dalam kemampuan mereka menyusun kalimat dari kata-kata, yang disebabkan oleh metode pembelajaran yang monoton dan kurang interaktif. Fokus dari penelitian ini untuk menganalisis penerapan metode permainan tradisional petak umpet dalam pembelajaran Bahasa Indonesia, khususnya pada materi menyusun kata menjadi kalimat. Pendekatan yang diterapkan dalam penelitian ini adalah pendekatan kuantitatif deskriptif. Peneliti menetapkan 30 siswa kelas 2 SDN Kenjeran 248 Surabaya sebagai sampel dengan observasi, angket, dan tes hasil belajar pretest posttest sebagai teknik untuk mengumpulkan data. Temuan dari penelitian ini memperlihatkan bahwa aktivitas siswa meningkat secara signifikan dengan persentase keterlibatan sebesar 82,14% dalam kategori "Sangat Tinggi". Selain itu, respons siswa terhadap metode ini juga positif, dengan 59,66% siswa memberikan respon "Sangat Setuju" dan 39,67% siswa memberikan respon "Setuju". Dari segi hasil belajar, terdapat peningkatan nilai rata-rata siswa dari pretest ke posttest dengan tingkat ketuntasan mencapai 90%, dibandingkan dengan sebelum penerapan metode hanya mencapai 20%. Dengan demikian, metode permainan petak umpet terbukti efektif dalam mendorong keterlibatan, minat, serta hasil belajar siswa dalam menyusun kata menjadi kalimat. Kata Kunci: Permainan Tradisional, Petak Umpet, Menyusun Kata, Kalimat.
DISCOVERY LEARNING DENGAN MEDIA ULAR TANGGA NUMERASI : EKSPERIMENTASI PADA SISWA SD Cahyani, Arum; Yustitia, Via; Hadi, Susilo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23467

Abstract

Numeracy skills include understanding and applying number concepts in everyday life. Low student interest and understanding in learning mathematics and lack of interaction in the learning process. This research analyzes Discovery Learning with snakes and ladders media as an interactive tool This study aims to determine whether there is an effect of recovery learning assisted by snakes and ladders media on the numeracy skills of fourth grade students of SDN Gamping 01. Through Discovery Learning assisted by snakes and ladders media, it is expected to increase understanding and numeracy skills that are more contextual. This research used a quantitative approach with a one shot case study experimental design. The population in this study were all fourth grade students of SDN Gamping 01. This sample was taken using random sampling technique. The sample of this study involved 30 fourth grade students. Data collection techniques used tests and documentation. Research instruments in the form of 8 numeracy test items in the form of descriptions. Data analysis techniques include normality test, homogeneity test, and t-test to determine the effectiveness of the learning method used. The results of data analysis using SPSS 16 showed that the use of Discovery Learning method assisted by snakes and ladders media had an effect on the numeracy skills of fourth grade students of SDN Gamping 01.The use of Discovery Learning assisted by snakes and ladders media proved effective in improving students' numeracy skills. The results of this study can be a reference for educators as an innovative learning model and media in improving numeracy skills at the elementary school level.
PERAN PEMBELAJARAN BERDIFERENSIASI DALAM PENGUATAN KARAKTER MENURUT TEORI BELAJAR HUMANISTIK TAHUN 2019-2024 Pradipta, Anindhyta Putri; Ngabiyanto; Wadiyo; Bambang Subali; Nuni Widiarti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23468

Abstract

Differentiated learning is one of the learning paradigms developed in the Merdeka Curriculum in response to the diversity of learners. Differentiated learning in the perspective of humanistic learning theory should be applied in elementary schools to overcome challenges in developing students' potential. The purpose of writing this article is to find out the research trends of differentiated learning for strengthening the character of students in elementary schools in 2019-2024. The writing of this article uses a literature study with the PRISMA (Preferred Items for Systematic Reviews and MetaAnalysis) technique. The results of the research on differentiated learning trends in character strengthening from the perspective of humanistic theory from 2019-2024 obtained several findings, namely the integration of humanistic learning theory in this learning has a positive impact on the development of students‘ individual potential and encourages the emergence of positive characters such as self-confidence, curiosity, and students’ ability to express themselves.
PENGARUH MODEL PEMBELAJARAN CONTEXTUAL TEACHING AND LEARNING (CTL) BERBANTUAN MEDIA WORDWALLTERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA PADA MATERI AKU ANAK YANG DISIPLIN KELAS IV Kristin Widyawati; Arif Mahya Fanny
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23470

Abstract

Tujuan penelitian ini adalah untuk menganalisis pengaruh penerapan metode Contextual Teaching and Learning (CTL) berbantuan media wordwall terhadap hasil belajar mata pelajaran Pendidikan Pancasila pada pokok bahasan “Saya Anak Berdisiplin” pada siswa kelas IV. Pendekatan penelitian yang diterapkan adalah penelitian Quasi Eksperimen dengan desain Nonequivalent Control Group Design. Sampel yang digunakan terdiri dari siswa Kelas IV A sebagai kelompok acuan dan siswa Kelas IV C sebagai kelompok observasi. Penelitian ini menggunakan Non-probability sampling dengan metode selective sampling. Data penelitian ini dikumpulkan melalui hasil pre-test dan post-test yang diuji menggunakan uji-t dengan SPSS versi 27. Uji hipotesis atau t-test dalam penelitian ini dilakukan dengan menggunakan Independent Samples Test. Setelah dilakukan pengujian, diperoleh kesimpulan bahwa dengan nilai p (sig. 2-tailed) sebesar 0,001 maka hipotesis tidak berpengaruh (H ₀ ) ditolak dan proposisi alternatif (Hₐ) diterima. Kata Kunci: Model pembelajaran CTL, wordwall, hasil belajar
PENGARUH MEDIA KIPAS (KINCIR ANGIN PANEL SURYA) TERHADAP AKTIVITAS PEMBELAJARAN IPA SISWA KELAS IV DI SANGGAR BIMBINGAN KAMPUNG BARU MALAYSIA Sihotang, Tio Hanif; Sari, Mawar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23473

Abstract

This study aims to analyze the effectiveness of using windmill-based learning media (solar panel windmill) in improving students' understanding and engagement in science learning. The research was conducted at Sanggar Bimbingan Kampung Baru, Malaysia, with fourth-grade students as participants. A pre-test and post-test design were implemented to measure learning outcomes before and after using the media. Data were analyzed using descriptive and inferential statistical methods, including validity, reliability, normality, and paired sample t-tests. The results indicate a significant improvement in students' learning outcomes, with post-test scores showing higher comprehension levels compared to the pre-test. The validity and reliability tests confirm that the research instrument is trustworthy, while the normality test ensures that the data are normally distributed. The paired sample t-test further supports that the use of the solar panel windmill has a significant positive impact on students' science learning. Thus, this learning media is proven to be an effective tool in enhancing students' academic performance and engagement in science education.

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