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All Journal CAUCHY: Jurnal Matematika Murni dan Aplikasi Jurnal Informatika Jurnal Terapan Abdimas Jurnal Ilmiah KOMPUTASI Jurnal Pengabdian UntukMu NegeRI Journal of Information Technology and Computer Science (JOINTECS) AGREGAT JURNAL MEDIA INFORMATIKA BUDIDARMA JATI UNIK : Jurnal Ilmiah Teknik dan Manajemen Industri JIEET (Journal of Information Engineering and Educational Technology) Jurnal Sains dan Informatika Jurnal Ilmiah Soulmath : Jurnal Edukasi Pendidikan Matematika BAREKENG: Jurnal Ilmu Matematika dan Terapan Jurnal Teknoinfo JURIKOM (Jurnal Riset Komputer) JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Abdimas Umtas : Jurnal Pengabdian kepada Masyarakat LOYALITAS: Jurnal Pengabdian Kepada Masyarakat METIK JURNAL Jurnal Teknologi Dan Sistem Informasi Bisnis Jurnal ABDINUS : Jurnal Pengabdian Nusantara Jurnal Abdi: Media Pengabdian Kepada Masyarakat Jurnal Tekinkom (Teknik Informasi dan Komputer) Infotek : Jurnal Informatika dan Teknologi Indonesian Journal of Cultural and Community Development Jurasik (Jurnal Riset Sistem Informasi dan Teknik Informatika) Community Empowerment Jurnal Abdimas Indonesia : Jurnal Abdimas Indonesia Proceedings Series on Physical & Formal Sciences PELS (Procedia of Engineering and Life Science) Proceedings of The ICECRS Procedia of Social Sciences and Humanities Structure Malcom: Indonesian Journal of Machine Learning and Computer Science SAGA: Journal of Technology and Information Systems Indonesian Journal of Applied Technology Prosiding Seminar Nasional Unimus Kesatria : Jurnal Penerapan Sistem Informasi (Komputer dan Manajemen) Journal for Technology and Science Jurnal Komunikasi Bisnis dan Teknologi Digital
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Introduction to Android-Based Numerical Learning at SD Muhammadiyah 2 Waru Sidoarjo Nuril Lutvi Azizah; Kharisma Pratama; Wuriani Wuriani; Cau Kim Jiu
ABDIMAS: Jurnal Pengabdian Masyarakat Vol. 6 No. 2 (2023): ABDIMAS UMTAS: Jurnal Pengabdian Kepada Masyarakat
Publisher : LPPM Universitas Muhammadiyah Tasikmalaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35568/abdimas.v6i2.3335

Abstract

Numeracy learning in SD Muhammadiyah 2 Waru Sidoarjo still uses conventional method, namely by using lectures and manual practice questions. In the current technological era, android-based learning is needed in accordance with the times so that learning numeracy feels more fun for students. In fact, playing games on gadgets will be more fun than learning at conventional schools. Therefore, the introduction of more modern numeracy media through android-based learning can increase student interest through indirect learning. According to the survey, as many as 50% of students at SD Muhammadiyah 2 Waru Sidoarjo do not like numeracy because many factors include the difficulty of understanding manual calculations. The purpose of this activity is to introduce numeracy learning that is more fun through android-based numeracy media. The method used in the introduction of android-based numeration media is a quantitative method by taking a sample of students at SD Muhamadiyah 2 Waru Sidoarjo as many as 15 students consisting of grades 1, 2, and 3. The introduction of android-based numeracy learning is done by providing knowledge to students and introducing Android-based numeracy applications. The results obtained from this dedication are that students know the android-baesd numeration application and students are more interests in learning numeracy which is more fun as well as games found on gadgets.
Sistem Informasi Geografis Pemetaan Lokasi Tempat Pijat Berbasis Web Menggunakan Framework Laravel (Studi Kasus : Kabupaten Sidoarjo) Agung Khoirudzikri; Nuril Lutvi Azizah; Novia Ariyanti
Jurnal Ilmiah Komputasi Vol. 22 No. 2 (2023): Jurnal Ilmiah Komputasi : Vol. 22 No 2, Juni 2023
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32409/jikstik.22.2.3359

Abstract

Pijat atau massage merupakan salah satu cara untuk menghilangkan rasa lelah, memperlancar peredaran darah, merangsang tubuh untuk membuang racun dan meningkatkan kesehatan mental. Saat ini sudah banyak penyedia jasa pijat di Kabupaten Sidoarjo yang menawarkan berbagai fasilitas dan manfaat, baik yang pijat di tempat maupun yang panggilan, hal ini menimbulkan permasalahan bagi pengguna jasa pijat yang belum semuanya mengetahui teknik pijat yang digunakan dan jam buka pelayanan, terutama pengguna jasa pijat pendatang yang berdomisili dari luar daerah, maka melalui ini penulis memberikan solusi untuk menyelesaikan permasalahan yang dimiliki oleh pengguna tersebut, khususnya masyarakat Kabupaten Sidoarjo. Penelitian ini menghasilkan pembuatan sebuah Sistem Informasi Geografis (SIG) berbasis web yang memuat informasi letak tempat pijat di kabupaten Sidoarjo. Metode penelitian yang digunakan antara lain: Perencanaan meliputi analisis masalah dan perancangan termasuk desain sistem, database dan desain antarmuka, pengkodean dan implementasi. Aplikasi ini dirancang dengan menggunakan UML (Unified Modeling Language), dibangun dengan menggunakan Google Maps API sebagai Map server, framework Laravel dengan bahasa pemrograman PHP dan database MySQL. Sistem informasi geografis ini menggunakan metode pengujian sistem black-box, diuji fungsionalitas sistem, operasional, dan semua proses sistem informasi geografis ini dapat berjalan dengan baik sesuai dengan yang diharapkan.
SISTEM MANAJAMEN RETRIBUSI PARKIR BERBASIS WEB PADA DINAS PERHUBUNGAN KABUPATEN SIDOARJO Steven Owen Purnawan; Yulian Findawati; Nuril Lutvi Azizah
Jurnal Informatika Vol 23, No 1 (2023): Jurnal Informatika
Publisher : IIB Darmajaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30873/ji.v23i1.3614

Abstract

Pemerintah Daerah Kabupaten Sidoarjo menetapkan retribusi parkir yang diterapkan oleh Dinas Perhubungan Kabupaten Sidoarjo memiliki kewenangan dalam mengatur dan mengurus urusan retribusi parkir yang sesuai dengan ketetapan peraturan-undangan yang diatur dalam Peraturan Daerah Kabupaten Sidoarjo Nomor 17 Tahun 2019 tentang Penyelenggaraan Perpakiran. Dalam teknik analisa dari program yang akan dikerjakan merupakan deskripsi dari kebutuhan yang akan menghasilkan perangkat lunak guna menjadi dasar kualitas sebelum dilakukan pembuatan koding program. Pada penelitian ini, penulis menggunakan metode penelitian kuantitatif yang dilakukan secara rinci, sistematis dan terstruktur yang berfokus pada pendataan pelaporan dan retribusi parkir yang telah berjalan di Unit Pelaksana Teknis Parkir Dinas Perhubungan Kabupaten Sidoarjo. Pada tahap perancangan sistem akan dilakukan proses dari pembuatan sistem yang melihat dari apa yang dibutuhkan dalam pembuatan sistem ini. Yang dibutuhkan dalam perancangan sistem ini adalah kebutuhan dari pengguna dan administrator.Hasil dari pembuatan aplikasi Sistem Manajemen Retribusi Parkir pada Dinas Perhubungan Kabupaten Sidoarjo berbasis web memilik fitur yang memenuhi kebutuhan untuk Unit Pelaksana Teknis Parkir dalam melakukan pendataan retribusi parkir baik pelaporan maupun hasil setor, sehingga permasalahan yang terjadi ada di Unit Pelaksana Teknis Parkir Dinas Perhubungan Kabupaten Sidoarjo mendapatkan solusinya. Kata Kunci—Parkir, Dinas Perhubungan, Web
Sistem Pendukung Keputusan Kerusakan Sepeda Motor Dengan Metode Forward Chaining Muhammad Iqbal Al Mulki; Nuril Lutvi Azizah; Rohman Dijaya
METIK JURNAL Vol 7 No 1 (2023): METIK Jurnal
Publisher : LPPM Universitas Mulia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47002/metik.v7i1.431

Abstract

Sepeda motor matic injeksi merupakan salah satu dari beberapa kendaraan yang populer digunakan oleh masyarakat saat ini. Namun kurangnya informasi mengenai kerusakan sepeda motor membuat masyarakat yang awam harus melakukan perawatan atau perbaikan sepeda motor ke bengkel terdekat meskipun terkadang kerusakannya dapat diperbaiki sendiri. Oleh karena itu diperlukan sebuah sistem pendukung keputusan yang dapat membantu pengguna untuk melakukan diagnosa kerusakan sepeda motor secara mandiri, hal tersebut dapat diwujudkan dengan memanfaatkan teknologi yang ada saat ini. Tujuan dari penelitian ini adalah merancang dan mengembangkan sistem pendukung keputusan kerusakan sepeda motor berbasis web sehingga permasalahan yang terjadi dapat teratasi. Penulis menggunakan metode forward chaining dalam pengembangan sistem pendukung keputusan berbasis web ini, dan metode observasi, wawancara serta studi pustaka sebagai metode pengumpulan data. Penulis merancang sistem ini agar dapat diakses melalui perangkat komputer ataupun perangkat mobile yang terhubung dengan internet dan sistem ini dirancang menggunakan bahasa pemrograman PHP dan MySQL. Sedangkan sistem pendukung keputusan kerusakan ini akan diimplementasikan untuk sepeda motor matic injeksi N-MAX dan XMAX. Adapun hasil dari penelitian ini adalah sistem pendukung keputusan kerusakan sepeda motor ini memiliki potensi besar untuk membantu pengguna sepeda motor agar dapat dengan mudah melakukan diagnosa kerusakan pada kendaraanya secara mandiri sehingga dapat menghemat waktu serta biaya yang akan dikeluarkan dan mengurangi resiko kecurangan yang dilakukan oleh oknum mekanik bengkel.
PERANCANGAN SISTEM INFORMASI MEDICAL CHECK UP BERBASIS WEB DENGAN FRAMEWORK CODEIGNITER 4 MENGGUNAKAN METODE WATERFALL Luqmanul Hakiym Maulana; Nuril Lutvi Azizah; Ade Eviyanti
Jurnal Tekinkom (Teknik Informasi dan Komputer) Vol 6 No 1 (2023)
Publisher : Politeknik Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37600/tekinkom.v6i1.760

Abstract

The purpose of this research is to develop a web-based Medical Check-Up information system using CodeIgniter 4 framework and implementing the waterfall development method. This system is designed to facilitate administrative management and provision of medical services to patients. Rsu Al-Islam Hm Mawardi Krian Sidoarjo currently uses manual methods in the administration of medical check-ups, which poses several risks in data processing between hospital units. Therefore, this research is conducted to address these issues. The waterfall method is used for the system development stages, including requirements analysis, design, implementation, testing, and maintenance. The requirements analysis phase involves identifying needs such as patient registration and examination results. System design includes database structure, user interface, and business logic to be implemented in the system. Implementation utilizes the CodeIgniter 4 framework, which provides tools and features for web application development. The results of this research align with the hospital's requirements, including patient registration, recording, and delivery of laboratory, radiology, and doctor examination results, which have been tested using the black box method. It is expected that this developed Medical Check-Up information system can enhance the efficiency of the check-up process, expedite patient examination access, and improve the overall quality of healthcare services.
Mathematics Village: An Effective Educational Tourism for Increasing Children's Motivation and Changing Their Perspective of Mathematics Novia Ariyanti; Nuril Lutvi Azizah; Fitri Nur Latifah
Indonesian Journal of Cultural and Community Development Vol 14 No 2 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijccd.v14i2.965

Abstract

Mathematics Village is an educational tourism destination for children in Dukuh Pakis Surabaya. This educational tour uses games with mathematical themes to increase children's motivation and change their perspective of mathematics. The activity was conducted in 4 posts, using observation, preparation, demonstration, and practice methods. The results showed that Mathematics Village was effective in increasing children's motivation and changing their perspective of mathematics. Children were more enthusiastic about learning mathematics through games and they were able to understand mathematical concepts more easily. This activity can be a model for other communities to develop mathematical educational tourism in their environment. Highlight: Mathematics Village is an educational tourism destination for children in Dukuh Pakis Surabaya. The activity uses games with mathematical themes to increase children's motivation and change their perspective of mathematics. The results showed that Mathematics Village was effective in increasing children's motivation and changing their perspective of mathematics. Keyword: Mathematics Village, Educational tourism, Children, Motivation, Mathematics
Enhancing Campus Familiarity: A Comparative Study of Augmented and Mixed Reality Applications for UMSIDA Campus 2 Cindy Taurusta; Nuril Lutvi Azizah; Ferry Adhi Dharma; Vini Rahmawati; Afnizar Maulana Asiddiq
Indonesian Journal of Cultural and Community Development Vol 14 No 2 (2023): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijccd.v14i2.981

Abstract

This study addresses the need for improved orientation among Muhammadiyah University of Sidoarjo (UMSIDA) students, particularly newcomers unfamiliar with the layout of Campus 2. Leveraging the Multimedia Development Life Cycle (MDLC) Method, researchers developed and compared Augmented Reality (AR) and Mixed Reality (MR) applications, utilizing Faculty of Science and Technology brochures to render 3D representations of UMSIDA Campus 2 buildings. An online questionnaire garnered feedback from 25 UMSIDA students, with 88% expressing approval for the AR-based introduction application. To better assess its impact on prospective student enrollment, PMB Team members were consulted, resulting in 66.7% favoring the MR application for its enhanced engagement. Notably, both AR and MR applications were deemed equally useful by 66.7% of respondents. Consequently, these applications will be integrated into a comprehensive solution for further evaluation and optimization. This research underscores the potential of immersive technologies in enhancing campus navigation and highlights the significance of user preference in educational applications of augmented and mixed reality. Highlight: Utilizing MDLC Method: The study leverages the Multimedia Development Life Cycle (MDLC) Method for the development and comparison of Augmented Reality (AR) and Mixed Reality (MR) applications, targeting improved campus orientation for UMSIDA students. User Preference in Immersive Technologies: Feedback from UMSIDA students and PMB Team members revealed a preference for the Mixed Reality (MR) application, emphasizing the significance of user preference in educational applications of augmented and mixed reality. Integration for Enhanced Effectiveness: The AR and MR applications will be integrated into a comprehensive solution, highlighting the commitment to ongoing evaluation and optimization to further enhance campus navigation for UMSIDA students. Keyword: Orientation, Augmented Reality, Mixed Reality, Campus Navigation, Immersive Technologies
Numeracy development training for elementary school students at SD Muhammadiyah 2 Waru Sidoarjo Nuril Lutvi Azizah; Vevy Liansari; Alfan Indra Kusuma
Community Empowerment Vol 8 No 7 (2023)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/ce.8781

Abstract

Covid-19 pandemic has caused the decline in the numeracy ability of low-grade students at SD Muhammadiyah 2 Waru Sidoarjo. Students’ ability dropped by 50%, which cause teacher unable to continue to a higher numeracy level. The purpose of this program is to develop the numeracy skills of low-grade elementary school children at SD Muhammadiyah 2 Waru Sidoarjo. The method used in the form of training for low-grade students (grade 1, 2, and 3) which begins with a pre-test and ends with a post-test. Training is carried out by providing a stimulus for learning numeracy using modern methods through applications on gadgets and conventional methods and exercises. The result obtained from this training were that low-grade students felt interested and enjoyed learning numeracy with modern media than conventional methods. Training using modern numeracy media can increase students’ abilities and interest in learning numeracy.
Model Prediksi Kerentanan Menggunakan Mobile Tracking Pada Pasien Terinfeksi Covid 19 Nuril Lutvi Azizah; Uce Indahyanti; Cindy Cahyaning Astuti
Prosiding Seminar Nasional Unimus Vol 3 (2020): Optimalisasi Hasil Penelitian dan Pengabdian Masyarakat Menuju Kemandirian di Tengah P
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Aplikasi berbasis mobile dan web telah dihasilkan pada penelitian sebelumnya guna memberikan informasi keberadaan pasien terinfeksi positif Covid 19 di lingkungan sekitar. Penelitian tersebut berdasarkan peta lokasi pasien baik melalui bluetooth maupun GPS pada gawai yang dimiliki, akan tetapi kekurangannya adalah efisiensi penggunaan aplikasi mobile tracking masih belum optimal karena sifatnya berupa informasi lokasi. Oleh karena itu penelitian ini bertujuan untuk meningkatkan efisiensi penggunaan aplikasi mobile tracking pada pasien terinfeksiCovid 19 dengan cara memprediksi kerentanan personal tertular virus Covid 19 berdasarkan mobile tracking GPS pada pasien yang terinfeksi berdasarkan data. Tahapan metode yang akan dilakukan dimulai dari tracking pasien terinfeksi Covid 19 berdasarkan posisi tempat tinggal, kemudian diprediksi melalui model matematika berdasarkanjarak dan prosentase penularan. Prediksi kerentanan personal terjadi dalam inisiasi prediksi berupa rentan, cukup rentan, dan aman. Personal dikatakan rentan apabila prosentase yang dihasilkan sekitar 90%-100%, cukup rentan apabila hasil prosentase antara 75%-89%, dan kurang dari 75% personal dianggap masih aman. Hasil prediksi kerentanan ini dipengaruhi oleh banyak variable antara lain berupa jarak personal dengan pasien terinfeksi Covid 19, ketelitian GPS, serta imunitas personal.  Kata Kunci : kerentanan, mobile tracking, efisiensi, prediksi
Sistem Informasi Reservasi Wisata Camping Menggunakan Mapping (Studi Kasus : Bumi Perkemahan Dlundung Mojokerto) Fuad Azis Muslim; Hamzah Setiawan; Nuril Lutvi Azizah; Ade Eviyanti
Kesatria : Jurnal Penerapan Sistem Informasi (Komputer dan Manajemen) Vol 4, No 2 (2023): Edisi April
Publisher : LPPM STIKOM Tunas Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/kesatria.v4i2.173

Abstract

The Dlundung campground is one of the campsite attractions located in Ketapanrame village, sub-district. Trawas, Mojokerto Regency, East Java. Dlundung campground provides campsites divided into blocks. There are 5 camping blocks in this camping area. At Dlundung Campground, of course, there is a business process that is implemented to manage and regulate all activities carried out, especially business processes to manage the reservation process and process payments made by tourists. because the promotional media is still minimal, the reservation records that often the managers at the Dlundung campground provide incorrect information regarding reservations. In addition, the Dlundung campground also experienced difficulties in managing its payment system. Because there is no guarantee at the outset such as a DP (down payment), tourists who have made reservations often do not come without giving prior notification to the detriment of the Dlundung Campground. Based on the problems that occurred at the Dlundung Mojokerto Camping Ground along with the results of interviews with Dlundung Mojokerto Camping Ground staff, a reservation information system is needed to manage the reservation process and also payment. This system will be developed on a web basis because it is easier to use and later this system will be integrated with the Midtrans Application Programming Interface (API) so that it can bridge the payment process between tourists and the Dlundung Mojokerto Camping Ground.
Co-Authors Abdiansah, Lutfi Achmad Alfian Fajriansyah Ade Eviyanti Ade Eviyanti Ade Eviyanti Adham Novalas Putra Wibisono Aditya, M. Fahrul Rizki Afandi, Muchammad Arif Afnizar Maulana Asiddiq Agung Bakti Agung Khoirudzikri Agung Prihandono Alam, Mukhammad Nur Bakhrul Alfan Indra Kusuma Alidza Septia Wulansari Amir, Mohammad Faisal Ananda Dwi Prasetyo Arik Bagus Setyawan Ary Putranto Astutik, Ika Ratna Indra Atik Wahyuni Awawin Mustana Rohmah Bayu Hari Prasojo Busono, Suhendro Cau Kim Jiu Cau Kim Jiu Cecep Kusmana Chylen Setiyo Rini Cindy Cahyaning Astuti Cornelius, Cornelius Dewa, Suma Bayunda Amartya Dewanti, Irene Elvariani Diba, Naila Farah Dinita Rahmalia, Dinita Eka Fatra Arif Hidayatullah Eko Agus Suprayitno Erlina Agustin Fajar, Mochamad Fatahillah Aji Maulana Fatona Kholifatun Nisa' Febrina Shanti Nurrachma Ferry Adhi Dharma Fida Maisa Hana Fina Rahma Dewi Fitri Nur Latifah Fitria Nur Hasanah Fuad Azis Muslim Gita Wardani Hamzah Setiawan Hamzah Setiawan Handoko Irawan Handoko Irawan Hartatik, Nurul Hendri Hermawan Hendri Hermawan Herlinda Maya Kumala Sari, Herlinda Maya Kumala Hidayah, Firmansyah Nur Hindarto Ika Ratna Indra Astutik Imam Prayogo Pujiono Irwan Alnarus Kaustar Irwan Alnarus Kautsar Javier, Gomes Noor Kholifah, Rizka Nur Kusuma, Alfan Indra Luqmanul Hakiym Maulana Mahendra, Moch. Fauzi Raja MARIA BINTANG Mauliana, Metatia Intan Metatia Intan Mauliana Mohammad Doni Ferdiansah SM Mohammad Suryawinata Muhammad Iqbal Al Mulki Muqorrobin, Dawam Naila Adiba Novia Ariyanti Octavia, Elga Okyk Fauzi Yudha Permana Pratama, Kharisma Putra, Fariq Abdillah Maulana Rohman Dijaya Rozzaq, Muhammad Salsabil, Muhammad Setiawan, Hamzah Steven Owen Purnawan Sumadyo, Sasmito Bagus Sumarno Sumarno , Sumarno Sumarno . Sumarno Sumarno Suprianto Taufiki Ma'rufan Taurusta, Cindy Uce Indahyanti Vevy Liansari Vevy Liansari Vini Rahmawati Wardani, Gita Wuriani Wuriani Wuriani, Wuriani Yulian Findawati Yunianita Rahmawati Yunianita Rahmawati, Yunianita