Claim Missing Document
Check
Articles

Found 19 Documents
Search

PENGARUH MODEL PEMBELAJARAN COOPERATIVE LEARNING TYPE TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN GAMES EDUKASI BAAMBOOZLE TERHADAP PENGUASAAN KONSEP UNSUR-UNSUR INTRINSIK CERITA ANAK Permata Sari, Anugerah; Kurniaman, Otang; Zufriady
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i2.25803

Abstract

This research is motivated by the low learning outcomes of Indonesian language in grade V students of SDN 79 Pekanbaru which have not met the criteria for achieving learning objectives (KKTP). The low learning outcomes are caused by the use of Indonesian language learning models and media that are less varied so that they have an impact on student learning outcomes. This study aims to determine the effect of using the Cooperative Learning Type Teams Game Tournament (TGT) learning model assisted by baamboozle educational games on mastery of the concept of intrinsic elements of children's stories. This type of research is quantitative research with experimental method with One Group Pretest-Posttest Design. The sample in this study amounted to 20 students. Data collection techniques using test techniques. The research test instrument is a multiple choice question that has been tested for validity, reliability, difficulty level, and question differentiation. Based on the results of the study, the average pretest score was 66 and the average posttest score was 85 which showed an increase. and the results of hypothesis testing using the Paired Sample T Test test which obtained a significance value (2-tailed) of >.001 so that Ho was rejected and Ha was accepted. As well as the results of the N-Gain test, the obtained gain score is 0.5757 which is included in the moderate category and the gain percent of 57.5707% is included in the moderately effective category.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY PADA MATA PELAJARAN IPAS SISWA SEKOLAH DASAR Dian Juli Lestari; M. Jaya Adi Putra; Zufriady
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.26526

Abstract

This study aims to develop Augmented Reality (AR)-based learning media for IPAS subjects for elementary school students. The method used in this study is the Research and Development (R&D) method with a 4D development model consisting of 4 stages Define, Design, Development, and Disseminate. Validation by subject matter experts and media experts yielded an Aiken's V index of 0.91, categorized as highly valid. The one-on-one trial yielded satisfactory interview results from students, who found the learning media provided to be interesting and easy to understand. The limited trial yielded an average score of 83%, categorized as highly positive, and teacher responses yielded a percentage of 86%, also categorized as highly positive. This learning media is effective based on the results of the pretest-posttest measured using the N-Gain Score formula, which obtained a value of 0.68 with a moderate category in the one-on-one trial test and a value of 0.78 with a high category in the limited trial test. The learning media, which has been validated and deemed suitable for printing, has been submitted to SDIT Raudhatur Rahmah. Additionally, the media has been disseminated through the researcher's TikTok social media account to expand its reach. Thus, it can be concluded that the AR-based learning media for the IPAS subject for students at this school is valid and can be used in the learning process.
ETNOMATEMATIKA PADA TABAK MELAYU RIAU SEBAGAI SUMBER BELAJAR MATERI GEOMETRI DI SEKOLAH DASAR Ella Maida, Dila; Zetra Hainul Putra; Zufriady; Muhammad Fendrik
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.33513

Abstract

Penelitian ini bertujuan untuk menggali unsur-unsur geometri pada tabak Melayu Riau yang dapat dijadikan sumber belajar matematika yang lebih mendalam, bermakna, dan dapat meningkatkan kesadaran peserta didik mengenai pentingnya melestarikan budaya sebagai warisan nenek moyang. Jenis penelitian yang dilakukan adalah penelitian kualitatif dengan metode penelitian etnografi. Pengumpulan data menggunakan observasi, wawancara, dan dokumentasi. Instrument penelitian yaitu human instrument atau peneliti sebagai instrument utama penelitian yang menentukan fokus penelitian, memilih informan, melakukan pengumpulan data, mengevaluasi, keabsahan data serta menganalisis dan menafsirkan data. Analisis data yang digunakan reduksi data, penyajian data, dan kesimpulan. Hasil penelitian ini ditemukan adanya konsep geometri bangun datar dan bangun ruang pada budaya tabak Melayu Riau. Konsep-konsep yang ditemukan dapat dijadikan sumber belajar dalam mengenal dan mempelajari materi geometri melalui budaya yang mulai tergerus oleh modernisasi, globalisasi, dan kurangnya kesadaran generasi muda untuk mempelajari budaya lokal.
INSTRUMENT VALIDITY FOR LEARNING RESOURCES ANALYSIS OF DIGITAL DISASTER FOR COASTAL AREAS: AN ANALYSIS OF AIKEN'S V Eddy Noviana; Intan Kartika Sari; Zufriady; Sri Erlinda; Non Syafriafdi; Putu Eka Suarmika
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 12 No. 1 (2023): February
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i1.9320

Abstract

This paper describes the instrument validity for digital learning resources for coastal areas based digital in the elementary school by using Aiken's V analysis. The purpose of the research is to develop an instrument that can be seen as the validity for every instrument item to obtain information about the need for digital-based coastal area disaster learning resources in elementary schools. The research approach uses a quantitative approach with a descriptive research method. Instrument design and validation were carried out in three stages; (a) literature review, (b) instrument draft design, and (c) qualitative and quantitative rater review of the instrument. Content validity is validated using the V Aikens coefficient. The content validity coefficient is measured by 8 raters based on the assessment results. It is assessed based on certain scales, which consisted of strongly agree (scale 4), agree (scale 3), disagree (scale 2), and strongly disagree (scale 1). The research results indicate that aspect 1, with four instrument items, is in the high category. For aspect 2, three instruments are in the high category. Aspect 3 with three instruments is in the moderate category. For aspect 4, two instruments are in the moderate category. Aspect 5 with three instruments is in the moderate category. In aspect 5, there are two high-category instrument items and three medium-category instrument items. It is concluded that out of the 22 items of needs analysis, in general, it was valid. Nevertheless, several instrument items needed to be reviewed, namely on the editorial aspect of the statement.
THE APPLICATION OF LOCAL WISDOM-BASED LKPD TO IMPROVE SOCIALSCIENCE (IPS) LEARNING OUTCOMES IN ELEMENTARY SCHOOL Munjiatun; Zufriady; Non Syafriafdi
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 12 No. 4 (2023): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i4.10041

Abstract

This paper discusses the improvement of students’ learning outcomes through the application of LKPD (Students’ Worksheet) based on local wisdom. Indonesian local character is essential to be taught to students including through teaching materials in the form of LKPD based on local wisdom that can be used as a reference in the teaching and learning process. LKPD is one of the teaching materials in which there are all the basic activities carried out by students in order to maximize their understanding and formation of basic skills based on the indicators of competency achievement. The research used is Classroom Action Research (PTK) using the research design of Kemmis and Mc. Taggart model. The research was conducted at SDN 189 Pekanbaru. The research subjects involved 20 fourth-grade students. The research uses quantitative data analysis. Descriptive statistical data collection techniques were carried out through observation, interviews, and evaluation tests at the end of the cycle. Based on the results of cycle I to cycle II, there was a significant improvement with an achievement percentage of 75%. 35% of students have not achieved the KKM standard yet. The students’learning outcomes in social science learning through the application of LKPD learning media based on local wisdom increased. The students’ average score increased from the initial reflection of 62.25 with the highest score at 80 and the lowest score from 35 to 74.00. Thehighest score was 90 and the lowest score was 40 in cycle I. Even though it was not appropriate with the KKM that had been determined in cycle II, it increased to 80.00 with the highest score of 90 and the lowest score of 55.
PENGEMBANGAN MEDIA PEMBELAJARAN TARI BERWAWASAN PEDULILINGKUNGAN DI SEKOLAH DASAR Riri Wulandari; Zufriady; Neni Hermita
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 2 (2022): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v11i2.8796

Abstract

 At present, there are still some teachers who when teaching use leatoring and demonstration methods. It influences less effective teaching and learning and takes a lot of timeand energy to explain process by process  when teaching in class. To avoid this, we need the right media that can describe each process from preparation to completion without having totake a long time and can  be reused and attract students' interest  inlearning so that students donot feel bored when studying. Hence, a teacher is required to be able to create a learning media. By using learning media, teachers will be easier to convey material so that learningmedia can be used as media that combines sound with images so that it will attract more attention during the learning process. In addition, learning media also has advantages, one of them is that it can be seen repeatedly if we need it. This article is focused on the developmentstudy of dance learning media based on environmental care. Based on the   of the study, the average total score of media validity showed 88% in the ‘very valid’ category and the average total score of product try-out showed 94.02% in the ‘very good’ category. Thus, developed dance learning media could be said feasible and used by teacher and students in Art, Culture, and Craft learning subject in elementary school. 
A META-ANALYSIS: USE OF STUDENT WORKSHEETS BASED ON LOCAL WISDOM FROM 2013-2022 Amikratunnisyah; Andi Prastowo; Munjiatun; Otang Kurniaman; Guslinda; Zufriady; Siti Kurnia Rahayu; Yuyun Santika
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 4 (2022): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/10.33578/jpfkip.v11i4.902

Abstract

Research that was conducted by researchers from 2013-2022 has mostly been about teaching materials combined with local wisdom in learning in elementary and junior high schools (SMP). However, there is still certain research on students’ worksheets related to local wisdom based on the content of social science learning subjects in elementary schools. This article provides an overview of the percentage of use of student worksheets, the use of research methods, and then results or positive impacts or contributions of the research on the motivation of an educator to create or modify teaching materials based on local wisdom. Meta-analysis was carried out by searching for articles from web journals through Google Scholar and obtaining 50 articles that were saved in the research data documents. After the analysis, it was obtained that 30 articles matched the criteria. The meta-analysis that was carried out produced an overview that the mostdominant percentage of students' worksheets was 27% in 2020 and the research method used was the R&D method with a percentage of 64%. And the results of the research were getting good responses from validators, teachers, and students with the average category being very good.
THE IMPLEMENTATION OF PQ4R LEARNING METHOD TO IMPROVE THE STUDENTS’ READING COMPREHENSION OF THE 4 th GRADE AT SD MUHAMMADIYAH 6 PEKANBARU Faraditha Dwi Ramayani; Lazim N; Zufriady
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 9 No. 2 (2020): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v9i2.7838

Abstract

The purpose of this research is to improve students reading comprehension at the fourth grade of SD Muhammadiyah 6 Pekanbaru. The type of this research was classroom action research, which was in two cycles. The result showed that there was an increasing students’ reading comprehension ability in each cycle. The average grade score of students reading comprehension before implementing PQ4R learning method was 68. After the implementation of PQ4R method at cycle I, the average grade score increased to 76 with a large increased of 12%. In the second cycle, the score increased to 84 with a large increased of 23%. In the cycle I, the teacher’s activities in the first meeting were 62.5% in moderate criteria. Then, in the second meeting, the percentage increased to 70.8% in moderate criteria. Then in the cycle II, the teacher’ activities in the first meeting the percentage became 83.3% in high criteria and in the second meeting increased to 87.5% in very high criteria. In the cycle I, the students’ activites in the first meeting were 58.3% in low criteria. In the second meeting, it increased to 66.7% in moderate criteria. In the cycle II, the students’ activities in the first meeting had the percentage becoming 79.2% in high criteria and then increased to 83.3% in high criteria on the second category. The result of the research proves that the application of PQ4R method can improve students’ reading comprehension ability.
Workshop Pengelolaan Pojok Baca berbasis Digital bagi Guru SD Tambang Zufriady; Kurniaman, Otang; Noviana, Eddy; Guslinda; Munjiatun, Munjiatun; Zariul Antosa; Astuti Mulyani, Eva
Pucuk Rebung: Jurnal Pengabdian kepada Masyarakat Vol. 2 No. 1 (2022): May
Publisher : Jurusan Ilmu Pendidikan Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pure.v2i1.p39-48

Abstract

The purpose of this workshop is to provide teacher knowledge and skills in digital-based reading cornersfor teachers as teacher knowledge and skills in managing digital-based reading corners in overcoming the school literacy movement. The method of activities carried out consists of three activities: pre- activity, implementation of activities, and post-activity. The pre-activity activity is an initial assessment activity to obtain the reasons for the teacher/activity participant to take part in the activity. Meanwhile, the activity of implementing the activity was carried out by providing a list of questions to the teacher/participant containing the teacher's initial knowledge about digital literacy. then proceed with the delivery of the material. The third activity is post-activity, which is an activity to process data obtained from the responses of participants/teachers before and after the activity is carried out. The results of the digital-based reading corner management workshop activity can improve the knowledge and skills of teachers in managing reading corners in schools. This can be shown by the active participation of participants in activities starting from the beginning of delivering material that plays an active role until the end of the activity and also the teacher's ability to carry out assigned activities. given two weeks after the workshop was carried out which was proven by the collection of workshop assignments which were uploaded to the google