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Penerapan Metode Simple Additive Weighting pada Sistem Rekrutmen Karyawan Berbasis Web Amali, Lanto Ningrayati; Akbar, Muhammad Ilham; Pakaya, Nikmasari; Katili, Muhammad Rifai; Dwinanto, Arif; Padiku, Indhitya R.
Jambura Journal of Informatics VOL 5, NO 1: APRIL 2023
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jji.v5i1.19312

Abstract

The development of science and technology in the field of information system has resulted in improved organizational performance in managing information. This also applies to the employee recruitment system, which can be a solution to the employee recruitment process in an organization, where organizations can choose the right employees for their organization. Web-based employee recruitment systems are used to support the decision-making stage by identifying problems, selecting relevant data with Simple Additive Weighting (SAW) methods. This study aimed to design an employee recruitment system using the web-based SAW method. The prototype model system development method was used with the stages of communication, rapid planning, rapid design modeling, construction, and system submission. The data collection process was conducted through observation, interviews, and questionnaires. The result of this study is a web-based employee recruitment system that can input job vacancy data, applicant data, interview schedules, assessment data information, and assessment result reports. The results of the system evaluation using the System Usability Scale (SUS) obtained a value of 80, which shows the grade ranking of the SUS scores on the level of user acceptance in the acceptable category and grade scale category B, which means that the system has good quality and is easy to use by users. Berkembangnya ilmu pengetahuan dan teknologi di bidang sistem informasi mengakibatkan peningkatan kinerja organisasi dalam mengelola informasinya. Hal ini juga berlaku pada sistem rekrutmen karyawan yang dapat menjadi solusi dalam proses rekrutmen karyawan dalam sebuah organisasi, dimana organisasi dapat memilih sendiri karyawan yang tepat untuk organisasinya. Sistem rekrutmen karyawan berbasis web digunakan untuk mendukung tahap pengambilan keputusan dengan mengidentifikasi masalah, memilih data yang relevan dengan metode Simple Additive Weighting (SAW). Tujuan penelitian ini adalah merancang sistem rekrutmen karyawan dengan menggunakan metode SAW berbasis web. Metode yang digunakan adalah metode pengembangan sistem model prototype dengan tahapan komunikasi, perencanaan secara cepat, pemodelan perancangan secara cepat, konstruksi dan penyerahan sistem. Adapun proses pengumpulan data dilakukan dengan observasi, wawancara dan angket. Hasil penelitian ini adalah sistem rekrutmen karyawan berbasis web dimana sistem dapat menginput data lowongan pekerjaan, menginput data pelamar, membuat jadwal interview, menampilkan informasi data penilaian, serta menampilkan laporan hasil penilaian. Adapun hasil evaluasi sistem menggunakan System Usability Scale (SUS) didapat nilai sebesar 80 yang menunjukkan grade rangking of SUS scores pada tingkat penerimaan pengguna dalam kategori acceptable dan grade skala kategori B, yang artinya sistem memiliki kualitas yang baik dan mudah digunakan oleh pengguna.
Effectiveness of 3D Animation Using Google Sketchup and Lumion as Tourist Attraction Information Media Amali, Lanto Ningrayati; Sulistio, Rian; Zakaria, Alfian; Dwinanto, Arif
Jambura Journal of Informatics VOL 5, NO 2: OCTOBER 2023
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jji.v5i2.22161

Abstract

3D animation is easy to describe for presenting visual information attractively and realistically, making it an ideal choice for attraction promotion but more difficult to work with. This study aimed to develop 3D animated videos and test their effectiveness as an information medium for promoting tourist attractions. The research method used was the Multimedia Development Life Cycle (MDLC), which consists of six stages: concept, design, material collection, assembly, testing, and distribution. Designing and creating 3D objects using Google SketchUp, rendering them in animation using Lumion, and editing animated videos using Adobe Premiere Pro CC. The results of the feasibility test by media experts show that 95% of the categories are feasible regarding animation quality and appearance. The feasibility test of 35 people as respondents from the community showed that, in terms of aspects of the display, quality, speed, brightness, time duration, and selection of viewing angles, 90% were found to be in very appropriate categories. These results indicate that 3D animated videos developed using Sketchup and Lumion are worthy of use as information media to promote tourist attractions.
Markerless versus marker-based augmented reality: comparative usability insights from a museum context Amali, Lanto Ningrayati; Katili, Muhammad Rifai; Dwinanto, Arif; Rasim, Rasim
Bulletin of Electrical Engineering and Informatics Vol 15, No 2: April 2026
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/eei.v15i2.11286

Abstract

Augmented reality (AR) has become a pivotal tool for enhancing museum engagement through interactive experiences. This study developed and evaluated an Android-based AR application for the Popa Eyato Archaeological Museum, comparing marker-based (Vuforia), and markerless (EasyAR) tracking methods. While previous studies often focus on technical development, this research provides empirical insights into usability within the Southeast Asian Museum context. Using a mixed-methods approach with 35 participants, the application was evaluated using the system usability scale (SUS) and handheld augmented reality usability scale (HARUS). Results show that the application achieved an average SUS score of 78, classified as “Good” and “Acceptable”. The comparative analysis reveals that while marker-based AR offers higher stability, markerless AR provides greater flexibility for spatial exploration. However, environmental factors like museum lighting significantly impact markerless tracking performance. These findings offer practical recommendations for museum curators and AR designers in selecting appropriate tracking technologies based on infrastructural constraints and visitor demographics. The study concludes that balancing technical stability with user mobility is essential for optimizing digital heritage preservation and educational engagement in regional museums.
Digital Transformation for Rural Empowerment: A Web-Based Application Framework to Enhance BUMDesa Performance Amali, Lanto Ningrayati; Tuloli, Mohamad Syafri; Katili, Muhammad Rifai
Jambura Journal of Informatics VOL 8, N0 1: APRIL 2026
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jji.v8i1.37891

Abstract

The rapid advancement of digital technology in Indonesia presents both opportunities and challenges for rural economic actors, particularly village-owned enterprises (BUMDesa). While urban MSMEs have increasingly adopted digital platforms, many BUMDesa continue to face structural and managerial barriers to digital integration. This study addresses these issues by developing the platform, a web-based application designed to enhance BUMDesa management capacity through knowledge sharing and stakeholder collaboration. Guided by the Knowledge-Based Economy and Pentahelix collaboration model, the system integrates a digital knowledge repository, user role management, web services using XML/JSON, and modules for training, article exchange, and community QA. The prototype was developed using the Waterfall method and deployed in Gorontalo and North Sulawesi. Results indicate that SIBUDE effectively facilitates real-time communication, automatic knowledge dissemination, and multi-sector cooperation. It enables BUMDesa to learn from each other, share innovations, and access a centralized, structured repository that supports continuous improvement. The study concludes that knowledge-driven digital systems can significantly empower rural enterprises by promoting transparency, innovation, and operational efficiency. Recommendations include strengthening institutional adoption, expanding data automation features, and aligning local governance with digital transformation strategies.
Implementation of Android-Based Learning Media on Temperature and Heat Materials to Enhance Student Motivation and Learning Outcomes in Senior High Schools Nova Elysia Ntobuo; Lanto Ningrayati Amali; Lanto Mohamad Kamil Amali; Nancy Katili
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4063

Abstract

This study aims to enhance the motivation and learning outcomes of high school students at SMA Negeri 7 Gorontalo for the 2022/2023 Academic Year through implementing android-based learning media on temperature and heat materials. The research method is a quasi-experimental design with a one-group pretest-posttest research design. The research sample consisted of 3 classes: class X IPA 2 as the experiment class and class X IPA 3, and X IPA 4 as a replica class. This research begins with preparing learning tools to implement learning media based on Android material on temperature and heat. The results of the validation show that the learning tools are valid and can be used in the learning process. Implementing the learning process in this study is in the very good category. It can increase student motivation and learning outcomes, where the N-Gain scores for the experimental and replica classes are in the high category.
RANCANG BANGUN SISTEM INFORMASI KLINIK PRATAMA RENA MENGGUNAKAN METODE WATERFALL Siti Fadhila Noholo; Muh. Mishbahuddin Dalu; Moh. Ilham Saputra I. Harun; Lanto Ningrayati Amali; Muhammad Rifai Katili; Sri Nilawaty Lahay
Jurnal Manajemen Informatika dan Sistem Informasi Vol. 9 No. 2 (2026): MISI Juni 2026
Publisher : LPPM STMIK Lombok

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36595/misi.v9i2.2052

Abstract

Pengelolaan data secara manual pada klinik pratama menjadi tantangan utama yang menyebabkan panjangnya waktu tunggu pasien, kesalahan pencatatan, serta sulitnya penelusuran rekam medis. Penelitian ini bertujuan merancang dan mengembangkan sistem informasi layanan berbasis web pada Klinik Pratama Rena guna mengotomatisasi pendaftaran pasien, manajemen antrian, manajemen stok obat, dan pelaporan dalam satu platform terintegrasi. Sistem dikembangkan menggunakan metode Waterfall melalui lima tahapan berurutan dengan pemodelan menggunakan UML dan ERD. Black Box Testing membuktikan seluruh modul sistem berjalan valid sesuai spesifikasi, termasuk pada skenario kritis seperti pembangkitan nomor antrian otomatis dan perubahan status stok menjadi "Habis" saat nilai stok mencapai nol. White Box Testing menghasilkan nilai Cyclomatic Complexity V(G) = 5, menunjukkan logika program tersusun efisien dengan risiko kesalahan rendah pada lima jalur independen yang seluruhnya menghasilkan keluaran benar. Sistem berhasil di-deploy pada web server berbasis cloud dan dapat diakses tanpa instalasi tambahan, dengan umpan balik pengguna yang menyatakan antarmuka mudah dipahami dan alur kerja sesuai kebutuhan operasional. Sistem ini efektif menutup celah penelitian terdahulu yang hanya mencakup modul parsial atau terbatas pada jaringan lokal.
Co-Authors Abdul Aziz Bouty Agus Lahinta Ahmad Azhar Kadim Akbar, Muhammad Ilham Alfian Zakaria Alhabsy, Nazwa Antula, Nur Savira Anwar, Ridha Alvariza Arip Mulyanto Awaludin Madjidu Bahu, Karim Buke, Imam B. Dadi, Heru Hartato Dai, Roviana H. Dengo, Moh. Fadel Diko, Yulianti Dwinanto, Arif Edi Setiawan Erni Mohamad Femy Mahmud Sahami Gani, Hilmansyah Gede Sandika, I Wayan Gede Sandika Gelo, Siti Zalyah Gubali, Jihan Fahira Halid, Rahayu Hamdata, Ayub Hamlina, Robin Y. Hanifah Mardlatillah Harto Malik Hasan S. Panigoro hasdiana, hasdiana Hermila A Hunta, Aprilia M Husain, Wirahman Salsabil I Made Hermanto I Wayan Gede Sandika I Wayan Gede Sandika I Wayan Sudana Indhitya R Padiku Ishak Isa Jawa, Agnes Wuda Jemmy A Pakaya Katili, Moh. Zulkifli Kilo, Juriah R. Kinanti, Titin Seh Kusuma, Ma'rifatul Sasmitha Lahay, Sri Nilawati Lahay, Sri Nilawaty Lailany Yahya Lamatenggo, Nina Landung, Aji Muhamad Lanto Mohamad Kamil Amali Lanto Mohamad Kamil Amali Lantu, Zulvikry Andre Lillyan Hadjaratie M Munir M. Mahmuddin Mahmud, Fikran Malapu, Nayla Yuniar mamonto, fara humaira Manda Rohandi Mardlatillah, Hanifah Maryam Rahim Mas'ud, Huzaima Masloman, Alwiansyah Mazida Ahmad Moh Ramdhan Arif Kaluku Moh. Ilham Saputra I. Harun mohammad syafri tuloli Mokodompit, Nuris Salikin Mongilong, Mohammad Farhan Muchlis Polin Muh. Mishbahuddin Dalu Muhammad Rifai Katili Mukhlisulfatih Latief Musa, Viviwidyawati A MUTHIA Nambo, Ilun Nancy Katili nauko, yogi septiawan Nikmasari Pakaya Nova Elysia Ntobuo Pakaya, Nikmasari Pala, Nisya Fiscadilla Payu, Citron Pena, Wiki Aji Putra Rahman Takdir Rahmat Taufik R.L Bau Ramang H. Yusuf Rampi Yusuf Rasim, Rasim Rasim, Rasim Ratha, Doung Rifadli Bahsuan Rochmat Mohammad Thohir Yassin Rolinsa Madina, Novita Rustam I. Husain Salahudin Olii Sali, Mohammad Rifai Sali, Mohammad Rifai Samatowa, Lukman Setiawan, Zahrul Siti Aisa Liputo Siti Fadhila Noholo Sitti Suhada Sri Ayu Ashari Sri Nila Lahay Sri Nilawaty Lahay Sudirman, Randi Sugeha, Alif Perdana Sulistio, Rian Suma, Mahmud Sunardi Sunardi Sunarty Suly Eraku Suwandi, Ihsanulfu'ad Tajuddin Abdillah Thohir Yassin, Rochmat Mohammad Tri Alfandra Labuga Ts. Bullah, Ilham Umar Sako, Umar Usup, Rima Melati Utina, Suci Rahmawaty Wandi Ismail Wibowo, Sela Febrianti Wihardi, Yaya Yahya, Abdurrafi Yuszda K Salimi Zees, Nurtianingrat