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Analisis Kualitas Pelayanan Informasi di Bandar Udara Sangia Nibandera Kabupaten Kolaka Sinta; Mallapiseng, Arafat; Hidayat, Rahmat
Arus Jurnal Sosial dan Humaniora Vol 4 No 3: Desember (2024)
Publisher : Arden Jaya Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57250/ajsh.v4i3.771

Abstract

Artikel ini merupakan luaran dari penelitian yang mendeskripsikan kualitas layanan informasi di bandar udara Sangia Nibandera kabupaten Kolaka. Penelitian ini tergolong dalam penelitian deskriptif yang menggunakan pendekatan kualitatif, yang berlokasi di desa tanggetada kecamatan Tanggetada kabupaten kolaka. Pengumpulan data dilakukan teknik observasi, wawancara dan dokumentasi. Teknis analisis data yang digunakan menggunakan model intgeraktif yang dikemukaka n oleh Miles dan Huberman yang meliputi pengumpulan data, reduksi data, penyajian data dan penerikan kesimpulan. Hasil penelitian kualitas layanan informasi di Bandar Udara Sangia Nibandera kabupaten Kolaka, dalam konteks bukti fisik atau sarana dan prasarana yang digunakan dalam memberikan layanan informasi di bandara masih terdapat kekurangan, kehandalan dalam menyediakan informasi secara cepat dan akurat seperti informasi terkait keterlambatan penerbangan yang tidak menjelaskan kendala yang di alami, kemudian ketanggapan pegawai ketika menghadapi berbagai keluhan penumpang mengenai layanan informasi yang diberikan ternyata tidak sesuai dengan solusi yang ditawarkan, Jaminan dalam pemeriksa barang bawaan penumpang dalam menjamin keselamatan dan kenyamanan penumpang yang belum efektif, dan dalam hal memberi perhatian, petugas tidak memberikan tawaran bantuan baik diminta maupun tidak diminta kepada penumpang terutama bagi penumpang berkebutuhan khusus.
Pengemasan dan Labelisasi Pangan Pada Kerupuk Kulit Ikan Patin di UMKM Ngedani Sinta; Aminullah
Karimah Tauhid Vol. 4 No. 9 (2025): Karimah Tauhid
Publisher : Universitas Djuanda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30997/karimahtauhid.v4i9.21221

Abstract

Salah satu produk UMKM yang berkembang adalah kerupuk kulit ikan patin, yang memiliki potensi pasar yang besar, terutama di Kota Cirebon. Namun, pengemasan dan pencantuman label pada produk UMKM seringkali kurang diperhatikan meskipun hal ini penting untuk menjaga kualitas dan keamanan produk serta daya saing di pasar. Penelitian ini bertujuan untuk menganalisis penerapan pengemasan dan label pada UMKM produk kerupuk kulit ikan patin yang diproduksi oleh UMKM Ngedani. Penelitian dilakukan dengan observasi langsung, wawancara, dan telaah pustaka. Hasil penelitian menunjukan bahwa UMKM Ngedani menggunakan dua jenis kemasan, yaitu kemasan standing pouch dan kemasan ekonomis yang berbahan plastik PP, yang sudah memenuhi standar BPOM No. 30 Tahun 2018 mengenai persyaratan bahan kemasan pangan. Untuk label, kemasan standing pouch sudah memenuhi semua ketentuan yang tercantum dalam BPOM No. 31 Tahun 2018, sedangkan kemasan ekonomis belum mencantumkan informasi mengenai berat bersih dan kandungan gizi. Secara keseluruhan, produk kerupuk kulit ikan patin dari UMKM Ngedani sudah memenuhi standar keamanan dan kualitas yang ditetapkan oleh BPOM, meskipun ada beberapa kekurangan dalam penerapan label pada kemasan ekonomis.
PENERAPAN MODEL PEMBELAJARAN STEAM BERBANTUAN MEDIA VIDEO ANIMASI DALAM MENINGKATKAN HASIL BELAJAR IPAS SISWA DI KELAS IV SDN 1 BAJUGAN: penelitian tindakan kelas (PTK) Sinta; Nasriani; Moh.Rudini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.34080

Abstract

Sinta. 2025. Implementation of the STEAM Learning Model Assisted by Animated Video Media to Improve Science Learning Outcomes of Fourth-Grade Students at SDN 1 Bajugan. Thesis, Elementary School Teacher Education Study Program, Faculty of Teacher Training and Education, Madako University, Tolitoli. Supervisor: Nasriani, S.Pd., M.Pd., Supervisor: Muh Rudini, S.Pd., M.Pd. This study aims to improve the science learning outcomes of fourth-grade students at SDN 1 Bajugan through the implementation of the STEAM learning model assisted by animated video media. This classroom action research was conducted in two cycles, each encompassing planning, action, observation, and reflection. The research subjects were 15 students. Data collection techniques used were observation, achievement tests, interviews, and documentation. The results of the study showed an increase in student learning outcomes, from an average of 64.6% in cycle I with a completion rate of 46.67% to an average of 85% in cycle II with a completion rate of 86.62%. Teacher and student activity also increased, with teacher activity reaching 89.5% and student activity reaching 91.66%. The implementation of the STEAM learning model was able to create a fun, interactive, and collaborative learning environment. These findings indicate that this learning model is effective in improving students' understanding of the material on the State of Matter and its Changes and can be used as an alternative learning strategy in elementary schools
Sosialisasi Pemanfaatan Minyak Jelantah Menjadi Lilin Aromaterapi Di Desa Sungai Rambai Kecamatan Senyerang Kabupaten Tanjung Jabung Barat Ikhfa Murdi Prayogi; Mikho Riski Indrawan; Muhammad Ermulan; Anggia Fisi Lestari; Sinta; Yesa Adella
Ar-Rasyid: Jurnal Publikasi Penelitian Ilmiah Vol. 1 No. 5 (2025): Ar-Rasyid: Jurnal Publikasi Penelitian Ilmiah (Bulan November 2025)
Publisher : PT. Saha Kreasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64788/ar-rasyid.v1i5.94

Abstract

This community engagement initiative aims to build students’ understanding, skills, and awareness regarding the proper management of used cooking oil by converting it into aromatherapy candles. In many households, used cooking oil is commonly discarded in ways that harm the environment, such as pouring it into waterways or soil. To address this issue, the program introduced a series of activities consisting of preliminary observations, informational sessions, and practical workshops. Through these stages, students learned about the environmental risks associated with improper disposal and explored the potential of transforming used oil into useful and marketable products. The outcomes indicate a notable improvement in students’ knowledge and hands-on abilities, particularly in filtering, refining, blending materials, and molding aromatherapy candles. The final products showed good stability, appealing fragrances, and varied forms based on students’ creativity. Beyond increasing environmental awareness, the program also supports the development of simple entrepreneurial opportunities through waste-based innovations. Overall, this activity demonstrates an effective approach to environmental education that combines practical experience with sustainable creativity.
Developing Board Game Media Based on Egrang Batok to Support Aksara Sunda Learning in PGSD Widiastuti, Hesti; Cep; Sinta; Anggy; Yulistina
IJORER : International Journal of Recent Educational Research Vol. 6 No. 3 (2025): May
Publisher : Faculty of Teacher Training and Education Muhammadiyah University of Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46245/ijorer.v6i3.865

Abstract

The objective of this study is to design and develop learning media in the form of a game board inspired by the traditional egrang batok game. The utilization of Egrang Batok media has been the subject of prior research; however, no studies have been conducted on Sundanese language content. The objective of this media is to facilitate the acquisition of Sundanese script by PGSD students. Following the observation that students encountered difficulties in comprehending and acquiring proficiency in Sundanese script through the utilization of visual media exclusively, the author endeavored to conceptualize a board game employing the principles of batok egrang as a medium for Sundanese script instruction. The present study employed the ADDIE development model, which comprises five stages: The following sequence of steps is imperative: analysis, design, development, implementation, and evaluation. The findings of the research suggest that: The batok engrang board game medium has been determined to have a high level of validity, with an average score of 0.90 for content, 0.80 for media, and 0.8 for language, classified as sufficiently high. In terms of practicality, questionnaire results from teachers and students indicate that this medium is highly practical to use, with an average score of 95%. On the whole, the Egrang Batok-based board game is regarded as suitable and effective for use in learning activities at PGSD.
Government Policies In Preventing Early Marriage In Sinjai Selatan District Sinjai Regency RISKA; Zulkifli Arifin; Rahmawati; Sinta
Jurnal Ilmiah Administrasita' Vol. 16 No. 2 (2025): EDISI DESEMBER 2025
Publisher : Program Studi Administrasi Publik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47030/administrasita.v16i2.553

Abstract

This study aims to determine the government's prevention in dealing with early marriage in South Sinjai District, Sinjai Regency. The type of research used is qualitative research, the data sources used are primary and secondary, the number of informants is 3 people. From the results of previous research, it shows that the government's prevention in dealing with early marriage in Sinjai Selatan sub-district, Sinjai district, is classified as optimal and not optimal. society. related to the regulation on early marriage has been going well, but not optimal because of the government's lack of firmness towards people who do early marriage. Internal factors that influence this research are on the basis of their own volition while external factors are influenced by several factors such as the economy, education, or community traditions.
EFEKTIFITAS MODEL FLIPPED CLASSROOM DALAM MENINGKATKAN KEMANDIRIAN BELAJAR SISWA PADA PEMBELAJARAN DARING/HIBRIDA Rahayu Rahmadani; Efna Yulita; Sinta; Ena Suma Indrawati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.40830

Abstract

The development of online and hybrid learning requires students to have a high level of learning independence to be able to manage the learning process effectively and sustainably. However, various studies show that student learning independence in Indonesia is still relatively low, mainly due to online learning which tends to be oneway and less student-centered. One learning model deemed relevant to address this challenge is the flipped classroom, as it provides a structured, independent learning space through pre-class activities and synchronous learning oriented towards deepening concepts. This study aims to comprehensively examine the effectiveness of the flipped classroom model in improving student learning independence in online and hybrid learning. This study used a qualitative approach with a literature review method of various relevant primary and secondary literature sources, including articles from accredited national journals, scientific proceedings, reference books, and education policy documents. Data analysis was conducted using content analysis techniques combined with thematic synthesis to identify patterns of findings, indicators of learning independence, and supporting and inhibiting factors in the implementation of the flipped classroom. The results show that the flipped classroom is consistently able to improve student learning independence, as reflected in increased learning initiative, academic responsibility, time management, self-regulation, and self-reflection and self-evaluation skills. Compared to conventional online learning, flipped classrooms are more effective in encouraging active student engagement and reducing reliance on teachers. With careful pedagogical planning and adequate technological support, flipped classrooms have the potential to be an adaptive and sustainable learning strategy for strengthening independent learning in the digital education era.