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All Journal DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Edutech Jurnal Pendidikan Dasar Nusantara Jurnal Pendidikan Usia Dini Indonesian Language Education and Literature Journal of English Language Studies Transformatika: Jurnal Bahasa, Sastra, dan Pengajarannya Jurnal DIDIKA: Wahana Ilmiah Pendidikan Dasar Jurnal Penelitian Pendidikan IPA (JPPIPA) Jurnal Bidang Pendidikan Dasar Jurnal Ilmiah POTENSIA Cetta: Jurnal Ilmu Pendidikan VISI : Jurnal Ilmiah Pendidik dan Tenaga Kependidikan Pendidikan Non Formal Indonesian Journal of Learning Education and Counseling Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) JTP - Jurnal Teknologi Pendidikan Jurnal Ilmiah Mandala Education (JIME) BAHTERA : Jurnal Pendidikan Bahasa dan Sastra SAP (Susunan Artikel Pendidikan) Jurnal Membaca Bahasa dan Sastra Indonesia Jurnal Pendidikan dan Konseling Jurnal Educatio FKIP UNMA Getsempena English Education Journal Jurnal Syntax Imperatif : Jurnal Ilmu Sosial dan Pendidikan Journal of Innovation in Educational and Cultural Research Jurnal Kewarganegaraan Journal of Instructional Mathematics Kognitif: Jurnal Riset HOTS Pendidikan Matematika Indonesian Journal Of Educational Research and Review Prosiding Seminar Nasional Pengabdian Kepada Masyarakat Jurnal Cakrawala Pendas Prisma Sains: Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram JURNAL PENELITIAN BIDANG PENDIDIKAN Jurnal Green Growth dan Manajemen Lingkungan PERDULI: Jurnal Pengabdian kepada Masyarakat Prima Magistra: Jurnal Ilmiah Kependidikan Studies in English Language and Education RESLAJ: Religion Education Social Laa Roiba Journal Jurnal Elementaria Edukasia Jurnal Pendidikan dan Kebudayaan
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Analysis of Teacher Perceptions: Efforts to Grow Science Process Skills in Elementary Schools through Learning Media Mariza Putri Sari Dewi Ningsih; Nadiroh Nadiroh; Herlina Usman
Prisma Sains : Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram Vol 11, No 3: July 2023
Publisher : IKIP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/j-ps.v11i3.8022

Abstract

Learning science is very closely related to the environment of students, but the benefits are still not felt by students.  The purpose of this study was to know teacher perceptions in fostering science process skills of elementary school students through learning media. Needs analysis in terms of the teacher's point of view to see the extent to which science process skills have been pursued, then expected can assist teachers in knowing the needs that are by the characteristics of the student learning environment in fostering science process skills. The method in this research is qualitative research with data collection techniques carried out through interviews and questionnaire. The subjects of the study were 9 elementary school teachers who taught science and used learning media. The results showed that teachers now have a good understanding of science process skills. However, teachers have difficulty in designing the learning process and implementation because there is no available learning media that can be used to support SPS learning. Therefore, the need for a digital web learning media according to the characteristics of elementary school that can be used to encourage SPS.
Integrated language skill approach: Model of teaching materials for elementary school teacher education programs in Indonesia Herlina Usman; Miftahulkhaerah Anwar
Studies in English Language and Education Vol 8, No 2 (2021)
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/siele.v8i2.19031

Abstract

This study is aimed to develop teaching materials, which is an English module for Elementary School Teacher Education Programs in Indonesia based on the integrated language skill approach. A number of 75 respondents from the Elementary School Teacher Education Programs at three universities participated in this research, they are from Universitas Pendidikan Ganesha in Bali, Universitas Mulawarman in Samarinda, and Universitas Negeri Manado in Manado. At the Elementary School Teacher Education Programs, no book with a practical model of integrated language skill is available at these universities. In collecting and analyzing the data, this study combined the research and development (RD) model of Gall et al. (2003). The process comprised four stages to develop this module, they are (1) preliminary studies and needs analysis, (2) product design and development, (3) evaluation, field test, and product revision, (4) and product refinement and dissemination. The data was gained through three instruments from questionnaires, interviews, and formative tests to measure the mastery of English teaching materials for primary school teacher education. The result of this study demonstrated that the module is feasible and effective for English Elementary School Teacher Education Programs at the three universities. 
Pantun as Local Cultural Literation Media for Elementary School Students in Indonesia Yudhi Bagastian; Herlina Usman; Tuti Tarwiyah Adi
Indonesian Journal Of Educational Research and Review Vol. 6 No. 2: July 2023
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijerr.v6i2.57687

Abstract

Over time, local cultures are forgotten. Many students don’t have interest to their culture. Therefore, the goal of this study is to analyze integration of pantun as local cultural literation media for elementary school students. The research is qualitative and uses the literature study method. This study was carried out by searching journals from the science education journal, ScienceDirect search engine and other keywords pantun, local cultural literacy, media literacy, and poem resulted in 2.855 articles. Derived from ScienceDirect, ERIC, and Indonesian science education. Through above process, ten appropiate articles were obtained. Then analyze, and extracted. This study also uses interview and observation instrument in two elementary schools. The subject of this researches are elementary school’s students and teachers. This study conclude that pantun can be used to improving local cultural literacy students because it is easy to remember, easy to be named, and it can be produced as a branding that can be loaded in banners, posters, flash cards, and other printing media that can be displayed in school corridors, class, gardens, squares, and anywhere that can be adapted to the content of pantun.
PENGARUH PENGGUNAAN MEDIA DIGITAL TERHADAP KESIAPAN MENULIS ANAK Emisa Reski Rusawalsep; Sri Wulan; Herlina Usman
Jurnal Ilmiah POTENSIA Vol 8 No 2 (2023): JULI
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jip.8.2.292-303

Abstract

Perkembangan literasi pada anak terkait dengan kesiapan menulis anak. Kesiapan menulis penting bagi anak karena ketika anak mengalami kesulitan menulis biasanya anak akan cenderung menghindari atau menolak berbagai kegiatan motorik halus dan yang menggunakan pensil. Tujuan dari penelitian ini adalah untuk mengetahui pengaruh penggunaan media digital terhadap kesiapan menulis anak. Metode penelitian ini menggunakan pendekatan kuantitatif dengan metode survei. Penelitian ini dipilih agar dapat memperoleh data hasil eksplorasi tentang kesiapan menulis anak yang memiliki intensitas tinggi dalam menggunakan media digityal. Responden penelitian yaitu orang tua dan guru anak usia dini. Sumber data pada penelitian ini adalah 59 orang anak yang orang tuanya menjadi responden dalam mengisi kuisioner memberikan jawaban bahwa usia anak yang paling tinggi dalam penggunaan media digital pada anak usia 5 tahun. Dari survei dipilih 4 orang anak yang memiliki intensitas tinggi dalam menggunakan media digital seperti gadget dari 3 jam hingga lebih dari 4 jam dalam sehari yang akan menjadi subjek penelitian mengenai kesiapan menulis. Hasil penelitian ini menunjukan bahwa anak yang memiliki intesitas tinggi dalam penggunaan media digital yang berlebihan memiliki kesiapan menulis yang rendah
Enhancing Children's Vocabulary Mastery Through Storytelling Moon Hidayati Otoluwa; Rasuna Rasid Talib; Rosalin Tanaiyo; Herlina Usman
Jurnal Pendidikan Usia Dini Vol 16 No 2 (2022): Jurnal Pendidikan Usia Dini Volume 16 Number 2 November 2022
Publisher : Program Studi Magister Pendidikan Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (210.531 KB) | DOI: 10.21009/JPUD.162.05

Abstract

Significant language development differences occur in preschoolers, resolving these differences is a key objective of preschool education because young children's language abilities at the start of school, particularly their vocabulary abilities, are a strong predictor of later academic ability. Storytelling is one of the methods used to teach English, it makes the learning environment more interesting, energetic, and conversational. This study aims to examine storytelling in increasing children's vocabulary. The research method is a case study that uses observation, interviews, and documentation as data collection tools. The participants are an English teacher and seven children aged 4-5 years. Although, many early childhoods English teachers state that one of the weaknesses of children in learning English is a lack of vocabulary mastery because it can hamper the learning process. The findings show that storytelling is effective in increasing children's vocabulary. Vocabulary is the foundation for improving children's ability to speak English, both orally and in writing. Second language vocabulary is important to learn and develop for the quality of early childhood learners in language education. Keywords: early childhood, vocabulary, storytelling References: Agosto, D. E. (2016). Why Storytelling Matters: Unveiling the Literacy Benefits of Storytelling. Children and Libraries, 14(2), 21. https://doi.org/10.5860/cal.14n2.21 Chubb, J., Missaoui, S., Concannon, S., Maloney, L., & Walker, J. A. (2022). Interactive Storytelling for Children: A Case-Study of Design and Development Considerations for Ethical Conversational AI. Int. J. Child-Comp. Interact., 32(C). https://doi.org/10.1016/j.ijcci.2021.100403 Dewi, E. N. F., Hasanah, N., & Nurul, M. F. (2022). Enhancing Students’ Vocabulary Through Story Telling. EDULEC JOURNAL: Education, Language, and Culture. Egan, K. (1989). Teaching as Story Telling: An Alternative Approach to Teaching and Curriculum in the Elementary School. University of Chicago Press. https://books.google.com.mt/books?id=zNdLGAPzQT8C Ekawati, A. D. (2022). The Implementation of Total Physical Response (TPR) to Improve Student’s English Vocabulary During Pandemic. English Journal, 16(1). Fadli, M. R. (2021). Understand the design of qualitative research methods. humanics, [Memahami desain metode penelitian kualitatif]. Humanika, 21(1). Isik, M. A. (2016). The Impact of Storytelling on Young Ages. European Journal of Language and Literature Studies Articles, 2, 3. Kaur, A., Young, D., & Kirkpatrick, R. (2016). English Education Policy in Thailand: Why the Poor Results? In R. Kirkpatrick (Ed.), English Language Education Policy in Asia (Vol. 11, pp. 345–361). Springer International Publishing. https://doi.org/10.1007/978-3-319-22464-0_16 Khudhair, N. K., & Alnoori, B. S. M. (2017). Investigating EFL Preparatory School Teachers’ Perceptions Toward Using Storytelling Technique. Route Educational and Social Science Journal, 4(6). Kristiawan, D., Ferdiansyah, S., & Picard, M. (2022). Promoting Vocabulary Building, Learning Motivation, and Cultural Identity Representation through Digital Storytelling for Young Indonesian Learners of English as a Foreign Language. Ling, N. S., & Abdul Aziz, A. (2022). The Effectiveness of Game-based Learning Strategies on Primary ESL Learners’ Vocabulary Learning. International Journal of Academic Research in Progressive Education and Development, 11(2), Pages 845-860. https://doi.org/10.6007/IJARPED/v11-i2/13266 Malik, H., Humaira, M. A., Komari, A. N., Fathurrochman, I., & Jayanto, I. (2021). Identification of barriers and challenges to teaching English at an early age in Indonesia: An international publication analysis study. Linguistics and Culture Review, 5(1), 217–229. https://doi.org/10.21744/lingcure.v5n1.1485 McKay, P., & Guse, J. (2007). Five-Minute Activities for Young Learners. Cambridge University Press. https://books.google.co.id/books?id=BWKXLgrSv6gC Mufida, A., & Abidin, M. R. (2021). Designing a Board Game as a Media for Learning English for Children Aged 6-10 Years [Perancangan Board Game Sebagai Media Pembelajaran Bahasa Inggris Anak Usia 6-10 Tahun]. Jurnal Barik, 2(3). https://ejournal.unesa.ac.id/index.php/JDKV/ Noom-ura, S. (2013). English-Teaching Problems in Thailand and Thai Teachers’ Professional Development Needs. English Language Teaching, 6(11), p139. https://doi.org/10.5539/elt.v6n11p139 Pertiwi, A. B., Rahmawati, A., & Hafidah, R. (2021). English Vocabulary Learning Methods in Early Childhood [Metode Pembelajaran Kosakata Bahasa Inggris Pada Anak Usia Dini]. Kumara Cendekia, 9(2), 95. https://doi.org/10.20961/kc.v9i2.49037 Rahiem, M. D. H. (2021). Storytelling in early childhood education: Time to go digital. International Journal of Child Care and Education Policy, 15(1), 4. https://doi.org/10.1186/s40723-021-00081-x Stargatt, J., Bhar, S., Bhowmik, J., & Al Mahmud, A. (2022). Digital Storytelling for Health-Related Outcomes in Older Adults: Systematic Review. J Med Internet Res, 24(1), e28113. https://doi.org/10.2196/28113 Sunyakul, N., & Teo, A. (2020). Primary School English Teachers’ Application of Knowledge/Skills from Boot Camp to Their Classroom Teaching Practices and Factors Hindering Their Application. 13(1). Tarigan, H. G. (1986). Menulis sebagai suatu keterampilan berbahasa. Angkasa. https://books.google.co.id/books?id=XXoBtwAACAAJ Thornbury, S. (2002). How to teach vocabulary. Pearson educational. https://books.google.co.id/books?id=5qLkoAEACAAJ Udaya, M. (2022). Using Semantic Maps as A Teaching Strategy for Vocabulary Development. European Journal of English Language Teaching, 6(5). https://doi.org/10.46827/ejel.v6i5.4095 Zu, Y., Cheng, Z., Sun, Q., & Zhao, H. (2021). On the Problems and Countermeasures in English Vocabulary Teaching in Junior Middle Schools. 568.
Pengembangan Bahan Ajar IPA melalui Pendekatan STEAM untuk Meningkatkan Hasil Belajar pada Siswa Adi Widya Pasraman N. Selvia Asta Mariyana; Herlina Usman
Cetta: Jurnal Ilmu Pendidikan Vol 6 No 4 (2023)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v6i4.2833

Abstract

This research conducted because of the lack of teaching materials in general subjects, especially science, at Adi Widya Pasraman. This research aims to develop science-teaching materials using the steam (science, technology, engineering, art, and math) approach to improve students learning outcomes at Adi Widya Pasraman. The method used in this research is Research and Development, with the ADDIE (analysis, design, development, implementation, evaluation) approach. The stages in the ADDIE approach (analysis, design, development, implementation, evaluation) namely needs analysis, designing teaching materials, developing teaching materials, implementation and evaluation. The teaching material product that will developed in this research is a Google web site, which can accessed via gadgets or computers. This research carried out at Adi Widya Pasraman in East Kolaka Data collection carried out through observation, interviews, tests, and questionnaires. Data analyzed using validation, evaluation, revision and implementation stages. The results of this research are in the form of needs analysis data, where students really need teaching materials in general learning, which can be accessed easily, and contain material that is adaptive to education at Adi Widya Pasraman, and is easy to implement for students. Based on the needs analysis and literature study carried out, the STEAM (science, technology, engineering, art, and mathematics) based science teaching materials at Adi Widya Pasraman are very feasible.  
Analisis Dampak Games Online Terhadap Motivasi Belajar Peserta Didik Sekolah Dasar Rizky Roland Jurdil; Herlina Usman; Yubena Abigail Serewati Tambunan
Jurnal DIDIKA: Wahana Ilmiah Pendidikan Dasar Vol. 8 No. 2 (2022): JURNAL DIDIKA : WAHANA ILMIAH PENDIDIKAN DASAR
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/didika.v8i2.7474

Abstract

AbstrakAdanya pandemi Covid 19 mengharuskan seluruh sektor pendidikan melakukan implementasi pembelajaran jarak jauh (PJJ). Implementasi PJJ tersebut membuat peserta didik memiliki banyak waktu luang, sebab intensitas belajar mengajar cenderung lebih singkat dibandingkan pembelajaran konvensional. Guna mengisi waktu luang tersebut, tidak sedikit yang memilih untuk bermain, terutama anak usia sekolah dasar. Mengingat sedang pandemi, alternatif pilihan mereka adalah bermain game online. Melihat hal tersebut, penulis tertarik meneliti dengan judul “Analisis Dampak Games Online Terhadap Motivasi Belajar Peserta Didik Sekolah Dasar”. Tujuan dari penelitian ini untuk mengetahui intensitas bermain game online pra dan pasca PJJ, mengetahui tingkat motivasi belajar peserta didik berdasarkan intensitas bermain game online, dan mengetahui peran guru akan dampak intensitas bermain game online terhadap motivasi belajar siswa. Penelitian ini menggunakan metode kualitatif dengan pendekatan studi kasus. Adapun teknik pengumpulan data yang digunakan pada penelitian ini yaitu wawancara dan observasi kepada 5 peserta didik dan 1 guru. Dalam penelitian ini, ditemukan terdapat peningkatan intensitas bermain game online terhadap seluruh informan pasca pjj, Intensitas bermain game online memiliki dampak pada tinggi rendahnya motivasi belajar peserta didik, adapun peran guru yang ditemukan pada penelitian ini yaitu memberikan nasihat dan arahan kepada peserta didik.Kata kunci: Game Online; Motivasi Belajar; Sekolah Dasar
Analisis Kebutuhan Pengembangan Media Game Scratch dengan Pendekatan TPACK pada Muatan IPA Kelas IV SD Ananda Salsabillah Zahra; Herlina Usman; Prayuningtyas Angger Wardhani
Reslaj: Religion Education Social Laa Roiba Journal Vol. 6 No. 6 (2024): RESLAJ: Religion Education Social Laa Roiba Journal
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/reslaj.v6i6.2478

Abstract

Education is a crucial aspect in the national development based on the values of Pancasila and the 1945 Constitution. The digital era of the 21st century demands the integration of technology in education, one of which is through the TPACK approach that combines technological knowledge, content, and pedagogy. This article explores the need for developing Scratch-based educational games media for science learning in fourth-grade elementary school. Through the research and development (R&D) approach using the ADDIE model, this study aims to evaluate the needs, identify barriers, and provide recommendations for the use of Scratch educational games media in science learning. The survey results show that the majority of students find science learning enjoyable and support the use of instructional media, especially games and animations. However, there is still a need to enhance the use of media in teaching by teachers. By utilizing Scratch-based educational games media, science learning in elementary school can become more interactive, engaging, and effective, preparing students to face educational challenges in the current digital era.
ANALISIS KEBUTUHAN MEDIA PEMBELAJARAN BUKU INTERAKTIF DALAM MUATAN PEMBELAJARAN SBdP Almira Chandra Lalita; Herlina Usman; Prayuningtyas Angger Wardhani
JURNAL PENELITIAN BIDANG PENDIDIKAN Vol 30, No 1 (2024)
Publisher : LPPM Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpbp.v30i1.56919

Abstract

Seni rupa memiliki peran penting dalam pendidikan sekolah dasar, seni rupa di kenal dengan mata pelajaran SBdP (seni budaya dan prakarya) di sekolah dasar. Fokus utama dalam artikel ini adalah analisis kebutuhan media pembelajaran buku interaktif dalam materi pencampuran warna kelas 3 sekolah dasar. Tujuan penulisan artikel ilmiah ini adalah untuk Mengidentifikasi tingkat pemahaman siswa kelas 3 Sekolah Dasar terhadap konsep pencampuran warna dalam mata pelajaran SBdP serta Menganalisis kebutuhan siswa terhadap media pembelajaran buku interaktif untuk mempelajari konsep pencampuran warna. Analisis kebutuhan ini di lakukan di SDN Petukangan Selatan 05 dengan jumlah siswa kelas 3 SD sebanyak 25 siswa. Metode penelitian yang di gunakan ialah Research and Development (R&D). Instrumen yang digunakan dalam artikel ini adalah angket dan wawancara. Hasil temuan yang di dapat dari angket dan wawancara adalah, siswa kelas 3 masih kurang memahami konsep pencampuran warna, dan dari hasil wawancara yang di lakukan kepada guru kelas menyatakan bahwa materi pencampuran warna di kelas 3 SD tidak di jelaskan begitu mendalam, melainkan hanya sekilas saja, dalam sekali pertemuan, kesimpulannya ialah media pembelajaran buku interaktif ini di perlukan oleh siswa kelas 3 sekolah dasar, untuk memudahkan siswa dalam memahami konsep warna dan pencampuran warna serta dapat meningkatkan kreativitas siswa dalam mewarnai.
Pengembangan Bahan Ajar digital Interaktif Berbasis Inkuiri Pada Mata Pelajaran IPA Kelas V Sekolah Dasar Sayyidah Kaamilah; Herlina Usman; Yofita Sari
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol 6, No 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.60763

Abstract

Tujuan dari penelitian ini adalah untuk mengembangkan sebuah bahan ajar digital interaktif berbasis inkuiri yang dapat membantu peserta didik memahami mata pelajaran Ilmu Pengetahuan Alam, terutama pada materi Pencernaan Makanan Pada Manusia. Penelitian ini menggunakan metode RD (Research And Development) dengan model pendekatan ADDIE yang terdiri dari lima tahap, yaitu: Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Teknik analisis data menggunakan hasil observasi, wawancara, dan kuesioner, serta teknik pengumpulan data dilakukan melalui uji one to one dan small group. Subjek penelitian ini melibatkan 30 peserta didik kelas V Sekolah Dasar. Validasi dilakukan oleh beberapa pakar, yaitu pakar media, pakar materi, dan pakar bahasa. Berdasarkan hasil penelitian, hasil uji validasi pakar media sebesar 87,72%, hasil uji validasi dari pakar materi mendapatkan rata-rata 89,90%, kemudian untuk pakar bahasa memperoleh rata-rata 89,25%. Sedangkan hasil uji  coba perorangan (one to one) sebesar 88,8% sehingga termasuk pada tingkatan baik, hasil uji  coba kelompok kecil (small group) sebesar 91% sehingga masuk kedalam tingkatan sangat baik, dan hasil uji lapangan (field  test). Dengan mempertimbangkan standar tersebut, pengembangan buku digital ini dapat dianggap pantas untuk dimanfaatkan dalam pengajaran IPA, terutama pada topik sistem pencernaan manusia.Kata Kunci: bahan ajar interaktif, pencernaan makanan pada manusia, dan inkuiri
Co-Authors A. M. Mega Purnamatati Achmad Khomsin Alia Sopiatul Azkia Almira Chandra Lalita Ananda Putri Ananda Salsabillah Zahra Aprianti Derlis Arifin Maksum Arita Marini Aulia Dwi Ummu Ayu Misriyani Elih Yunianingsih Emisa Reski Rusawalsep Endry Boeriswati Eunike Sirait Fahira Arsyaf Fahruddin Fahrurrozi Fahrurrozi Faujiah, Evi Fia Aprillia Nurhasanah Gusti Yarmi Hana Nurwahidah Sudrajat Hasanah Dewi Lestari Honayapto Honayapto Iis Nurasiah Ika Lestari Indri Pudjiati Irah Kasirah Iva Sarifah Juhana Sakmal Kartikasari Laratmase, Antonia Junianty Lastri Lastri Lilik Fitriani Linda Zakiah Maret Markus Harefa Marini Mariza Putri Sari Dewi Ningsih Maryam Aunurrahim Mega Prasrihamni Megawati Sianipar Meisya Widyasusanti Miftahulkhaerah Anwar Miftahulkhairah Anwar Monica Bellandina A Moon Hidayati Otoluwa Muchtar, Azmy Ali Muhammad Rasyid N. Selvia Asta Mariyana Nadiroh Nadiroh Nadiroh Nadiroh Ngainul Faidah Nidya Chandra Muji Utami Nina Nurhasanah, Nina Novi Aulia Hikmawati Nugraheni Rachmawati Nurafiah Rizkiyani Nuraini Nuraini Nurul Azizah Nurul Hermiyati Nuryani Otto Fajarianto Pajar Reza Pitria Prayuningtyas Angger Wardhani Rachmadina Tri Kencana Rahmat, Aceng Rais Hidayat Rasuna Talib Renni Handayani Sembiring Resi Ratna Suminar Rizky Roland Jurdil Rizma Fanilasari Rosalin Tanaiyo Sariah Sariah Sayyidah Kaamilah shinta sunny Sintowati Rini Utami Siti Gomo Attas Siti Halimah Siti Maryam Sri Wulan Sri Yulianingsih Sujino Sujino Surmilasari, Nora Tri Asih Apriliani Tunjungsari Sekaringtyas Tustiyana Windiyani Tuti Tarwiyah Adi Sam Vina Shelfiana Virdayanti Virdayanti Yesi Yesi Yofita Sari Yogi Prasetyo Yosi Wulandari Yubena Abigail Serewati Tambunan Yudhi Bagastian Yuli Rahmawati Yumna Rasyid, Yumna Yustia Suntari Yusuf Gunawan Yuyun Elizabeth Patras