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Peningkatan Pengetahuan dan Keterampilan Guru IPA Kabupaten Sukabumi dalam Pengembangan Media Pembelajaran Indarini Dwi Pursitasari; Dadang Jaenudin; Leny Heliawati
Jurnal Pemberdayaan Masyarakat Vol 3, No 2 (2024)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46843/jpm.v3i2.311

Abstract

Learning media is created to enable interpersonal interaction between teachers and students and provide a significant learning situation for students. The problem that arises in MGMP Science Sukabumi Regency is that teachers still find it difficult to make learning videos, need learning applications that are easily accessible, need innovative and creative learning media, so this service activity is carried out with the aim of developing and implementing learning media systematically based on the needs and characteristics of students. This media is also aimed at changing behavior according to the goals to be achieved which is carried out by three methods, namely preparation, implementation, and evaluation. This activity resulted in an understanding of teacher competence in dealing with generation Z and an understanding of materials practices for making interesting and interactive learning media based on previously prepared teaching materials This solution was chosen because it was in accordance with the ability and experience of the implementer, which has produced interesting and interactive learning media for students so that it has a good impact on partners. An analysis of the condition of the Sukabumi Regency MGMP IPA shows that PKM partners have done many things to improve the competence of science teachers in their area.
Peningkatan Pengetahuan dan Keterampilan Guru MGMP IPA Kabupaten Sukabumi dalam Pengembangan Media Pembelajaran yang Menarik dan Interaktif Indarini Dwi Pursitasari; Dadang Jaenudin; Leny Heliawati
KENDURI : Jurnal Pengabdian dan Pemberdayaan Masyarakat Vol. 5 No. 2 (2025): August
Publisher : Yayasan Darussalam Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62159/kenduri.v5i2.1404

Abstract

Media pembelajaran dibuat untuk memungkinkan interaksi interpersonal antara guru dan siswa serta memberikan situasi pembelajaran yang signifikan bagi siswa. Permasalahan yang muncul di MGMP IPA Kabupaten Sukabumi adalah guru masih merasa kesulitan dalam membuat video pembelajaran, memerlukan aplikasi pembelajaran yang mudah diakses, memerlukan media pembelajaran yang inovatif dan kreatif, sehingga dilakukan kegiatan pengabdian ini dengan tujuan untuk mengembangkan dan menerapkan media pembelajaran secara sistematis berdasarkan kebutuhan dan karakteristik siswa. Media ini juga ditujukan untuk mengubah tingkah laku sesuai dengan tujuan yang ingin dicapai. Terdapat lima kategori aktivitas pengembangan, yaitu: (1) mengevaluasi kondisi dan kebutuhan pembelajaran, (2) membuat spesifikasi lingkungan belajar yang efektif dan efisien, (3) mengembangkan elemen yang sesuai dengan siswa dan pengelolaan materi, (4) menerapkan materi yang dikembangkan, dan (5) mengevaluasi formatif dan summatif hasil pengembangan. Solusi ini dipilih karena sesuai dengan kemampuan dan pengalaman pelaksana, yang telah menghasilkan media pembelajaran yang menarik dan interaktif bagi siswa sehingga berdampak baik bagi mitra.
Enhancing Critical Thinking Through Augmented Reality-Based Nervous System E-Modules Muhammad Nizar Maulana Nizar; Dadang Jaenudin; Irvan Permana; Indriyani Rachman; Toru Matsumono
Pedagogia: Jurnal Ilmiah Pendidikan Vol. 18 No. 1 (2026)
Publisher : FKIP UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/pedagogia.v18i1.89

Abstract

This study aims to develop an integrated nervous system e-module using Augmented Reality and to analyze its feasibility and effectiveness in improving the critical thinking skills of 11th-grade students. This study was primarily motivated by findings indicating deficiencies in students’ analytical reasoning skills in science, with a specific focus on biology. This study employed the Research and Development method using the ADDIE model, which includes the Analysis, Design, Development, Implementation, and Evaluation stages. The study subjects consisted of 34 11th-grade students. The effectiveness test was conducted using a one-group pretest-posttest design. Critical thinking skills were measured using Ennis’s indicators. The research results show that the e-module developed met very high feasible criteria based on evaluations by experts and practitioners, including 1 media expert, 1 content expert, and 15 teachers. Calculation results show that the CVI score falls into the “very good” category. Achieving a score so close to perfection proves that the integration of Augmented Reality technology into the science module has been presented accurately, systematically, and in accordance with applicable language and graphic standards. The results of the e-module’s implementation proved effective in enhancing students’ critical thinking skills, as evidenced by an increase in the average score from the pretest to the posttest with an N-gain in the moderate category, where the greatest progress occurred in the “Advanced Clarification” and “Basic Support” indicators. The decrease in the standard deviation (SD) indicates that this e-module can reduce gaps in students’ understanding. Thus, this e-module is effective and suitable for use in enhancing students’ critical thinking skills.
Synthesis of Existentialist and Phenomenological Approaches in Educational Management Leadership Tirta Safirah Modeong; Ni Putu Saras Dewi; Dadang Jaenudin
Journal of Educational Management Research Vol. 4 No. 6 (2025)
Publisher : Al-Qalam Institue

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61987/jemr.v4i6.1240

Abstract

This study aims to explore the synthesis of existentialism and phenomenology in educational leadership to develop a more inclusive and humanistic leadership model. The method used is library research, analyzing relevant literature on educational leadership, existentialism, and phenomenology. The main findings indicate that by integrating these two philosophical approaches, educational leaders can better understand and appreciate the lived experiences of individuals within the school community and provide each member with the freedom and responsibility to find meaning in learning. This approach encourages the creation of a more reflective, empathetic educational environment and is oriented toward character development rather than just academic outcomes. This study makes a theoretical contribution to the development of a humanistic perspective in educational leadership. Its practical implications include creating an inclusive and supportive school culture and increasing individual empowerment. These findings also open the door to further research to test the practical application of this synthesis in a broader educational context.
PERAN PERBANDINGAN KEUNGGULAN DAN KETERBATASAN PENERAPAN ALIRAN DALAM KASUS MANAJEMEN PENDIDIKAN Ary Bayu Nugraha; Afra Fitriani; Dadang Jaenudin
KENDALI: Economics and Social Humanities Vol. 4 No. 2 (2025): KENDALI: Economics and Social Sciences Humanities, November 2025
Publisher : ASIAN PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58738/kendali.v4i2.1131

Abstract

Penelitian ini bertujuan untuk menganalisis secara mendalam peran perbandingan keunggulan dan keterbatasan penerapan berbagai aliran manajemen—yakni aliran klasik, hubungan manusia (human relations), sistem, dan kontingensi—dalam konteks manajemen pendidikan di Indonesia. Metode penelitian yang digunakan adalah kualitatif deskriptif dengan pendekatan studi pustaka dan analisis tematik dari berbagai jurnal nasional dan internasional yang diterbitkan dalam lima tahun terakhir (2020–2025). Data dikumpulkan melalui dokumentasi dan kajian literatur yang melibatkan 25 sumber utama serta beberapa jurnal pendukung internasional. Hasil penelitian menunjukkan bahwa setiap aliran memiliki kontribusi signifikan terhadap efektivitas pengelolaan pendidikan, namun keberhasilannya sangat bergantung pada konteks sosial, budaya, dan struktural lembaga pendidikan. Aliran klasik unggul dalam efisiensi dan struktur organisasi, tetapi kurang memperhatikan aspek psikologis guru. Aliran hubungan manusia menonjol dalam membangun motivasi dan harmoni kerja, namun lemah dalam pengendalian produktivitas. Aliran sistem menekankan koordinasi dan keterpaduan, tetapi memerlukan kemampuan manajerial tinggi. Sementara itu, aliran kontingensi menawarkan fleksibilitas adaptif, namun berisiko inkonsistensi kebijakan jika tidak dikelola dengan baik. Temuan ini menegaskan bahwa penerapan kombinasi multidimensi dari berbagai aliran akan lebih efektif dalam menciptakan tata kelola pendidikan yang efisien, humanis, dan kontekstual.
PENGEMBANGAN E-MODUL BERBANTUAN APLIKASI HEYZINE FLIPBOOK PADA MATERI PERUBAHAN ENERGI DI SEKITAR KITA M Ryandra M Ryandra Arief putra; Yuyun Elizabeth Patras; Dadang Jaenudin
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 02, Juni 2026 Produce
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.12796

Abstract

This research used the Research and Development (R&D) method with the ADDIEdevelopment model (Analysis, Design, Development, Implementation, Evaluation).Data was collected through validation questionnaires, response questionnaires,trial tests, and pretest and posttest. Feasibility analysis was obtained throughmedia validation assessment, language validation, and material validation, as wellas product use responses from students and teachers. Product effectivenessanalysis included validity testing, reliability testing, difficulty level, discriminatingpower, and N-Gain. The results showed that the product was feasible based onmedia expert validation (100%), language expert validation (97%), material expertvalidation (100%), an average student response questionnaire of 86%, and ateacher response questionnaire of 94%. Out of 20 test items, 15 were declaredvalid, with very high reliability. The difficulty level obtained an average of 0.68(medium) and the discriminating power was 0.60 (good). Effectiveness wasmeasured using N-Gain with a result of 0.25 (low), from a pretest score of 52 to aposttest score of 64, which indicates a positive increase though not yet significant.In conclusion, the development of an e-module assisted by the Heyzine Flipbookapplication on the topic of energy changes around us was declared feasible witheffective test items, but showed low effectiveness in learning outcomes. It isrecommended that future developers pay attention to the constraints encounteredduring the research.
Pengembangan Bahan Ajar menggunakan Genially pada Materi Lingkungan Kita Sedang Terancam untuk Meningkatkan Minat Belajar Peserta Didik Rahma Hesti Fauziah; Nandang Hidayat; Dadang Jaenudin
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2836

Abstract

Science learning in elementary schools still uses conventional teaching materials that are less interactive, so that students' learning interest has not developed optimally. This study aims to develop Genially-based teaching materials on the topic of our environment being threatened, assess its feasibility and practicality, and describe its effectiveness in increasing learning interest. The study used the Research and Development method with the ADDIE model. The trial subjects included 5 students in the limited test, 33 students in the broad test and effectiveness test, and 3 teachers. Data were collected through validation by material experts, language, media, teacher and student response questionnaires, and learning interest questionnaires. The final validation results obtained a score of 75 from the lecturer material expert, 70 from the teacher material expert, 75 from the language expert, and 69 from the media expert, all categorized as very feasible. Practicality obtained an average score of 48 in the limited test, 46 in the broad test, and 47 from teacher responses, all categorized as very practical. The average learning interest increased from 74 in the moderate category to 101 in the very high category. Genially's teaching materials are assessed as being appropriate, practical, and descriptively effective in increasing the learning interest of fourth grade students.
IMPLEMENTASI PROGRAM CINTA (CICING TENANG TANPA RUNTAH) BERBASIS EDUCATION FOR SUSTAINABLE DEVELOPMENT (ESD) DALAM MENINGKATKAN KOMPETENSI KEBERLANJUTAN MURID SEKOLAH DASAR Pancarini, Kus; Nurul Maulida, Vita; Mahpudin, Pupud; Mirnawati, Mira; Jaenudin, Dadang
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62872

Abstract

Low environmental awareness and the suboptimal implementation of Education for Sustainable Development (ESD) in primary schools pose challenges to fostering students' "competence of will" (the motivation and commitment to act). This study aims to analyze the implementation of the ESD-based CINTA Program (Cicing Tenang Tanpa Runtah) in enhancing the participatory competence of primary school students. A descriptive qualitative approach was employed at SDN BL 2, involving 27 students and 10 teachers selected through purposive sampling. Data were collected via observation, questionnaires, and documentation, and subsequently analyzed using the Miles and Huberman model comprising data reduction, data display, and conclusion drawing with source and technique triangulation to ensure data validity. The results indicate that the CINTA Program successfully integrated the three pillars of ESD environmental, social, and economic into the school culture and learning processes. Program implementation led to an increase in students' competence of will, evidenced by improvements in environmental awareness (from 35% to 85%), responsibility (from 20% to 75%), participation (from 55% to 90%), and eco-friendly behavior (from 35% to 85%). The program also contributed to the development of critical thinking, collaboration, communication, and problem-solving skills through project-based activities such as waste sorting, waste bank management, and ecobrick production. Thus, the CINTA Program has the potential to serve as an effective ESD-based school culture model for enhancing students' competence of will while supporting the realization of education oriented toward sustainable development.
Developing a Problem-Based Digital Module to Enhance Elementary Students’ Critical Thinking Skills Tirta Puspita Sari; Yuyun Elizabeth Patras; Dadang Jaenudin; Muhammad Saeed Shahbaz
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol. 9 No. 1 (2026)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/jppguseda.v9i1.35

Abstract

The researchers aim to develop a problem-based digital module that is valid, practical, and effective in improving fifth-grade students' critical thinking and conceptual understanding. The ADDIE paradigm implements research and development (R&D). The study had 25 fifth-grade students as subjects. Data were gathered via observation, interviews, questionnaires, and pre- and post-testing equipment. The experts validate the modules and instruments. N-gain is used for data analysis to help students improve their critical thinking and conceptual comprehension. The expert validation results demonstrated that this module was very practical in terms of material, media, and language. Product effectiveness was demonstrated using N-gain analysis and paired sample t-tests, which revealed a significant improvement in student learning outcomes. Positive feedback from students and teachers further validated the module's effectiveness. This study is unique because it integrates the PBL paradigm into a digital platform developed explicitly to translate conceptual understanding of Pancasila into applicable critical thinking abilities. The study found that implementing a PBL-based digital module in elementary schools improved students' critical thinking skills and conceptual comprehension of Pancasila Education.
Pengembangan E-Modul Oh Lingkungan Jadi Rusak Berbasis STEAM untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Zakkyah Alissa Satya Mawarni; Dadang Jaenudin; Suci Siti Lathifah
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 4 (2026): November (In Press)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i4.2932

Abstract

STEAM-based e-module on the topic Oh, the Environment Is Being Destroyed and to assess the feasibility of the resulting product. The method used was Research and Development (R&D) based on the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. This study was conducted with fifth-grade students in Class V-A at SDN Tarikolot 01. Data collection tThis study was motivated by students’ low critical thinking skills in IPAS (Science, Technology, Engineering, Arts, and Mathematics) lessons and the suboptimal use of teaching media that could actively engage students in the learning process. The study aimed to develop aechniques included observation, interviews, validation questionnaires, and tests. The validation results showed that the developed e-module was categorized as “highly valid,” with evaluation percentages of 90% from subject-matter expert lecturers, 98% from subject-matter expert teachers, 98.5% from language experts, and 99.5% from media experts. The effectiveness test results showed an improvement in students’ critical thinking skills, as indicated by an average pre-test score of 80.28 and a post-test score of 92.08, with an N-Gain value of 0.60, which falls into the “Moderate” category. These results indicate that the E-Module has met the feasibility criteria in terms of content, language, and media and is effective for use in learning. Thus, the STEAM-based E-Module on the topic Oh, the Environment Is Being Destroyed is suitable for use as a supplementary teaching medium in IPAS learning for students' critical thinking skills.