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PENGEMBANGAN MEDIA PEMBELAJARAN PERMAINAN KARTU YU-GI-OH PADA KOMPETENSI DASAR MENJELASKAN SISTEM KEARSIPAN Thohuroh .; Durinda Puspasari
Jurnal Pendidikan Ekonomi Vol 3, No 1 (2018)
Publisher : STKIP PGRI Tulungagung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jupeko.v3i1.619

Abstract

Penelitian ini bertujuan untuk menganalisis kelayakan dan respon siswa terhadap media pembelajaran permainan kartu Yu-Gi-Oh pada Kompetensi Dasar Menjelaskan Sistem Kearsipan. Jenis penelitian yang digunakan adalah Research and Development dengan model pengembangan 4D yaitu pendefinisian (define), perancangan (design), pengembangan (develop), dan penyebaran (disseminate). Subjek dalam penelitian ini adalah siswa kelas X APK 1 SMK Negeri 10 Surabaya dengan jumlah sebanyak 20 siswa. Penentuan tingkat kelayakan media pembelajaran permainan kartu Yu-Gi-Oh berdasarkan uji validasi para ahli media dan materi sedangkan uji coba terbatas dilakukan ke siswa melalui angket respon. Berdasarkan hasil penelitian, rata-rata persentase penilaian untuk validasi ahli materi sebesar 91,11% dengan kategori sangat layak dan rata-rata persentase penilaian untuk validasi ahli media adalah 93,35% dengan kategori sangat layak. Sementara rata-rata persentase penilaian untuk respon siswa memperoleh rata-rata persentase sebesar 94,5% dengan kategori sangat layak. Sehingga dapat disimpulkan bahwa media pembelajaran permainan kartu Yu-Gi-Oh layak digunakan dalam proses pembelajaran.
PENGARUH PENGGUNAAN PEMBELAJARAN DARING TERHADAP HASIL BELAJAR SISWA Novi Niken Pratiwi; Durinda Puspasari
JAMP : Jurnal Administrasi dan Manajemen Pendidikan Vol 4, No 4 (2021): Volume 4 No 4 Desember 2021
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um027v4i42021p320

Abstract

Abstract: This study aims to analyze the effect of using online learning on student learning outcomes in the subjects of General Administration class X OTKP SMK Muhammadiyah 7 Gondanglegi Malang. This research is quantitative. The data collection technique used is a questionnaire. The population in this study was 113 students of class X OTKP at SMK Muhammadiyah 7 Gondanglegi Malang. The sample in this study was 88 students using proportional random sampling. The test of the instrument consisted of a validity test and a reliability test. Data analysis techniques include: 1) classical assumption test consisting of normality test and heteroscedasticity test; 2) hypothesis testing using simple linear regression. The results no significant effect online learning on student learning outcomes in the subjects of General Administration class X OTKP SMK Muhammadiyah 7 Gondanglegi Malang. Keywords: Online Learning; Student Learning Outcomes Abstrak : Penelitian ini bertujuan untuk menganalisis pengaruh penggunaan pembelajaran daring terhadap hasil belajar siswa pada mata pelajaran Administrasi Umum kelas X OTKP SMK Muhammadiyah 7 Gondanglegi Malang. Penelitian ini merupakan penelitian kuantitatif. Teknik pengumpulan data yang digunakan adalah angket. Populasi dalam penelitian ini adalah siswa kelas X OTKP di SMK Muhammadiyah 7 Gondanglegi Malang sebanyak 113 siswa. Sampel dalam penelitian ini sebanyak 88 siswa dengan menggunakan proportional random sampling. Uji coba instrumen terdiri dari uji validitas dan uji reliabilitas. Teknik analisis data mencakup: 1) uji asumsi klasik yang terdiri dari uji normalitas dan uji heteroskedastisitas; 2) uji hipotesis menggunakan regresi linier sederhana. Hasil penelitian menunjukkan bahwa tidak terdapat pengaruh signifikan penggunaan pembelajaran daring terhadap hasil belajar siswa pada mata pelajaran Administrasi Umum kelas X OTKP SMK Muhammadiyah 7 Gondanglegi Malang. Kata Kunci: Pembelajaran Daring; Hasil Belajar Siswa
PENGARUH PENGGUNAAN SMARTPHONE DAN E-LEARNING TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN KEARSIPAN KELAS X OTKP DI SMKS KRIAN 2 SIDOARJO Lussy Heavyndah; Durinda Puspasari
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 5, No 6 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i6.8421

Abstract

Tujuan penelitian ini yaitu untuk menganalisis: 1) pengaruh penggunaan smartphone terhadap motivasi belajar siswa; 2) pengaruh penggunaan e-learning terhadap motivasi belajar siswa; 3) pengaruh penggunaan smartphone dan penggunaan e-learning terhadap motvasi belajar siswa pada mata pelajaran kearsipan kelas X OTKP di SMKS Krian 2 Sidoarjo. Penelitian ini merupakan penelitian kuantitatif, dengan menggunakan populasi seluruh siswa kelas X OTKP SMKS Krian 2 Sidoarjo yang berjumlah 86 siswa. Sampel yang digunakan non-probability sampling dengan jenis sampel total, dimana jumlah sampel yang digunakan sama dengan jumlah populasi yaitu 86 siswa kelas X OTKP SMKS Krian 2 Sidoarjo. Teknik pengumpulan data yang digunakan yaitu wawancara dan angket. Uji coba instrumen dalam penelitian ini terdiri dari uji validitas dan uji reliabilitas. Teknik analisis data yang digunakan dalam penelitian ini yaitu: 1) uji asumsi klasik yang terdiri dari uji normalitas, uji multikolinieritas, dan uji heteroskedastisitas; 2) uji hipotesis menggunakan regresi linier berganda. Hasil penelitian menunjukkan bahwa: 1) tidak terdapat pengaruh signifikan penggunaan smartphone terhadap motivasi belajar siswa; 2) terdapat pengaruh signifikan penggunaan  e-learning terhadap motivasi belajar siswa; 3) terdapat pengaruh signifikan penggunaan  smartphone dan penggunaan  e-learning terhadap motivasi belajar siswa pada mata pelajaran kearsipan kelas X OTKP di SMKS Krian 2 Sidoarjo.
THE EFFECT OF SELF REGULATED LEARNING AND SELF EFFICACY ON STUDENTS’ LEARNING OUTCOMES IN ARCHIVE SUBJECT AT SMK NEGERI 10 SURABAYA Lailatul Fitriyah; Durinda Puspasari
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 5, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i5.8414

Abstract

The study aimed to analyze : 1) the effect of self-regulated learning on students’ learning outcomes in archive subjects at SMK Negeri 10 Surabaya; 2) the effect of self-efficacy on students’ learning outcomes in archive subjects at SMK Negeri 10 Surabaya; 3) the effect of self-regulated learning and self-efficacy on student’ learning outcomes in archive subjects at SMK Negeri 10 Surabaya. This type of this study was a quantitative research. Data were collected through questionnaires and interviews. The population were all students at class X OTKP for as many as 108. The samples of this study were 85 students which were selected proportional random sampling. The instrument of this study was validity test and reliability test. Then, the data were analyzed through: 1) classical assumption test consisting of normality test, multicollinearity test, and heteroscedasticity test; 2) hypothesis testing using multiple linear regression. The results showed that: 1) there was a significant effect of self-regulated learning on student’ learning outcomes in archive subject at SMK Negeri 10 Surabaya; 2) there was a significant effect of self-efficacy on student’ learning outcomes in archive subject at SMK Negeri 10 Surabaya; 3) there was a significant effect of self-regulated learning and self-efficacy on students’ learning outcomes in archive subject at SMK Negeri 10 Surabaya.
THE EFFECTIVENES OF E-LEARNING AS A LEARNING MEDIA IN ARCHIVING SUBJECT AT SMKN 2 BUDURAN SIDOARJO DURING THE COVID-19 PANDEMIC Yuni Maulidiyah Dwi Fajar; Durinda Puspasari
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 5, No 4 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i4.8403

Abstract

This study aimed to analyze the effectiveness of e-learning as a learning media for archiving subjects at SMKN 2 Buduran Sidoarjo in the covid-19 pandemic. This study was qualitative research. Data were collected through interviews and questionnaires. The validity of data was examined by source triangulation. Then, the data were analyzed by the Miles and Huberman Model, namely data collection, data reduction, data presentation, and conclusions. The results showed that e-learning learning media was effectively utilized in the archiving subject, based on 4 indicators of learning effectiveness. In terms of the elearning quality, which was seen from the process and results, it was found that 2 applications used during the learning process, namely google classroom and whatsapp was easily accessed and understood. In addition, the students’ learning outcomes, which was scored more than 80 (72.6%); described the student’ and teachers’ readiness in starting the lessons and the ongoing process of learning, such as the fulfillment of facilities like cellphones and laptops, after that, the teachers provided materials for students to learn first. Moreover, in terms of incentives, the teachers’ activities whcih motivated students every time they started the lessons included giving advices and positive energy; the teachers provided additional score for active students. Then, in terms of time, it was seen from the presence of  teacher to start the lesson on time in which the teachers assigned students based on the predetermined deadlines so that the students were more disciplined.
THE EFFECT OF LEARNING MOTIVATION, SELF-CONTROL AND CRITICAL THINKING ON STUDENTS’ LEARNING ACHIEVEMENT AT OFFICE ADMINISTRATION EDUCATION STUDY PROGRAM, UNIVERSITAS NEGERI SURABAYA Siti Aliva Mustikarini; Durinda Puspasari
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 5, No 5 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v5i5.8428

Abstract

This study aimed to analyze the effect of learning motivation, self-control, and critical thinking on students’ learning achievement at Office Administration Education study program, Universitas Negeri Surabaya. This study was quantitative research. The data were collected through questionnaires and interviews. The population in this study were students of the Office Administration Education study program, Universitas Negeri Surabaya, class of 2017, as many as 93 students. The samples in this study were selected through a total sample type, in which the number of samples were the same as the population, namely 93 students. Testing instruments in this study consisted of validity testing and reliability testing. The data analysis techniques used in this study were: 1) Classical assumptions consisting of normality test, multicollinearity test, and heteroscedasticity test; and 2) hypothesis testing using multiple linear regression. The results showed that: 1) there was a significant effect of learning motivation on the students’ learning achievement at Office Administration Education study program, Universitas Negeri Surabaya; 2) there was a significant effect of self-control on the students’ learning achievement at Office Administration Education study program, Universitas Negeri Surabaya; 3) there was a significant effect of critical thinking on the students’ learning achievement at Office Administration Education study program, Universitas Negeri Surabaya; and 4) there was a significant effect of learning motivation, self-control and critical thinking on the students’ learning achievement at Office Administration Education study program, Universitas Negeri Surabaya.
Analisis Penggunaan Model Pembelajaran Numbered Head Together pada Mata Pelajaran Otomatisasi Tata Kelola Kepegawaian di SMKN 1 Lamongan Inez Windi Harum; Durinda Puspasari
Jurnal Sains Sosio Humaniora Vol. 5 No. 1 (2021): Volume 5, Nomor 1, Juni 2021
Publisher : LPPM Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/jssh.v5i1.14170

Abstract

Tujuan penelitian ini adalah untuk menganalisis penggunaan model pembelajaran Numbered Head Together (NHT) pada Mata Pelajaran Otomatisasi Tata Kelola Kepegawaian di SMKN 1 Lamongan. Adanya analisis tersebut adalah untuk mengetahui kesesuaian penggunaan model pembelajaran Numbered Head Together (NHT) terhadap sintaks model pembelajaran Numbered Head Together (NHT).Penelitian ini merupakan penelitian deskriptif dengan pendekatan kualitatif. Teknik pengumpulan data yang digunakan dalam penelitian yaitu wawancara terstandar dan angket kepada siswa kelas XII OTKP 1 di SMKN 1 Lamongan. Keabsahan data dalam penelitian ini menggunakan triangulasi sumber. Teknik analisis data menggunakan Model Miles dan Huberman yang terdiri dari pengumpulan data, reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa model pembelajaran Numbered Head Together (NHT) merupakan model pembelajaran yang menuntut siswa untuk dapat saling berdiskusi dengan kelompoknya sehingga proses pembelajaran menjadi lebih komunikatif. Adanya model pembelajaran NHT dapat melatih rasa tanggung jawab siswa terhadap tugas yang diberikan oleh guru serta dapat melatih keberanian siswa untuk mengungkapkan pendapatnya baik di dalam kelompok maupun di depan kelas.
Pengembangan Bahan Ajar Interaktif Berbasis CASE (Creative, Active, Systematic, Effective) pada Mata Pelajaran Korespondensi Tanti Nira Putri; Durinda Puspasari
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 4, No 3 (2022): June Pages 3201-5000
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/edukatif.v4i3.2969

Abstract

Penggabungan teknologi informasi modern ke dalam pengajaran membuat pembelajaran lebih menarik, aktif, dan kreatif. Tujuan penelitian ini untuk mengetahui proses pengembangan, kelayakan, dan respon siswa terhadap bahan ajar yang dikembangkan. Jenis penelitian Research and Development (R&D)  model pengembangan 4D (define, design, develop, disseminate), namun tahap disseminate tidak dilakukan. Instrumen pengumpulan data menggunakan lembar validasi ahli materi, ahli bahasa, ahli kegrafikan, lembar angket respon peserta didik. Teknik analisis data menggunakan analisis validasi ahli materi, ahli bahasa, ahli kegrafikan, angket respon peserta didik. Hasil penelitian menunjukkan proses pengembangan bahan ajar interaktif berbasis CASE  dibuat sesuai silabus korespondensi kurikulum 2013 edisi revisi 2017. Kelayakan bahan ajar interaktif berbasis CASE (Creative, Active, Systematic, Effective) ditentukan dari hasil validasi para ahli yakni rata-rata persentase sebesar 77,2% kriteria interpretasi kuat. Hasil persentase keseluruhan respon peserta didik sebesar 99,2% kriteria interpretasi sangat kuat. Sehingga dapat disimpulkan bahan ajar interaktif berbasis CASE (Creative, Active, Systematic, Effective) pada mata pelajaran Korespondensi dinyatakan sangat baik digunakan sebagai sumber belajar pada proses pembelajaran
Pengembangan Media Pembelajaran Permainan Pakpikpok Pada Kompetensi Dasar Memahami Komunikasi Kantor Untuk Meningkatkan Hasil Belajar Siswa di SMK Negeri 1 Surabaya Eviana Permatasari; Durinda Puspasari
Jurnal Pendidikan Administrasi Perkantoran (JPAP) Vol 8 No 1 (2020): April 2020
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (616.5 KB) | DOI: 10.26740/jpap.v8n1.p68-81

Abstract

This research aims to describe the process of developing pakpikpok game learning media on basic competency understanding office communication, analyze the feasibility of media and responses of students to the media, and analyze the effectiveness of the use the media to increase student learning outcomes at SMK Negeri 1 Surabaya. This research is a development research that refers to 4D model suggested by Thiagarajan, Semmel, and Semmel, namely define, design, develop, and disseminate. The limited trial subjects were 20 students of class X-OTKP 4 and instrument test subjects students of class X-OTKP 3. The sample of this research students of class X-OTKP 4 as the experimental class and students of class X-OTKP 5 as the control class. Data collection instrument used question and media expert validation sheets, student response questionnaire, and student learning outcomes test. Data analysis techniques include validation of question and media expert, student responses, item analysis, N-Gain analysis, completeness of student learning outcomes, homogeneity test, normality test, and hypothesis test. The results showed that the media developed included in the feasible category by obtained  percentage of question experts 90,5% and media expert 96% with overall in œvery strong criteria. While the results of student responses to the media developed obtained percentage of 99% with œvery strong criteria. The results of effectiveness test showed average N-Gain the experimental class of 0,48 with œmoderate criteria, while the control class only of 0,28 with œlow criteria. Based on the results the t-test analysis of the posttest, obtained tvalue (2,586) > ttable (1,997), so that H1 accepted and H0 rejected. Can be concluded that pakpikpok game learning media developed is effective to be used as supporting learning media that can improve student learning outcomes class X-OTKP at SMK Negeri 1 Surabaya.
Pengembangan Media Pembelajaran Papan Dan Kartu Misteri (PAKARMIS) Berbasis Quiz Team Pada Mata Pelajaran Korespondensi di SMK Adhikawacana Surabaya Fitriani Damayanti; Durinda Puspasari
Jurnal Pendidikan Administrasi Perkantoran (JPAP) Vol 8 No 1 (2020): April 2020
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (901.031 KB) | DOI: 10.26740/jpap.v8n1.p157-168

Abstract

The purpose of this study was to determine the results of the development of quiz team-based board and mystery learning media (PAKARMIS) on correspondence subjects at Vocational School Adhikawacana Surabaya, the feasibility of board and card learning media mystery (PAKARMIS) based on quiz teams on correspondence subjects at SMK Adhikawacana Surabaya, and students' responses to the quiz team-based board and mystery learning media (PAKARMIS) on correspondence subjects at SMK Adhikawacana Surabaya. This type of research is research and development (R&D) using the ADDIE model. The trial subjects were 20th grade OTKP 3 students of Vocational School Adhikawacana Surabaya, totaling 20 people chosen randomly. Data collection instruments used in this study were expert validation sheets and student questionnaire responses. The results showed that the media developed were included in the feasible category by obtaining a percentage of ratings from material experts at 89% and media experts at 88%, all of which were included in very strong interpretations. While the results of student responses to the learning media developed obtained a percentage of 87% with a very strong interpretation. The results of the trial show that students are more interested in conducting learning activities using quiz team-based board and mystery learning cards (PAKARMIS) compared to using only blackboards and markers. Students are more active and enthusiastic in learning to use these learning media. So it can be concluded the results of this development research are said to be very feasible to be used as learning media.
Co-Authors , SULIKAH Adisty Dwi Putri Ahmad Fathoni ALAM, HIDAYAH Alfred Liubana Alief Amelia Rosanti Amaliyah, Nurul Amelia Devi, Dini Amirul Arif Andy Parsetyo Wati Andy Prasetyo Wati Angger Elysa Putri Aprilia Puji Rahmawati Ardelia, Fauzah Abidah AULIA NOVITA SARI, TIARA Brillian Rosy Choirul Nikmah Cindy Erlinda Mayangsari Damayanti, Rima Dea Putri Ariani DEVI OKTAVIA, FERA Dita Rahmawati Durinta Puspasari Dwi Tuswoyo, Yizra Salsa Dwiarko Nugrohoseno Dwinta Putry, Lyesel Eka Aprilia Pravitasari Eni Wuryani Eviana Permatasari Fahrullah, A’rasy FIRDAUS DAMAYANTI, INGGIT Firmansyah, Oktavia Maharani Yuli Fitriani Damayanti Fresha Kharisma Hariyati, Tutik Hariyono, Catrina Agustin Harlina Meidiaswati Ika Permatasari Inez Windi Harum Intan Nur Khomaria Irawati , Winaika Irawati, Winaika JONI SUSILO WIBOWO Kartika Dewi KHOIROH, MUHIMATUL Kristy, Lusia Dona Widya Kurnia Rahamawati , Alifia KUSUMO BKIS, PROBO Lailatul Fitria Hanim Lailatul Fitriyah Lifa Farida Panduwinata LUCKY RACHMAWATI Lussy Heavyndah MARGARETA HEPPYANDARI, IRIN Mariana Mariana Martha, Jefry Aulia Maulidina azzahra Mawa, Shyfa' Nikmatul Melinda Resti Susanti MERDIKAWATI ENDARMA, RIZQI Mnassri, Yasmine Muhammad Rifat Basya Muntoro, Pipid NABILAH, SALMA Nadiyah Rodlotul Jannah Nindria Untarini Novan Hartantyo Aji Novi Niken Pratiwi Novi Trisnawati Novita Eka Andira NUR JAYANTI, LESTARI Nur Rizal Alfani Nurul Isnaini Nurulloh Nurulloh Panduwinata , Lifa F. Pipid Muntoro PUSPITA SARI, RIKA Putra, Muhammad Rendi Syah Putri Ulfa Kamalia Putri, Angger Elysa Rahmayanti, Amelia Ratri Putri Nurjanah Riskia Nur Firdaus Risma Nurfiana Rizky Desyana Qudsy Ruri Nurul Aeni Wulandari Sahefa Ashari, Luwilmi Seni Fidyawati Shinta Febrianti Siti Aliva Mustikarini Siti Mazidah Siti Sri Wulandari Sofiyanti, Nadia Sri Handayani Suci Rohayati Suharningtyas, Akarima Syabrina Nur Azizah Tanti Nira Putri Thohuroh . Tita Yuliani Triesninda Pahlevi TRIHANTOYO, SYUNU Untarini , Nindria Widodo, Cahyo Wihara, Dhiyan Septa Wilda Putri Anggraeni Yuni Maulidiyah Dwi Fajar