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Pedagogy, Content, dan Technology terhadap TPACK dan HOTS Mahasiswa Pendidikan Profesi Guru Wakhidah, Nur; juhaeni, Juhaeni; Safaruddin, Safaruddin; Erman, Erman
SAP (Susunan Artikel Pendidikan) Vol 9, No 3 (2025)
Publisher : Universitas Indraprasta PGRI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/sap.v9i3.24719

Abstract

Kemampuan pedagogik, konten, dan teknologi yang dikenal dengan istilah technology pedagogy content knowledge (TPACK) sangat penting bagi guru. Selama ini, penelitian TPACK sering dilakukan dengan menggunakan angket untuk mengetahui pengetahuan TPACK guru dan calon guru. Penelitian TPACK pada mahasiswa pendidikan profesi guru untuk mengukur keterampilannya masih belum banyak dilakukan. Tujuan penelitian ini untuk mengetahui pengaruh pengetahuan pedagogik (PK), pengetahuan isi (CK), dan pengetahuan teknologi (TK) terhadap TPACK dan keterampilan berpikir tingkat tinggi (HOTS) berbasis RPP. Penelitian kuantitatif ini dilakukan pada mahasiswa pendidikan profesi guru UIN Sunan Ampel Surabaya pada tahun 2023. Peserta berjumlah 20 orang yang dipilih secara acak dari seluruh Indonesia. Data dikumpulkan dari desain RPP mahasiswa selanjutnya dianalisis berdasarkan indikator TPACK dan HOTS yang dikembangkan peneliti. Skor yang dihasilkan dianalisis analisis jalur dengan smartPLS. Hasil penelitian menunjukkan pengetahuan teknologi (TK) mempengaruhi teknologi berbasis pedagogi (TPK), pengetahuan pedagogik (PK) mempengaruhi teknologi berbasis konten (TCK) dan teknologi berbasis pedagogi (TPK) mempengaruhi pengetahuan konten pedagogik teknologi (TPACK). HOTS tidak dipengaruhi oleh content, pedagogy, dan technology.
Measuring TPACK and HOTS of Teacher Professional Education Students Based on Lesson Plans Nur Wakhidah; Juhaeni Juhaeni; Safaruddin Safaruddin; Erman Erman; Shaouna Shoaib Lodhi
Journal of Innovation in Educational and Cultural Research Vol 6, No 2 (2025)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46843/jiecr.v6i1.1796

Abstract

The manifestation of the technological age is that humans use technology, so education must prepare professional teachers who understand technology. Technology, content, and pedagogic-based learning occurred during COVID-19, known as technological pedagogical content knowledge (TPACK). TPACK research, so far as expertise using questionnaires, rarely studied TPACK designed by teachers. This quantitative study aims to determine the ability of TPACK in lesson plans (LP) of teacher professional education (TPE) students at UIN Sunan Ampel and its effect on HOTS. Data was collected by scoring LP based on TPACK and HOTS instruments. Data on students' ability to design lesson plans were analyzed using SEM path analysis with AMOS application to measure the influence of the TPACK component (TK, CK, PK, TPK, TCK, PCK) for TPACK and HOTS. The results showed that TPACK components ((pedagogic ability (PK) and technology-based pedagogic ability (TPK)) indirectly affect TPACK. Technology-based content capability (CTK) and TPK directly affect TPACK. The TPACK component involves HOTS in a negative direction except for content capability (CT), which affects HOTS positively.
Pengembangan E-LKPD Interaktif Berbasis Wizer.me dalam Pembelajaran Pendidikan Pancasila di MINU Waru 1 Sidoarjo Zuhriah, Amillatuz; Taufik; Erfansyah, Nasrul Fuad; Juhaeni
Wahana Didaktika : Jurnal Ilmu Kependidikan Vol. 23 No. 1 (2025): Wahana Didaktika: Jurnal Ilmu Kependidikan
Publisher : Faculty of teaching training and education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/wahanadidaktika.v23i1.17251

Abstract

This research aims to answer the challenges in learning Pancasila education by developing interactive E-LKPD based on wizer.me. Through the application of the ADDIE development model and involving experts, this product has been successfully developed and validated. The interactive E-LKPD obtained validation from material experts of 84% and media experts of 88.57%, both of which were in the "very valid" category. Teacher responses showed practicality of 98.57%, and student responses reached 78.64%. Effectiveness testing shows an increase in student learning outcomes with an average pretest score of 75.18 increasing to 82.18 in the posttest. Hypothesis testing using paired sample t-test produces a Sig value. (2-tailed) of 0.001 (< 0.05), which indicates a significant increase. The research results show that this E-LKPD not only fulfills aspects of validity and practicality, but is also effective in increasing students' understanding of the concept of diversity in Indonesian society. This research makes an important contribution to the development of learning media that is innovative and relevant to the learning needs of the 21st century.
THE INFLUENCE OF THE PROJECT BASED LEARNING MODEL ON THE LEARNING OUTCOMES OF IPAS STUDENTS IN CLASS V MIN 2 MOJOKERTO Negari, Beauty Dewi; Wakhidah, Nur; Syaifuddin, Raden; Juhaeni, Juhaeni
EDUPROXIMA : Jurnal Ilmiah Pendidikan IPA Vol 7, No 3 (2025)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/.v7i3.7123

Abstract

Student learning outcomes are often categorized as low, especially in the field of IPAS science. This is due to the continued use of conventional models in teaching and the lack of student involvement in practical activities or project activities as a form of contextual understanding in the IPAS learning process. The PjBL model can be a solution to address that issue. The selection of the PjBL model was made because this learning model is believed to help students become active participants in the learning process and create meaningful understanding for the students, thereby improving their comprehension of the material and impacting the quality of their learning outcomes. This study aims to determine how the PjBL model affects the learning outcomes of IPAS students on the topic of electrical energy sources in grade V at MIN 2 Mojokerto. The research method in this study is a quantitative method with a quasi-experimental type and a non-equivalent control group design. The research results show that there is an influence of the PjBL model on the improvement of student learning outcomes, as evidenced by the t-test sig (2-tailed) result of 0.000 < 0.05.
Strategi Pemilihan Supplier Bahan Baku dalam Mendukung Peningkatan Kinerja UMKM Bananas Food Nida An Khofiyah; Juhaeni, Juhaeni; Yusuf Irfan; Supriyati, Supriyati; Windyatri, Hasyrani
ABDIKAN: Jurnal Pengabdian Masyarakat Bidang Sains dan Teknologi Vol. 4 No. 3 (2025): Agustus 2025
Publisher : Yayasan Literasi Sains Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55123/abdikan.v4i3.6219

Abstract

Supplier selection is important in the production process, because raw materials greatly affect product results and production continuity. In Bananas Food Micro, Small and Medium Enterprises (MSMEs) located in Bekasi Regency, the main problem faced is that there is no mechanism or system for selecting the right raw material suppliers to meet production needs. Bananas Food MSMEs have also not implemented a method in supplier selection, so they have more than one supplier. This research was conducted using the Analytical Hierarchy Process (AHP) method. The criteria that are prioritized in supplier selection include availability, quality, and price and location. This study aims to determine the best supplier from several alternative suppliers. Based on the results of ranking the selection of banana raw material suppliers using the AHP method, determining supplier B as the best supplier for Bananas Food MSMEs with a weight value of 0.46, supplier C as the second alternative with a weight of 0.25, supplier D as the third alternative with a weight of 0.18, and supplier A as the fourth alternative with a weight of 0.11.
Pengaruh Media Pembelajaran Gamifikasi Berbasis Wordwall Terhadap Hasil Belajar Peserta Didik Kelas 3 Pada Mata Pelajaran Pendidikan Pancasila Di Madrasah Ibtidaiyah Khoiriyatin, Vilda Zahrotul; Juhaeni, Juhaeni; Muhayarotun, Siti; Chasanah, Uswatun; Safaruddin, Safaruddin
Journal of Instructional and Development Researches Vol. 5 No. 5 (2025): October
Publisher : Yayasan Indonesia Emerging Literacy Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53621/jider.v5i5.616

Abstract

Tujuan penelitian ini adalah untuk menganalisis efektivitas penggunaan media pembelajaran berbasis gamifikasi, khususnya platform Wordwall, terhadap peningkatan hasil belajar siswa pada mata pelajaran Pendidikan Pancasila di kelas III MIN 1 Kota Surabaya. Latar belakang penelitian ini berangkat dari fenomena pembelajaran yang masih didominasi metode tradisional dengan penekanan pada buku paket dan hafalan, sehingga menyebabkan kejenuhan serta rendahnya motivasi belajar peserta didik. Minimnya variasi media dan belum optimalnya pemanfaatan teknologi digital turut berpengaruh terhadap capaian akademik siswa yang belum memenuhi standar ketuntasan minimal. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen semu (quasi-experimental) serta menerapkan rancangan Nonequivalent Control Group Design. Subjek penelitian berjumlah 56 siswa yang terbagi menjadi dua kelompok: 28 siswa kelas IIIA sebagai kelompok kontrol dan 28 siswa kelas IIIC sebagai kelompok eksperimen. Instrumen penelitian berupa tes objektif berbentuk multiple choice sebanyak 20 butir soal untuk mengukur tingkat pemahaman siswa. Data dianalisis menggunakan SPSS versi 23 dengan penerapan uji Paired Sample T-Test dan Independent Sample T-Test. Hasil analisis menunjukkan nilai signifikansi sebesar 0,000, yang berarti lebih kecil dari taraf signifikansi 0,05. Temuan tersebut mengindikasikan adanya perbedaan hasil belajar yang signifikan antara siswa yang menggunakan media Wordwall dan yang tidak. Dengan demikian, dapat disimpulkan bahwa penerapan media pembelajaran berbasis gamifikasi seperti Wordwall efektif dalam meningkatkan pemahaman dan hasil evaluasi siswa pada mata pelajaran Pendidikan Pancasila di kelas III MIN 1 Kota Surabaya.
Pengembangan Media ‘Ciko Gemar Literasi’ dalam Meningkatkan Literasi Membaca di Sekolah Dasar Cahyani, Dita Dwi; Alfin, Jauharoti; Juhaeni, Juhaeni; Safaruddin, Safaruddin
Journal of Instructional and Development Researches Vol. 3 No. 6 (2023): December
Publisher : Yayasan Indonesia Emerging Literacy Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53621/jider.v3i6.260

Abstract

Penelitian ini bertujuan guna merancang media cerita bergambar ’Ciko Gemar Literasi’ untuk meningkatkan kemampuan literasi membaca siswa di sekolah dasar. ’Ciko Gemar Literasi’ merupakan media cerita bergambar yang berisi kisah edukatif anak dengan materi teks dongeng untuk siswa sekolah dasar. Metode penelitian yang digunakan yaitu Research and Development (RnD) dengan model ADDIE. Adapun langkah-langkah dalam penelitian ini dilakukan dengan 1.) analyze 2.) design, 3.) development, 4.) implementtaion, dan 5.) evaluation. Teknik pengumpulan data dilakukan melalui wawancara, observasi, dokumentasi, angket, dan tes. Dalam penelitian ini, teknik analisis data yang digunakan adalah analisis kualitatif dan kuantitatif dengan skala likert dan perhitungan skor N-gain. Adapun populasi penelitian ini yaitu seluruh siswa kelas 3 di SD Negeri 2 Gebangangkrik dengan sampel jenuh atau menggunakan seluruh anggota populasi sebagai sampel. Hasil dari penelitian ini menunjukkan bahwa media memperoleh nilai validitas yang valid, yaitu pada validasi materi sebesar 94 dan media sebesar 86,66. Media ini memperoleh nilai kepraktisan sebesar 95,59 dengan kategori sangat praktis. Berdasarkan hasil tes, media ’Ciko Gemar Literasi’ memiliki tingkat keefektifan tinggi dalam meningkatkan kemampuan literasi yaitu dengan perolehan skor N-gain sebesar 0,82.
Konsep Pengembangan Evaluasi Berbasis Proyek dalam Pembelajaran Pendidikan Agama Islam Juhaeni, Juhaeni; Adillah, Nur; Wafda, Wafda; Sir, Nadia Ulfah
Journal of Instructional and Development Researches Vol. 4 No. 1 (2024): February
Publisher : Yayasan Indonesia Emerging Literacy Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53621/jider.v4i1.281

Abstract

This research aims to determine the concept of developing project-based evaluation in PAI learning. This research adopts a qualitative approach, which is an examination or investigation method that uses logical reasoning and analysis. Researchers use information data from various theories obtained through library research. The type of research applied is librarianship, which is based on documents such as books, scientific books, articles, magazines, and so on which can be accessed in libraries. Based on the results of literature research, it can be concluded that in integrating the concept of project-based evaluation development in Islamic Religious Education (PAI) learning, it can be concluded that this approach brings significant benefits to the learning process. Project-based evaluation not only measures students' understanding of Islamic teachings, but also involves them in practical activities that enable the application of these concepts in everyday life. By implementing projects that are relevant to the context of students' lives, this kind of evaluation not only assesses cognitive, but also aspects of religious practice, ethics and morality. Thus, the concept of developing project-based evaluation provides a holistic approach in assessing the understanding and application of Islamic religious values in students' real lives, which in turn can improve the quality of PAI learning and form a generation that has a strong commitment to Islamic religious teachings
Peran Gather Town dalam Media Pembelajaran Interaktif Pada Peserta Didik Sekolah Dasar di Era Metaverse Safaruddin, Safaruddin; Salsabila, Zuha Prisma; Juhaeni, Juhaeni
Journal of Instructional and Development Researches Vol. 4 No. 1 (2024): February
Publisher : Yayasan Indonesia Emerging Literacy Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53621/jider.v4i1.289

Abstract

The shift from face-to-face learning in the classroom to online learning supported by various digital platforms makes educators have to adapt quickly. Various online platforms that educators can use to facilitate and maximize online learning such as Zoom Meeting, Google Meet, Gather Town. The use of gather town as one of the online platforms using 2D-based avatars. This article aims to describe the Gather Town platform as an Interactive Learning Media in the Metaverse Era, which is the era of merging the real and virtual worlds into one complex ecosystem. To describe this, the author conducts a literature study by collecting various reference sources / literature data from various relevant scientific journal sources for the last 6 years, namely from 2018-2023. The results show that the use of the Gather Town platform helps educators and learners in supporting the realization of interactive and fun learning so that educators and learners can learn while having experience in operating digital platforms. In addition, the Gather Town platform is quite easy to operate and supported by various attractive templates, as well as users can choose and customize the desired 2D avatar and facilitate collaborative learning without having to breakout rooms.
Pengaruh Model Pembelajaran Game based learning “One Board” terhadap Hasil Belajar Siswa Madrasah Ibtidaiyah Rahayu, Afiyah Wildah; Azizah, Ilma Nur; Ratnawati, Yuyun Dwi; Shufiyah, Shara Syarifatus; Juhaeni, Juhaeni; Purwanti, Anita Aprilia; Safaruddin, Safaruddin
Journal of Instructional and Development Researches Vol. 4 No. 2 (2024): April
Publisher : Yayasan Indonesia Emerging Literacy Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53621/jider.v4i2.305

Abstract

Studi tentang kewarganegaraan atau Pendidikan Kewarganegaraan (PKN) sangat penting untuk mengembangkan pemikiran kritis, sikap kewarganegaraan, dan karakter moral siswa. Namun, seringkali siswa kesulitan memahami materi PKN yang bersifat abstrak dan kompleks. Tujuan penelitian ini guna membuktikan model pembelajaran berbasis permainan "One Board" mempengaruhi hasil belajar siswa dalam mata pelajaran PKN di MIN 2 Kota Surabaya. Metode penelitian ini menggunakan penelitian eksperimen. Jenis penelitian eksperimen ini adalah eksperimen semu atau Quasi Experimental Design. bentuk desain eksperimen Kuasi adalah Nonequivalent Control Group Design. Kelas eksperimen dan kelas kontrol adalah dua kelas yang digunakan peneliti. Penelitian dilakukan di MIN 2 Kota Surabaya, di kelas IV A dan IV B. Analisis deskriptif, homogenitas, uji-t sampel berpasangan, uji normalitas, dan uji-t sampel independen digunakan dalam analisis data. Temuan penelitian menunjukkan bahwa kelas eksperimen dan kelompok kontrol mengalami peningkatan 16,52% dan 8.59 dan hal ini termasuk dalam kategori signifikan.
Co-Authors Abd Malik Dachlan Achmad Haqqul Yaqin Adillah, Nur Afida Safriani Agista Ifain Ahmad Jauharul Wadud Aini, I In Nurul Amira Fatin Amirah Yasmin Andi Tenriwaru Anshori, Moh. Aprilia Rahmawati Arum, Wahyuni Fajar Asadine Silmi Kurniakova Aulia Ningrum Aulia Nur Tanzila Ayu Kinasih Azizah, Ilma Nur Azmi Tahmidah Cahyani, Dita Dwi Deany Yasir Dinda Dwi Pangestu Ningrum Dwi Ariyanti Dwi Nur Arifah Elvita Indah Cahyani Erman Erman Erman, Erman Faizah, Lailatul Faricha Ajeng Mega Utami Hadi Saputra Halidah, Fitri HARMILAWATI Hasmiati, Hasmiati Husniyatus Salamah Zainiyati Icha Amalia Iftika, Nurul Inayah, Nailil Isna Nurul Azizah Jauharoti Alfin Khoiriyah, Mustaufiyatul Khoiriyatin, Vilda Zahrotul Khoiru Ummah Laeli Qadrianti Lisfiana Nur Laili Lutfiatus Zahrotul Ulfa Melvy Karenia Putri Moh. Anshori Mohammad Roni Muhayarotun, Siti Mukaromah, Lu’lu’ul Mutmainnah Mutmainnah Nadila Zein Nafilatus Sa’adah Nasrul Fuad Erfansyah Nayli Okta Dwi Pratiwi Negari, Beauty Dewi Nida An Khofiyah Ninik Mahyuni Novi Ernawati, Novi Nuning Isfa’ Nisa’ul Chusnah Nur Aini, Alifa Feby Nur Shibyany Nur Wakhidah Nur Wakhidah Nurafiah Nurafiah Nurlaiha Ibrahim Nurwijayanti Otari, Widiati Hairina Purwanti, Anita Aprilia Putri Ambarwati R. Nurhayati Rahayu, Afiyah Wildah Rara Luthfiyah Ratnawati, Yuyun Dwi Risnawati Risnawati Rofiqoh, Ainur Safaruddin Safaruddin Salehudin, Mohammad Salsabila, Zuha Prisma Septi Endah Nur Fadila Shaouna Shoaib Lodhi Shufiyah, Shara Syarifatus Sidik, Mohammad Fajar Sihabudin Sihabudin, Sihabudin Sir, Nadia Ulfah Siti Aisah Siti Faridha Friatnawati Sonnia Nur Wijayanti Sri Wiji Supriyati . Syaifuddin, Raden Tahir, Nurya Taseman Taseman Taufik Taufik Taufik Uswatun Chasanah Wafda, Wafda Wahyuningtias Ludiawati Wakhidah, Nur Windyatri, Hasyrani Yaqin, Achmad Haqqul Yusuf Irfan Zuha Prisma Salsabila Zuha Prisma Salsabila Zuhriah, Amillatuz