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Pengaruh Interval Ekstensif dan Fartlek Terhadap Kapasitas Vo2maks Pemain Futsal MUTU FA Kebumen Syarif, Ahmad; Erfayliana, Yudesta; Utomo, Andy Widhiya Bayu; Sumantri, Riyan Jaya; Mudayat, Mudayat; Widiyono, Ibnu Prasetyo; Yogi Ferdy Irawan, Yogi Ferdy Irawan; Muhafid, Ervian Arif
Jurnal Kridatama Sains dan Teknologi Vol 5 No 01 (2023): JURNAL KRIDATAMA SAINS DAN TEKNOLOGI
Publisher : Universitas Ma'arif Nahdlatul Ulama Kebumen

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (661.751 KB) | DOI: 10.53863/kst.v5i01.847

Abstract

Based on the author's observations in the field, it shows that the VO2max capacity of the MUTU FA Kebumen futsal players is still low. This is possible due to the lack of precise training methods used by trainers in the training process. This study aims to see the effect of extensive interval training and fartlek training on the VO2max capacity of MUTU FA Kebumen futsal players. This research method is a quasi-experimental method (quasi experimental). The population of this study was 30 people, while the sample was taken by purposive sampling so that a sample of 24 players was obtained. The test used is the bleep test which aims to determine the VO2max capacity of futsal players. The results of the data analysis show that: 1) extensive interval method training has a significant effect on the VO2max capacity of MUTU FA Kebumen futsal players; 2) fartlek training has a significant effect on the VO2max capacity of MUTU FA Kebumen futsal players; 3) extensive interval method training provides a more effective effect than fartlek training on increasing the VO2max capacity of MUTU FA Kebumen futsal players.Keywords: Exercise, VO2max, Futsal
Teknik Desain User Interface dengan Wareframing untuk Rancangan Layout Website Perpustakaan Online Menggunakan Figma Lutfiyani, Anisa; Sumantri, Riyan Jaya; Anggoro, Tri
Jurnal Kridatama Sains dan Teknologi Vol 6 No 01 (2024): JURNAL KRIDATAMA SAINS DAN TEKNOLOGI
Publisher : Universitas Ma'arif Nahdlatul Ulama Kebumen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53863/kst.v6i01.1092

Abstract

Technological developments nowadays are increasingly developing day by day, it is important for agencies to understand user experience (UX) and user interface (UI) to support increased customer satisfaction. In this research, the researcher designed a user interface (UI) design wareframe, a web-based online library system design prototype using Figma, which aims to produce a flow concept in an attractive design wareframe design and implement the design results into a prototype. The focus of the research is designing the website user interface by looking at user needs. The method used in designing the User Interface (UI) uses the User Centered Design method so that the desired system interface can be achieved. The results of the research are the design of online library website user interface wareframing using Figma with a User Centered Design approach that can help find solutions according to the needs of target users. Based on the test results, it shows that the User Centered Website Design approach has succeeded in helping to make the Online Library website interface informative, interactive and communicative according to the needs of target users.
Interest of Class X Students to Participate in Extracurricular Activities of SMA Negeri 1 Waway Karya Rahmadani, Naufal Huda; Wicaksono, Lungit; Sumantri, Riyan Jaya; Siswoyo, Joan
JUMORA: Jurnal Moderasi Olahraga Vol 5 No 2 (2025): Jurnal Moderasi Olahraga (In Progress)
Publisher : Universitas Ma'arif Nahdlatul Ulama Kebumen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53863/mor.v5i2.1891

Abstract

Extracurricular activities have an important role in developing students' potential as a whole, both from cognitive, social, and character aspects. However, differences in social conditions, facilities, and policies between schools often lead to variations in student participation rates. This study aims to describe the level of interest of class X students in participating in extracurricular activities at SMA Negeri 1 Waway Karya and analyze the intrinsic and extrinsic factors that affect it. This study involved all 216 students of class X as participants with a total sampling technique. The method used is descriptive quantitative with a survey approach. The research instrument was a four-choice Likert scale closed questionnaire, which was tested for validity and reliability with very high results (r₁₁ = 0.891). The data was analyzed using a percentage descriptive technique to illustrate the tendency of students' interest in each indicator. The results showed that the overall level of student interest was in the very high category (79%), with an intrinsic factor of 80% and an extrinsic factor of 76%. The most in-demand extracurricular activity is volleyball (23%), while the least popular is vocal arts (0%). It was concluded that encouragement from within students was more dominant in influencing participation than environmental factors. This research contributes to providing empirical data for schools to develop more effective extracurricular coaching policies and strategies and becomes the basis for further research related to student motivation and performance in non-academic activities.
Penguatan Pemahaman Research Gap melalui Media Sosial TikTok Kartika Eka Pertiwi; Riyan Jaya Sumantri; Oktari Pradina Anggi; Ulfa Nurfitria Ardilla
Bakti : Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 2 (2025): Bakti: Jurnal Pengabdian Kepada Masyarakat
Publisher : Lembaga Layanan Pendidikan Tinggi (LLDIKTI) Wilayah XII Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51135/bakti.5.1.89-98

Abstract

Platform TikTok berpeluang besar dikembangkan membentuk budaya belajar yang baik namun masih didominasi oleh konten hiburan yang tidak edukatif. Berdasarkan observasi diberbagai institusi pendidikan tinggi, pemahaman terhadap elemen penting dalam penelitian dan tugas akhir seperti konsep research gap, masih menjadi tantangan besar bagi banyak mahasiswa. Hal ini berdampak pada rendahnya kualitas dan kontribusi akademik yang ditawarkan dari tugas akhir mahasiwa. Penggunaan media sosial TikTok sebagai sarana edukasi terbukti efektif, namun keterlibatan dosen dalam menciptakan konten edukatif masih sangat terbatas. Pengabdian kepada masyarakat ini bertujuan menjadikan TikTok sebagai media transformasi digital untuk memperkuat literasi riset, khususnya dalam memahami konsep research gap. Kegiatan pengabdian kepada masyarakat ini dilakukan melalui 3 tahap, yaitu tahap persiapan, pelaksanaan, dan tahap evaluasi. Persentase engagement rate video tersebut diketahui sebesar 16,51% dengan 404.000 tayangan, 32.100 suka, 142 komentar, dan 3.392 kali dibagikan, 31.500 simpan dan penambahan pengikut baru sebanyak 630.