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Drying Characteristics of Cayenne Pepper (Capsicum frutescens L.) Using a Rotary Rack Hybrid Dryer with Blanching Pretreatment Application Ida Ayu Widhiantari; Sukmawaty Sukmawaty; Murad Murad; Muh Yustiar Arrohman; Alifkha Bagus Sandhiyana; Gunawan Gunawan
Jurnal Teknik Pertanian Lampung (Journal of Agricultural Engineering) Vol. 14 No. 3 (2025): June 2025
Publisher : The University of Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jtep-l.v14i3.1085-1097

Abstract

Proper post-harvest handling is very necessary to maintain product quality and extend the shelf life. One way to extend the shelf life of agricultural products, including cayenne pepper (Capsicum frutescens L.), is by drying techniques. Blanching pretreatment before drying can maintain the condition of the dried product so that it can maintain the final product quality. The aim of this research was to analyze the water content, water content ratio (MR), drying rate, drying constant of cayenne pepper using a rotary rack type of hybrid dryer. The use of rotary racks type hybrid dryer is a cheaper drying alternative and the use of rotary racks is able to standardize the water content in the cayenne pepper drying process. The research was carried out with two treatments, namely with and without blanching process at a temperature of 90°C for 5 min. The second factor was drying temperatures were are 43 47℃, 48-52℃ and 53-57℃ until the cayenne pepper reach the water content according to the reference, namely in the range of 5-8%. From the research results, it was obtained that the lowest water content of cayenne pepper was given pretreatment blanching at a temperature of 53-57°C, namely 6.43% with a drying time of up to 14 h. The drying rate of blanched cayenne pepper was higher than that of unblanched cayenne pepper. Keywords: Blanching, Cayenne pepper, Drying.
The Evolution of Authoring Tools Technology: An Analysis of Developments from Conventional Interactive Platforms to Artificial Intelligence-Based Systems (2015–2023) Handini Handini; Heni Yulianti; Alpina Pebrianti; Gunawan Gunawan; Nina Nisrina
Indonesian Journal of Applied Science and Technology Vol. 5 No. 1 (2024): Edisi Januari-Juni 2024
Publisher : Indonesian

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Abstract

The development of technology in education has driven the transformation of learning media from conventional platforms to Artificial Intelligence (AI)-based systems. This study aims to analyze the evolution of authoring tools technology in physics education from 2015 to 2023. The method employed was a literature review, examining various studies related to the development of technology-based learning media, ranging from e-learning, interactive animation, and augmented reality, to AI. The results of the study indicated that authoring tools technology has experienced significant advancement, moving from the use of simple media such as PowerPoint and Macromedia Flash toward mobile learning platforms, e-learning LMS, as well as AI-based technology and digital literacy. Each development has contributed to enhancing students' conceptual understanding, engagement, and critical thinking skills. However, challenges such as limited access to technology and user readiness still persist. Therefore, proper technology integration and the improvement of educators' digital competencies are required to utilize authoring tools optimally.
The Use of Generative AI in Designing Adaptive Digital Learning Materials: A Literature Review Baiq Anisya Nelahi Purnadya; Baiq Oriza Januarlinda; Nurul Asmaya Fitria Hasanah; Nina Nisrina; Gunawan Gunawan
Indonesian Journal of Applied Science and Technology Vol. 5 No. 2 (2024): Edisi Juli-Desember 2024
Publisher : Indonesian

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Abstract

The development of generative Artificial Intelligence (AI) provides new opportunities in designing adaptive digital learning materials through automated content generation and personalized learning. This study aims to examine the roles, potentials, and challenges of generative AI in developing adaptive digital learning materials. The method used is a literature review of 15 scientific articles published between 2015-2024, retrieved from Google Scholar and Publish or Perish. The results indicate that generative AI supports automated content creation, personalization based on learners’ needs, and real-time material delivery. These capabilities enhance learning effectiveness, flexibility, and relevance. However, challenges remain, including teachers’ readiness, unequal access to technology, and the potential decline in students’ independent learning. Therefore, the integration of generative AI needs to be implemented carefully to optimally support adaptive digital learning.
Literature Review: The Effect of Virtual Laboratories on Students' Motivation and Learning Interest Baiq Oriza Januarlinda; Nurul Asmaya Fitria Hasanah; Baiq Anisya Nelahi Purnadya; Gunawan Gunawan
Indonesian Journal of Applied Science and Technology Vol. 5 No. 2 (2024): Edisi Juli-Desember 2024
Publisher : Indonesian

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Abstract

This systematic literature review aims to examine the effectiveness of virtual laboratory implementation in enhancing students’ motivation and interest in learning based on scientific articles published between 2015 and 2024. A total of 17 empirical studies were analyzed using a qualitative descriptive content analysis method. The articles were collected through a systematic search using the Publish or Perish application in the Google Scholar and OpenAlex databases with the keywords: “virtual laboratory,” “virtual lab,” “PhET simulation,” “learning motivation,” and “learning interest.” Most of the analyzed studies were conducted at the junior and senior high school levels (SMP and SMA). The results indicate that all analyzed studies (100%) reported a positive effect of virtual laboratories on students’ affective domains, reflected in increased motivation scores and learning interest. PhET Simulation emerged as the most widely used platform (52.94%), particularly in Physics topics such as Archimedes’ Law, Heat and Temperature, and Harmonic Motion. Publication trends showed a significant peak in 2022 (29.41%), corresponding to the accelerated adoption of digital learning technologies during the post-COVID-19 era. The findings suggest that the effectiveness of virtual laboratories is driven by dynamic visualization of abstract concepts, interactive feedback, and flexibility in conducting repeated experiments. Overall, the findings indicate that virtual laboratories are effective learning media for improving students’ motivation and interest, particularly at the junior and senior high school levels. Their effectiveness is further supported by the integration of appropriate instructional models and the teacher’s role as a facilitator.
The Utilization of GeoGebra in Mathematics Education on Students' Conceptual Understanding: A Systematic Literature Review Robiatul Adawiah; Aulia Aulia; Lutfiatussolihah Lutfiatussolihah; Gunawan Gunawan; Nina Nisrina
Indonesian Journal of Applied Science and Technology Vol. 6 No. 2 (2025): Edisi Juli-Desember 2025
Publisher : Indonesian

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Abstract

Students' understanding of mathematical concepts remains relatively low, necessitating technological innovations in education to address this issue. A promising solution is the integration of GeoGebra as an interactive learning tool. This study aims to evaluate the effectiveness of GeoGebra in mathematics education regarding students' conceptual understanding through a systematic literature review. Utilizing a Systematic Literature Review (SLR) method with a qualitative descriptive approach, data were sourced from scientific articles in national and international journals via Google Scholar, ProQuest, and Springer Nature databases published between 2016 and 2025. The literature selection followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) framework, resulting in 16 articles that met the inclusion criteria. The findings demonstrate a consistent pattern wherein the utilization of GeoGebra significantly enhances students' conceptual understanding compared to conventional methods. This improvement is evidenced by increased average learning outcome scores, higher post-test than pre-test results, and statistically significant differences between the GeoGebra and conventional groups. Furthermore, GeoGebra proves effective across various educational levels and mathematical topics due to its capacity to visualize abstract concepts dynamically and interactively.
The Role of Virtual Laboratories in Improving Students' Learning Motivation Baiq Anisya Nelahi Purnadya; Baiq Oriza Januarlinda; Nurul Asmaya Fitria Hasanah; Gunawan Gunawan
Indonesian Journal of Applied Science and Technology Vol. 4 No. 2 (2023): Edisi Juli-Desember 2023
Publisher : Indonesian

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Abstract

Virtual laboratories have emerged as a pivotal innovation in modern science education, yet a synthesized understanding of their psychological impact remains limited. This study examines the role of virtual laboratories in enhancing student learning motivation using a systematic literature review approach. A total of 18 research articles published between 2014 and June 2023 were analyzed. The literature selection process followed rigorous identification, screening, eligibility, and inclusion stages based on predetermined criteria. Data were synthesized using a thematic analysis approach, categorizing the findings into three primary themes: learning motivation, student engagement, and conceptual understanding. The findings indicate that virtual laboratories significantly boost student learning motivation by providing interactive, flexible, and immersive learning experiences. Additionally, these digital platforms facilitate the visualization of abstract concepts, thereby fostering student participation and curiosity. Consequently, virtual laboratories serve as an effective and innovative tool capable of transforming contemporary science education.
Analyzing the Role of Educational Games in Project-Based Learning to Enhance Students' Problem-Solving Skills Gunawan Gunawan; Kosim Kosim; Ahmad Harjono; Muh. Makhrus
Indonesian Journal of Applied Science and Technology Vol. 5 No. 2 (2024): Edisi Juli-Desember 2024
Publisher : Indonesian

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Abstract

This study investigates the role of game-based educational tools within a Project-Based Learning (PBL) framework in enhancing students' problem-solving skills. Faced with the demands of Industry 4.0 and the Sustainable Development Goals (SDGs), there is a critical need for innovative learning approaches that foster problem-solving and creativity among prospective teachers. This research adopted a 4D model (Define, Design, Develop, Disseminate) to develop a game-based PBL learning device, tested over six months with 27 university students across different semesters. The findings indicate that the integration of educational games significantly contributes to the development of problem-solving abilities. Students actively engaged in real-world project challenges through games, which facilitated the identification, formulation, strategy implementation, and solution verification stages of problem-solving. While the 'identifying problems' and 'verifying solutions' aspects showed areas for further improvement, the overall process demonstrated a positive impact on students' capacity to tackle complex issues effectively. This highlights the potential of game-based PBL as an engaging and effective pedagogical tool for cultivating essential problem-solving competencies in higher education.
Effectiveness of Science Literacy-Based Digital Teaching Materials for Disaster Mitigation Education: A Literature Review 2016-2025 Muhammad Fadhil Khairullah; Almira Erika Putri; Rindi Sartika Dwi Oktari; Gunawan Gunawan; Nina Nisrina
Indonesian Journal of STEM Education Vol. 8 No. 1 (2026): Edisi Januari-Juni 2026
Publisher : Indonesian Publication Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67434/ijse.v8i1.2085

Abstract

Disaster mitigation education is a strategic effort to improve students' preparedness in facing various disaster risks. The use of digital teaching materials based on scientific literacy can support students' understanding of disaster concepts and disaster preparedness. This study aims to analyze the effectiveness of digital teaching materials based on scientific literacy in disaster mitigation education through a systematic literature review approach. This study was conducted by reviewing 28 selected articles published between 2016 and 2025 through the stages of data identification, filtering, and synthesis. The results of the analysis indicate that various forms of digital teaching materials such as e-modules, Virtual Reality (VR), Augmented Reality (AR), story maps, and other interactive media can improve students' understanding of disaster concepts, scientific literacy, and disaster risk preparedness. In addition, the use of digital teaching materials also increases student engagement in the learning process and helps visualize complex scientific concepts. However, the effective implementation of digital teaching materials still faces several challenges such as limited technological infrastructure, teacher competency, and student readiness. Therefore, it is necessary to strengthen support for digital teaching materials based on scientific literacy as a learning medium in disaster mitigation education.
Implementation Strategies for Digital Teaching Materials Utilizing Gamification to Enhance Student Learning Motivation: A Systematic Literature Review Nayumi Warta Nabila; Khalila Humairo Ramadhani; Bq. Roswin Tiarti Sari; Gunawan Gunawan; Nina Nisrina
Indonesian Journal of Teacher Education Vol. 7 No. 1 (2026): Edisi Januari-Juni 2026
Publisher : Indonesian Publication Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67434/ijte.v7i1.2081

Abstract

ABSTRACT The development of digital technology has driven innovation in creating more interactive and engaging learning materials for students. This study aims to analyze the implementation strategy for gamification-based digital learning materials to increase student learning motivation, drawing on a review of scientific literature. The method used is a systematic literature study by reviewing research articles published between 2022 and 2025 from various national and international journals relevant to the topic of gamification in education. A total of 15 journal articles were analyzed using content analysis techniques to identify implementation patterns, types of platforms used, and their impact on student learning motivation. The results of the study indicate that the application of gamification in digital learning materials, such as the use of points, levels, badges, leaderboards, and interactive challenges, has been proven to increase learning motivation, student engagement, and a more enjoyable learning experience. In addition, the integration of gamification through various digital platforms such as Quizizz, Kahoot, Wordwall, and Learning Management System (LMS)-based learning applications has a positive influence on active student participation in the learning process. However, the effectiveness of gamification implementation is greatly influenced by learning design, teacher readiness to utilize technology, and the availability of digital infrastructure. Therefore, strategies for implementing gamification-based digital teaching materials need to be systematically designed to support more interactive, innovative learning and be oriented towards increasing student motivation in the digital era.
The Effectiveness of Using Virtual Laboratories on Science Process Skills: A Systematic Literature Review Nilawati Nilawati; Yasfi Ismayani; St. Hajar; Gunawan Gunawan; Nina Nisrina
Indonesian Journal of Applied Science and Technology Vol. 5 No. 1 (2024): Edisi Januari-Juni 2024
Publisher : Indonesian

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Abstract

The advancement of digital technology has encouraged the use of virtual laboratories as an alternative to practical experiments in science education. This study aims to examine the effectiveness of virtual laboratories on students' science process skills using a Systematic Literature Review (SLR) approach. The data were obtained from scientific articles published between 2015 and 2024, sourced from Google Scholar and Garuda, with a total of 20 articles meeting the selection criteria. The results indicate that virtual laboratories are effective in improving science process skills through interactive simulation-based experiments, as well as enhancing conceptual understanding and student engagement. Therefore, virtual laboratories can serve as an effective learning medium to support science practicum activities.