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ANALISIS PENGGUNAAN MEDIA WORDWALL BERBASIS TPACK PADA MATA PELAJARAN IPAS SISWA KELAS IV SEKOLAH DASAR Listyoningrum, Yuni; Rochana, Tatin; Zulfiati, Heri Maria
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14580

Abstract

This research aims to see and determine the uses and benefits of TPACK-based Wordwall media in the science and science subject for class IV students at SDN 1 Kaloran, Temanggung Regency. The method in this research is descriptive qualitative. The variable in this research is the use of Wordwall media (single variable). The research subjects were 42 male and female class IV students as well as two class IV homeroom teachers. Research data was obtained based on interviews and observations. Data analysis techniques are data reduction, data display, and verification. The results of this research are that there are significant benefits in using TPACK-based Wordwall media in science subjects, especially in local regional wisdom. The conclusion of this research is that wordwall media is an interactive and effective media, using it makes students think more critically and students are not afraid of making mistakes, answering questions are more relaxed and not burdened because the questions are game-based with writing assignments. Apart from being easy and cheap to use, using this media requires a stable network condition and the ability to operate laptops and other devices well.
PENERAPAN WINDOW SHOPPING BERBANTU APLIKASI CANVA UNTUK MENINGKATKAN HASIL BELAJAR NEGARA ANGGOTA ASEAN Mustofa, Henri; Zulfiati, Heri Maria; Wibawa, Sutrisna
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.15871

Abstract

The use of learning models that are less attractive causes low student learning outcomes. This research aims to improve student learning outcomes through interactive and fun learning through the application of the window shopping learning model. This learning is more interesting by using the Canva application as a supporting element. The type of research used was descriptive qualitative with the research subjects being 6th grade students in elementary schools, totaling 37 students consisting of 19 male students and 18 female students. This type of qualitative descriptive research uses data collection techniques such as tests, questionnaires, observation and documentation. Data analysis techniques use quantitative and qualitative analysis. This window shopping learning model has proven effective in improving student learning outcomes regarding material from ASEAN member countries. This is evidenced by the increase in student learning outcomes from 16 students by 43.24% with the lowest score being 35 and the highest score being 85 to 31 students amounting to 83.78% with the lowest score being 50 and the highest score being 100. The average score of student learning outcomes has increased from 63.32 to 82.78.
Innovation of a Project Module Based on the Ajak Temani Mandiri Learning Model Integrated with Local Wisdom to Improve the Creative Dimension of Elementary School Students Rukmi, Dian Aprelia; Nisa, Ana Fitrotun; Zulfiati, Heri Maria
Jurnal Prima Edukasia Vol. 13 No. 1 (2025): January 2025
Publisher : Asosiasi Dosen PGSD dan Dikdas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpe.v13i1.78206

Abstract

Creativity is one of the key dimensions in the independent curriculum. It is also a crucial skill to possess in the 21st century. This study aims to innovate a project module based on the Ajak Temani Mandiri learning model, integrated with local wisdom, to improve the creative dimension of elementary school students in a feasible and effective way. The study used Research and Development (R&D) with the Borg and Gall model, consisting of ten stages: (1) research and information collection, (2) planning, (3) developing a preliminary form of the product, (4) preliminary field testing, (5) product revision, (6) main field testing, (7) operational product revision, (8) operational field testing, (9) final product revision, and (10) dissemination and implementation. Data collection was done through interviews, observations, questionnaires, and documentation. Data analysis employed qualitative and quantitative descriptive techniques with inferential statistics. The subjects were 76 grade IV elementary school students. Results of the study showed: (1) a project module was developed, with characteristics in line with the ATM learning model. The module was integrated with local wisdom and incorporated Project-Based Learning (PBL), (2) the module was deemed "very feasible" for use based on product feasibility assessments. Validation scores from experts were as follows: material experts scored 97.00, elementary school learning resource experts scored 88.25, and practitioners scored 92.36, (3) the effectiveness test revealed that the developed module was effective in increasing students' creative dimensions. The pretest score was 35.03, categorized as "developing," and after using the module, the post-test score increased to 87.76, categorized as "already developing." This resulted in an N-Gain score of 0.81, indicating high effectiveness. In addition to enhancing creativity, the module also positively affected students' product scores. The pretest product score was 75.49, while the post-test score increased to 89.05. In conclusion, the project module based on the Ajak Temani Mandiri Learning Model, integrated with local wisdom, successfully improved the creative dimensions of elementary school students. 
Manajemen Sekolah Berbasis Sistem Among Dalam Peningkatan Mutu Lembaga Pendidikan Priyadi; Mariah, Siti; Zulfiati, Heri Maria
Tuladha : Jurnal Pendidikan Dasar Vol. 4 No. 1 (2025): June
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/tuladha.v4i1.18979

Abstract

Berdasarkan analisis kebutuhan teridentifikasi perlu adanya peningkatan mutu lembaga pendidikan dengan mengembangkan manajemen sekolah berbasis sistem among. Penelitian ini bertujuan untuk: (1) menghasilkan buku pedoman manajemen sekolah berbasis sistem among; (2) menguji kelayakan buku pedoman manajemen sekolah berbasis sistem among; dan (3) menguji efektifitas buku pedoman manajemen sekolah berbasis sistem among. Metode penelitian ini adalah research and development model ADDIE. Hasil penelitian menunjukkan bahwa (1) dihasilkan buku pedoman manajemen sekolah berbasis sistem among yang dikembangkan memiliki karakteristik yang baik jika ditinjau dari segi isi, pedoman, materi, dan penyajiannya; (2) hasil persentase validasi ahli ketamansiswaan sebanyak 90,62%, hasil validasi ahli buku pedoman sebanyak  90,31%,  sehingga diperoleh rata-rata hasil validasi ahli 90,47% dengan kriteria “Sangat Layak”; dan (3) hasil uji kelayakan efektifitas produk menggunakan uji t berpasangan. Pada uji coba skala terbatas diperoleh nilai t hitung 12,362 signifikansinya 0,00, dibandingkan dengan nilai t table taraf signifikansinya t_0,01= 2,947 dan t_0,05= 2,131. Sedangkan pada uji coba skala luas diperoleh nilai t hitung 50,408, signifikansinya 0,00 dibandingkan dengan nilai t table taraf signifikansi t_0,01= 3,355 dan t_0,05 = 2,306. Dari hasil analisis keefektifan, terdapat perbedaan yang signifikan antara pretest dan posttest, dapat diartikan bahwa buku pedoman efektif meningkatkan mutu lembaga pendidikan. Abstract Based on the needs analysis, it was identified that educational institutions have not implemented school management optimally in improving the quality of education in their institutions. There needs to be an improvement in the quality of educational institutions by developing school management based on the among system. This study aims to: (1) produce a school management guideline book based on the among system; (2) test the feasibility of the school management guideline book based on the among system; and (3) test the effectiveness of the school management guideline book based on the among system. The research method is the ADDIE research and development model. The results of the study showed that (1) the school management guideline book based on the among system that was developed has good characteristics when viewed in terms of content, guidelines, materials, and presentation; (2) the results of the validation percentage of student park experts were 90.00%, the results of the validation of the guideline book experts were 90.625%, so that the average results of the validation of student park experts and guideline book experts were 90.3125% with the criteria "Very Eligible"; and (3) the results of the product effectiveness test showed that it was carried out using a paired t-test. From the results of the analysis of the effectiveness of the two product trials, there was a significant difference between the pretest and posttest, which can be interpreted as meaning that the guidebook is effective in improving the quality of educational institutions and the professionalism of school principals and teachers.
Etnomatematika Berbasis Permainan Congklak Sebagai Strategi Pembelajaran Matematika untuk Meningkatkan Nilai Sosial dan Budaya Siswa Sekolah Dasar Rahmawati, Erni; Zulfiati, Heri Maria; Wijayanto, Zainur
Jurnal Basicedu Vol. 9 No. 4 (2025): August
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v9i4.10041

Abstract

Matematika di sekolah dasar sering dianggap sulit dan kurang menarik karena metode pembelajaran yang abstrak dan tidak kontekstual. Penelitian ini bertujuan mengkaji pemanfaatan permainan tradisional congklak dalam pendekatan etnomatematika sebagai sarana pembelajaran matematika di SD Negeri 1 Dekso untuk meningkatkan nilai sosial dan budaya siswa. Metode yang digunakan berupa wawancara, observasi langsung, dan studi literatur terhadap penerapan etnomatematika dalam pembelajaran matematika di berbagai lingkungan budaya. Hasil penelitian menunjukkan bahwa penggunaan congklak sebagai media pembelajaran mampu meningkatkan pemahaman konsep matematika, menumbuhkan motivasi belajar, serta memperkuat nilai sosial dan budaya siswa. Selain itu, integrasi budaya lokal dalam pembelajaran matematika terbukti membangun karakter siswa yang selaras dengan tuntutan kurikulum nasional dan mendorong terciptanya suasana belajar yang lebih kontekstual dan menyenangkan. Implikasi penelitian ini memperkuat dasar teoretis etnomatematika dan memberikan rekomendasi praktis bagi guru serta pengambil kebijakan pendidikan untuk mengembangkan model pembelajaran berbasis budaya. Integrasi nilai budaya melalui permainan tradisional dapat menjadi model inovatif dalam meningkatkan nilai sosial dan budaya siswa sekolah dasar
Etnomatematika Berbasis Permainan Congklak Sebagai Strategi Pembelajaran Matematika untuk Meningkatkan Nilai Sosial dan Budaya Siswa Sekolah Dasar Rahmawati, Erni; Zulfiati, Heri Maria; Wijayanto, Zainur
Jurnal Basicedu Vol. 9 No. 4 (2025): August
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v9i4.10041

Abstract

Matematika di sekolah dasar sering dianggap sulit dan kurang menarik karena metode pembelajaran yang abstrak dan tidak kontekstual. Penelitian ini bertujuan mengkaji pemanfaatan permainan tradisional congklak dalam pendekatan etnomatematika sebagai sarana pembelajaran matematika di SD Negeri 1 Dekso untuk meningkatkan nilai sosial dan budaya siswa. Metode yang digunakan berupa wawancara, observasi langsung, dan studi literatur terhadap penerapan etnomatematika dalam pembelajaran matematika di berbagai lingkungan budaya. Hasil penelitian menunjukkan bahwa penggunaan congklak sebagai media pembelajaran mampu meningkatkan pemahaman konsep matematika, menumbuhkan motivasi belajar, serta memperkuat nilai sosial dan budaya siswa. Selain itu, integrasi budaya lokal dalam pembelajaran matematika terbukti membangun karakter siswa yang selaras dengan tuntutan kurikulum nasional dan mendorong terciptanya suasana belajar yang lebih kontekstual dan menyenangkan. Implikasi penelitian ini memperkuat dasar teoretis etnomatematika dan memberikan rekomendasi praktis bagi guru serta pengambil kebijakan pendidikan untuk mengembangkan model pembelajaran berbasis budaya. Integrasi nilai budaya melalui permainan tradisional dapat menjadi model inovatif dalam meningkatkan nilai sosial dan budaya siswa sekolah dasar
Development of HOTS-Based Pocket Encyclopedia Books to Improve Science Literacy Culture in 21st-Century Learning Sangadah, Siti; Zulfiati, Heri Maria; Nisa, Ana Fitrotun; Masjid, Akbar Al
Jurnal Pendidikan MIPA Vol 26, No 3 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i3.pp1527-1548

Abstract

The rapid development of information and communication technology has influenced the field of education, which can be utilized in the learning process. This study aims to test the feasibility and effectiveness of the development of HOTS-based pocket encyclopedia books in improving the culture of scientific literacy in 21st-century learning. This study is a research and development (R&D) with the Borg and Gall model. The subjects of this study consisted of 66 fifth-grade elementary school students in Klaten Regency, Central Java, who were selected using random sampling techniques. Data collection techniques through surveys, tests, and observations. Data was analyzed quantitatively by evaluating the category, and then analyzed qualitatively. The results of the study indicate that the development of HOTS-based pocket encyclopedia books is proven to be valid, feasible, and effective in improving the culture of scientific literacy in 21st-century learning. The non-parametric effectiveness test (Kruskal-Wallis test) shows a significance value of 0.445. This indicates that HOTS-based pocket encyclopedia books developed are effective in improving the culture of scientific literacy in 21st-century learning. The use of this learning media can be an innovative strategy in creating active, fun, and interesting learning.   Keywords: pocket book, encyclopedia, high-order thinking skills, science literacy culture, science learning.
Implementation of Digital Word Wall Media Based on Local Culture in Improving Reading Literacy of Elementary School Students Apriyani, Harita Nuzul; Nisa, Ana Fitrotun; Al Masjid, Akbar; Zulfiati, Heri Maria; Bariyyah, Insanul Qisti
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 17 No. 1 (2025): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v17i1.6369

Abstract

This study analyzes students' reading skills decline at SD Negeri 2 Rejoso based on the education quality report card for the past three years. The difficulties faced by students include information comprehension, critical thinking, and ethical development. The study aimed to improve reading literacy skills using Word Wall digital learning media integrated with local culture in Gondang Winangun. The method used was a Systematic Literature Review (SLR), which analyzed 25 journal articles from 2019 to 2024. Inclusion criteria included articles that addressed the use of digital media in reading learning, while exclusion criteria eliminated irrelevant studies or did not focus on the primary education context. The data analysis techniques used were qualitative and quantitative analysis. The review results showed that 80% of the articles analyzed reported improvement in students' reading ability after applying Word Wall media. This finding confirms the importance of developing and implementing locally relevant digital learning media to improve reading literacy among primary school students.
Penguatan Keterampilan 6C Terintegrasi Ajaran Tamansiswa Tri N pada Proyek Diorama Bentang Alam Wahyuningtyas, Elfridha Joise; Zulfiati, Heri Maria; Nisa, Ana Fitrotun; Barriyah, Insanul Qisti
JURNAL MANAJEMEN PENDIDIKAN DAN ILMU SOSIAL Vol. 6 No. 5 (2025): Jurnal Manajemen Pendidikan dan Ilmu Sosial (Agustus-September 2025)
Publisher : Dinasti Review

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/jmpis.v6i5.5081

Abstract

Pembelajaran IPAS merupakan tantangan bagi guru. Banyak siswa mengalami kesulitan belajar IPAS yang disebabkan oleh beberapa faktor yakni minat belajar IPAS yang rendah, pemahaman materi yang lama, keterbatasan sumber belajar serta kurang variasi guru dalam mengajarkan IPAS. Penelitian ini bertujuan untuk mendeskripsikan penguatan keterampilan 6C (critical thinking, collaboration, creativity, communication, character dan citizenship) yang terintegrasi dengan ajaran luhur Tamansiswa Tri N. Penelitian ini merupakan penelitian kualitatif desktiptif untuk menggali penguatan keterampilan 6C yang diintegrasikan dengan ajaran Tamansiswa Tri N dalam proyek pembuatan diorama bentang alam. Teknik pengumpulan data dalam penelitian ini meliputi wawancara, observasi dan dokumentasi. Uji keabsahan data dilakukan dengan triangulasi sumber dan metodologis. Teknik analisis data meliputi kondensasi data, penyajian data dan penarikan kesimpulan. Hasil dari penelitian ini adalah 1) Perencanaan meliputi penyusunan modul ajar, persiapan alat dan bahan dalam pembelajaran, dan pembentukan kelompok berdasarkan kebutuhan belajar siswa, 2) Implementasi meliputi kegiatan awal pembelajaran, inti dan penutup, 3) Evaluasi mencakup keterampilan critical thinking, collaboration, creativity, communication, character dan citizenship pada projek pembuatan diorama bentang alam. Ajaran Tamansiswa Tri N terintegrasi dalam penguatan kreativitas yang meliputi kegiatan Niteni, Nirokake dan Nambahi. Penguatan keterampilan 6C terintegrasi ajaran Tamansiswa Tri N dapat terlaksana melalui projek pembuatan diorama bentang alam.
Manajemen Kegiatan Budaya Literasi Sebagai Optimalisasi Literasi Siswa Sekolah Dasar Pitanti, Lusia Wahyu; Zulfiati, Heri Maria; Nisa, Ana Fitrotun; Wibawa, Sutrisna; Bariyyah, Insanul Qisti
Media Manajemen Pendidikan Vol 8 No 2 (2025): Oktober 2025
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/mmp.v8i2.20625

Abstract

Literasi dasar mencakup keterampilan membaca, menulis, berbicara, menyimak, serta pemanfaatan teknologi, dan menjadi fondasi penting bagi perkembangan peserta didik. Di era digital, rendahnya minat literasi di Indonesia menimbulkan tantangan serius karena berdampak pada lemahnya kemampuan berpikir kritis, logis, dan pemecahan masalah. Data Programme for International Student Assessment (PISA) 2018 dan UNESCO menunjukkan bahwa Indonesia masih menempati peringkat rendah dalam literasi global, dipengaruhi keterbatasan sarana perpustakaan, rendahnya ketersediaan tenaga pustakawan, serta penetrasi teknologi yang belum diimbangi literasi informasi. Pemerintah telah meluncurkan Gerakan Literasi Sekolah (GLS), namun implementasinya di banyak sekolah belum optimal. Sekolah Dasar Negeri 1 Gandurejo di Temanggung, misalnya, memperoleh skor literasi 53,33% pada Rapor Pendidikan 2023, yang menunjukkan masih lemahnya kemampuan literasi siswa. Faktor utama penghambatnya meliputi keterbatasan fasilitas, kurangnya pengelola perpustakaan, dan minimnya pembiasaan membaca. Sebagai solusi, sekolah menginisiasi program inovatif Kebuli (Kegiatan Budaya Literasi) melalui berbagai aktivitas, antara lain pembuatan pojok baca, pengkaderan pustakawan cilik, papan kreasi siswa, pohon literasi, pelabelan pohon, dan kegiatan storytelling. Program ini bertujuan membangun lingkungan literasi yang menarik, integratif, dan berkelanjutan, sekaligus mendukung tujuan pendidikan nasional dalam mengembangkan potensi anak secara holistik melalui pembiasaan literasi.