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Pengaruh Model Pembelajaran Kooperatif Learning Tipe Make A Match Terhadap Hasil Belajar Siswa Kekayaan Budaya Di Indonesia Kelas IV SD Inpres Perumnas 2 Amnahas, Antonia; Maxsel Koro; Kurniayu T. R. A. Ratu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31079

Abstract

Skripsi oleh Antonia Amnahas. NIM 2101140041 Program Studi Guru Sekolah Dasar 2025, dengan judul Pengaruh “Model Pembelajaran Kooperatif Learning Tipe Make A Match Terhadap Hasil Belajar Kekayaan Budaya Di Indonesia Kelas IV SD Inpres Perumnas 2”, dengan rumusan masalah adalah : Apakah terdapat pengaruh penerapan pada model pembelajaran kooperatif learning tipe make a match terhadap hasil belajar kekayaan budaya siswa kelas IV SD Inpres Perumnas 2?. Dengan tujuan untuk meningkatkan hasil belajar siswa dalam pelajaran IPAS materi kekayaan budaya di Indonesia. Penelitian ini menggunakan jenis penelitian pre-experimental design dengan pendekatan kuantitatif One Group Pretest Posttest Design. Populasi yang digunakan adalah seluruh siswa kelas IV SD Inpres Perumnas 2 yang berjumlah 30 orang. Teknik pengambilan sampel yang digunakan dalam penelitian ini adalah teknik total sampling dimana seluruh populasi dijadikan sebagai sampel. Teknik dan instrument pengumpulan data yaitu lembar observasi dan instrument tes. Instrument penelitian yaitu tes berupa pretest dan posttest untuk mengukur hasil belajar. Instrument soal sebelum digunakan, terlebih dahulu digunakan pengujian validitas dan reliabilitas. Setelah data terkumpul kemudian dianalisis dan digunakan untuk uji hipotesis. Penelitian ini dilaksanakan di UPTD. SD Inpres Perumnas 2 Kelas IV . Selanjutnya hasil pengujian hipotesis, menggunakan paired samples t-test menunjukan bahwa nilai signifikansi (2-tailed) sebesar 0,000. Hal ini menunjukan bahwa pada taraf signifikansi (2-tailed) < 0,05. Sesuai dengan dasar pengambilan keputusan hal ini disebabkan karena nilai sig. (2-tailed) < 0,05 , maka terdapat perbedaan yang signifikan antara hasil belajar pada data Pretest-Posttest. Hal ini dibuktikan melalui uji N-Gain Score, di mana diperoleh rata-rata skor N-Gain sebesar 0,62 atau setara dengan 61,90%, yang termasuk dalam kategori cukup efektif (kategori N-Gain 30%–70%). Dengan demikian, dapat disimpulkan bahwa penggunaan model pembelajaran kooperatif tipe Make A Match cukup efektif dalam meningkatkan hasil belajar siswa pada materi kekayaan budaya di Indonesia. Berdasarkan hasil penelitian di atas maka dapat disimpulkan bahwa ada pengaruh yang signifikan setelah diterapkan model pembelajaran kooperatif learning tipe make a match terhadap hasil belajar siswa materi kekayaan budaya di Indonesia kelas IV SD Inpres Perumnas 2. Kata Kunci : Kooperatif Learning Tipe Make A Match, Hasil Belajar, Kekayaan Budaya di Indonesia.
PENGARUH MODEL PBL TERHADAP KETERAMPILAN BERPIKIR KRITIS SISWA PADA MATERI PENERAPAN NILAI-NILAI PANCASILA KELAS 6 DI UPTD SDI OETETE 2 Oktafiani Ingrita Mesak; Maxsel Koro; Kurniayu T. R. A. Ratu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32399

Abstract

This study is motivated by the limited number of studies addressing the low critical thinking skills among elementary school students, even though this skill has a significant impact on the quality of learning and students’ readiness to face 21st- century challenges. The aim of this research is to examine the effect of applying the Problem-Based Learning (PBL) model on the improvement of critical thinking skills among sixth-grade students in the Civics Education (PPKn) subject at SD Inpres Oetete 2, Kota Kupang. The research employed a quantitative approach with a pre-experimental design, specifically the one-group pretest-posttest model. The sample consisted of 30 sixth-grade students selected through total sampling. Data were collected using a critical thinking skills test and analyzed using a paired sample t-test with the assistance of SPSS software. The findings indicate a significant increase in students’ critical thinking scores after the implementation of the PBL model, with a significance value (2-tailed) of 0.000 < 0.05. These results support constructivist theory, which emphasizes the importance of active student engagement in meaningful learning. The main conclusion is that the PBL model is effective in improving students' critical thinking skills through problem-solving- based learning. The implications of this study include theoretical contributions by enriching the literature on innovative learning strategies at the elementary level, as well as practical recommendations for teachers to integrate PBL into Civics
PENGGUNAAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING BERBANTUAN MEDIA VIDEO UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI IPAS INDONESIAKU KAYA HAYATINYA DI KELAS V SD NEGERI OEBOBO 1 KOTA KUPANG Delphy Martni Selan; Maxsel Koro; Kurniayu T. R. A. Ratu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study, conducted by Delphy Martni Selan, is entitled “The Use of Problem- Based Learning Model Assisted by Video Media to Improve Student Learning Outcomes on the IPAS material ‘My Indonesia is Rich in Biodiversity” in Class V of SD Negeri Oebobo 1, Kupang City”. The pusose of the research was to improve student learning outcomes through the application of the Problem-Based Learning model supported by video media. The research question was: How can the use of the Problem-Based Learning model assisted by video media improve student learning outcome on the IPAS material “My Indonesia, Rich in Biodiversity”? This research employed Classroom Action Research (CAR), which consisted of four stages: planning, implementation, observation and tests, and reflection. The subjectsof the study were 34 fifth-grade students of SD Neger Oebobo 1. Data were collected through observation and test tec hniques, and anlyed using descriptive qualitative and quantitative approaches. The findings indicated that in cycle I, 25 students (74%) achieved mastery, while 9 students (26,47%) didi not. Students who suceeded paid attention to the teacher’s explanation, cooperatedin groups, presented discussion results, and were able to compete worksheets and test corrrectly. Meanwhile, students who failed tended to be inatentive, played during lesson, and were unable to complete worksheets or tests properly. In cycle II, significant improvement was observed, with 32 students (94%) achieving mastery. These students demonstrated greater focus, stronger collaboration, active participation in discussions, confidence in completing evaluation tests. However, 2 students (5,88%) had not yet achieved mastery, as they were self- focused and less attentive to the teacher’s explanations.
PENERAPAN MODEL PBL BERBASIS PERMAINAN EDUKASI TENTANG IPAS UNTUK MENINGKATKAN HASIL BELAJAR SISWA DI KELAS V UPTD SD INPRES OEPURA 2 Una Maria Fallo; Maxsel koro; Netty E. A. Nawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.35964

Abstract

Thesis by Una Maria Fallo, Student ID 2101140032, Elementary School Teacher Education Study Program, Year 2025, entitled “The Implementation of Problem Based Learning Model Based on Educational Games in IPAS to Improve the Learning Outcomes of Fifth Grade Students at UPTD SD Inpres Oepura 2”.This study aims to improve students’ learning outcomes through the implementation of the Problem Based Learning (PBL) model based on educational games in the subject of Natural and Social Sciences (IPAS) in fifth grade at UPTD SD Inpres Oepura 2. The main problem faced was the low student achievement caused by uninteresting and teacher-centered learning. The research method used was Classroom Action Research (CAR) conducted in two cycles. The research subjects were 21 fifth-grade students. The research instruments included learning achievement tests, teacher and student activity observation sheets, and documentation. The results showed that students’ learning outcomes improved after the implementation of PBL based on the “Snakes and Ladders” educational game. In the pre-cycle, students’ mastery learning was only 28 ,57% After the first cycle, mastery learning increased to 38,09%, and in the second cycle, it reached 90,47% Teacher and student activities also improved in each cycle, showing active involvement in the learning process. Thus, it can be concluded that the implementation of the PBL model based on educational games is effective in improving the IPAS learning outcomes of fifth-grade students at SD Inpres Oepura 2. This study recommends that teachers use problem-based learning with educational games as an alternative strategy to create a more interactive, enjoyable, and meaningful learning environment.
PENGARUH BULLYING TERHADAP HASIL BELAJAR MELALUI MOTIVASI BELAJAR (STUDI PADA PESERTA DIDIK KELAS V SD DI KECAMATAN KUPANG TIMUR) Maxsel Koro; Netty E A Nawa; Sumardi W. Ndolu; Odhita Belandina Mada
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.36947

Abstract

This study investigates the direct and indirect relationships between bullying, learning motivation, and learning outcomes among fifth-grade students in seven public elementary schools in East Kupang District. A total of 75 participants were selected using probability sampling based on the Slovin formula. Primary data were collected through validated and reliable questionnaires. The variables examined include bullying as the independent variable, learning outcomes as the dependent variable, and learning motivation as the intervening variable. Data were analyzed using path analysis supported by LISREL 8.8. The analytical results indicate that bullying significantly affects learning outcomes and learning motivation. Learning motivation also shows a significant direct effect on learning outcomes. However, the Sobel test demonstrates that the indirect effect of bullying on learning outcomes through learning motivation is not statistically significant. Thus, learning motivation does not function as a mediating variable in this model. Implications and recommendations for educational practice are discussed.
Pengembangan Media Video Animasi Berbasis Aplikasi Canva Untuk Menumbuhkan Kesadaran Lingkungan Pada Siswa Kelas III UPTD SD Negeri Kelapa Lima Kupang Maria Virginia Usmauk; Maxsel Koro; Kurniayu T.R.A. Ratu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.37856

Abstract

ABSTRACT The thesis by Maria Virginia Usmauk, student ID 2101140159, Elementary School Teacher Education Program, Year 2025, titled "Pengembangan Media Video Animasi Berbasis Aplikasi Canva Untuk Menumbuhkan Kesadaran Lingkungan Pada Siswa kelas III UPTD SD Negeri Kelapa Lima Kupang," aims to develop animated video media based on the Canva application for social science learning (IPAS) in third grade elementary school. The main problem addressed is the habit of many students frequently littering and showing little care for the cleanliness of the school environment and surroundings, which leads to many diseases and environmental pollution. One effort to overcome this environmental problem is to instill environmental care attitudes in students from an early age, starting with maintaining school cleanliness by disposing of trash in its place. The research method used is Research and Development (R&D). The research subjects consisted of 26 third-grade students. Data was collected through expert validation questionnaires, teacher and student response questionnaires, documentation, and tests. The results of expert validation for media and material experts showed percentages of 87.5% and 91.6%, respectively, with a "very feasible" category. Teachers and students rated the developed media as very practical with percentages of 88.54% and 96.875%, respectively. The n-gain analysis of student learning outcomes showed a percentage of 61%, categorized as "Quite Effective." These findings demonstrate that the animated video media based on the Canva application for social science learning in elementary school is very feasible, practical, and effective in fostering environmental awareness in students.
PENGGUNAAN MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA WORDWALL PADA MATERI SEPERTI APAKAH BUDAYA DAERAHKU UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS V SD INPRES TARUS 1 KABUPATEN KUPANG Yoseph Mariano Hendrawan Neparian; Maxsel Koro; Treesly Y. N. Adoe
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Order
Publisher : STKIP Subang

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Abstract

Thesis by Yoseph Mariano Hendrawan Neparian NIM 2001140179 with the title “The Use of Problem Based Learning Model Assisted by Wordwall Media on Material Like What is My Regional Culture to Improve Learning Outcomes of Grade V Students of SD Inpres Tarus 1 Kupang Regency.” The problem in this study is how to improve the learning outcomes of Vc grade students SD Inpres Tarus 1 through the application of problem based learning models assisted by wordwall media on material such as what is my regional culture with the aim of knowing the improvement of learning outcomes of Vc grade students of SD Inpres Tarus 1 through the application of problem based learning models assisted by wordwall media on material such as what is my regional culture. The location of this research was at SD Inpres Tarus 1, Kupang Regency. The research method used was classroom action research (PTK) which was carried out in two cycles. Each of them consists of planning, implementation, observation, and reflection stages. The research subjects were students of class Vc SD Inpres Tarus 1 Kupang Regency totaling 27 students, consisting of 15 boys and 12 girls. Data were collected through learning outcomes tests, teacher activity observations, learner activity observations, and documentations. Data analysis techniques used were quantitative and qualitative data analysis techniques. The results showed a significant increase in learning outcomes. Learning completeness increased from 18,5% in the pre-cycle to 41% in cycle I, and reached 93% in cycle II. Based on research conducted at SD Inpres Tarus 1 Kupang Regency on the use of problem based learning models assisted by wordwall media to improve the learning outcomes of Vc class students, which were analyzed through observations of students activities and competency tests and understanding of material about regional culture, the data obtained that in cycle I the score of student activity was 51,81. This score then increased in cycle II to 80,18. In addition, data from the final tests showed in increase in the percentage of students learning completeness from 64% in cycle I to 83,5% in cycle II. Thus, the problem based learning model assisted by wordwall media can be an alternative learning strategy that is effective in improving student learning outcomes in elementary school.
THE INFLUENCE OF THE PROJECT ACTIVITIES OF STRENGTHENING THE PANCASILA STUDENT PROFILE (P5) ON THE DEVELOPMENT OF ARTISTIC AND CULTURAL TALENTS AT GMIT KUANINO 2 ELEMENTARY SCHOOL flafianus febryanto putra boimau; Margaretha Djokaho; Maxsel Koro
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7850

Abstract

Projek Penguatan Profil Pelajar Pancasila (P5) bertujuan membentuk karakter siswa sesuai nilai-nilai Pancasila. Penelitian ini bertujuan menganalisis pengaruh kegiatan P5 terhadap pengembangan bakat seni dan budaya siswa kelas III di SD GMIT Kuanino 2 Kota Kupang. Permasalahan bermula dari rendahnya keterlibatan siswa dalam kegiatan seni akibat kurang optimalnya pelaksanaan P5. Dengan pendekatan kuantitatif dan desain praeksperimen, digunakan lembar observasi, uji t berpasangan, analisis N-Gain, dan uji Wilcoxon. Hasil menunjukkan P5 berpengaruh signifikan terhadap peningkatan kemampuan seni musik tradisional dan seni visual, sekaligus memperkuat karakter siswa.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA MATERI TRANSFORMASI ENERGI DI SEKITAR KITA MELALUI MODEL PROBLEM BASED LEARNING DI KELAS IV UPTD SD INPRES LASIANA KOTA KUPANG Putri Lay Kudji; Dr. Taty R. Koroh; Maxsel Koro
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Process
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.10699

Abstract

Thesis by Putri Lay Kudji Student ID: 1901140354 (2025) PGSD. With the title Improving Student Learning Outcomes on the Energy Transformation Around Us Material Through the Problem-Based Learning Model in Grade IV of the UPTD SD Inpres Lasiana, Kupang City. The research problem is how the application of the Problem Based Learning Model on the Energy Transformation Around Us material can improve student learning outcomes. This study aims to determine how using the Problem-Based Learning Model can improve science learning outcomes on the Energy Transformation Around Us material in Grade IV of the UPTD SD Inpres Lasiana, Kupang City. The type of research used was Classroom Action Research (CAR), implemented in two cycles, each consisting of planning, implementation, observation, and reflection. The research subjects were 30 fourth-grade students in the even semester of the 2024/2025 academic year. The results showed that the application of the Problem Based Learning model can improve student learning outcomes. In the first cycle, of the 30 students, 23 (76.7%) completed the lesson and 7 (23.3%) did not complete the lesson. Then, there was an increase in cycle II, with 28 students completing the course (93.3%) and 2 students failing (6.7%). Therefore, it can be concluded that the implementation of the Problem Based Learning model is effective in improving the learning outcomes of fourth-grade students at the UPTD SD Inpres Lasiana, Kupang City.