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A need analysis for evaluation media development of the project-based quiz creator in computer and basic network subject Saputra, Deni; Sukardi, Sukardi; Giatman, M; Edidas, Edidas
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jptk.v3i1.7023

Abstract

This need analysis research consists of observations and literature studies. This research aims to 1) describe student learning outcomes in the learning process. 2) find the problems faced by students in Computer and Basic Network subject. 3) find Evaluation media solutions needed in conducting the assessment. This research was a descriptive quantitative research. The subjects of this research were 31 students of Grade X TKJ in Vocational High School 2 Lubuk Basung. The data were obtained from questionnaires and analysis through the ADDIE model (Analyze, Design, Development, Implementation, Evaluation) to get conclusions. The results of the research showed that: 1) there were still many students who had not yet reached the Minimum Learning Standard. 2) the learning media used did not make it easy for students to understand the material. 3) the evaluation media used took a long time to get results.
Attendance Management Based on MVC and Laravel in the Municipal Government of Pekanbaru Sabna, Eka; Yasriady, Dedy; Giatman, M
Jurnal Pendidikan Teknologi Kejuruan Vol 4 No 1 (2021): Regular Issue
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jptk.v4i1.16423

Abstract

Currently, the management of employee attendance in the City Government is still done manually, where the leadership does not have any media that can be used to monitor attendance, causing problems including recapitulation and slow employee attendance reporting. The calculation of the percentage (%) of the employee performance allowance (Tukin) is not carried out proportionally according to the attendance discipline. The impact of the current system is undisciplined employee attendance. Attendance management system which aims to manage employee attendance data. Attendance data obtained every morning and evening is stored on a server at the Pekanbaru City Information and Communication Office. This data is then processed to determine the whereabouts of an employee and become a reference for determining the percentage (%) of the performance allowance that will be received. In addition, this attendance management can be used by Regional Leaders and Heads of Services / Institutions to monitor employee attendance quickly and quickly. The research method used for data collection is to use interviews and literature. While the method in software development uses the method of The Rapid Application Development (RAD). Attendance Management is built on the basis of the Laravel framework using the MVC (Model View Controller) method. The MVC programming pattern that separates logic and views makes program code cleaner, easier to trace when troubleshooting or debugging. The Blade feature of laravel makes using html / php templates simple. This application provides online information about employee attendance. Regional Leaders, Heads of Services / Institutions can monitor the condition of employee absenteeism in Pekanbaru City Government online every day. Employee attendance reports for each Department / OPD are generated automatically. The Personnel and Human Resources Development Agency can use it as a monthly attendance summary report.
Kepemimpinan Transformasional Kepala Sekolah dalam Mengembangkan Budaya Kerja Guru Produktif: Studi Kasus di SMK Negeri 1 Bangkinang Robi, Robi Irza Saputra; Giatman, M; Yuliarma, Yuliarma; Mardizal, Jonni
Reflection Journal Vol. 5 No. 2 (2025): Desember
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/rj.v5i2.3698

Abstract

Penelitian ini bertujuan untuk memahami bagaimana kepemimpinan transformasional kepala sekolah dapat menumbuhkan budaya kerja produktif guru di SMK Negeri 1 Bangkinang. Pendekatan yang digunakan adalah studi kasus kualitatif dengan melibatkan 10 partisipan yang terdiri dari kepala sekolah, wakil kepala sekolah, dan guru. Data dikumpulkan melalui wawancara mendalam, observasi partisipan, dan studi dokumentasi, serta dianalisis dengan teknik analisis interaktif. Hasil penelitian menunjukkan bahwa kepala sekolah menerapkan empat dimensi kepemimpinan transformasional secara konsisten, yaitu idealized influence, inspirational motivation, intellectual stimulation, dan individualized consideration. Implementasi ini berhasil menciptakan budaya kerja produktif yang ditandai dengan peningkatan kolaborasi antarguru sebesar 40%, pengembangan 12 modul pembelajaran baru dalam satu semester, peningkatan nilai uji kompetensi siswa sebesar 15%, serta peningkatan penyerapan lulusan di industri dari 65% menjadi 78%. Penelitian ini menyimpulkan bahwa kepemimpinan transformasional efektif dalam menumbuhkan budaya kerja produktif guru SMK ketika keempat dimensinya diterapkan secara terpadu dan berkelanjutan. Kontribusi ilmiah terletak pada pengujian empiris model kepemimpinan transformasional secara utuh dalam konteks pendidikan kejuruan. Rekomendasi yang diajukan meliputi penerapan model serupa di SMK lain, pengembangan sistem mentoring, peningkatan pelatihan teknis guru, dan penguatan jejaring dengan industri. Transformational Leadership of School Principals in Developing a Productive Teacher Work Culture: A Case Study at SMK Negeri 1 Bangkinang This study aims to understand how the principal's transformational leadership fosters a productive work culture among vocational teachers at SMK Negeri 1 Bangkinang. A qualitative case study approach was employed, involving 10 participants including the principal, vice principals, and teachers. Data were collected through in-depth interviews, participant observation, and document analysis, and analyzed using interactive analysis techniques. The findings reveal that the principal consistently implemented the four dimensions of transformational leadership: idealized influence, inspirational motivation, intellectual stimulation, and individualized consideration. This approach successfully cultivated a productive work culture characterized by a 40% increase in inter-teacher collaboration, the development of 12 new learning modules in one semester, a 15% improvement in student competency test scores, and an increase in graduate absorption in industry from 65% to 78%. The study concludes that transformational leadership is effective in fostering a productive work culture among vocational teachers when all four dimensions are applied in an integrated and sustainable manner. The scientific contribution lies in the empirical testing of the comprehensive transformational leadership model within the vocational education context. Recommendations include implementing a similar model in other vocational schools, developing a mentoring system, enhancing technical training for teachers, and strengthening industry networks.  
Pengaruh Manajemen Kepemimpinan Bengkel terhadap Efektivitas Digitalisasi Inventaris di Teknik Komputer dan Jaringan SMKN 1 Batam Agustian, Yarliansyah; Giatman, M; Yuliarma, Yuliarma; Mardizal, Jonni
Reflection Journal Vol. 5 No. 2 (2025): Desember
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/8gf0ta82

Abstract

Digitalisasi inventaris sarana dan prasarana menjadi kebutuhan strategis dalam pengelolaan bengkel di Sekolah Menengah Kejuruan (SMK). Namun, efektivitas implementasinya sangat dipengaruhi oleh kualitas manajemen kepemimpinan bengkel. Penelitian ini bertujuan untuk menganalisis pengaruh manajemen kepemimpinan bengkel terhadap efektivitas digitalisasi inventaris pada kompetensi keahlian Teknik Komputer dan Jaringan (TKJ) di SMKN 1 Batam. Metode penelitian yang digunakan adalah kuantitatif dengan desain ex post facto. Instrumen penelitian berupa angket skala Likert lima poin yang mencakup 20 butir variabel manajemen kepemimpinan bengkel dan 15 butir variabel efektivitas digitalisasi inventaris. Validasi konten dilakukan oleh pakar manajemen pendidikan dan pakar digitalisasi sarana pendidikan. Hasil uji validitas menunjukkan seluruh butir pernyataan memiliki r-hitung > r-tabel, dan uji reliabilitas menghasilkan Cronbach Alpha 0,873 untuk variabel X dan 0,895 untuk variabel Y. Analisis regresi linier sederhana menghasilkan persamaan Y = 1,278 + 0,237X dengan nilai signifikansi 0,000 < 0,05, serta koefisien determinasi (R²) sebesar 0,94, yang menunjukkan bahwa 94% efektivitas digitalisasi inventaris dipengaruhi oleh manajemen kepemimpinan bengkel. Hasil penelitian menegaskan bahwa penerapan praktik manajemen yang efektif terutama pada aspek perencanaan, pengorganisasian, dan pengawasan berperan dominan dalam keberhasilan digitalisasi inventaris. Kontribusi penelitian ini terletak pada penguatan bukti empiris mengenai pentingnya kepemimpinan bengkel dalam transformasi digital sarana dan prasarana di SMK serta memberikan dasar empiris untuk pengembangan model manajemen digital bengkel yang lebih komprehensif. The Influence of Workshop Leadership Management on the Effectiveness of Inventory Digitalization in Computer and Network Engineering at SMKN 1 Batam The digitalization of inventory management has become a strategic necessity for improving the efficiency and transparency of workshop operations in vocational education. However, its effectiveness is strongly influenced by the quality of workshop leadership and management practices. This study aims to analyze the influence of workshop leadership management on the effectiveness of inventory digitalization in the Computer and Network Engineering (TKJ) department at SMKN 1 Batam. A quantitative approach with an ex post facto design was employed. The research instrument consisted of a five-point Likert-scale questionnaire comprising 20 items measuring workshop leadership management and 15 items assessing digital inventory effectiveness. Content validation was conducted by experts in educational management and digital facility systems. Validity testing indicated that all items met the required criteria (r-calculated > r-table), while reliability testing resulted in Cronbach’s Alpha values of 0.873 for variable X and 0.895 for variable Y. Simple linear regression analysis produced the equation Y = 1.278 + 0.237X with a significance value of 0.000 < 0.05, and a coefficient of determination (R²) of 0.94, indicating that 94% of the effectiveness of digital inventory systems is influenced by workshop leadership management. The findings confirm that effective leadership practices—particularly planning, organizing, and supervision—play a dominant role in the successful implementation of inventory digitalization. This study contributes empirical evidence reinforcing the importance of workshop leadership in digital transformation within vocational schools and provides a foundation for developing a more comprehensive model of digital workshop management
Pelatihan Pembelajaran Koding dan Kecerdasan Artifisial (KA) bagi Guru Sekolah Dasar Sekabupaten Padang Pariaman Arianto, Arianto; Giatman, M; Yuliarma, Yuliarma; Mardizal, Jonni
JUKEMAS : Jurnal Pengabdian Kepada Masyarakat Vol. 2 No. 4 (2025): JUKEMAS: Jurnal Pengabdian Kepada Masyarakat, Desember 2025
Publisher : Lumbung Pare Cendekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.60126/jukemas.v2i4.1313

Abstract

Kegiatan pelatihan ini bertujuan untuk memberikan pengetahuan dan keterampilan kepada guru-guru Sekolah Dasar di Kabupaten Padang Pariaman dalam mengimplementasikan pembelajaran Koding dan Kecerdasan Artifisial. Integrasi antara kedua materi ini tidak hanya bertujuan untuk meningkatkan literasi digital, tetapi juga menumbuhkan keterampilan berpikir komputasional, algoritma dasar, dan etika dalam penggunaan Kecerdasan Artifisial. Program pelatihan dilaksanakan melalui In-Service 1 untuk penguatan konsep dasar Koding dan Kecerdasan Artifisial, OJT 1 untuk perancangan pembelajaran, OJT 2 untuk uji coba terbatas di kelas, dan OJT 3 untuk penyempurnaan perangkat ajar. Kegiatan ditutup dengan In-Service 2 yang berfokus pada evaluasi implementasi dan perencanaan tindak lanjut, sehingga guru mampu menerapkan koding dan KA secara mandiri dan konsisten. Metode yang digunakan adalah pendekatan penelitian tindakan, meliputi pelatihan intensif, implementasi, monitoring, evaluasi, dan tindak lanjut. Proses pelatihan menggunakan metode penyajian materi, diskusi, motivasi, dan penugasan, serta menerapkan prinsip-prinsip andragogi agar sesuai untuk peserta dewasa. Hasil pelatihan menunjukkan bahwa guru mendapatkan pembelajaran dan pendampingan yang membantu mereka menguasai pengajaran koding dan kecerdasan artifisial. Pencapaian utama meliputi peningkatan keterampilan pengkodean guru, pengembangan keterampilan digital, kritis, kreatif, dan kolaboratif, peningkatan keterampilan pemecahan masalah, dan pemanfaatan berbagai aplikasi media pembelajaran digital yang tersedia diberbagai platform.
Effectiveness of Using the SaktiNet Website as a Medium for Information Services and Customer Communication Annisa, Syerlie; Jalinus, Nizwardi; Ernawati, Ernawati; Fadhilah, Fadhilah; Giatman, M; Irfan, Dedy; Effendi, Hansi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 13, No 4 (2025): Voteteknika (Vocational Teknik Elektronika dan Informatika)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v13i4.136966

Abstract

Penelitian ini bertujuan untuk menguji efektivitas penggunaan web SaktiNet sebagai media layanan informasi dan komunikasi pelanggan. Penelitian menggunakan pendekatan kuantitatif dengan desain one group pretest–posttest. Subjek penelitian terdiri atas 30 pelanggan SaktiNet yang dipilih menggunakan teknik purposive sampling. Instrumen pengumpulan data berupa angket skala Likert yang digunakan untuk mengukur efektivitas layanan informasi, efektivitas komunikasi pelanggan, kemudahan penggunaan website, dan kepuasan pelanggan. Validitas instrumen diuji melalui validitas isi menggunakan indeks Aiken’s V, sedangkan praktikalitas dianalisis menggunakan teknik persentase. Uji efektivitas dilakukan dengan membandingkan hasil pretest dan posttest menggunakan uji statistik paired sample t-test. Hasil penelitian menunjukkan bahwa seluruh butir instrumen dinyatakan valid dengan nilai Aiken’s V ≥ 0,80. Tingkat praktikalitas penggunaan web SaktiNet berada pada kategori sangat praktis dengan rata-rata persentase sebesar 85,50%. Selain itu, hasil uji efektivitas menunjukkan adanya perbedaan yang signifikan antara skor pretest dan posttest pada seluruh aspek yang diukur (p < 0,05). Dengan demikian, dapat disimpulkan bahwa web SaktiNet efektif digunakan sebagai media layanan informasi dan komunikasi pelanggan.
Implementation of Interactive Multimedia Design Principles in a Prototype Website for a Higher Education Research Institution Irma Delianti, Vera; Giatman, M; Irfan, Dedy; Effendi ​, Hansi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 13, No 4 (2025): Voteteknika (Vocational Teknik Elektronika dan Informatika)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v13i4.136976

Abstract

University research institute websites play a strategic role as media for disseminating research outputs and community service activities to the public. However, many institutional websites remain static, offer minimal interactivity, and insufficiently consider user experience. This study aims to examine the contribution of interactive multimedia design principles to improving the quality of information delivery and user interaction on university research institute websites. The research adopts a research and development approach, encompassing stages of user and content needs analysis, information architecture design, wireframe development, visual design, and interaction and navigation design. The results indicate that the application of visual consistency, clear information hierarchy, meaningful integration of text and visuals, and intuitive navigation can enhance readability, accessibility, and user engagement. The implementation of interactive multimedia design supports a more professional and effective institutional image as a medium of organizational communication. This study is limited to the design and implementation stages without empirical usability evaluation.Keywords — Interactive Multimedia Design, Institutional Website, User Experience, Research Institute, Higher Education
PERAN MANAJEMEN KEPEMIMPINAN DALAM MENGOPTIMALKAN PENGGUNAAN MEDIA PEMBELAJARAN DIGITAL UNTUK PEMBELAJARAN EFEKTIF Yul, Fadlul Amdhi; Giatman, M; Maksum, Hasan; Lapisa, Remon
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 10 No. 4 (2025): December (In Progress)
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v10i4.930

Abstract

The role of leadership management in optimizing the use of digital learning media to achieve more effective learning at the junior high school level. The importance of this research lies in the crucial role of effective leadership in managing educational technology, especially amidst the rapid development of digitalization in the education sector. This study adopted a quantitative design with a correlational survey approach, involving 28 seventh-grade students at SMPN 10 Bengkulu City. The sampling technique used was purposive sampling, selecting students who actively use digital learning media. The collected data were analyzed using linear regression analysis and Pearson correlation to test the relationship between variables. The results of the study indicate a significant relationship between leadership management and the use of digital learning media, as well as a positive influence of digital media use on learning effectiveness. These findings provide a practical contribution to education policy, by encouraging the strengthening of leadership roles that support the use of technology in learning. Theoretically, this study enriches the understanding of the transformational leadership model in the context of digital education and provides a basis for developing technology-based learning management strategies.
The Effectiveness of Virtual Reality and Augmented Reality Implementation in Improving Vocational Education Practical Skills: A Meta-Analysis Study Akbar, Muhammad; Syah, Nurhasan; Giatman, M; Irfan, Dedy; Effendi, Hansi
JURNAL HURRIAH: Jurnal Evaluasi Pendidikan dan Penelitian Vol. 6 No. 4 (2025): Jurnal Hurriah: Journal of Educational Evaluation and Research
Publisher : Yayasan Pendidikan dan Kemanusiaan Hurriah Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56806/jh.v6i4.353

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(AR) and (VR) are considered effective educational tools for promoting meaningful learning processes, increasing student engagement, and encouraging active participation. However, there are still differences of opinion among academics regarding the extent to which these learning media actually help students develop their practical skills. Using a meta-analysis methodology, this study aims to thoroughly examine the effectiveness of using (VR) and (AR) in improving practical skills in vocational education. The PRISMA approach, which includes identification, screening, and inclusion steps, was used to screen scientific publications published in the last five years (2020–2025) that were accessible through Google Scholar and SCOPUS. The field of research and year of publication were the basis for the inclusion criteria. Of the 546 items found, 6 were eligible for analysis. Significance tests and effect size calculations were used to analyze the data. With an effect size of 0.754 and a p-value of 0.025 < 0.05, the meta-analysis findings indicate that the use of VR and AR has a moderate impact on improving practical skills and is free from potential data bias. These findings have important implications for educators and policymakers who wish to use VR and AR as crucial teaching and learning techniques.
The Application Of Science In Contextual Learning To Improve Students' Science Literacy Putra, Andi; Giatman, M; Irfan, Dedy; Efendi, Hansi
JURNAL HURRIAH: Jurnal Evaluasi Pendidikan dan Penelitian Vol. 6 No. 4 (2025): Jurnal Hurriah: Journal of Educational Evaluation and Research
Publisher : Yayasan Pendidikan dan Kemanusiaan Hurriah Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56806/jh.v6i4.364

Abstract

This study aims to analyse the effectiveness of science applications in contextual learning in improving students' science literacy. This study uses a quantitative approach with a single group pretest and posttest design on eighth grade students of junior high schools in urban areas. Data were collected through science literacy tests based on literacy competency indicators, learning implementation observation sheets, and documentation. Data analysis techniques were performed using descriptive analysis, calculation of learning outcome improvement, and mean difference tests. The results showed that the application of science-based contextual learning was able to significantly optimise students' science literacy, especially in the competencies of explaining scientific phenomena, designing and evaluating scientific investigations, and interpreting scientific data and evidence. Learning that integrates real-life contexts, local knowledge, and problem solving has been proven to make the learning process more meaningful and optimise student engagement. These findings indicate that science application-based contextual learning is effective as a strategy for improving science literacy in science learning.