Articles
Pengembangan Jamur Tiram Menjadi Produk Masker Wajah dengan Automaticfacial Mask Machine
Indayani;
Sitti Hajar;
Wahyu Lestari
Jurnal Mitra Pengabdian Farmasi Vol. 2 No. 1 (2022): Oktober 2022
Publisher : Akademi Farmasi YPPM Mandiri
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One form of Usaha Mikro Kecil dan Menengah (UMKM) is the oyster mushroom production business. Oyster mushroom (Pleurotus ostreatus) is rich in protein, minerals and vitamins so it is beneficial for health. This oyster mushroom can be developed into various products. The purpose of this community service is to increase the income of entrepreneurs and traders of oyster mushrooms in Limpok Village, Darussalam District, Aceh Besar. Through this community service, it is hoped that new products will be created with the basic ingredients of oyster mushrooms. The antioxidant content of oyster mushrooms will be tested using the DPPH method. The result of this community service is the latest innovation from oyster mushroom products in the form of face masks.
ANALISIS KEBUTUHAN PENGEMBANGAN INSTRUMEN PENILAIANKEMAMPUAN BERPIKIR KRITISGEOMETRISBAGI SISWA SEKOLAH DASAR BERBASIS MAZE CHASE
Jubaeda, Jubaeda;
Eko Handoyo;
Wasino;
Wahyu Lestari;
Deni Setiawan
Caruban: Jurnal Ilmiah Ilmu Pendidikan Dasar Vol 6 No 4 (2023)
Publisher : UNIVERSITAS SWADAYA GUNUNG JATI
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DOI: 10.33603/wdn9pa88
Kemampuan berpikir geometris pada pembelajaran matematika harus memahami berpikir tingkat awal agar dapat melanjutkan ke tahap selanjutnya. Tahap kemampuan berpikir peserta didik dijadikan bahan pertimbangan dalam menentukan strategi pembelajaran geometri. Pada umumnya penilaian dilakukan menggunakan tes berbasis paper and pen yang mempunyai kekurangan dari aspek kepraktisan serta kurang menumbuhkan literasi digital peserta didik di abad 21. Penelitian ini bertujuan untuk meenganalisis kebutuhan pengembangan instrument penilaian berbasis maze chase untuk mengukur kemampuan berpikir geometris peserta didik pada jenjang sekolah dasar ditinjau dari teori Van Hiele. Penelitian ini termasuk studi literatur dengan menggunakan pendekatan kualitatif. Artikel yang dibahas pada penelitian ini yaitu artikel yang menjelaskan mengenai keterampilan berpikir ditinjau dari teori Van Hiele. Subjek dalam penelitian yaitu peserta didik sekolah dasar yang terbit dari tahun 2020 sampai 2023. Data penelitian dianalisis melalui model interaktif Miles dan Huberman. Hasil dari penelitian menyatakan bahwa instrumen penilaian kemampuan berpikir geometris peserta didik sekolah dasar berbasis maze chase ditinjau dari teori Van Hiele dibutuhkan guna mengukur kemampuan berpikir geometris peserta didik secara terstrukur. Selanjutnya melakukan penguatan dengan melaksanakan kegiatan pembelajaran berdasarkan kemmapuan yang dimiliki peserta didik. Tingkat berpikir pada peserta didik sekolah dasar diukur dari tahap visualisasi sampai abstraksi berdasarkan pada materi yang ada pada kurikulum sekolah dasar.
ANALISIS KEBUTUHAN E-LKPD BERBANTUAN CANVA UNTUK MENINGKATKAN PENGUASAAN KONSEP MEMBACA DAN KEMANDIRIAN SISWA SEKOLAH DASAR NEGERI RANDUGUNTING 6 KOTA TEGAL
Ike Yunia Meka;
Sudarmin;
Sri Wardani;
Bambang Subali;
Wahyu Lestari;
Sri Sukasih;
Kurotul Aeni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i3.21613
Penguasaan konsep membaca dan kemandirian siswa sekolah dasar masih menjadi tantangan dalam dunia pendidikan. Oleh karena itu, diperlukan inovasi dalam proses pembelajaran untuk meningkatkan kemampuan tersebut. Penelitian ini bertujuan untuk menganalisis kebutuhan pengembangan e-LKPD (Lembar Kerja Peserta Didik Elektronik) dengan bantuan Canva sebagai upaya untuk meningkatkan penguasaan konsep membaca dan kemandirian siswa sekolah dasar. Analisis ini juga menyoroti pentingnya integrasi multimedia dan desain grafis yang menarik dalam pembuatan LKPD untuk meningkatkan minat belajar dan pemahaman siswa. Metode penelitian yang digunakan adalah deskriptif kualitatif dengan teknik pengumpulan data melalui observasi, wawancara terstruktur, dan penyebaran angket kepada guru dan siswa di beberapa sekolah dasar. Data yang diperoleh kemudian dianalisis secara deskriptif untuk menggambarkan kebutuhan akan e-LKPD dengan bantuan Canva. Hasil penelitian menunjukkan bahwa e-LKPD berbantuan Canva sangat dibutuhkan dalam proses pembelajaran. Fitur-fitur yang disediakan Canva, seperti desain visual yang menarik, kemudahan penggunaan, dan kolaborasi online, dapat memfasilitasi pembelajaran yang lebih efektif, interaktif, dan menyenangkan. Hal ini diharapkan dapat meningkatkan penguasaan konsep membaca dan kemandirian siswa sekolah dasar. Kesimpulan dari penelitian ini adalah e-LKPD berbantuan Canva berpotensi menjadi solusi untuk meningkatkan kualitas pembelajaran di sekolah dasar dalam menghadapi tantangan era digital. Pengembangan e-LKPD berbantuan Canva perlu dilakukan untuk memenuhi kebutuhan tersebut dan meningkatkan kualitas pendidikan di Indonesia.
ANALISIS KEBUTUHAN PENGEMBANGAN INSTRUMEN PENILAIAN KEMAMPUAN PEMECAHAN MASALAH PERBANDINGAN TRIGONOMETRI BAGI PESERTA DIDIK MA BERBASIS CBT WEB
Mentari, Ayu;
Agus Yuwono;
Wahyu Lestari;
Deni Setiawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.24506
The development of effective assessment instruments is an important element in the learning process, especially to support the achievement of educational goals. In the context of mathematics learning, especially in trigonometric comparison material, well-designed assessment instruments can help students develop critical thinking and problem solving skills. The aim of this research is to analyze the need for developing a website-based trigonometry comparison problem solving ability assessment instrument. The research method used is a qualitative method. The research subjects were mathematics teachers and MA students in one of the Ogan Komering Ilir districts. The research instruments used were teacher interviews, observations, and distributing questionnaires to students to determine the needs analysis for developing website-based problem solving ability instruments. Data were analyzed descriptively based on the results of interviews, observations and questionnaires. The research found that teachers do not yet have a CBT Web-based instrument for assessing their trigonometry comparison problem solving abilities. Teachers realize the importance of developing CBT Web-based problem-solving ability assessment instruments, but are constrained by not having the ability to develop CBT Web-based problem-solving ability instruments. The majority of students also realize the importance of a CBT Web-based trigonometry comparison problem-solving ability assessment instrument. Therefore, it can be concluded that it is necessary to develop a CBT Web-based instrument for assessing the ability to solve trigonometry comparison problems for MA students.
Need Analysis Seguyub Lasem Dance Media in the Feminine Stigma of Dance Learning for Middle Shool Students
Agustina Ayu Andira;
Wahyu Lestari;
Hartono Hartono
Edumaspul: Jurnal Pendidikan Vol 8 No 1 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang
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DOI: 10.33487/edumaspul.v8i1.7613
Practical dance learning at school is often stigmatizes as feminine by junior high school students, especially male students. Seguyub Lasem Dance Media Video is the development of dance learning media that uses YouTube as a learning platform with the aim of increasing students' interest in learning, eliminating the stigma of femininity in the dance, and helping students practice the Profil Pelajar Pacasila character education. The aim of the Analysis of Media Needs for the Seguyub Lasem Dance Video in the Feminine Stigma of Dance Learning for Middle School Students research is to describe students' learning interest in learning dance and to describe the media needs analysis for the Seguyub Lasem Dance video. The data collection techniques used were observation, interviews and documentation. The conclusion of the research is that teachers and students need the Seguyub Lasem Dance video media to increase students' interest in learning, eliminate the stigma of femininity in the art of dance, and help students practice the Profil Pelajar Pancasila character education.. Keywords: Need analysis, dance learning, feminine stigma
Innovation of Evaluation of Plating Dance Learning for High School Students Based on “Find the Match”
Putri Ajeng Wulan Julitasari;
Agus Cahyono;
Syahrul Syah Sinaga;
Wahyu Lestari
Edumaspul: Jurnal Pendidikan Vol 8 No 1 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang
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DOI: 10.33487/edumaspul.v8i1.7696
Evaluation innovation in art learning using digital media is very necessary. In the era of digitalization development, teachers must have skills in designing and using innovative learning media to attract students' interest. Through evaluating learning innovations using the WorldWall "Find The Match" application in SMA in learning plate dance, students' creativity and interest in learning increase as well as cognitive traits. in developing students. The purpose of this study is to create an evaluation tool using the Wordwall application "Find The Match" to meet the needs of students in the digitalization era by learning plate dance. The research method uses qualitative data Research and Development (RnD) research with descriptive percentage analysis. The results of the study using the wordwall application "find the match" in learning plate dance for high school students and art and culture teachers were very effective and practical which was used in the title "West Sumatra Plate Dance". Using learning through the application makes students' interest in learning dance increase as evidenced by the excellent student response and stimulates students' cognitive development. Keywords: Dance Learning, Evaluation Innovation, Wordwall "Find The Match", Plate Dance.
PENGEMBANGAN INSTRUMEN PENILAIAN KEMAMPUAN BERPIKIR KREATIF DALAM KEWIRAUSAHAAN PADA MATERI BIOTEKNOLOGI SMA BERBASIS KREAFY
Ade Nikmah Latifiani;
Wahyu Lestari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i4.38718
This study aimed to develop an assessment instrument for creative thinking skills integrated with entrepreneurial values in biotechnology learning for senior high school students, based on the Kreafy application. The research employed a Research and Development (R&D) method using the Borg and Gall development model. The creative thinking assessment instrument in entrepreneurship on biotechnology materials consisted of four creativity indicators, namely flexibility, originality, fluency, and elaboration. The research subjects were eleventh-grade senior high school students. The results showed that the creative thinking assessment instrument in entrepreneurship met the criteria of content validity and construct validity based on evaluations by subject-matter experts, instrument experts, and media experts. The reliability analysis using Cronbach’s alpha in the large-scale trial indicated a high reliability coefficient of 0.898. Item analysis revealed that the instrument had proportional discrimination indices and difficulty levels. The creativity profile of students at Beqi Senior High School showed that 29% of students were categorized as “very creative,” 53% as “creative,” and 18% as “moderately creative.” The creativity indicator with the highest percentage was elaboration (76%), while originality obtained the lowest percentage (70%). The development of this creativity assessment instrument was complemented by a user guidebook to facilitate teachers in operating the Kreafy application, which contains the assessment instrument for creative thinking skills in entrepreneurship on biotechnology materials for senior high school students.
EFEKTIVITAS E-BOOK INTERKATIF BERBASIS CANVA UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS PESERTA DIDIK SD PADA PEMBELAJARAN IPA
Bariroh;
Sudarmin;
Sri Wardani;
Wahyu Lestari;
Bambang Subali
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i2.13835
Critical thinking is part of the skills that learners must have in the 21st century. Critical thinking skills need to be mastered by students so that students have the provision to face global challenges in the increasingly sophisticated digitalisation era and to be able to solve problems in everyday life. Students' critical thinking skills are expected to be familiarised through learning activities at school. The expected conditions are different from the conditions that occur in the field, namely the skills of students to think critically are still low. This is a problem that we need to overcome. The low skill of students to think critically is because the learning process is still conventional and does not utilise learning materials that can train students to practice critical thinking. The use of technology can be used by teachers to create interactive learning materials such as interactive e-books assisted by Canva so that the learning process becomes meaningful. A meaningful learning process provides opportunities for students to hone critical thinking skills. This study aims to describe the effectiveness of interactive e-books assisted by Canva to improve students' critical thinking skills in science learning. The research method used is a literature study on journal articles related to e-books and critical thinking skills. The data analysis technique used is qualitative analysis. The results of the literature review conducted show that the use of e-books is effective in science subjects to improve the critical thinking skills of elementary school students
ANALISIS MEDIA PEMBELAJARAN IPA ECOPRINT PADA MATERI BENTUK TULANG DAUN TUMBUHAN BAGI PESERTA DIDIK JENJANG SD BERBASIS ETNOSAINS
Evi Kristanti Apriliani;
Sudarmin;
Sri Wardani;
Wahyu Lestari;
Bambang Subali
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i2.14049
Di era globalisasi ini, siswa lebih akrab dengan budaya asing dan kurang memahami budaya dan tradisi lokal yang dimiliki oleh penduduk Indonesia, sehingga mereka mulai merasa kurang nasionalis. Penggunaan media pembelajaran dapat meningkatkan keinginan peserta didik untuk belajar dan pemahaman mereka tentang materi. Media pembelajaran berbasis etnosains ecoprint bertujuan memanfaatkan potensi alam untuk menggali pemahaman konsep dan kreativitas peserta didik. Metode penelitian yang digunakan peneliti adalah penelitian kualitatif dengan melakukan pendekatan deskriptif analitik dengan berbasis pengumpulan data secara lapangan. Hasil penelitian ini menyatakan bahwa media pembelajaran berbasis etnosains ecoprint dapat memberikan manfaat serta wawasan baru bagi peserta didik, khususnya peserta didik jenjang SD. Dengan media pembelajaran berbasis etnosains ecoprint dan dapat memperjelas konsep pemahaman peserta didik, khususnya pada bentuk tulang daun. Peserta didik juga dapat.mengekspresikan kreativitas dan imajinasi peserta didik.
ANALISIS KEBUTUHAN PENGEMBANGAN MODUL AJAR BAGIAN TUMBUHAN DAN FUNGSINYA BERBASIS AUGMENTED REALITY BAGI SISWA SD
Lisa Andriani;
Harianingsih;
Bambang Subali;
Sudarmin;
Sri Wardani;
Eka Titi Andaryani;
Wahyu Lestari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v9i2.16711
The rapid pace of science and technology requires teachers to develop teaching modules that are appropriate, interesting and up-to-date. Students' competence in understanding, reflecting and evaluating informational (non-fiction) texts is low in school education reports. Observation results from the 2023 Computer-Based National Assessment (ANBK) in the 2024 education report card decreased literacy skills from the good category to the medium category. Decreased value from 72 (in 2023) to 68.97 (in 2024). Scientific literacy is needed to know, convey and use the power of science to find solutions to problems. The aim of this research is to develop a teaching module based on Augmented Reality media to increase elementary school students' motivation and scientific literacy. This research is a descriptive study with a qualitative approach carried out at SD Negeri Kaligangsa 3 Tegal City with 20 class IV students. The methods used are interviews, classroom observations, questionnaires, and diagnostic tests of student understanding. Augmented Reality can depict abstract concepts into reality. Augmented Reality is an effective medium for exploring elementary school students' motivation and understanding of scientific literacy as well as increasing literacy competency in educational report cards.