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UJI KELAYAKAN MEDIA PERMAINAN TRUTH OR DARE UNTUK MENINGKATKAN PERILAKU ASERTIF SISWA KELAS XI SMK BINA PRESTASI BANGSA Ridwan Wahid Sawaludin; Wahyu Hidayat; Resti Okta Sari
FOKUS (Kajian Bimbingan & Konseling dalam Pendidikan) Vol. 6 No. 5 (2023): Vol 6, No 5 September 2023
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/fokus.v6i5.14540

Abstract

This study aims to determine the feasibility test of the truth or dare card game media to increase students' assertive behavior. This type of research uses Research and Development (R&D) Borg and Gall research methods. The sample in this study were students of class XI SMK Bina Prestasi Bangsa as many as 30 students. Data processing using Microsoft Excel application. The results of the feasibility test that have been carried out on media experts, material experts, practitioners, and students show an average score of 93.12%. The developed game media has an influence on the average percentage of students' assertive behavior by 12.94% from 61.65% initially to 74.59%. Thus, it shows that the truth or dare game media has had a positive influence and has fulfilled the aspect of product effectiveness. The conclusions in this study are: 1) the truth or dare game media in group guidance to improve assertive behavior is very feasible to use, and 2) truth or dare game media in group guidance is effectively used to improve students' assertive behavior.
PROFIL KEPERCAYAAN DIRI PESERTA DIDIK SMP KELAS VIII Nia Rahmat Jayadi; Wahyu Hidayat; Rima Irmayanti
FOKUS (Kajian Bimbingan & Konseling dalam Pendidikan) Vol. 6 No. 5 (2023): Vol 6, No 5 September 2023
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to examine and determine the self-confidence profile of students. This study uses descriptive quantitative methods. The subjects in this study were 35 students at level VIII at SMP Negeri 4 Pamulihan consisting of 2 classes, namely class VIII-A and class VIII-B. The data collection technique is through a self-confidence questionnaire. The results show the profile of students' self-confidence by class, namely with an average of 68.4 in the medium category for class VIII-A with a total of 20 students and an average of 77.9 in the medium category for class VIII-B with a number of participants. teach 15 students. According to gender, the average 69.9 is in the high category for boys with 14 students and the average is 74.2 in the medium category for women with 21 students. According to the aspect of self-confidence, namely the aspect of believing in one's own abilities with an average of 25.5 in the medium category, in the optimistic aspect with an average of 32.1 in the high category and on the responsible aspect with an average of 14.9 in the medium category. Judging from the difference in the average of each aspect, which has a low/medium average is the aspect of believing in one's own abilities and being responsible. This requires the right technique or method to improve these aspects so that it is better so that students' confidence can increase.
STUDENTS' PERFORMANCE SKILLS IN CREATIVE MATHEMATICAL REASONING Heris Hendriana; Rully Charitas Indra Prahmana; Wahyu Hidayat
Jurnal Infinity Vol 7 No 2 (2018): Volume 7 Number 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v7i2.p83-96

Abstract

This study aims to examine mathematics teacher-candidate students’ mathematical creative reasoning ability based on the level of Adversity Quotient (AQ). This study uses a mixed method of sequential type by combining quantitative and qualitative methods in order. Population in this study is all students attending the course of Calculus in Mathematics Education of Master Program at STKIP Siliwangi that consist of 270 students divided into six classes. The results are AQ gives effect to the achievement of students’ mathematical creative reasoning abilities based on the whole and the type of AQ climber, champer, and quitter. The achievement of students’ mathematical creative reasoning abilities and based on AQ, the champer and climber fall into the medium category, while on the quitter type, it falls into the category of low. On the other hands, the achievement of students’ mathematical creative reasoning abilities is yet to be achieved well at the indicator of novelty.
THE EFFECT OF MATHEMATICAL DISPOSITION AND LEARNING MOTIVATION ON PROBLEM SOLVING: AN ANALYSIS Masta Hutajulu; Tommy Tanu Wijaya; Wahyu Hidayat
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v8i2.p229-238

Abstract

This research was motivated by the low problem solving abilities, mathematical disposition and learning motivation of junior students. This study aims to find and analyze empirically the influence of mathematical dispositions and learning motivation on problem solving abilities. Samples were obtained in class VII-2 at SMPN 2 Cimahi as many as 34 students.  Study uses correlational quantitative methods. Analysis was done by regression method. The data collection was given 2 pieces of study instruments, namely problem solving test instruments and non-test questionnaires in a set of mathematical dispositions and learning motivation. The data was tested for regression and correlation. The results of data analysis that was mathematical disposition and larning motivation were significantly influenced by problem solving ability of junior students, with the regression equation  indicating a positive influence, and the degree of closeness is the Pearson correlation coefficient of 0.827 classified in a strong positive interpretation. Together, mathematical disposition variables and learning motivation variables can determine the problem solving variable by 68.3%. Recommendations from this study, teachers should design learning processes that can improve mathematical disposition and student motivation so that students' problem solving abilities increase.
Development of E-Worksheets Using Contextual Teaching and Learning to Increase Students' Critical Mathematical Thinking Lestari Roswahyuliani; Radifan Irsaly Ruchiyat; Wawat Mugiawati; Wahyu Hidayat
Didaktik Matematika Vol 11, No 1 (2024): April 2024
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jdm.v11i1.33116

Abstract

This study aims to develop e-worksheets using contextual teaching and learning to improve students' critical mathematical thinking. The method used in developing e-worksheets was design research. The research data were obtained through validation questionnaires, student responses, and critical mathematical thinking skills tests. The research subjects used were 36 Year 10 students in one of the public high schools in West Bandung Regency. Based on the results of data analysis, the validation results obtained were 3.6 with valid criteria, and student responses about practicality obtained 'very practical' criteria with an average percentage of 86%. The product's effectiveness is said to be 'Very Good' with an average score of 80.75 from the students' post-test. The increased students' critical thinking resulted in the Moderate criteria with an N-Gain of 0.66. E-worksheets with contextual teaching and learning are feasible and can improve students' critical mathematical thinking skills on the comparison of trigonometric function.
EFEKTIVITAS TEKNIK SHOW NOT TELL DENGAN BANTUAN MEDIA GAMBAR DALAM MENULIS TEKS CERITA FABEL PADA SISWA SMP KELAS VII Moch Ichsan Nugraha; Wahyu Hidayat; Mimin Sahmini
Parole : Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol. 9 No. 1 (2026): VOLUME 9 NOMOR 1, JANUARI 2026
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/parole.v9i1.28366

Abstract

This research investigates the impact of applying the Show Not Tell strategy, enhanced through the use of visual media, on the development of fable writing skills among seventh-grade students. The study is motivated by the noticeable challenges students face in crafting well-structured narratives, particularly in areas such as character portrayal, narrative flow, and plot clarity. Adopting a quantitative methodology, the study utilized a one-group pretest-posttest model involving 20 students from SMP Negeri 2 Margaasih. Writing assessments were conducted before and after the intervention, with the resulting data analyzed through normality testing, paired sample t-tests, and N-Gain calculations using SPSS software. Findings indicate a significant improvement, with the mean score rising from 46.40 in the pretest to 80.10 in the posttest. The paired t-test produced a p-value of 0.000 (p < 0.05), confirming a meaningful statistical difference in students’ performance following the intervention. The N-Gain score was 0.6278 (62.78%), categorized as moderate with an interpretation of being reasonably effective. These findings demonstrate that the Show Not Tell technique, supported by visual media, positively impacts students’ ability to write fable texts.
Visual Discovery Learning with Canva to Enhance Science Understanding and Self Regulated Learning Putri Hilma Rizkiah; Asep Samsudin; Wahyu Hidayat
Jurnal Elementaria Edukasia Vol. 9 No. 2 (2026): JUNI
Publisher : Elementary Teacher Education Program, Majalengka University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jee.v9i2.17964

Abstract

This study was motivated by the low level of students’ science conceptual understanding and self regulated learning in elementary schools, indicating the need for more effective and meaningful instructional innovations. The study aimed to develop a Canva-assisted Discovery Learning model to improve both aspects. A quantitative descriptive method was employed using a Research and Development (R&D) approach adapted from Borg and Gall, which included preliminary study, product development, expert validation, limited trials, and field testing. The participants were 56 elementary school students. The instruments consisted of expert validation sheets, a conceptual understanding test, and a self-regulated learning observation sheet. Data were analyzed using reliability and normality tests, followed by a paired sample t-test for normally distributed conceptual understanding data and a Wilcoxon test for non-normally distributed self regulated learning data. Learning improvement was further examined using N-gain analysis. The results showed that the developed model had high validity and was suitable for implementation. In addition, there was a significant improvement in students’ science conceptual understanding (N-gain = 0.34; moderate category; p < 0.05) as well as in their self-regulated learning (p < 0.05). Therefore, the Canva-assisted Discovery Learning model is effective as an interactive, contextual, and student-centered approach to science learning.
Media GASPOL berbasis wayground: Inovasi game-based learning untuk pemahaman konsep perkalian desimal dan motivasi belajar Nuraeni Nuraeni; Wahyu Hidayat; Eva Dwi Minarti
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 3 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i3.31136

Abstract

Conceptual understanding is a fundamental foundation for students. However, in practice, students’ conceptual understanding and learning motivation were still relatively low. This study aimed to develop GASPOL (Game Asyik Perkalian Desimal Online Learning) media based on Wayground. The research employed a Research and Development (R&D) method using the ADDIE model. The subjects consisted of 33 fifth-grade students. The instruments included a conceptual understanding test, a motivation questionnaire, and validation sheets. Data were analyzed using descriptive quantitative methods through percentages and mean scores, the Kolmogorov-Smirnov normality test, Paired Sample T-Test, and N-Gain analysis. The media was implemented using a pair-based collaboration and the Paper Mode feature. The results showed that the GASPOL media was highly feasible based on material expert validation (87.77%) and media expert validation (89.23%). The implementation improved the mean score from 26.00 to 74.25 with an N-Gain of 0.6419 (moderate category). In addition, students’ learning motivation reached 90.73% (very high), and the practicality level was 92,95%. Thus, GASPOL media based on Wayground was effective and feasible as an innovative mathematics learning medium.
Mathquest aljabar: Inovasi media pembelajaran interaktif berbasis discovery learning berbantuan canva Silvia Putri Tsani; Wahyu Hidayat; Eva Dwi Minarti
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 3 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i3.31858

Abstract

Mathematical critical thinking ability among junior high school students remains low, particularly in learning algebraic expressions. This issue is partly caused by limited opportunities for students to explore concepts independently. This study employed the Research and Development method using the ADDIE model to develop, evaluate, and examine the effectiveness of a Canva-based interactive learning tool integrated with Discovery Learning. The research was conducted at a junior high school in Cimahi through one-to-one, small-group, field-trial, and implementation stages. Data were collected through written tests, validation sheets completed by three experts, student interviews, and student responsse questionnaires. The results showed that the developed Canva-based interactive learning tool was highly valid according to expert assessments. Furthermore, the field trial demonstrated that the tool was highly practical and effective in improving students’ mathematical critical thinking skills in algebraic expressions. This study provides an alternative digital learning tool that integrates Canva and Discovery Learning to facilitate the learning of abstract mathematical concepts.
Media VACON sebagai upaya meningkatkan kemampuan berpikir kritis matematis pada materi relasi dan fungsi Ai Muna Nazla; Wahyu Hidayat; Luvy Sylviana Zanthy
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 9 No. 3 (2026): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v9i3.31720

Abstract

The creation of animated videos for mathematics lessons has so far focused solely on visual presentation, without linking the subject matter to students’ everyday experiences. Furthermore, the use of animated videos to teach relations and functions is still rarely discussed in media development research. Given this situation, a study will be conducted using an R&D method based on the ADDIE model to describe the development process, test the feasibility, and determine the effectiveness of the VACON media at a junior high school in West Bandung, involving 6 students in a pilot test and 25 students in a classroom test as the experimental sample. The study results showed a feasibility rating of 90.00% from the media expert, 92.50% from the content expert, and 87.50% from the language expert. The average N-Gain score was 0.82, which falls into the high category. Additionally, student responses to this media reached an average of 88.40%, indicating a “Very Practical” level of practicality in its implementation. Thus, the VACON media, utilizing Doratoon and Canva, has been proven to be valid, practical, and effective as an innovative solution.
Co-Authors A'ine Nurfalah Adiska Nadiyah Lathifah Adisya Hilwa Aufazzahra Aep Saepudin Agil Maulana Akhdiyat Ai Muna Nazla Amalia Septiani Hermawan Amaliya Desi Amelia, Risma Anggie Munthia Safitri Ani Nurhayati Anik Yuliani Anna Refa Zhavira Sundamanik Arpin Chronika Saida Manalu Asep Samsudin Asri Septiahani Astriana Putri Asy Syifa Nurul Saomi Bunga Permaganti Chintya Zulvi Mustika Dara Puspita Dewi Deajeng Putri Salamah Delifya Bunga Desi Novianti Dessy Prihatini Devina Nurdianti Dinar Mediyani Dinar Nur Azizah Dinda Nur Kur'aeni Dita Mariyanti Dwi Yulianti Elita Mahpud Endri Riyana Erwin Triawan Esi Rosita Eti Rohaeti, Euis Eva Dwi Minarti Evi Sri Rizky Fatimah Fatimah Fatimah, Siti Fauzi, Muhammad Rizal Fikri Fauzi Fitri Sulistyowati Fitriani nursalamah Fitrie Andayani Gita Safira Indriani Gugun Gunawan Gustiani Rahayu Heris Hendriana Heris Hendriana Ibrahim . Indah Puspita Sari Indiraningrum Pratiwi Indri Herdiman Intan Firdawati Inur Nurmala Irmina Monte Jessica Kumala Kushendri Kushendri Laela Zakiah Lailatul Fajriyah Lestari Roswahyuliani Linda Faudziah Linda Linda Lusi Lutfia Lusi Luthfia Luvy Sylviana Zanthy Marwah Amelia Masta Hutajulu Maya Masyita Suherman Melisari Melisari Meri Siti Maryam Mimin Sahmini, Mimin Mira Siti Hajar Moch Ichsan Nugraha Muhamad Agus Jalaludin Muhamad Rangga Muhammad Hanifan Muhammad Salimul Farhan Mulyono, Dinno Nadila Rustyani nafitrian azhari Nanang Abdul Salam nani marlina Naskia Achmad Neni maryani Nia Rahmat Jayadi Nida Fathiya Hanifah Nina Lestari Novi Ratna Dewi Nuni Nurmala Nuraeni Nuraeni Nurainah Nurainah Nurfitri Badraeni Oktapiyanti Oktapiyanti Pamila Malinda Periana Farihah Pipit Pitriyan Putri Hilma Rizkiah Putri Rindiasari Rindiasari, Hidayat, Yuliani Ra&#039;uf Azhar Fakhrudin Raden Zainal Abidin Radifan Irsaly Ruchiyat Ratna Sariningsih Ratnasari Pujianti Ratni Purwasih Regi Ayu Pamungkas Reka Nurhasanah Resti Naila N.T Resti Okta Sari resty tasya Ridwan Wahid Sawaludin Ridwan Yanwar Riki Andriansyah Rima Irmayanti Ripal Anwar Rippi Maya Riska Nurdiawan Risna Maryanasari Rita Syara Rully Charitas Indra Prahmana Samsul Maarif Sarah Isnaeni Selly Rizky Yuliana Shely Melinda Pratiwi Shinta Mariam Sigit Mulqiyono Silvia Putri Tsani Siti Chotimah Siti Elva Siti Maesaroh Siti Nur Aliah Siti Nuryatin Siti Sa'adah Siti Zakiyah Sopian Lukman Sri Adi Widodo Sri Islami Kulsum Suci Sukmawati Supriatna, Ecep Suswigi Suswigi Sutiana Ferica Resilona Syifa Halawatul Imania Tia Safitri Tiara Novia Listiawaty Tita Rosita Tomi Suparman Awal Purnama Tommy Tanu Wijaya Trisatria Trisatria Tuti Alawiyah Ulfa Septiani Ulsan Fitriana Usman Aripin, Usman Utari Sumarmo Wahyu Setiawan Wahyudi Hermawan Wanda Anggeraeni Putri Solihin Wawat Mugiawati Winda Regita Fitriany Husaeni Wiwin Yuliani yani komalasari Yayan Diansyah Yeti Jumiati Yudi Prasetyo Yuni Hajar Yuniar Damiyanti Zanjabila Ar-rahiiqil Mahtuum