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PENGARUH MODEL PEMBELAJARAN ROLE PLAYING TERHADAP PERILAKU SISWA DALAM MENGHARGAI KEBERAGAMAN PADA MATA PELAJARAN PENDIDIKAN PANCASILA KELAS IV SDN 101773 KOLAM KEC. PERCUT SEI TUAN Putri Zendrato; Risma Sitohang; Apiek Gandamana; Yusra Nasution; Waliyul Maulana Siregar
Jurnal Merah Putih Sekolah Dasar Vol 1 No 4 (2024): MARET 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jmpsd.v1i4.58787

Abstract

The problem underlying this research is that students' behavior still lacks respect for the diversity around them, which can be seen from the way students make friends and interact with their friends. The aim of this research is to determine the effect of the role playing learning model on student behavior in appreciating diversity in class IV Pancasila Education subjects at SDN 101773 Kolam Kec. Percut Sei Tuan. This research uses a quasi-experimental research method and a posttest only control design. The subjects of this research were class IV, totaling 44 students. Data collection uses observation and questionnaires. Data analysis techniques were carried out using descriptive analysis and hypothesis testing. Based on the results of the analysis, the experimental class with the role playing learning model obtained an average score of 78.78, while the control class with the conventional learning model obtained an average score of 72.33. Furthermore, the results of hypothesis testing through the independent t-test of behavior respecting diversity in Pancasila education subjects between the experimental class and the control class obtained a significant level value (2 tailed) < 0.05, namely 0.035. This means that H0 is rejected and Ha is accepted. So it is concluded that the role playing learning model influences students' behavior in appreciating diversity in class IV Pancasila Education subjects at SDN 101773 Kolam, Kec. Percut Sei Tuan.Keywords: Learning Model, Role Playing, Student Behavior, Respect Diversity.
Pengaruh Model Pembelajaran Make A Match Berbantuan Media Flashcard Terhadap Hasil Belajar Siswa Pada Mata Pelajaran IPAS Kelas V SD Negeri 101775 Sampali Siti Rahmayani; Yusra Nasution; Laurensia Masri Perangin Angin; Edizal Hatmi; Husna Parluhutan Tambunan
Jurnal Pendidikan dan Sastra Inggris Vol. 5 No. 1 (2025): Jurnal Pendidikan dan Sastra Inggris
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupensi.v5i1.4974

Abstract

This study aims to determine the effect of the Make a Match learning model assisted by flashcard media on student learning outcomes in the subject of science in grade V of SD Negeri 101775 Sampali. This type of research is Quasi Experiment. The sample in this study were grade V students of SD Negeri 101775 Sampali totaling 48 students. Data collection instruments used interviews, observations, tests, and documentation. Data analysis techniques used normality tests, homogeneity tests, and hypothesis tests (t-tests). Research findings show that there is a difference in the average value between the experimental class and the control class. The average post-test value obtained from the experimental class was 83.65 and the average value of the control class was 72. Furthermore, from the results of the independent sample t-test, it was obtained that tcount> ttable, namely 5.187> 2.013 and a significance value of 0.000 <0.05 can be concluded that the hypothesis Ho is rejected and Ha is accepted. This shows that there is a significant influence of the use of the Make a Match learning model assisted by flashcard media on student learning outcomes in the science subject of class V of SD Negeri 101775 Sampali.
PENGARUH MODEL PEMBELAJARAN PBL BERBANTUAN VIDEO ANIMASI TERHADAP HASIL BELAJAR IPAS SISWA KELAS IV SDN 067776 MEDAN JOHOR Ayu Afsarini; Yusra Nasution; Nurhairani; Fahrur Rozi; Husna Parluhutan Tambunan
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 01 (2026): Volume 12 No. 01, Maret 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i01.11858

Abstract

This research was motivated by the low science learning outcomes of fourth-grade students at SDN 067776 Medan Johor, caused by the conventional, teacher-centered learning process. This study aimed to determine the effect of implementing the Problem-Based Learning (PBL) model assisted by animated videos on the science learning outcomes of fourth-grade students at SDN 067776 Medan Johor. This study used a quantitative research method with a Quasi-Experimental research design with a Nonequivalent Control Group Design. The sample consisted of two groups: 20 fourth-grade students as the control class and 20 fourth-grade students as the experimental class. Data collection techniques used were multiple-choice tests and documentation. The data analysis techniques used were normality, homogeneity, and hypothesis testing, processed using SPSS 31. The results showed a significant difference in the average post-test scores between the experimental and control classes. Based on the statistical test, a significance value (2-tailed) of 0.000 < 0.05 was obtained, thus H1 was accepted and H0 was rejected. It can be concluded that the Problem-Based Learning (PBL) learning model assisted by animated videos has an effect on the science learning outcomes of fourth-grade students at SDN 067776 Medan Johor.
PENGARUH MEDIA DIORAMA BERBANTUAN QR CODE TERHADAP HASIL BELAJAR IPAS SISWA KELAS V SDN 060932 MEDAN AMPLAS Wulandari; Yusra Nasution; Lala Jelita Ananda; Husna Parluhutan Tambunan; Suyit Ratno
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 01 (2026): Volume 12 No. 01, Maret 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i01.11861

Abstract

This study aims to determine the effect of the use of QR Code-assisted diorama media on the learning outcomes of social studies of grade V students of SDN 060932 Medan Amplas. This study uses a quantitative approach with Quasi Experimental Design in the form of Nonequivalent Control Group Design in the even semester of the 2025/2026 Academic Year. The research sample amounted to 52 students consisting of 26 students in class V-A as the experimental class and 26 students in class V-B as the control class. The data collection technique uses validation questionnaires, learning outcome tests, and documentation. Data analysis uses analytical prerequisite tests which include normality tests and homogeneity tests, as well as hypothesis tests. The results showed that the pretest and posttest data in the experimental class and the control class were normally distributed based on the Shapiro-Wilk test with a significance value of > 0.05 and had a homogeneous variance based on the Levene test with a significance value of 0.107 (> 0.05). The average posttest score of the experimental class was 84.04 higher than that of the control class of 62.88. The results of the t-test (Independent Sample T-Test) obtained a Sig. (2-tailed) value of 0.000 (< 0.05), so that H₀ was rejected and Hₐ was accepted. Thus, the use of QR Code-assisted diorama media has a significant effect on the learning outcomes of IPAS students in grade V of SDN 060932 Medan Amplas. Based on the results of the study, it is recommended that teachers use QR Code-assisted diorama media as an alternative to innovative learning media.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE THINK PAIR SHARE TERHADAP HASIL BELAJAR IPAS PADA MATERI WARISAN BUDAYA KELAS V SDN Indah Christine; Yusra Nasution; Elvi Mailani; Husna Parluhutan Tambunan; Nur Hudayah M
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 01 (2026): Volume 12 No. 01, Maret 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i01.11984

Abstract

This study aims to determine whether there is an effect of using the Think Pair Share cooperative learning model on IPAS learning outcomes in the Cultural Heritage material for Grade V of SDN. This research was conducted at SD NEGERI 104202, located on Jln. Terusan, Dusun V Bandar Setia, Percut Sei Tuan District, Deli Serdang Regency, North Sumatra Province, in the even semester of the 2025/2026 academic year. This study used a quasi-experimental design and a nonequivalent control group design. The sample consisted of 45 students selected using total sampling. The results of the study were obtained using an independent sample t- test with a significance value of 0.000 < 0.05. Based on these results, it can be concluded that the use of the Think Pair Share cooperative learning model has an effect and is quite effective on IPAS learning outcomes in the Cultural Heritage material for fifth grade students at SD Negeri 104202.