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Pengembangan Media Pembelajaran Matematika Berbasis Pendekatan Saintifik untuk Meningkatkan Kemampuan Komunikasi Matematis SMP Kelas VII Suradi, Rahmat Ridho; Asmar, Ali; Yerizon, Yerizon
Media Pendidikan Matematika Vol. 9 No. 1 (2021)
Publisher : Universitas Pendidikan Mandalika (UNDIKMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/mpm.v9i1.3541

Abstract

Learning results found in several schools are still low. This happens because students do not understand the real life math problems that surround students, so students are lack of creative thingking. This is because the learning methods used by teachers have not been implemented optimally. One of effort that can be made to overcome these problems is to use learning media based on interactive multimedia in the mathematic learning for 7th grade of junior high school student who valid, practical and effective. This type of research is the development by using Plomp research design. During the initial survey phase, doing necessity analysis, curriculum analysis and conceptual analysis focused on issues related to learning mathematics. In the development phase or prototyping, the design of mathematics media learning based on a scientific approach to improve students' mathematical communication skills, then self-evaluation, one to one evaluation and small group evaluation. The assessment phase carried out a practicality test and a limited effectiveness test. Practicality data were obtained from teacher practicality questionnaires, student practicality questionnaires. Effectiveness data obtained from student result learning after implementing learning with learning devices. The research results showed that the mathematics learning media with macromedia flash based on scientific was valid and practical. Valid because it has qualify the valid criteria in terms of content and construct. Practical because they are easy to use and understand, the allocated allocations are very efficient, attractive, and contribute to learning. Effective in terms of its potential impact on students' mathematical communication skills
Digital Mathematics Module Based on Problem-Based Learning Model with Classpoint Mathematics Gamification Arnellis, Arnellis; Zulnaidi, Hutkemri; Yuanita, Putri; Yerizon, Yerizon; Sari, Atika; Syaputra, Hamdani
JURNAL EKSAKTA PENDIDIKAN (JEP) Vol 9 No 2 (2025): JEP (Jurnal Eksakta Pendidikan)
Publisher : Fakultas Matematika dan Ilmu Pengetahuan Alam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jep/vol9-iss2/1060

Abstract

Problem solving skills is one of the most important skills students should achieve in mathematics. However, students' mathematical problem-solving skills still low. This research offers classpoint mathematics gamification in digital mathematics module based on problem-based learning. Thus, this research was conducted to develop a valid, practice, and effective mathematics digital module based on problem-based learning model with classpoint mathematics gamification (ChePomathGo) in improving students’ problem solving skills. This study used the Plomp development model, including the preliminary research, prototyping, and assessment phases. Preliminary research involving 32 students and 1 teacher and prototyping and assessment phase involving 9 students in seventh grade junior high school. Data analysis used are descriptive analysis. The result shows that the mathematics digital module based on problem-based learning model with ChePomathGo is valid with an average score of 3.67 (very valid category), practice based on students’ and teachers’ positive responses, and effective to improve students’ problem solving skills based on the results of the students' mathematical problem-solving skills test in small group evaluations with an average score of 75% (effective category). The implications of this research is the digital mathematical module developed can be a guidelines for researchers and teachers to improve students’ mathematical problem-solving skills.
Kajian Etnomatematika pada Makanan Tradisional Minangkabau (Studi Kasus pada Lamang, Kue Basung, Onde-Onde, dan Kue Mangkuak) Muslim, Muhammad Fachri; Arnellis, Arnellis; Fauzan, Ahmad; Yerizon, Yerizon
Jurnal Penelitian Pendidikan IPA Vol 11 No 7 (2025): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i7.11256

Abstract

This study addresses the limited exploration of mathematical concepts embedded in Minangkabau traditional food practices, despite their potential to support culturally relevant mathematics learning. The research aims to identify and describe the ethnomathematical elements found in the preparation of four traditional foods: lamang, basung cake, onde-onde, and mangkuak cake. A qualitative approach was employed using ethnographic and case study methods. Data were collected through participant observation, in-depth interviews with traditional food makers, visual documentation, and supporting literature. The data were analyzed using thematic analysis combined with mathematical and geometric identification techniques to uncover measurement, proportional reasoning, and geometric structures. The findings reveal that traditional food preparation integrates various mathematical concepts, including ratios, volume and weight measurement, symmetry, cylindrical and conical geometry, and time estimation. These concepts appear in ingredient measurement, shaping techniques, folding patterns, and cooking management, although practitioners apply them intuitively without formal notation. The study concludes that Minangkabau culinary practices represent rich sources of ethnomathematical knowledge that can be integrated into mathematics education. This integration has the potential to enhance meaningful learning, connect mathematics with students’ cultural experiences, and support the preservation of local heritage.
DEVELOPMENT OF ANDROID-BASED MATHEMATICS E-MODULE WITH SCIENTIFIC APPROACH TO ENHANCE PROBLEM-SOLVING SKILLS IN GRADE XI Dessela, Syilvi; Asmar, Ali; Yerizon, Yerizon
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 14, No 4 (2025)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v14i4.13683

Abstract

The research is designed to implement an Android mathematics e-module integrated with a scientific approach to uplift the students' skills in problem solving mathematically, especially in Grade XI. The basis of this research was for a more interactive and contextual learning media that could respond well to the novelty of digital native learners and the demands of 21st-century education. The Educational Design Research (EDR) method using the Plomp model was applied in this study. The study went through three major phases of the research process: preliminary research, prototyping, and assessment. The e-module was validated by experts as well as being practically and effectively tested through individual, small group, and large group evaluations and teacher responses. The findings showed that the e-module met validity criteria in terms of content, language, and design. Practicality was indicated from students and educators-to use it conveniently, and interesting from visual display, effective in arranging the contents systematically. Effectiveness testing also showed significant improvement in students' capabilities in solving mathematics problems through posttest scores and N-Gain results. The scientific phases of observing, questioning, experimenting, reasoning, and communicating were implemented within the Android platform, successfully fostering critical thinking as well as independence and meaningful learning. In conclusion, the e-module developed is a pedagogically sound and technologically accessible learning medium, geared towards developing higher-order thinking skills in mathematics, thus providing a valid alternative to classroom instruction.
Co-Authors Afniati, Ilhami Ahmad Fauzan Alimatu Saqdiah Arlis, Abel Garcia Armiati Armiati Armiati Arnellis, Arnellis Aryanti, Letty Aryasandy, Nensy Asmar, Ali Asrar, Astari Atika Sari Baehaqi Benti Yulius, Benti Cholis Sa’dijah Daharnis Daharnis Dessela, Syilvi Desyandri Desyandri Dewantari, Juitama Dewi Murni Dwina, Fitrani Edwin Musdi Elwijaya, Fadiah Fitria, Yanti Fitriani, Nadya Fridgo Tasman Ginting, Metamya Aisy Gunawan, Rilla Gina Hafizah Delyana, Hafizah Hafizatunnisa, Hafizatunnisa Harahap, Adek Nilasari Haswenova, Fadhilah Hendrajah, Apdyan Dwi Herlina, Feni Hevardani, Kelly Angelly Hidayah, Irma Rachmah Hrp, Diah Maya Fitrih I Made Arnawa Irwan Irwan Irwan Irwan Ismet Ismet, Ismet Jamaan, Elita Zusti Khairunnisa, Nurul Maulina Lathiful Anwar Leni, Nofri Linda Wati Meisa Kurnia Melisa Melisa Mudjiran Muhammad Zaini Muslim, Muhammad Fachri Muthia Rahmi, Muthia Nazarlin, Nazarlin Nisa, Sahrun Nurhadi, Muhammad Nurhizrah Gistituati Nurvitasari, Septia Permana, Dony PS, Muktabar Annurul Purwoko, Agus PUTRI WAHYUNI Putri Yuanita Putri, Febby Fauzila Ramadoni, Ramadoni Rozika, Eri Sakinah, Hanifatus Sari, Shinta Sari, Tita Purnama Shalina, Ella Tirta Sifa, Friska Falah Sri Novia Martin Suherman, Suherman Sumarwati Suparjo, Andi Suradi, Rahmat Ridho Suske, Ihksan Apria Syaputra, Hamdani Syarifuddin, Hendra Syarifuddin, Hendra Umi, Faridatul Wandila, Sephia Widya Novita Sari Yarman Yarman, Yarman Yolanda, Rendy Novri Yulyanti Harisman Yustianingsih, Rizza Zafirah, Afifah Zulnaidi, Hutkemri