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All Journal DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Publikasi Pendidikan Majalah Kedokteran Bandung Abdimas Lembaran Ilmu Kependidikan Lingua Jurnal Bahasa dan Sastra PIONIR: Jurnal Pendidikan MAGISTRA: Media Pengembangan Ilmu Pendidikan Dasar dan Keislaman Mutiara Medika: Jurnal Kedokteran dan Kesehatan Berkala Kedokteran JP3 (Jurnal Pendidikan dan Profesi Pendidik) Pendas : Jurnah Ilmiah Pendidikan Dasar Cetta: Jurnal Ilmu Pendidikan Al-Madrasah: Jurnal Ilmiah Pendidikan Madrasah Ibtidaiyah Jurnal Prakarsa Paedagogia Autentik : Jurnal Pengembangan Pendidikan Dasar Jurnal Educatio FKIP UNMA Piwulang : Jurnal Pendidikan Bahasa Jawa Jurnal Paedagogy Edunesia : jurnal Ilmiah Pendidikan Indonesian Journal of Instructional Media and Model Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika Pasundan Journal of Mathematics Education : Jurnal Pendidikan Matematika Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Journal of English Language and Education SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA Indonesian Journal of Innovation Studies INTERNATIONAL JOURNAL OF EDUCATION, INFORMATION TECHNOLOGY, AND OTHERS Journal of Social Research Jurnal Kajian Ilmu Pendidikan (JKIP) Jurnal Pendidikan dan Pembelajaran Edukasiana: Jurnal Inovasi Pendidikan MAGISTRA: Media Pengembangan Ilmu Pendidikan Dasar dan Keislaman Journal of Learning Improvement and Lesson Study Innovative: Journal Of Social Science Research Proceeding of International Conference on Science, Education, and Technology IJLHE: International Journal of Language, Humanities, and Education Media Pendidikan Matematika
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Development of Comic-Based Learning Media for Javanese Language at the Junior High School Level Khasanah, Anida Dwi Nur; Yuwono, Agus; Supriadi, Didik
Jurnal Paedagogy Vol. 12 No. 4 (2025): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v12i4.16945

Abstract

This study aims to develop Javanese comic-based learning media (KOBAJA) for teaching the topic of unggah-ungguh (Javanese language etiquette). The research employed a Research and Development (R&D) design using the 4D model, which includes the stages of definition, design, development, and dissemination. The developed product was evaluated for its feasibility through validity tests using expert validation questionnaires. Data were analyzed using both qualitative and quantitative descriptive techniques. The validity test involved both media and material experts. Product trials were conducted with students to assess the attractiveness and effectiveness of the developed media using a response questionnaire. A total of 32 Grade VII students from SMP Negeri 38 Semarang participated in the product trials. The results indicated that the developed Javanese comic (KOBAJA) is suitable for use as a reading aid and meets the required criteria. Validation from material experts yielded a score of 3.09 (“feasible to use”), while media experts gave a score of 3.5 (“very feasible”). Furthermore, student response data showed that KOBAJA was considered “very interesting” to use, with an average score of 3.44. Based on these findings, it can be concluded that the Javanese comic-based learning media (KOBAJA) is both feasible and engaging for classroom learning on unggah-ungguh topics.
Systematic Review of Problem Based Learning Student Worksheets for Developing Critical Thinking: Kajian Sistematis Lembar Kerja Peserta Didik Berbasis Problem Based Learning untuk Pengembangan Berpikir Kritis Dewi, Citra Asmara; Khafid, Muhammad; Widiarti, Nuni; Yuwono, Agus
Indonesian Journal of Innovation Studies Vol. 26 No. 4 (2025): October
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijins.v26i4.1634

Abstract

General Background: Education in the 21st century demands learning approaches that foster higher-order thinking skills. Specific Background: Problem-Based Learning (PBL) has been widely used to structure learning experiences that encourage critical thinking. However, learning media such as Student Worksheets (LKPD) require systematic evaluation to ensure their effectiveness. Knowledge Gap: Although many studies have developed PBL-based LKPD, there has been no comprehensive review analyzing publication trends, validity, practicality, and results from multiple studies. Aims: This study aims to synthesize findings from national studies on the development and implementation of PBL-based LKPD to train students’ critical thinking skills. Results: A total of 17 articles (2019–2025) were systematically reviewed. Most studies (88.24%) reported that PBL-based LKPD were valid, practical, and effective in fostering critical thinking, with publication trends increasing notably between 2023 and 2025. Novelty: This review applies the Systematic Literature Review method to provide a structured synthesis, identifying variations in research focus across educational levels. Implications: The findings support the strategic use of PBL-based LKPD as innovative learning media to cultivate critical thinking skills and inform future curriculum development and research. Highlight: PBL-based LKPD consistently validated as effective tools for critical thinking. Research focus varies by educational level, reflecting implementation stages. Publication trends reveal growing interest in innovative learning approaches. Keyword:Problem Based Learning, Student Worksheet, Critical Thinking Skills, Systematic Literature Review, Innovative Learning
Media Ular Tangga Berbasis PBL pada Pembelajaran IPAS di Sekolah Dasar Handayani, Sri; Astuti, Tri; Widiarti, Nuni; Yuwono, Agus
Publikasi Pendidikan Vol 15, No 3 (2025)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/publikan.v15i3.73227

Abstract

Artikel ini mengkaji efektivitas penggunaan media permainan ular tangga dalam konteks pembelajaran berbasis masalah (Problem Based Learning/PBL) melalui pendekatan studi literatur. Data dikumpulkan dari 25 jurnal nasional dan internasional yang diperoleh melalui platform akademik seperti Google Scholar dan Open Knowledge Map. Analisis dilakukan secara kualitatif dengan pendekatan deskriptif analitik. Hasil studi menunjukkan bahwa media ular tangga dalam pembelajaran PBL mampu meningkatkan hasil belajar siswa secara signifikan. Beberapa penelitian mengungkapkan validitas tinggi dan respons positif dari siswa terhadap media ini, dengan peningkatan ketercapaian Kriteria Ketuntasan Minimal (KKM) hingga 45%. Selain itu, integrasi media dengan literasi, numerasi, dan nilai-nilai budaya lokal turut memperkuat efektivitasnya. Faktor desain, kemudahan penggunaan, dan daya tarik visual juga menjadi aspek penting yang mendukung keberhasilan media ini. Dengan demikian, media ular tangga terbukti sebagai alat pembelajaran interaktif yang mampu meningkatkan keterlibatan siswa dan mendorong hasil belajar yang optimal dalam setting pendidikan dasar.
Literature Review: LKPD Berbasis Pendekatan Teaching at Right Level Sebagai Strategi Meningkatkan Hasil Belajar Siswa Kurniani, Silvia; Isdaryanti, Barokah; Widiarti, Nuni; Yuwono, Agus
Publikasi Pendidikan Vol 15, No 3 (2025)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/publikan.v15i3.73443

Abstract

Penelitian  ini  merupakan  penelitian  studi  literatur  yang bertujuan  menganalisis  beberapa  temuan  dari  hasil  artikel,  jurnal  dan  prosiding  penelitian  sebelumnya.  Tujuan analisis  ini  mengacu  hasil belajar siswa terhadap penggunaan LKPD Berbasis TaRL sebagai Strategi dalam pembelajaran yang memperhatikan pada level kognitif peserta didik di kelas IV sekolah dasar. Penelitian  ini  menggunakan  metode  kualitatif  studi literatur dengan  desain  deskriptif  kualitatif  melalui  cara  menganalisis,  mengidentifikasi,  serta  mendalami temuan-temuan dari hasil penelitian sebelumnya. Objek penelitian ini adalah jurnal, artikel dan prosiding pada yang diterbitkan pada tingkat nasional dan internasional.
The Influence of Contextual Learning and Learning Activities towards The Students’ Ability in Writing Speech Texts on The Eight Grade of SMPN 25 Pesawaran Yuwono, Agus; Jaya, Wayan Satria; Hastuti, Hastuti; Zulianti, Hajjah
IJLHE: International Journal of Language, Humanities, and Education Vol. 2 No. 1 (2019): IJLHE: International Journal of Language, Humanities, and Education
Publisher : Master Program in Indonesian Language Education and The Institute for Research and Community Service STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of writing this thesis is to determine the effect of contextual learning and learning activities on the ability to write speech texts for eighth grade students of SMP Negeri 25 Pesawaran. The method used in this research is experimental with treatment by level design. This experimental method is used to examine whether there is a causal relationship by giving treatment to the experimental group whose results are compared with the results of the control group. The research method designed to determine the magnitude of the effect between the different variables by looking at the magnitude of the difference using the Analysis of Variance (ANOVA) technique. In this study, the ability to write speech text was given treatment with a contextual learning approach. The population was the eight grade students at SMP Negeri 25 Pesawaran in 2018/2019 academic year. The total sample is 68 students who are spread out in VIII A as the experimental class and VIII B as the control class. The results showed that the average of the students’ ability in writing speech text through contextual approach who have high learning activity is (A1B1) = 74.90. Meanwhile, the average of the students’ ability in writing speech text through contextual approach who have low learning activity is (A1B2) 71.37. Thus, the average score of the students’ ability in writing speech text through contextual approach is higher than those who wrote speech texts through conventional approach at each level of different learning activities.
Literature Study of Teaching Media Development of Education Based Learning Games to Improve Learning Skills of Primary School Students Muttaqin, Ikin; Haryani, Sri; Widiarti, Nuni; Yuwono, Agus
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol. 10 No. 4 (2025): Oktober
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v10i4.16401

Abstract

Penelitian ini bertujuan untuk mengkaji pengembangan media pembelajaran berbasis Game Based Learning (GBL) yang dapat meningkatkan keterampilan belajar siswa sekolah dasar. Melalui metode kajian pustaka dan kajian pustaka sistematis (SLR), berdasarkan hasil kajian pustaka dan penelitian yang telah dilakukan, dapat disimpulkan bahwa pengembangan media pembelajaran berbasis Game Based Learning (GBL) memiliki potensi yang sangat signifikan dalam meningkatkan motivasi, keterlibatan, dan hasil belajar siswa di jenjang sekolah dasar. Penggunaan permainan edukatif tidak hanya mampu mengintegrasikan aspek kognitif, tetapi juga berkontribusi terhadap pengembangan keterampilan psikomotorik dan afektif, sehingga mendukung pembelajaran yang lebih holistik.
Research Study on the Development of PJBL Teaching Modules Integrated with Augmented Reality to Increase Activity and Learning Outcomes of Grade V Students Narpiyanto, Narpiyanto; Subali, Bambang; Widiarti, Nuni; Yuwono, Agus
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol. 10 No. 4 (2025): Oktober
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v10i4.16634

Abstract

This study examines the development of project-based learning (PJBL) modules integrated with Augmented Reality (AR) technology for solar system material for grade V elementary school students. The main objective of the research is to improve learning activities and student learning outcomes through a more interactive learning experience and real visualization. The methodology used is a systematic literature review (SLR) to collect and evaluate related research from various sources from 2015 to 2025. The results show that the application of AR in learning modules can increase motivation, student engagement, and understanding of abstract astronomy concepts. However, there are challenges related to infrastructure and user training that need to be addressed for optimal implementation. The findings support the development of innovation in basic education through the effective and practical use of AR technology.
Pengaruh Penggunaan Model Problem Based Learning Terhadap Hasil Belajar Matematis Peserta Didik Kelas V Sekolah Dasar Kurniasih, Enggar; Raharjo, Tri Joko; Yuwono, Agus
Innovative: Journal Of Social Science Research Vol. 4 No. 2 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i2.9963

Abstract

Problem based learning dapat membangun pembelajaran bermakna yang berpengaruh terhadap peningkatan hasil belajar matematis peserta didik. Tujuan dari penelitian untuk menganalisis pengaruh penggunaan problem based learning terhadap hasil belajar matematis kelas V SDN 1 Kaling Karanganyar. Metode penelitian menggunakan quasi experimental dengan kontrol nonequivalent pola desain kelompok. Populasi berjumlah 42 peserta didik, terdiri dari kelas kontrol 18 peserta didik dan kelas eksperimen 24 peserta didik. Hasil Uji t diperoleh nilai 3,497 pada taraf signifikansi 5% dan hasil uji keefektifan relatif (ER) menunjukkan penggunaan model problem based learning efektif 38,6% dibandingkan penggunaan model diskusi. Hal tersebut diketahui dari keputusan thitung > ttabel yaitu 3,497 > 2,002 dari hasil pengukuran berarti H???? diterima dan H0 ditolak. Oleh karena itu, peneliti menyimpulkan terdapat pengaruh yang signifikan penggunaan model problem based learning terhadap hasil belajar matematis kelas V di SDN 1 Kaling Karanganyar. Kata Kunci: Problem Based Learning, Hasil Belajar, Sekolah Dasar, Matematika
The Influence of Animation Media In Understanding Fractions In Mathematics Sari, Elok Fariha; Sukestiyarno, YL; Isnaeni, Wiwi; Yuwono, Agus
Proceedings of International Conference on Science, Education, and Technology Vol. 10 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to determine the effect of animated video media in understanding fractions in mathematics subjects to improve elementary school students' learning outcomes. The type of research used was Quasi Experiment with Nonequivalent Control Group Design, namely research conducted in two classes, namely the experimental class and the control class. This research was conducted in class IV of the Pesantren Elementary School. The data collection techniques used were tests and observations. Data validation through content validity, instrument testing, reliability testing. Data analysis uses inferential statistical techniques through normality tests, homogeneity tests, and T tests. Based on the research results, the average learning outcomes test score before being given treatment (pretest) in the experimental class is 39.54, while the average learning outcomes test score after being given treatment (posttest) was 81.93. And the results of the hypothesis test show a sig (2-tailed) result of 0.000, where 0.000 < 0.05, so Ho is rejected, and Ha is accepted. This means that there is a difference in the use of animated video media in understanding fraction material in mathematics learning in class IV of the Semarang City Pesantren Elementary School between before being given treatment (pretest) and after being given treatment (posttest). So, there is an influence of animated video media in understanding fraction material in mathematics subjects to improve the learning outcomes of fourth grade elementary school students at the Semarang City Pesantren State Elementary School for the 2023/2024 academic year
Quality Management In Semarang District Early Childhood Education Institutions Dewi, Nufitriani Kartika; Wasino, Wasino; Utomo, Cahyo Budi; Yuwono, Agus; Fauziah, Syifa
Proceedings of International Conference on Science, Education, and Technology Vol. 10 (2024)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research explores the implementation of Quality Management in Early Childhood Education (ECE) institutions in Semarang Regency with a focus on the Merdeka Belajar Curriculum. Based on the policy of the Ministry of Education, Culture, Research, and Technology, this curriculum provides flexibility to ECD institutions to choose teaching tools that suit the needs and characteristics of learners, with the aim of improving the quality of learning in the 2022-2024 recovery period. This research used a qualitative approach with a case study method, focusing on an ECD Institution Unit in Semarang Regency. Data were collected through observation, interviews, and documentation, with data validity testing using triangulation. The results showed that the implementation of Quality Management in Merdeka Belajar Curriculum in Semarang Regency includes aspects of curriculum planning, implementation, organization, and monitoring and evaluation. Strengths involve teacher flexibility in choosing learning methods, while weaknesses involve challenges in the organization of learning resources. This research provides a comprehensive picture of the dynamics of Quality Management in Semarang Regency PAUD institutions, providing a deeper understanding of the implementation of Merdeka Belajar Curriculum. The implications include contributions to the development of more effective, responsive, and quality early childhood education in the region.
Co-Authors Agustin, Anik Selviana Agustina, Rina - Aluintany, Vitasha Geushiria Ambella Mayanda, Leli Andrianto, Riko Arief Yulianto Ayuk Rohyani Azaka, Wizard Eka Putra Bagus, I Gede Bambang Setiawan Bambang Subali BAYU WIDODO Budiyono Budiyono Bunyamin Bunyamin cahyanti, Windi Cahyo Budi Utomo Decky Avrilianda Dewi, Citra Asmara Djaleha, Ines Priskila Dwi Cahyaningsih, Riyan Edi Waluyo Eka Sari Pancasilawati Eka Titi Andaryani Elsa Monica, Elsa endang kurnati Estafasari, Binta Risqia Esti Sudi Utami fadhliani, nur izza Fakhruddin Fakhruddin Fakhrurrazy Fakhrurrazy Fathur Rokhman Fernandez, Yulius Jimmi Fitra, Kurniati Rezki Fitriyani Fitriyani Hamdan Tri Atmaja Handayani, Sri Hartati, Farida Retno Hastuti Hastuti Hidayati, Festi Hutagaul, Ferry Ilfa, Farah Nur Anina Indiatmoko, Bambang Inzoni, Inzoni Isdaryanti, Barokah Jaya, Wayan Satria Kafara, Ibnu Ahmad Rifa'i Khasanah, Anida Dwi Nur Kurniani, Silvia Kurniasih, Enggar M. Aris Widodo M. Harlanu, M. Mahardika, Wulan Putri Muhammad Khafid Mujimin, Mujimin Mutiara, Herlisa Muttaqin, Ikin Najah, Safinatun Nanik Wijayati Narpiyanto, Narpiyanto Nata, Delvia Putri Nufitriani Kartika Dewi Nuni Widiarti Nur Rohmah Ociana, Sabrina Zalfa Oktriani, Neneng Panca Dewi Purwati, Panca Pulungan, Nurfazri PUTRI, CHATERINE PRATAMI Raharjo, Kevin Prasetya Rahmah, Fitri Nofiana Rahmawati, Sri Putri Rambe, Niken Fifriani Riyan Dwi Cahyaningsih, Riyan Dwi Romadona, Wina Salva Mutiara, Denisa Sari, Elok Fariha Sarwi - Septiana, Ria Ayu Siagian, Novia G. Sri Haryani Sri Sumartiningsih SRI WARDANI Srisabrina Christia, Srisabrina Sukestiyarno Sukestiyarno Supriadi, Didik Supriyadi Supriyadi Surmatiningsih, Sri Sutikno, Putri Yanuarita Suwanda, Adhi Syahrul R, Syahrul Syaiful Amin Syifa Fauziah Taripah, Taripah Tri Astuti Tri Atmaja, Hamdan Tri Joko Raharjo Utami, Dwi Fajar Utomo, Eko Prasetyo Wasino Wasino Wasino Widiyanto Widiyanto Winarni Winarni Wirdiarti, Nuni Wiwi Isnaeni Woro Sumarni Wulandari, Risca Wydiamala, Erida Wydiamala, Erida Yeri Sutopo Yundari, Yundari Zulianti, Hajjah