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PENINGKATAN HASIL BELAJAR IPAS PADA SISWA KELAS V SDN 14 SIGUNTUR KABUPATEN PESISIR SELATAN Amelia Fitri, Nafla; Ahmad, Syafri; Amini, Risda; Media, Afriza
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.42920

Abstract

This study was motivated by the low learning outcomes in Integrated Science and Social Studies (IPAS) among Grade V students at SDN 14 Siguntur, Pesisir Selatan Regency. The low achievement was influenced by students’ lack of focus, low learning motivation, and limited curiosity, which resulted in boredom and reluctance to participate in group activities. From the teacher’s perspective, learning was still dominated by lecture-based methods using standard teaching modules without innovation, and learning resources were limited to textbooks and student worksheets. Therefore, this study aimed to describe the improvement of IPAS learning outcomes through the implementation of the Discovery Learning model for Grade V students. This research employed Classroom Action Research (CAR) using qualitative and quantitative approaches. The study was conducted in two cycles, with Cycle I consisting of two meetings and Cycle II consisting of one meeting. Each cycle included the stages of planning, implementation, observation, and reflection. The research subjects were one teacher and 23 Grade V students. Research data were obtained from teaching module assessments, learning process observations, and student learning outcomes. The results showed that the teaching module assessment in Cycle I achieved an average score of 85.4% (B), which increased to 91.6% (SB) in Cycle II. Teacher and student learning activities improved from 89.06% (B) in Cycle I to 96.87% (SB) in Cycle II. Student learning outcomes increased from an average score of 74.44% (C) to 85.86% (B). It can be concluded that the Discovery Learning model effectively improves IPAS learning outcomes.
PENGEMBANGAN MULTIMEDIA INTERAKTIF MATERI BANGUN DATAR UNTUK MEMFASILITASI KEMAMPUAN KOMUNIKASI MATEMATIKA SEKOLAH DASAR Sari, Ratu Amalia; Bentri, Alwen; Ahmad, Syafri; Rayendra, Rayendra
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 15, No 1 (2026)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v15i1.14420

Abstract

Penelitian ini terinspirasi oleh keterbatasan alat pembelajaran sekolah dasar yang membantu siswa menjelaskan konsep matematika menggunakan simbol, visual, dan grafik, khususnya dalam geometri bidang. Untuk pembelajaran yang lebih bermakna, siswa membutuhkan media yang menyajikan ide-ide abstrak dan merepresentasikan kehidupan sehari-hari. Multimedia interaktif berbasis program Smart Apps Creator dengan konten geometri bidang akan dikembangkan dan diuji untuk meningkatkan kemampuan komunikasi matematika siswa. Paradigma ADDIE digunakan untuk penelitian dan pengembangan, yang mencakup analisis, desain, pengembangan, implementasi, dan evaluasi. Lembar validasi, kuesioner kepraktisan, dan ujian hasil belajar dengan indikator komunikasi matematika merupakan alat studi. Penelitian ini menemukan bahwa (1) multimedia interaktif berbasis Smart Apps Creator sangat valid berdasarkan 93% ahli materi, 88% ahli media, dan 95% ahli bahasa. (2) Uji kepraktisan menghasilkan 90% pada uji coba kelompok kecil, 92% pada uji coba kelompok besar, dan 100% dari komentar pengajar. (3) Multimedia interaktif meningkatkan kemampuan komunikasi matematika siswa, dengan skor posttest rata-rata 87,16 dan analisis Skor N-Gain sebesar 73,91%, menjadikannya sangat efektif. Dengan demikian, multimedia interaktif berbasis Smart Apps Creator pada platform datar valid, praktis, dan efektif serta dapat meningkatkan kemampuan komunikasi matematika siswa sekolah dasar.This study is inspired by the limits of primary school learning tools that help pupils explain mathematical concepts using symbols, visuals, and graphs, particularly in plane geometry. For more meaningful learning, students need media that presents abstract ideas and represents daily life. Interactive multimedia based on the Smart Apps Creator program on plane geometry content will be developed and tested to improve students' mathematical communication abilities. The ADDIE paradigm is used for R&D, which covers analysis, design, development, implementation, and evaluation. Validation sheets, practicality questionnaires, and learning results exams with mathematical communication indicators are study tools. The research found that (1) interactive multimedia based on Smart Apps Creator is extremely valid based on 93% material experts, 88% media experts, and 95% language experts. 2) The practicality test yields 90% in small group trials, 92% in large group trials, and 100% from instructor comments. (3) Interactive multimedia improves students' mathematical communication abilities, with an average posttest score of 87.16 and an N-Gain Score analysis of 73.91%, making it extremely successful. Thus, interactive multimedia based on Smart Apps Creator on flat forms is valid, practical, and successful and may improve primary school pupils' mathematical communication abilities.
PENINGKATAN HASIL BELAJAR IPAS PESERTA DIDIK MENGGUNAKAN MODEL PROBLEM BASED LEARNING (PBL) BERBANTUAN GOOGLE SITES DI KELAS VI SDN 03 IV KOTO AUR MALINTANG Celsia Ditha Rahmani; Ahmad, Syafri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46655

Abstract

This study was motivated by the low science learning outcomes of sixth-grade students at SDN 03 IV Koto Aur Malintang. The learning process was still conventional, lacked instructional media variation, and did not optimally involve students in active learning. This study aimed to describe the improvement of students’ science learning outcomes through the implementation of the Problem Based Learning (PBL) model assisted by Google Sites. The research employed Classroom Action Research (CAR) using qualitative and quantitative approaches. The study was conducted in two cycles consisting of planning, implementation, observation, and reflection stages. The subjects were 18 sixth-grade students of SDN 03 IV Koto Aur Malintang in the first semester of the 2025/2026 academic year. Data were collected through observation, tests, and non-test techniques. The findings showed a significant improvement from Cycle I to Cycle II. The lesson plan assessment increased from 89.5% to 95.8%. Teacher activity improved from 87.4% to 100%, while student participation improved from good and sufficient categories to very good category. Students’ learning outcomes also increased from an average score of 71.7 in Cycle I to 95.6 in Cycle II. Therefore, the implementation of the Problem Based Learning (PBL) model assisted by Google Sites effectively improved students’ science learning outcomes.
Pengaruh Model Pembelajaran Cooperative Learning Tipe Group Investigation terhadap Hasil Belajar Materi Analisis Data Peserta Didik Kelas V SD Oktarinaldi, Cindy; Ahmad, Syafri
TSAQOFAH Vol 5 No 3 (2025): MEI
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/tsaqofah.v5i3.6002

Abstract

This study was motivated by the low level of student engagement in the learning process, which negatively impacted learning outcomes, as well as the limited application of the cooperative learning model, specifically the group investigation type, by teachers during instruction. The purpose of this study was to examine the effect of the group investigation model on the learning outcomes of Grade V elementary students in data analysis material. A quantitative approach was employed using a pre-experimental method in the form of a nonequivalent control group design. The sample consisted of Grade V students from SD Negeri 12 Koto Tinggi as the experimental class and SD Negeri 18 Kubang Pipik as the control class. Samples were selected using simple random sampling. The research instrument was a set of multiple-choice questions administered as pretest and posttest. The results showed a significant effect of the group investigation model on student learning outcomes. This was evidenced by the average posttest score of the experimental class (77.78), which was higher than that of the control class (52.02). Data analysis using a t-test yielded a significance value of < 0.001 (< 0.05), indicating that the alternative hypothesis (Ha) was accepted and the null hypothesis (H0) was rejected. Thus, it can be concluded that the use of the cooperative learning model of the group investigation type has a positive effect on improving learning outcomes in data analysis material for Grade V elementary students.
Pengembangan Perangkat Pembelajaran Berbasis Problem Based Learning dengan Media Smart TV untuk Meningkatkan Aktivitas dan Hasil Belajar Siswa Sekolah Dasar Umar, Umar; Ahmad, Syafri; Salmaini, Salmaini
Jurnal Pendidikan Tambusai Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v10i1.36243

Abstract

Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran berbasis Problem Based Learning (PBL) berupa modul ajar, Lembar Kerja Peserta Didik (LKPD), dan media pembelajaran berbasis Smart TV yang layak, praktis, dan efektif untuk meningkatkan aktivitas serta hasil belajar siswa Sekolah Dasar pada materi Kelipatan Persekutuan Terkecil (KPK) dan Faktor Persekutuan Terbesar (FPB). Metode penelitian menggunakan Research and Development (R&D) dengan tahapan: analisis kebutuhan, perancangan produk, validasi ahli, uji coba terbatas, revisi, dan uji coba luas. Hasil validasi ahli menunjukkan bahwa modul, LKPD, dan media Smart TV termasuk kategori sangat valid, dengan skor total materi 92,5%, media 92,5%, dan bahasa 90%. Implementasi di kelas menunjukkan bahwa penggunaan media interaktif Smart TV meningkatkan keterlibatan, motivasi, dan aktivitas belajar siswa. Analisis nilai siswa sebelum dan sesudah penggunaan media menunjukkan peningkatan rata-rata dari 72,4 menjadi 83,4, yang menegaskan efektivitas media dalam membantu pemahaman konsep KPK dan FPB. Penerapan modul, LKPD, dan media Smart TV berbasis PBL membuat pembelajaran lebih interaktif, kontekstual, dan bermakna, mempermudah guru dalam membimbing proses pemecahan masalah, serta membantu siswa membangun kemampuan berpikir kritis dan menerapkan konsep matematika pada situasi nyata. Revisi minor disarankan pada variasi soal, bahasa, dan desain media agar lebih relevan, menarik, dan mudah dipahami. Produk yang dikembangkan diharapkan menjadi solusi pembelajaran efektif untuk meningkatkan hasil belajar dan keterampilan berpikir tingkat tinggi siswa SD.
PENINGKATAN HASIL BELAJAR PERUBAHAN WUJUD ZAT MENGGUNAKAN MODEL DISCOVERY LEARNING DI KELAS III SDN 21 BANDAR BUAT KOTA PADANG Aulia Fadira, Yaumi; Masniladevi; Ahmad, Syafri; Suciana, Fadila
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.47179

Abstract

This study addresses the low science achievement of third-grade students at SDN 21 Bandar Buat, which is associated with a largely teacher-centered instructional approach, limited student engagement, and the inadequate use of observation and experimental activities in the learning process. These conditions result in students being passive, less confident in asking questions, and struggling to understand concepts independently, which in turn leads to unsatisfactory learning outcomes and insufficient development of critical thinking skills. Moreover, classroom practices have not been fully aligned with the expectations of the Independent Curriculum. Therefore, this research aims to investigate the improvement of student learning outcomes on the topic of changes in the states of matter through the implementation of the Discovery Learning model in a third-grade classroom. This study employs a Classroom Action Research design, integrating both qualitative and quantitative approaches, and is conducted in two cycles. The first cycle consists of two meetings, while the second cycle includes one meeting, following stages of planning, action, observation, and reflection. The research instruments include observation sheets for lesson planning (RPPM), teacher and student activities, as well as assessment rubrics covering attitudes, knowledge, and skills. The participants consist of one teacher and 24 students. The results reveal consistent improvements in all observed aspects, including lesson planning, teacher and student activities, and overall learning outcomes, confirming the effectiveness of the Discovery Learning model.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL TEAM GAMES TOURNAMENT BERBANTUAN BAAMBOOZLE PADA MATERI KELILING BANGUN DATAR DI KELAS VA SDN 18 KAMPUNG BARU KOTA PADANG Pertiwi Setiawati, Fatma; Ahmad, Syafri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45020

Abstract

This study is motivated by the low learning outcomes of fifth-grade students (class VA) at SD Negeri 18 Kampung Baru, Padang City, which are caused by the suboptimal implementation of innovative learning models by teachers, learning that is not yet game-based and less challenging, the absence of group-based learning, and teacher-centered instruction that makes the learning process less enjoyable for students. This study aims to describe the improvement of students’ learning outcomes in the topic of Plane Figure Perimeter through the implementation of the Team Games Tournament model assisted by Baamboozle. The method used in this study is Classroom Action Research (CAR) with qualitative and quantitative approaches conducted in two cycles, consisting of planning, implementation, observation, and reflection stages. The results show an improvement in mathematics learning outcomes from cycle I to cycle II, where the average score of lesson module assessment in cycle I was 93.74 (Very Good) and increased to 98.43 (Very Good) in cycle II, the teacher’s implementation aspect score in cycle I was 83.92 (Good) and increased to 96.42 (Very Good) in cycle II, and students’ learning outcomes in cycle I with average scores of attitude 75.61 (Fair), skills 77.62 (Fair), and knowledge 75.60 (Fair) improved in cycle II to average scores of attitude 85.17 (Good), skills 86.10 (Good), and knowledge 86.29 (Good). Thus, it can be concluded that the implementation of the Team Games Tournament model assisted by Baamboozle is effective in improving students’ learning outcomes on the topic of Plane Figure Perimeter in class VA at SD Negeri 18 Kampung Baru, Padang City
PENGEMBANGAN E-LKPD BERBASIS PROBLEM BASED LEARNING MENGGUNAKAN LIVEWORKSHEETS PADA ELEMEN PENGUKURAN PEMBELAJARAN MATEMATIKA DI KELAS IV SEKOLAH DASAR Putri, Dea; Safitri Syam, Salmaini; Ahmad, Syafri; Masniladevi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45191

Abstract

This research aims to produce a valid, practical, and effective e-LKPD product based on problem-based learning using live worksheets on the measurement elements of mathematics learning in grade IV of elementary school. The background of this research is the minimal use of technology in the learning process in elementary schools. This research is a type of development research using a Research and Development (R&D) approach. This study uses the ADDIE development model (Analysis, Design, Development, Implementation and Evaluation). The subjects of this study were fourth-grade students at SDN 06 Lumindai, SDN 15 Lumindai, and SDN 29 Lumindai. The types of data used in this study are qualitative and quantitative data. The instruments used were interviews, observations, questionnaires, and tests. The results of the study obtained a validity level with a percentage of 94.23% with the category "very valid". Data from the teacher's practicality test showed a category of "very practical" with a percentage of 88.4% and 91.05% in the student's practicality test with the category "very practical". Then the effectiveness test was also carried out by determining the average N-Gain Score from each school which obtained results of 0.75 for meeting I and 0.77 for meeting II so that it is included in the "high" criteria with the "effective" category. Based on the results of the research that has been done it can be concluded that PBL-based e-LKPD using liveworksheets on the measurement elements is valid, practical, and effective for use in learning mathematics for fourth-grade elementary school.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL SNOWBALL THROWING PADA MATERI UNSUR-UNSUR BANGUN DATAR DI KELAS III SDN 18 KAMPUNG DURIAN Gusni Herman, Rahmi; Ahmad, Syafri; Helsa, Yullys; Safitri Syam, Salmaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53025

Abstract

The background to this study is that student achievement can be described as low. The causes of this include 1) students not actively engaging with the material, resulting in passive learning; 2) students getting bored easily and spending too much time chatting with their friends; 3) students not feeling comfortable expressing their opinions; and 4) students still having difficulty connecting what they have learned in math class with the problems given. The purpose of this research is to examine the efficacy of the Snowball Throwing approach in enhancing third graders' understanding of planar figures at SDN 18 Kampung Durian. Using quantitative and qualitative methods, this study is a PTK (classroom action research). There are a total of 28 participants, including both instructors and third graders from SDN 18 Kampung Durian. Planning, carrying out, observing, and reflecting were the four phases that made up each of the two cycles of the research. First, in Cycle I, Session I, the average score for the teaching module was 83.3%, and in Cycle II, that number rose to 95.8%, according to the results. Second, in Cycle II, the average score for the instructor aspect was 92.8%, up from an average of 82.14% in Cycle I, Session I. Thirdly, with relation to the student component, the average score in Cycle II was 92.8%, up from 82.14% in Cycle I, Session I. Fourth, the average of 84.35 in Cycle II demonstrates an improvement over Cycle I's 71.73 in Session I, when it came to student learning outcomes. As a result, we can say that third graders can benefit from using the Snowball Throwing form of instruction.
PENINGKATAN HASIL BELAJAR CIRI-CIRI BANGUN DATAR MENGGUNAKAN MODEL COOPERATIVE LEARNING TIPE MAKE A MATCH DI KELAS IV SD NEGERI 20 INDARUNG Nelzon, Miftahul Riska; Ahmad, Syafri; Helsa, Yullys; Hendri, Sherlyane
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.54160

Abstract

The success of the learning process depends on the teacher's quality in designing and implementing learning strategies to achieve the expected results. However, a learning process that tends to be teacher-centered can cause students to be less active during the learning process, resulting in low student learning outcomes. This study aims to describe how the improvement of learning outcomes on the characteristics of flat shapes using the Cooperative Learning model of the Make A Match type in grade IV of SD Negeri 20 Indarung. This study was designed using Classroom Action Research (CAR) with qualitative and quantitative approaches, following the classroom action research procedure consisting of planning, implementation, observation, and reflection. The study was conducted over two cycles. The subjects of this study were 30 fourth-grade students and the fourth-grade homeroom teacher. The results showed an improvement in student learning outcomes. The average knowledge learning outcome increased from 65 in cycle I to 83 in cycle II. The average skills learning outcome increased from 94.5 in cycle I to 97 in cycle II. These results confirm that the use of the Cooperative Learning Make A Match model can effectively improve student learning outcomes and engage students actively in the learning process.
Co-Authors Abda Abda Adilla, Fitri Afriza Media Amelia Fitri, Nafla Amiga, Halimatussaqdiah Andani, Suci Angraini, Elli Anyelir, Erica Apsyah, Syarabia Lee Aulia Fadira, Yaumi Aulia, Ruzi Patika Ayustina , Syalsa Azhari, Mery Celsia Ditha Rahmani Chandra, Daswil Dalais, Mursal Dari, Fadilah Wulan Delvia, Fadilla Desyandri Desyandri Dhani, Vachry Dwiyano Putri, Rivo Elfia Sukma, Elfia Elfiza Elvina, Meri Ensuriati, Ensuriati Ermawasari, Ermawasari Ermisusanti, Eka Fachrudin, Farida Fadhilah, Wirdatul Fadhillah, Zatiyah Ulfa Fadila Suciana Farida Farida Fauzi, Reski fauzia, indria Fitri, Salgia Fitria, Yanti fitriani, hayatul Gitasari, Desrina Gusni Herman, Rahmi Hadiyanto Hafizah, Nadra Hamda Yani Putri Hamimah, Hamimah Handika, Refiona Hanifah, H Hasnah, Nur Ibrahim, Sarah Isnaini, Siti Nur Juliadi, Oni Kenedi, Ary Kiswanto Ladiva, Hasmai Bungsu Laras, Alwasi Dinda Limbong, Syah Suranta Putri Mai Sri Lena Mansurdin, Mansurdin Mardalena, Irma Mardatila Mardatila Mardiah Harun Mardin, Asna mardiyanti, eva Marni, Yulia Masniladevi, Masniladevi Maurisza, Resti Mayarnimar Mayarnimar Miranda, Gita Yulia Muhammadi, Muhammadi Murniati . Nabila, Dwike Rahmi Nafia, Dwi Nelzon, Miftahul Riska Ningsih, Yarisda Nisa, Sahrun Nofandi, Rinaldo Nur Azlina Nuria, Sarda Oktarinaldi, Cindy Oktoria, Putri Olivia, Nesta Pertiwi Setiawati, Fatma Pilka, Windi Harneva Puja Aprilia, Dwi Putri, Dea putri, dini arentina Putri, Elisa Deka Putri. L, Sabrina Novita R, Yolanda Rahmi, Intan Aulia Rayendra Rayendra Reinita Reinita Reinita, R Risda Amini Rosa, Dewi Yulia RR. Ella Evrita Hestiandari Safitri Syam, Salmaini Salmaini Salsabiila, Anisa Sandi, Nadya Refita Sari, Lolita Sari, Rahmadian Fonika Sari, Ratu Amalia Sari, Sistri Wanola Sartono Sartono, Sartono Sayfullooh, Istiqomah As SENTIA, YUT Sherlyane Hendri Siregar, Julinda Khoirunnisa Sri Narti, Sri Sulastri, Juliana Sumarsya, Cici Veronika Syarif, Anita Tin Indrawati Trisia, Vristi Ulfa, Elfa Sri Surya Ulya Akmal, Atika Umar Umar Wahyuni, Popi Ulpa Waldi, Atri Wati, Dian Fitria Wulandari, Fikhen Tri Yati, Rismi Fidra Yeni Erita Yesi Anita Yulia Syafitri, Febrina Yullys Helsa Yunita, Vilda YUSNITA, YOSMAI VERA Zaini, Melva Zainil, Melva Zen , Zelhendri Zen, Mulyani Zen, Zelhendri Zuardi, Zuardi