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Pengaruh Penggunaan Bahan Ajar Berprogram Tipe Bercabang Berbasis Powerpoint terhadap Kemandirian Belajar Siswa Furqon, Aufa Hilman; Dewi, Laksmi; Setiawati, Linda
Jurnal Penelitian Pendidikan Vol 20, No 2 (2020)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jpp.v20i2.27029

Abstract

Bahan ajar sebagai salah satu komponen pembelajaran penting dalam proses pembelajaran. Penggunaannya oleh guru ditujukan agar tercapai tujuan pembelajaran secara efektif. Penelitian ini bermaksud untuk meneliti pengaruh penggunaan bahan ajar berprogram tipe bercabang berbasis PowerPoint terhadap kemandirian belajar siswa pada mata pelajaran IPS. Secara umum tujuan dari penelitian ini untuk mengetahui perbedaan kemandirian belajar antara siswa yang menggunakan bahan ajar berprogram tipe bercabang dengan siswa yang menggunakan bahan ajar buku teks pada mata pelajaran Ilmu Pengetahuan Sosial di MTs Al-Kautsar. Metode penelitian yang digunakan adalah kuasi eksperimen dengan desain penelitian Control Group Posttest Only Design. Instrumen penelitian berupa angket tertutup tentang kemandirian belajar. Sampel penelitian ini adalah siswa kelas VIII A dan B sebanyak 40 orang. Hasil penelitian menunjukan secara umum disimpulkan bahwa kemandirian belajar siswa yang menggunakan bahan ajar berprogram tipe bercabang berbasis PowerPoint lebih tinggi dibandingkan dengan siswa yang menggunakan bahan ajar buku teks pada mata pelajaran IPS siswa kelas VIII MTs Al-Kautsar.
EVALUATION TOWARDS LEARNING PROCESS FOR DIGITAL LEARNING DEVELOPMENT IN CURRICULUM AND INSTRUCTION COURSES Dewi, Laksmi
EDUTECH Vol 20, No 3 (2021)
Publisher : Prodi Teknologi Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/e.v20i3.40570

Abstract

An effective learning process is conducted through planning, management, implementation, monitoring, and evaluation to result in feedback. Reflection as a form of evaluation is carried out to provide input in improving the further learning process. This study aims to evaluate learning, especially on the components of the objectives, material, process, learning evaluation, faced obstacles during the learning process, and expectations for the next lecture, one of Educational Basic Learning Course (EBLC) called Curriculum and Instruction course. This process is done as the basis for the development of digital learning in online learning in the future. Data were obtained by distributing questionnaires to 24 lecturers teaching in the curriculum and learning courses. It is a group of compulsory courses that all students are necessary to be included in their study at one of the state universities whose core business is in education. Based on the research data, it is found that 1) the learning achievement has been compiled according to the educational competencies listed in the Semester Lecture Design (RPS) used by all lecturers in carrying out the learning process. 2)  the learning material has been systematically set as stated in the RPS to facilitate the organization of material in learning, 3) the learning implementation by lecturers uses various learning methods focusing on student-centered learning, 4). The evaluation performance is done using Computer Based Test (CBT) with developed questions regarding specified learning outcomes, 5) the obstacles faced by administrators of Curriculum and Instruction course are the number of continuously growing classes and lacking the number of lecturers for each semester. Moreover, it is also essential to improve students' learning motivation to achieve maximum learning outcomes. It is expected that learning innovations can assist them in improving the quality of learning by developing digital learning media and supporting blended learning between face-to-face and online learning using the Learning Management System (LMS)
HOW TO DESIGN PODCAST FOR LEARNING WITH THE RAPID PROTOTYPE MODEL Hernawan, Asep Herry; Dewi, Laksmi; Fadlillah, Ahmad Fajar
EDUTECH Vol 20, No 3 (2021)
Publisher : Prodi Teknologi Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/e.v20i3.40748

Abstract

A podcast is a digital audio recording disseminated over the internet that can be transmitted, played, and downloaded directly to consumer media devices, including portable music players, computers, laptops, and smartphones. It can be categorized as an m-learning strategy for teaching and learning. It allows students to learn independently, easy to use, dynamic content meeting to listeners’ needs, and portable. The categories of using podcasts for learning are as sub-constitutional, supplemental, and integrated. Several things need to be considered in designing a podcast for learning covering its course’ objectives, students’ character, goal, type, writer, correlation to other teaching materials, a style used, duration, media, technology and material, sound used, the image included, and music. In designing a good podcast for learning, it is necessary to apply a systematic learning system's systematic procedure. This article discusses how to design podcasts for learning with The Rapid Prototype Model. This model is an instructional design method used to design and develop models with the stages of needs analysis, content analysis, determining objectives, constructing prototypes, utilizing prototypes, and installing and maintaining the system.
Analisis Kompetensi Digital Guru Sekolah Dasar Syahid, Aah Ahmad; Hernawan, Asep Herry; Dewi, Laksmi
Jurnal Basicedu Vol. 6 No. 3 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i3.2909

Abstract

Perubahan dunia secara global turut menghadirkan pelbagai alat-alat teknologi yang semakin canggih, termasuk dalam dunia pendidikan. Dibutuhkan peningkatan kualitas guru sebagai penyeimbang kemajuan pendidikan 4.0 ini, salah satunya adalah meningkatkan kompetensi digital guru. Namun, kenyataan di lapangan masih terdapat kondisi ketertinggalan teknologi. Penelitian ini memfokuskan untuk (1) mengetahui intensitas penggunaan perangkat digital dalam pembelajaran, (2) mengetahui program aplikasi komputer yang paling sering digunakan dalam pembelajaran, dan (3) mengetahui penguasaan guru dalam menggunakan program aplikasi komputer untuk pembelajaran. Penelitian ini menggunakan deskriptif survei dengan melibatkan 70 guru sekolah dasar dengan teknik secara acak. Instrumen pengumpulan data berupa angket didampingi pula dengan penjaringan data melalui kegiatan wawancara dan observasi. Hasil penelitian menunjukkan bahwa; (1) Intensitas penggunaan perangkat digital menunjukkan angka 53% guru sudah menggunakannya setiap mengajar, 31% berselangan dan 16% tidak pernah menggunakan. (2) Program aplikasi komputer yang sering digunakan adalah melalui media sosial (68%) dan video conference (59%) yang merupakan media paling sering digunakan untuk alternatif komunikasi pembelajaran. (3) Sebanyak 44% guru berada pada tingkat sangat mampu dalam penguasaan menggunakan program aplikasi komputer untuk pembelajaran.
Kontekstualisasi Kemaritiman dalam Desain Framework Sistem Pembelajaran Bahasa Indonesia Arwan, Juwintar Febriani; Dewi, Laksmi; Hernawan, Asep Herry
GHANCARAN: Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol. 5 No. 1 (2023)
Publisher : Tadris Bahasa Indonesia, Fakultas Tarbiyah, Institut Agama Islam Negeri Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19105/ghancaran.v5i1.8081

Abstract

Salah satu karakteristik dari kebijakan Kurikulum Merdeka adalah memberikan kebebasan bagi guru untuk mengembangkan alur pembelajaran dan materi ajar. Hal tersebut ditujukan untuk menciptakan pembelajaran yang bermakna dan kontesktual dengan kehidupan sehari-hari siswa. Penelitian ini bertujuan untuk mendesain pembelajaran bahasa Indonesia yang searah dengan literasi kemaritiman. Pengembangan pembelajaran menggunakan model Dick and Carrey. Hasl dari desain pembelajaran menunjukkan bahwa rancangan pembelajaran sudah sesuai dengan tujuan dan capaian pembelajaran. Keberlanjutan pengembangan dan perbaikan masih harus dilakukan untuk menghasilkan pembelajaran yang kontekstual dan dapat digunakan untuk meningkatkan kapasitas literasi kemaritiman.
Penggunaan Multimedia Interaktif untuk Meningkatkan Kemampuan Dasar Peraturan Baris-Berbaris Peserta Didik di Ekstrakurikuler Paskibra Nisa, Safira Arum; Dewi, Laksmi; Mulyadi, Dadi
Gunahumas Vol 7, No 1 (2024): Gunahumas
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/ghm.v7i1.72452

Abstract

Abstrak: Penelitian ini bertujuan menganalisis dan mendeskripsikan penggunaan multimedia interaktif untuk meningkatkan kemampuan dasar peraturan baris-berbaris peserta didik di ekstrakurikuler Paskibra. Penelitian ini menggunakan metode kuasi eksperimen dengan desain penelitian yang digunakan adalah basic time-series design. Sampel penelitian berjumlah 24 peserta didik yang aktif mengikuti kegiatan Paskibra. Teknik pengumpulan data menggunakan tes pilihan ganda berjumlah 24 butir soal yang mencakup aspek aba-aba, gerakan, dan perubahan arah. Pengumpulan data dilakukan sebanyak tiga kali pada setiap pre-test dan post-test. Teknik analisis data yakni statistik deskriptif dan parametris menggunakan uji hipotesis paired sample t-test. Hasil penelitian menunjukkan bahwa penggunaan multimedia interaktif dapat meningkatkan kemampuan dasar Peraturan Baris-berbaris (PBB)  peserta didik di ekstrakurikuler Paskibra. Peningkatan tersebut dapat dibuktikan dengan hasil uji statistik yang membuktikan bahwa rata-rata skor post-test memiliki skor lebih tinggi. Peningkatan juga terjadi pada setiap aspek meliputi aspek aba-aba, gerakan, dan perubahan arah.Kata Kunci: Multimedia Interaktif; Paskibra; Peraturan Baris-berbaris
Relation of Learning Compass 2030 and Management Regulation of Merdeka Curriculum for School and Higher Education in Indonesia Fitriza, Zonalia; Wahyudin, Dinn; Dewi, Laksmi
Journal of Disruptive Learning Innovation (JODLI) Vol 4, No 2 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um072v4i22023p93-106

Abstract

Technological developments and global competition are challenges in this digital era that require Indonesia’s young generation preparing themselves to compete in this disruptive era. The Merdeka Curriculum (Freedom to Learn) at Schools and the Merdeka Belajar Kampus Merdeka (MBKM) Curriculum (Freedom to Learn) at Universities in Indonesia are implemented to prepare students to have future competencies consisting of knowledge, skills, attitudes, and values which are called as the 2030 Learning Compass. This study aims to describe the relationship between the Management policies of Merdeka and the MBKM curriculum with Learning Compass 2030. Eight policy documents related to the management of the aforementioned curriculum were analyzed through the document analysis method with an interpretive approach to reveal how the latest curriculum management policies can achieve the goals of Learning Compass 2030. The results obtained are regulations issued by the Indonesian government regarding curriculum management possibly achieving competencies consisting of knowledge, skills, attitudes, and values if planning, implementing, evaluating, and controlling are in ideal condition.
Pengaruh Etika Pustakawan Terhadap Pelayanan Prima Pada Perpustakaan Noverista, Dinda Ivanny; Dewi, Laksmi; Hadiapurwa, Angga
Ilmu Informasi Perpustakaan dan Kearsipan Vol 11, No 2 (2022): Jurnal Ilmu Informasi Perpustakaan dan Kearsipan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/121003-0934

Abstract

Librarian ethics in providing acceptable service is very important, where there are many impacts that are given to users when the services provided are deemed not good. Therefor the importance of librarians in having good ethics, solely to provide good service with good quality to users, so that users will feel satisfied with these services as explained by Prakoso (2015: 44) regarding ethics, explaining that This ethic for a person or a group of people makes the handle to regulate their behavior in accordance with the values and norms contained therein. Meanwhile, what is contained in the Law No. 47 of 2007 concerning Libraries. Explaining that 'library services are carried out in an excellent manner and are oriented towards the interests of the visitors. So excellent service in customer-oriented is the key to the quality of library services. 'Therefor the importance of having good ethics to provide good service with good quality.
ANALISIS MYLOFT DALAM MEMENUHI KEBUTUHAN INFORMASI PEMUSTAKA UPI Rahmawati, Eka; Arya, Ghaitsa Zahira; Khusnul H, Resya Fauka; Dewi, Laksmi; Setiawati, Linda
Fihris: Jurnal Ilmu Perpustakaan dan Informasi Vol 17, No 2 (2022): DECEMBER
Publisher : Program Studi Ilmu Perpustakaan, Fakultas Adab dan Ilmu Budaya, UIN Sunan Kalijaga Yogyaka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/fhrs.2022.172.199-214

Abstract

The Covid-19 pandemic has forced every activity to adapt to new habits, including the library. To overcome this, the UPI Library provides online services in the form of e-resources that can be accessed using the MyLOFT application. This study aims to determine how librarian services, service quality, and the role of e-resources services at MyLOFT are in terms of ease of access and in meeting the information needs of users. This research method uses a descriptive quantitative method. The sample of this study was active UPI students aged 18-22 years. The results showed that socialization and guidelines helped users in facilitating access to e-resources on MyLOFT, the quality of the service also had a pretty good appearance that made it easier for users to access, this service has also played quite a role in meeting the information needs of users at UPI. Although it is sufficient to meet the information needs of users, this service must continue to improve its services and continue to strive to provide the best service, so that the e-resources service on MyLOFT can be increasingly recognized and able to meet the information needs of users.  
Factual Conditions Understanding The Ethics of Using Social Media for Secondary School Students in West Java Kailani, Rizal; Ali, Mohammad; Dewi, Laksmi
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol 9, No 1: JANUARY 2024
Publisher : Graduate School of Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/jptpp.v9i1.25166

Abstract

This research aims to examine the factual conditions of understanding the ethics of using social media by secondary school students in West Java because the use of social media among students currently causes many violations, especially cyberbullying. This study uses a quantitative approach. The research design used was a survey. The research population includes all secondary school students in West Java, with a population of 1015 students. The sample in this study was taken using multistage random sampling. Based on this sampling technique, 446 male and 575 female students were obtained as research samples, with details of 361 grade 10 students, 480 grade 11 students, and 174 grade 12 students. The study results showed that students understand the ethics of using social media in secondary schools in West Java. However, there are problems in other conditions that show that students often violate the ethics of using social media, such as spreading incorrect information, hate speech, and cyberbullying. Digital ethics, which includes seven elements in the use of social media, is essential and necessary to be integrated into the curriculum to support students use of digital technology, especially social media so that students’ good understanding can be strengthened and implemented well.