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Pengaruh Model Pembelajaran Project Based Learning (PjBL) dalam Materi Rangka Sendi dan Otot terhadap Prestasi Belajar Siswa Kelas 6 SD Putra, Dimas Aditya; Muhimmah, Rofiatul; Ajijah, Nur Chamidah; Murni, Arie Widya
Journal of Science and Education Research Vol. 4 No. 1 (2025): Journal of Science and Education Research
Publisher : Yayasan Pendidikan Insan Mulia Utan Sumbawa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62759/jser.v4i1.183

Abstract

Pembelajaran berbasis proyek atau Project Based Learning (PjBL) merupakan salah satu model pembelajaran inovatif yang menekankan pada keterlibatan siswa melalui aktivitas proyek yang relevan dengan kehidupan sehari-hari. Penelitian ini bertujuan untuk menganalisis pengaruh model pembelajaran PjBL pada materi rangka sendi dan otot terhadap prestasi belajar siswa kelas 6 SD. Metode penelitian yang digunakan adalah eksperimen dengan desain pretest-posttest. Hasil penelitian menunjukkan peningkatan yang signifikan pada nilai rata-rata siswa dari 51,8 pada pretest menjadi 80,4 pada posttest. Data ini mengindikasikan efektivitas model PjBL dalam meningkatkan pemahaman konsep siswa pada materi yang diajarkan. Penelitian ini memberikan kontribusi pada pengembangan metode pembelajaran inovatif di sekolah dasar. Penelitian ini menyimpulkan bahwa model PjBL efektif untuk meningkatkan prestasi belajar siswa pada materi IPA, khususnya pada topik rangka sendi dan otot. Implikasi dan rekomendasi untuk implementasi model ini juga dibahas.
Pengaruh Model Pembelajaran Berbasis Masalah pada Kemampuan Literasi Ilmiah Siswa dalam Materi Transfer Panas Kelas V di Sekolah Dasar Khilda Audina; Arie Widya Murni; Novaria Lailatul Jannah; Hikmah Luqiyah Kartikasari
DIDAKTIKA Vol 30 No 1 (2024): Volume 30 Nomor 1 Februari 2024
Publisher : Universitas Muhammadiyah Gresik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30587/didaktika.v30i1.6896

Abstract

Thesis This aim For know influence of learning models based problem to ability literacy participant educate on the material displacement heat fifth grade school base . As for the background study This based on results interviews and observations carried out , where ability literacy science participant still studying in class V spelled out low as well as lack of understanding teacher towards various various learning models . Study This carried out at SDN Banjarkemantren 2 in the even semester year 2022/2023 teachings . Method research used _ is Pre Experimental Design with One Group Pretest-Posttest Design type . Sample in study is participant educate VA class totaling 31 participants educate . Instruments used _ form instrument test form question choice double as well as sheet observation teacher and participant activities students , data obtained from test choice double and observation related with ability literacy science . Data analysis used the normality test and t-test. Analysis results show that the data is normally distributed because sig value . > 0.05 and in the t- test with using paired sample t-test results sig value <0.05 at level significance 5% then can it is concluded that h0 is rejected and ha is accepted . This matter show that application of learning models based problem give influence to ability literacy science participant educate on the material displacement heat in class V school base
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ICT UNTUK MENINGKATKAN KONSEP PEMAHAMAN SISTEM TATA SURYA Isti qoma; Violita Atika Putri; Mochammad Rafly Ad&#039;ha; Arie Widya Murni
ELENOR: Elementary School Journal Vol 3 No 1 (2024)
Publisher : Prodi PGSD Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/elenor.v3i1.1549

Abstract

The development of ICT-based learning media is used by teachers in delivering material to students to facilitate understanding and critical thinking. This research uses the ADDIE method for data collection techniques using the results of interviews and questionnaires. The ICT-based learning media developed by this researcher was declared suitable for use as teaching material in the form of media and materials that are simple and easy to understand. The percentage obtained by researchers from the interview results was 90% or the criteria were declared suitable for application in science learning in elementary schools.
Pengembangan Media Pembelajaran Panasia (Peta Flora Fauna di Indonesia) pada Materi IPS Kelas V SD Saifudin, Mochamad Zainal; Kurniawati, Rikke; Murni, Arie Widya; Wardono, Mohammad Setyo; Yasin, Fajar Nur; Jannah, Novaria Lailatul
Ed-Humanistics : Jurnal Ilmu Pendidikan Vol 9 No 1 (2024): Ed-Humanistics
Publisher : Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ed-humanistics.v9i01.6091

Abstract

This research aims to improve student learning achievement as an effort to achieve competency through the development of learning media in social science material at MINU KH. Mukmin Sidoarjo in grade V and aims to design and develop Panasia (Map of Flora and Fauna in Indonesia) learning media in social science material for grade V at MINU KH. Mukmin Sidoarjo. The type of this research is development research in the form of a 4-D model which is carried out through 4 stages, namely defining, designing, developing and disseminating, but the researcher did not reach the fourth stage because there is no distribution, but it is implemented in a school. The object of this research is grade V students in social science material with the aim of optimizing learning for teachers and students at MINU KH. Mukmin Sidoarjo. The results of this research show that Panasia learning media has a very big influence on the student learning process as seen from the validation results of media experts and material experts. Media expert validation was 84% ​​and material expert validation was 91%, as well as the product trials carried out by researcher at schools from the teacher response questionnaire results was 84% ​​and students response questionnaire results were 86.6%. The results of this research show that Panasia learning media is very suitable for use in supporting the learning system in schools in order to make it will be better.
Pelatihan Pemanfaatan Teknologi Artificial Intelligence (AI) untuk Mendukung Guru dalam Pembelajaran Interaktif di SD Negeri Tirulor 1 Gurah - Kediri Jannah, Novaria Lailatul; Murni, Arie Widya; Yasin, Fajar Nur; Wardono, Mohammad Setyo; Kartikasari, Hikmah Luqiyah; Listy, Afina Sufiana
Nusantara Community Empowerment Review Vol. 3 No. 2 (2025): Nusantara Community Empowerment Review
Publisher : LPPM UNUSIDA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/rcf8mv61

Abstract

Pembelajaran interaktif yang didukung oleh teknologi AI diharapkan dapat meningkatkan keterlibatan siswa, mempersonalisasi materi pembelajaran, dan menghasilkan pengalaman belajar yang lebih efektif dan menyenangkan. Pelatihan ini mencakup teori dasar mengenai teknologi AI dan aplikasinya dalam konteks pendidikan, diikuti dengan sesi praktik yang memperkenalkan berbagai alat dan aplikasi berbasis AI yang dapat digunakan dalam proses pembelajaran. Peserta dilatih untuk memanfaatkan teknologi AI dalam merancang materi pembelajaran yang lebih interaktif, membuat evaluasi otomatis, serta menggunakan AI untuk analisis data belajar siswa. Sesi praktik langsung memungkinkan para peserta untuk mengembangkan keterampilan yang diperlukan untuk mengimplementasikan teknologi ini dalam kelas mereka. Meskipun demikian, terdapat beberapa faktor penghambat, antara lain keterbatasan pengalaman teknologi pada sebagian peserta dan terbatasnya fasilitas teknologi di beberapa sekolah. Faktor pendukung yang turut berperan dalam keberhasilan pelatihan ini adalah tingginya antusiasme peserta, keterlibatan aktif pemateri, serta ketersediaan fasilitas yang mendukung selama pelatihan. Secara keseluruhan, pelatihan ini memberikan kontribusi positif dalam memperkenalkan penggunaan AI dalam pendidikan dasar, dan diharapkan dapat mendorong penerapan teknologi ini di kelas untuk meningkatkan kualitas proses pembelajaran. Interactive learning supported by AI technology is expected to increase student engagement, personalize learning materials, and produce a more effective and enjoyable learning experience. This training covered basic theory regarding AI technology and its applications in educational contexts, followed by practical sessions that introduced various AI-based tools and applications that can be used in the learning process. Participants were trained to utilize AI technology to design more interactive learning materials, create automated evaluations, and use AI for analyzing student learning data. The hands-on practical sessions enabled participants to develop the skills necessary to implement this technology in their classrooms. However, several inhibiting factors existed, including limited technological experience among some participants and limited technology facilities in some schools. Supporting factors that contributed to the success of this training were the high enthusiasm of the participants, the active involvement of the presenters, and the availability of supportive facilities during the training. Overall, this training made a positive contribution to introducing the use of AI in elementary education and is expected to encourage the implementation of this technology in the classroom to improve the quality of the learning process.
Pengembangan Media Pembelajaran Panasia (Peta Flora Fauna di Indonesia) pada Materi IPS Kelas V SD Saifudin, Mochamad Zainal; Kurniawati, Rikke; Murni, Arie Widya; Wardono, Mohammad Setyo; Yasin, Fajar Nur; Jannah, Novaria Lailatul
Ed-Humanistics : Jurnal Ilmu Pendidikan Vol 9 No 1 (2024): Ed-Humanistics
Publisher : Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ed-humanistics.v9i01.6091

Abstract

This research aims to improve student learning achievement as an effort to achieve competency through the development of learning media in social science material at MINU KH. Mukmin Sidoarjo in grade V and aims to design and develop Panasia (Map of Flora and Fauna in Indonesia) learning media in social science material for grade V at MINU KH. Mukmin Sidoarjo. The type of this research is development research in the form of a 4-D model which is carried out through 4 stages, namely defining, designing, developing and disseminating, but the researcher did not reach the fourth stage because there is no distribution, but it is implemented in a school. The object of this research is grade V students in social science material with the aim of optimizing learning for teachers and students at MINU KH. Mukmin Sidoarjo. The results of this research show that Panasia learning media has a very big influence on the student learning process as seen from the validation results of media experts and material experts. Media expert validation was 84% ​​and material expert validation was 91%, as well as the product trials carried out by researcher at schools from the teacher response questionnaire results was 84% ​​and students response questionnaire results were 86.6%. The results of this research show that Panasia learning media is very suitable for use in supporting the learning system in schools in order to make it will be better.
Pengaruh Model Experiential Learning terhadap Kemampuan Pemecahan Masalah Siswa dalam Pembelajaran IPA Berbasis Isu Lingkungan Kartikasari, Hikmah Luqiyah; Murni, Arie Widya
MODELING: Jurnal Program Studi PGMI Vol. 12 No. 3 (2025): September
Publisher : Program Studi PGMI Sekolah Tinggi Ilmu Tarbiyah Nahdlatul Ulama Al Hikmah Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69896/modeling.v12i3.2947

Abstract

Penelitian ini bertujuan untuk menganalisis pengaruh model Experiential Learning terhadap kemampuan pemecahan masalah siswa dalam pembelajaran IPA berbasis isu lingkungan di sekolah dasar. Jenis penelitian yang digunakan adalah quasi eksperimen dengan desain Nonequivalent Control Group Design. Subjek penelitian melibatkan siswa kelas IV SDN Balongbendo yang terbagi menjadi dua kelompok, yaitu kelompok eksperimen yang memperoleh pembelajaran dengan model Experiential Learning berbasis isu lingkungan dan kelompok kontrol yang mendapatkan pembelajaran konvensional. Data dikumpulkan melalui tes kemampuan pemecahan masalah, observasi, dan dokumentasi, kemudian dianalisis menggunakan uji-t independen dan uji N-gain. Hasil penelitian menunjukkan bahwa terdapat perbedaan signifikan antara kedua kelompok. Kelompok eksperimen memperoleh rata-rata posttest sebesar 83,47 dengan peningkatan N-gain 0,61 (kategori sedang), sedangkan kelompok kontrol hanya mencapai rata-rata posttest 68,27 dengan N-gain 0,25 (kategori rendah). Temuan ini menunjukkan bahwa penerapan model Experiential Learning mampu meningkatkan kemampuan pemecahan masalah siswa secara lebih efektif dibandingkan pembelajaran konvensional. Implikasi penelitian ini menegaskan pentingnya penggunaan pengalaman nyata dan kontekstual dalam pembelajaran IPA untuk mendukung pencapaian kompetensi abad ke-21 serta penguatan literasi lingkungan pada siswa sekolah dasar.
STRATEGI GREEN PRODUCT GUNA MENINGKATKAN KINERJA USAHA KECIL MENENGAH BERBASIS RAMAH LINGKUNGAN Usada, Untung; Murni, Arie Widya
Journal of Research and Technology Vol. 6 No. 1 (2020): JRT Volume 6 No 1 Jun 2020
Publisher : 2477 - 6165

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/jrt.v6i1.138

Abstract

Small and Medium Enterprises (SME) product innovation in order to support the concept of green products must be able to convince consumers. Product innovations which have been made that are not in accordance with the tastes of consumers, so the goods are less attractive to consumers. SMEs have difficulties in adjusting products that are environmentally friendly and acceptable to consumers. The high cost in innovating also results in SMEs who hesitate to modify the product. This study aimed to determine, describe, and analyze the effect of green products on the performance of SMEs in Sidoarjo. The first stage was to map green product criterias that affect the performance of environmentally-based SMEs, then analyse the effect of green products on the performance of environmentally-based SMEs. The method used in determining this effect was Partial Least Square (PLS). From the results of data processing, there were factors that influence the performance of environmentally friendly SMEs, namely the green product factor. Then a critical success factor analysis was carried out on the green product factor to determine the strategies that must be taken by environmentally friendly SMEs. The results of the analysis obtained strategy recommendations in improving the performance of SMEs were the strategy of selecting raw materials, choosing energy sources, using the amount of raw materials, and choosing product packaging materials. The strategy was in the context of developing environmentally friendly SMEs so they can improve SME competitiveness.
Pengembangan Media Pembelajaran Interaktif JERA pada Mata Pelajaran PPKn Materi Mengenal Pengamalan Nilai-Nilai Pancasila dalam Kehidupan Sehari-Hari Kelas V SDN Sumokali Candi Assabilah, Ashfa Diniyyah; Murni, Arie Widya
Nusantara Educational Review Vol 1 No 1 (2023): Nusantara Educational Review
Publisher : LPPM UNUSIDA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/ner.v1i1.996

Abstract

Penelitian ini bertujuan untuk mengembangkan media interaktif JERA pada mata pelajaran PPKn di materi pengamalan nilai-nilai Pancasila dalam kehidupan sehari - hari. Jenis penelitian ini adalah penelitian pengembangan dengan model pengembangan ADDIE. Teknik pengumpulan data yang digunakan penelitian ini yaitu observasi dan wawancara. Subjek penelitian ini adalah peserta didik kelas V SDN Sumokali Candi, Sidoarjo. Hasil penelitian menunjukkan bahwa pengembangan media interaktif JERA dilihat dari penilaian ahli materi yang mendapatkan persentase 81,8% atau termasuk dalam kategori golongan sangat valid. Penilaian ahli media mendapatkan persentase 80,5% atau termasuk golongan valid. Penilaian oleh guru kelas mendapatkan persentase sebesar 75% atau tergolong dalam kategori layak. Penilaian oleh peserta didik mendapatkan persentase sebesar 82% atau  termasuk dalam kategori sangat layak. This study aims to develop JERA interactive media on Civics subjects in the material on practicing Pancasila values in everyday life. This type of research is development research with the ADDIE development model. Data collection techniques used in this study are observation and interviews. The subjects of this study were fifth grade students at Sumokali Candi Elementary School, Sidoarjo. The results of the study show that the development of JERA interactive media is seen from the assessment of material experts who get a percentage of 81.8%, a very valid category. The media expert's assessment gets a percentage of 80.5%, a valid category. Assessment by the class teacher gets a percentage of 75%, the proper category. Assessment by students gets a percentage of 82%, a very decent category.
Pengembangan Media Pembelajaran Lingkungan Bersih Berbasis Android untuk Kelas 1 Pada Tema 6 Hamdan, Achmad Rofi; Murni, Arie Widya
Nusantara Educational Review Vol 2 No 2 (2024): Nusantara Educational Review
Publisher : LPPM UNUSIDA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/ner.v2i2.1437

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran lingkungan bersih berbasis Android pada tema 6 untuk kelas 1 Sekolah Dasar. Jenis penelitian ini adalah penelitian dan pengembangan. Obyek penelitian ini adalah mengembangkan media pembelajaran lingkungan bersih berbasis Android. Teknik pengumpulan data pada penelitian ini yaitu wawancara dan angket validasi. Peneliti menggunakan tahapan-tahapan penelitian pengembangan menurut model pengembangan ADDIE (Analyze, Design, Development, Implementation, Evaluation). Hasil validasi menunjukkan bahwa ahli materi memberikan nilai rata-rata 84% dan ahli media memberikan nilai rata-rata 85,7%, keduanya termasuk kategori "sangat layak". Media yang digunakan sudah sesuai dengan Kompetensi Inti, Kompetensi Dasar, dan indikator. Selain itu, siswa merasa nyaman dengan pembelajaran berbasis teknologi informasi dan lebih fokus serta kritis berkat adanya kuis dalam aplikasi belajar This study aims to develop Android-based clean environment learning media on theme 6 for grade 1 of Elementary School. This type of research is research and development. The object of this research is to develop an Android-based clean environment learning media. Data collection techniques in this study were interviews and validation questionnaires. Researchers used the stages of development research according to the ADDIE development model (Analyze, Design, Development, Implementation, Evaluation). The validation results showed that material experts gave an average value of 84% and media experts gave an average value of 85.7%, both of which were included in the "very feasible" category. The media used were Core Competencies, Basic Competencies, and indicators. In addition, students felt comfortable with information technology-based learning and were more focused and critical thanks to the quizzes in the learning application.
Co-Authors Achmad Wahyudi Aisyah Hindy Maharani Ajijah, Nur Chamidah Alam Arsy Ahmad Alvina Elistya Rahmad Alya Rohani Su’udah Amilah Uzlifatul Jannah Amiruddin Hadi Wibowo Amrita Sabilla Wardatul Khusna Anfailul Aulia Anzeli Rohmatul Khulud Aprilia, Devi Nurrochmah Arif Nur Hidayat, Arif Nur Ashfa Diniyyah Assabilah Asrofi, Ahmad Jauhar Assabilah, Ashfa Diniyyah Athika Dwi Wiji Utami Avina Salsabilatun Nabila Avivah Indah Parawangsa Bhuie, Manmeet Kaur Chusnul Khotimah Dina Maulidda Is Karomah Dinar Mufidatus Sholiha Evi Mahsunah Fajar Nur Yasin Faradita Ariska Widya Putri Hamdan, Achmad Rofi Hikmah Luqiyah Kartikasari Ika Silvi Anisa Ilmiyatus Salsabila Intan Firdaus Isti qoma Izzatul lailiyah Jannah Putri Silvia Larasati Kartikasari, Hikmah Luqiyah Khilda Audina Khoiriyah Khoiriyah Lailatun Nazilah Laili, Nurul Islamiyatul Listy, Afina Sufiana Luqiyah Kartikasari, Hikmah M. Faizal A M. Faizal Hanif Masyitah Noviyanti Mas’ula, Fitri Maulidyah Tri Setyorini Miftahul Jannah Mochamad Nursalim Mochammad Rafly Ad&#039;ha Mohammad Setyo Wardono Muawwinatul Laili Muhimmah, Rofiatul Ni’mah, Jazilah Nailatun Novaria Lailatul Jannah Nur Widiawati Nurul Aini Nurul Istiq&#039;faroh Nurus Alfina Putra, Dimas Aditya Putri, Laily Santinia Rahmah Putri, Rizki Amalia qhurota a'yun, yasmin Rafsanjani, Ali Akbar Rajif Rahma, Isna Maulita Rezza Amanda pratiwi Rif’atul Lathifa Rikke Kurniawati Rizka Dewi Maslakha Rizqa Putri Ramadhanti Rofiatul Istianah Rosyidah Umami Rosyidah Umami O Rosyidah Umami Octavia Rosyidah Umami Octavia Rosyidah Umami Octavia Rosyidah Umami Octavia Rosyidah Umami Oktavia Rozy, Fakhrur Saifudin, Mochamad Zainal Salsabillah Ainur Rochmah SUJARWANTO Suryanti Syväjärvi, Mikael Tri Septianto Ummul Muchlisho Untung Usada Violita Atika Putri Wahyu Maulida Lestari Wiryanto Wiryanto Zayyun Sa Zulfa Zuyyin Sa Zulfi