p-Index From 2020 - 2025
10.251
P-Index
This Author published in this journals
All Journal International Journal of Evaluation and Research in Education (IJERE) Journal on Mathematics Education (JME) Jurnal Infinity Jurnal Penelitian Pendidikan Journal on Mathematics Education (JME) Kontinu: Jurnal Penelitian Didaktik Matematika AKSIOMA: Jurnal Program Studi Pendidikan Matematika MAGISTRA: Media Pengembangan Ilmu Pendidikan Dasar dan Keislaman Delta-Pi : Jurnal Matematika dan Pendidikan Matematika Jurnal Elemen Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Math Didactic: Jurnal Pendidikan Matematika Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini Jurnal Penelitian Pendidikan IPA (JPPIPA) International Journal on Emerging Mathematics Education Jurnal Pelita PAUD Jurnal Cendekia : Jurnal Pendidikan Matematika Unnes Journal of Mathematics Education Research M A T H L I N E : Jurnal Matematika dan Pendidikan Matematika Thinking Skills and Creativity Journal JIIP (Jurnal Ilmiah Ilmu Pendidikan) Al asma : Journal of Islamic Education Jurnal PEKA (Pendidikan Matematika) Journal La Edusci Integral : Jurnal Penelitian Pendidikan Matematika International Journal of Research in Education (IJRE) Unnes Journal of Mathematics Education Jurnal Pijar MIPA MAGISTRA: Media Pengembangan Ilmu Pendidikan Dasar dan Keislaman Prosiding Seminar Nasional Pascasarjana Proceeding of International Conference on Science, Education, and Technology Unnes Journal of Mathematics Education Jurnal Infinity The International Journal of Mathematics and Sciences Education Jurnal Pelita PAUD Mathematics Education Journal Journal on Mathematics Education
Claim Missing Document
Check
Articles

Mathematical Problem Solving Ability of Vocational School Students Reviewed from Self Regulated Learning in Selective Problem Solving (SPS) Assisted Learning Management System (LMS) Learning Widiyanto, Endra Bagus; Isnarto, Isnarto; Nur Cahyono, Adi
Unnes Journal of Mathematics Education Research Vol 10 No A (2021): January, 2021 (Special Edition)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Problem-solving abilities are one of the five standards of mathematical ability that students must have (NCTM). This study aims to describe the ability to solve mathematical problems in LMS-assisted SPS learning in terms of self-regulated learning (independent learning). The research method used is a mixed method with a concurrent embedded design method. This research was conducted at SMK Negeri 1 Bawen in the academic year 2019/2020. The subjects in this study were students of class XI which consisted of one experimental class with LMS assisted SPS learning and one control class. In the experimental class, two students were chosen from high, medium and low levels of independence. Hypothesis testing uses the proportion test, the average completeness test, the proportion difference test and the average difference test. The results showed that students with high learning independence could carry out each stage of problem solving well, students with moderate learning independence could carry out each stage of problem solving well but some stages were sometimes missed, while students with low learning independence could not carry out all complete problem-solving stages so that you cannot find a solution to the problem correctly.
The Development of Learning Module with Mobile Augmented Reality Based on 9E Learning Cycle to Improve Problem Solving Skills Hakim, Arif Rahman; Asikin, Muhammad; Nurcahyono, Adi
Unnes Journal of Mathematics Education Research Vol 10 No 1 (2021): June 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The aim of this research is to produce a learning module with mobile augmented reality based on 9E Learning Cycle. This research is a type of research design. The development model used is ADDIE model which consists of five development phases namely analyze, design, development, implementation, and evaluation. The results of this study are learning modules that have been installed with QR-code and ModulAR apps that runs on the Android operating system. The results of validation get from experts’ reviewer that consist of 4 mathematics education lecturers and 3 mathematics teachers that showed the predicate of products was valid without revision for use. Then, the module and ModulAR apps has been implemented at SMPN 2 Mantup, Lamongan which involved 68 students who were divided into experimental and control classes. The module and ModulAR apps has received a practical predicate based on the analysis of the practicality questionnaire filled out by experimental class’s students. The use of learning modules with mobile augmented reality based on 9E Learning Cycle is also effective to improve problem solving skills. It can be seen from the average n-gain score obtained 61.10% which is include in the moderate category and the results of the independent-samples t test show that the average of problem solving skills improvement in the experimental class is significantly higher than the control class. The purpose of this research was to produce a learning module with mobile augmented reality based on 9E Learning Cycle. This type of research was a research design developed using the ADDIE development model with five development steps, namely analysis, design, development, implementation, and evaluation. The results of this study are the learning module and the ModulAR application that runs on the Android operating system. The results of expert validation consisting of 4 mathematics education lecturers and 3 SMP / MTs mathematics teachers showed a valid predicate without revision for 8 aspects of validity. The product developed has been implemented at SMPN 2 Mantup, Lamongan which involved 68 students who were divided into experimental and control classes. The product developed has received a practical predicate based on the analysis of the practicality questionnaire filled out by students in the experimental class. The use of learning modules with mobile augmented reality based on the 9E Learning Cycle is also effective in improving problem solving skills. This is based on the average n-gain score of 61.10% which is included in the intermediate category and the results of the comparative test show that the average increase in problem-solving abilities in the experimental class is higher than the control class.
The APOS Content Basic Algebra Module to Improve the Learning Autonomy of Achieving Mathematics Connection Skills Prasetyo, Krisno Budi; Sukestiyarno, YL.; Cahyono, Adi Nur
Unnes Journal of Mathematics Education Research Vol 10 No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to develop an APOS content-basic algebra for autonomous learning to achieve the mathematics connection skills that meet the instrument validity and implementation effectiveness criteria. The module included the basic concept of basic algebra as the learning reference for learners. Thus, learners could refer to the materials autonomously. The module was arranged systematically and complemented with detailed stages. They could facilitate the readers to act and to try the process of analogy. A similar stage also occurred on an object, the new problem, to create a theoretical framework in the form of a scheme. This research used a research and development design. The stages were defining the algebraic problems, designing the APOS-based module, creating a product draft, validating the module, and examining the effectiveness. The researcher conducted the field test with the learner representations from primary school, Junior High School, and Vocational High School. The research variables were learning autonomy and mathematics connection skills. The research used questionnaires and tests to collect the data. The data were then analyzed descriptively analytically. The experts' judgment obtained a score of 4.08, with a valid criterion. Then, the product was tested for the learners’ representations. The results showed their learning autonomy achieved scores of 73 (the primary school learner), 75 (the JHS learners), and 81 (the VHS learners). On the other hand, the mathematics connection skill scores were 75 (the primary school learner), 80 (the JHS learners), and 85 (the VHS learners) It showed that learning with the APOS content module had positive responses and achieved the expected results (effective).
Student Mathematic Connection Ability Through Ict Assisted Preprospec Learning Model Iswara, Ranggamurti; Rachmani Dewi, Nuriana; Cahyono, Adi Nur
Unnes Journal of Mathematics Education Research Vol 10 No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

There are five standard processes in learning mathematics, one of which is connection. In SMK mathematics learning, the ability to connect mathematics is needed by students, namely in mathematics itself, in subjects other than mathematics, as well as in solving real-life problems. Mathematical problem solving requires the ability to connect mathematics to able to connect between mathematical ideas to find solutions to problems. Self-confidence is one of several character values that are cultivated in learning. To face a problem requires an attitude of confidence in one's abilities. This attitude can affect students' motivation and performance in mathematics learning. Thus, the ability to connect mathematics and self-confidence have an important role in learning mathematics. The purpose of this study was to determine whether the PREPROSPEC learning model was effective in terms of the students' mathematical connection abilities. This research is a type of mixed-method research. The research design the researchers chose was quasi-experimental. The population in this study were students of class XI SMK Negeri 1 Purbalingga majoring in TKJ 2020/2021 academic year. The results showed that the ICT-assisted PREPROSPEC learning model was effective on the student's connection ability. This learning model has the advantage of being more flexible in its application. In addition, the additional use of ICT is expected to help students develop mathematical connection skills more easily.
Mathematical Literacy Reviewed from the Student's Cognitive Style in the Problem Based Learning Learning Model Assisted by the Learning Management System Rahayu, Diana Urip; Mulyono, Mulyono; Nur Cahyono, Adi
Unnes Journal of Mathematics Education Research Vol 10 No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to find out the PBL model assisted by LMS is effective in improving mathematical literacy skills, to determine the effect of mathematical literacy skills on the PBL learning model assisted by LMS in terms of students' cognitive styles, and to determine the description of mathematical literacy in terms of students' cognitive styles in the PBL-assisted learning model. LMS. This type of research is explanatory sequential mixed methods. Non-equivalent research design (Pretest-Posttest) Control Group Design. Data collection techniques using tests, questionnaires, observation, documentation, and interviews. The research was conducted in class XI SMA N 1 Semarang. The research sample is in class XI MIPA 4 and XI MIPA 5. Based on the results of the study it was found that (1) PBL Learning Model Assisted LMS Effectively Improves Mathematical Literacy. (2) The positive effect between students' cognitive style (visualizer-verbalizer) and mathematical literacy in the PBL learning model assisted LMS is 51.3%. (3) Visualizer subjects who have high literacy skills meet 6 aspects of 7 aspects of mathematical literacy indicators, visualizer subjects who have moderate mathematical literacy skills meet only 5 aspects and visualizer subjects who have low mathematical literacy skills meet 3 aspects. (4) Verbalizer subjects with high criteria in their mathematical literacy ability meet 5 aspects of 7 aspects of mathematical literacy indicators, verbalizer subjects who have moderate mathematical literacy skills meet 4, and verbalizer subjects who have low mathematical literacy skills meet only 3 aspects.
PROBLEM BASED LEARNING BERBANTUAN MULTIMEDIA DALAM PEMBELAJARAN MATEMATIKA UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF Khoiri, Wafik; Rochmad, Rochmad; Cahyono, Adi Nur
Unnes Journal of Mathematics Education Vol 2 No 1 (2013): Unnes Journal of Mathematics Education
Publisher : Department of Mathematics, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ujme.v2i1.3328

Abstract

Penelitian ini bertujuan untuk mengetahui bahwa pembelajaran menggunakan PBL berbantuan multimedia kemampuan pemecahan masalah siswa  mencapai ketuntasan klasikal, kemampuan berpikir kreatif siswa meningkat dan lebih baik daripada siswa yang menggunakan pembelajaran ekspositori, serta terdapat pengaruh positif antara kemampuan berpikir kreatif dengan kemampuan pemecahan masalah siswa. Jenis penelitian ini termasuk dalam penelitian quasi eksperimen. Populasi penelitian ini adalah siswa kelas VII SMP Negeri 4 Kudus. Pemilihan sampel dilakukan dengan cluster random sampling sehingga terpilih kelas eksperimen dan kelas kontrol. Pengumpulan data dilakukan dengan metode dokumentasi, tes dan wawancara. Dari hasil penelitian ini diperoleh kemampuan pemecahan masalah siswa kelas eksperimen telah mencapai ketuntasan klasikal. Rata-rata hasil tes kemampuan berpikir kreatif siswa kelas eksperimen lebih baik daripada hasil tes kemampuan berpikir kreatif siswa kelas kontrol. Terdapat korelasi yang positif antara kemampuan berpikir kreatif dan kemampuan pemecahan masalah pada kelas eksperimen. Rata-rata peningkatan kemampuan berpikir kreatif siswa kelas eksperimen lebih baik daripada rata-rata peningkatan kemampuan berpikir kreatif siswa kelas kontrol.
KEEFEKTIFAN MODEL LEARNING CYCLE BERBANTUAN ALAT PERAGA TERHADAP KEMAMPUAN KOMUNIKASI MATEMATIS Priambodo, Arinto Surya; Sugiarto, Sugiarto; Cahyono, Adi Nur
Unnes Journal of Mathematics Education Vol 3 No 2 (2014): Unnes Journal of Mathematics Education
Publisher : Department of Mathematics, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ujme.v3i2.4469

Abstract

Tujuan penelitian ini adalah mengetahui bahwa kemampuan komunikasi matematis peserta didik yang mendapatkan model pembelajaran Learning Cycle berbantuan alat peraga materi bangun ruang mencapai ketuntasan belajar dan mengetahui bahwa kemampuan komunikasi matematis peserta didikyang mendapatkan model pembelajaran Learning Cycle berbantuan alat peraga lebih baik daripada kemampuan komunikasi matematis peserta didik yang mendapatkan pembelajaran ekspositori berbantuan alat peraga. Populasi dalam penelitian ini adalah peserta didik kelas VIII SMP Negeri 1 Selomerto tahun pelajaran 2012/2013 yang tersebar dalam enam kelas. Penelitian ini menggunakan desain Quasi Eksperimen mengacu tipe Posttest-Only Control Design. Sampel dalam penelitian ini diambil secara cluster random sampling, terpilih peserta didik kelas VIII E sebagai kelas kontrol mendapatkan pembelajaran ekspositori berbantuan alat peraga dan peserta didik kelas VIII F sebagai kelas eksperimen dengan pembelajaran model Learning Cycle berbantuan alat peraga.Uji ketuntasan belajar menunjukkan bahwa kemampuan komunikasi matematis peserta didik kelas eksperimen telah mencapai ketuntasan belajar. Uji perbedaan rata-rata menunjukkan bahwa kemampuan komunikasi matematis peserta didik kelas eksperimen lebih baik daripada kemampuan komunikasi matematispeserta didik kontrol. Hasil penelitian menunjukkan bahwa kemampuan komunikasi matematis peserta didik kelas eksperimen telah mencapai ketuntasan belajar dan kemampuan komunikasi matematis peserta didik kelas eksperimen lebih baik dari kelas kontrol.
Mobile technology in a mathematics trail program: how does it works? Cahyono, Adi Nur; Miftahudin, Miftahudin
Unnes Journal of Mathematics Education Vol 7 No 1 (2018): Unnes Journal of Mathematics Education
Publisher : Department of Mathematics, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ujme.v7i1.21955

Abstract

The aim of the study reported upon in this paper is to explore the potential of the use of mobile technology for supporting math trail program. An explorative study was conducted in the city of Semarang in Indonesia involving 30 students of SMPN 10 Semarang. The study consisted of an introduction session, a math trail activity supported by the use of mobile phone app, and a debriefing session. Data were gathered by means of participatory observation, students' work, and interviews. Findings indicate that math trail programs supported by the use of mobile phones have promoted the engagement of students in mathematical activities. The use of mobile technology has the potential to support the program. Mobile app has been able to play a role in guiding students in math trail activities with features offered, such as: navigation features, help buttons, and direct feedback.
Mathematics literacy on creative problem solving with realistic mathematics education approach assisted by e-learning schoology Azmi, Anisa Luthifa; Wardono, Wardono; Cahyono, Adi Nur
Unnes Journal of Mathematics Education Vol 7 No 3 (2018): Unnes Journal of Mathematics Education
Publisher : Department of Mathematics, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ujme.v7i3.24472

Abstract

This research was conducted to find out the influence of Creative Problem Solving (CPS) model of learning with RME approach with the help of Schoology to increase junior high school students’ mathematic literacy and students’ learning output. This research used design true experimental design pretest-posttest control group design. This research used qualitative research method which involved control group and experiment group. The sampling technique used was random sampling. Experiment class was given a treatment in the form of Creative Problem Solving-RME learning. Meanwhile, control group was given a treatment in the form of expository-scientific. The data was collected using mathematic literacy’s ability test, observation, and interview. From the final data of mathematic literacy’s ability test, the researcher analysed and obtained that: (1) the students’ proportion in Creative Problem Solving-RME learning which passed the minimun criteria of mastery learning (KKM) was about 75%; (2) the average of students’ mathematic literacy on Creative Problem Solving- RME learning was better than the average of students’ mathematic litaracy on expository learning. So, we can conclude that Creative Problem Solving-RME learning was effective to improve students’ mathematic literacy.
Learning media development to improve students' spatial mathematical ability assisted by mobile phones using Augmented Reality Yunianto, Yunianto; Cahyono, Adi Nur
Unnes Journal of Mathematics Education Vol 10 No 3 (2021): Unnes Journal of Mathematics Education
Publisher : Department of Mathematics, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/ujme.v10i3.53607

Abstract

The purpose of this study was to describe the development of learning media to improve the Students' Spatial Mathematical Ability assist mobile phones using augmented reality and to determine the effectiveness of learning media assisted by mobile phones using augmented reality in team assisted individualization learning to improve students' mathematical spatial abilities. The development model used in this study is the ADDIE development model. ADDIE development stages are to Analyze, Design, Development, Implementation, and Evaluation. The population of this study was students of 8th grade at MTs Negeri 5 Magelang. The sample was taken from two classes with a random sampling technique from the population of 8th grade at MTs Negeri 5 Magelang. The results are: (1) a learning media has been developed in the form of an android application that uses augmented reality, which is named Bangun Ruang AR as a support for learning mathematics in build flat side space material. After going through the review and evaluation stage by media and material experts, the AR application is suitable to be used as a support for learning mathematics in build flat side space material with an eligibility percentage of 91.5% and included in the very good criteria and (2) The use of application learning media Bangun Ruang AR in Team Assisted Individualization learning effectively to improve students' mathematical spatial abilities, which is aimed at (a) Students' mathematical spatial abilities in team assisted individualization learning with learning media assisted by mobile phone using augmented reality achieve completeness; (b) There is an increase in students' mathematical spatial abilities in team assisted individualization learning with learning media assisted by mobile phone; (c) Students 'mathematical spatial abilities in team assisted individualization learning with learning media assisted by mobile phone are better than students' mathematical spatial abilities in conventional learning.
Co-Authors Abdul Wakhid aditya, Resa Ahadi, Faiq Al Ahsan, Muhammadi Ghozian Kafi Alfiani, Intan Ali Djamhuri Aliq Fiya Kamalasari Aliq Fiya Kamalasari Arie Wahyuni Arief Agoestanto Arif Rahman Hakim Arif Rahman Hakim Arif Rahman Hakim Arif Widiyatmoko, Arif Azmi, Anisa Luthifa Bambang Eko Susilo Bambang Eko Susilo Dani Kusuma Dani Kusuma Darma Andreas Ngilawajan, Darma Andreas Desi Setiyadi Dewi, Irmawati Liliana Kusuma Diana Urip Rahayu Dimas Sofri Fikri Arif Dina Pratiwi Dwi Santi DPD Santi Dwijanto Dwijanto Dwijanto Dwijanto Dwijanto Dwijanto, Dwijanto Emi Pujiastuti Faroh, Arina Ulil Fatahullah, M. Mirza Fikri Arif, Dimas Sofri Fikriyah, Millatina Ghazian Nurin Izzati Ghazian Nurin Izzati Gunawan Gunawan Hilda Arifani, Hilda Imam Faizin, Imam Iqbal Kharisudin Isnarto Isnarto Isnarto, Isnarto Iswara, Ranggamurti Iwan Junaedi Iwan junaedi Iwan Junaedi Jablonski, Simone Joko Sulianto . . Kartono - Khoiri, Wafik Korkor, Sarah Krisno Budi Prasetyo Laila Rahmawati Laisa, Najlarafah Is Lavicza, Zsolt Ludwig, Matthias Maghfiroh, Khikmatul Masrukan Masrukan Matthias Ludwig Maulana, Bagus Surya Miftahudin Miftahudin Miftahudin Mohammad Asikin Muhammad Ghozian Kafi Ahsan Muhammad Iqbal Muhammadi Ghozian Kafi Ahsan Mulyono Mulyono Mulyono Mulyono Mulyono Mulyono Mulyono Mulyono Mulyono Munahefi, Detalia Noriza Munzid Mahendra Mutia Mutia, Mutia NALURITA, BERNIKA RAHMANIA Nanik Asriyah Ismawati Nashrullah, Fahmi Rizqi Nazzun Sholikha Nurin Neneng Aminah Nugraha, Adam Arya Nugroho, Muhammad Andi Nurfaidah Nurfaidah Nurhadi Nurhadi Nuriana Rachmani Dewi Nurin, Nazzun Sholikha Oehler, Deng-Xin Ken Priambodo, Arinto Surya Putri Rizki Amalia, Putri Rizki Rachmani Dewi, Nuriana Rahayu, Diana Urip Rahmawati Rahmawati Rahmawati Rahmawati Rahmiati, Devi Rasiman Rasiman Rejeki, Asri Resa Septian Aditya Riva Ismawati Rizal, Nur Rochmad - Roossevelt, Jefferson S. B. Waluya S.B. Waluya Safrudiannur Safrudiannur, Safrudiannur Sarwi Sarwi - Setiyani Setiyani Setiyani Setiyani Setiyani Setiyani Setiyani Setiyani Shomad, Zahid Abdush Siti Mistima Maat Sriwidiastuty, Asi St. Budi Waluya Sudarmin Sudarmin Sudarmin Sudarmin Sudarmin Sugiarto S Sugiman Sugiman Sukestiyarno Sukestiyarno Sukestiyarno Sukestiyarno Sukestiyarno, YL. Sukestiyarno, Yulius Leonardus Sukma, Ely Sarantika Sukniasih Sunyoto Eko Nugroho, Sunyoto Eko Suprayo, Try Tri Joko Raharjo Walid Walid, Walid Wardono Wardono Wardono Wardono Wawan Wawan Widiyanto, Endra Bagus Winasis, Andy Nova Woro Sumarni Y L Sukestiyarnob Y. L. Sukestiyarno Y. L. Sukestiyarno Y.L. Sukestiyarno YL Sukestiyarno Yohanes Leonardus Sukestiyarno Yulandari, Indriana Yunianto Yunianto Yunianto, Wahid Zaenuri Mastur Zaenuri Zaenuri Zaenuri Zaenuri Zaenuri Zaenuri Zulfa, Aulia Zulkardi